Home  | Login  | Register  | Help  | Play 

RE: Weapons - Read the first post!

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Weapons - Read the first post!
Page 6 of 10«<45678>»
Forum Login
Message << Older Topic   Newer Topic >>
2/7/2018 10:55:02   
poopbum
Member

Winds of Change Tome
DESCRIPTION
This tome allows one to harvest the eternally changing wind for a variety of spells that will blow your foe away!
AQ  Post #: 126
2/7/2018 21:56:32   
Kaelin
Member

Trispear (corrected to use the usual Melee/Ranged base/random)

Level	5	20	40	60	80	100	120	135	143	60	120
Type	Z	Z	Z	Z	Z	Z	Z	Z	Z	G	G
PowLvl	42	49	60	73	90	110	130	145	153	64	123

Base	13	15	16	18	20	22	25	27	27	17	24
Rand	5	4	6	6	7	8	8	8	10	5	8
AQ  Post #: 127
2/9/2018 18:39:19   
Bolter
Member

Foam Finger's Base and Random appears to be way too low for a Melee Weapon, it seems to be based on Magic weapon standards(19-29)[though the info subs for it aren't out yet].

< Message edited by Atomos -- 2/11/2018 0:50:39 >
AQ  Post #: 128
2/11/2018 4:11:30   
Zeldax
Member
 

Foam Finger

DESCRIPTION
This foam covering for your hand gives off an inspirational aura! The fiery enthusiasm it gives off will inspire your pets, causing them to deal greater damage!

*Click to perform a hyper cheer for your pet each turn for 59 SP, making them deal +50% damage!
**You get ready to perform a hyper cheer for your pet!
*Click to perform a super cheer for your pet and guest each turn for 78 SP, making them deal +25% damage!
**You get ready to perform a super cheer for your pet and guest!
*Click to perform a normal cheer for your pet each turn for no SP cost, making them deal +12.5% damage!
**You get ready to perform a normal cheer for your pet!
Post #: 129
2/11/2018 20:27:55   
  Ianthe
 formerly In Media Res

 

From Snugglefest: Foam Finger. Kam says:

Melee Fire Fist, so +5 BtH lean and 0.25 base lean. MC effect has 3 modes, none of which affect the weapon's damage itself in any way. First mode is the "free" mode, no SP cost, you just are paying the 5% Melee MC effect to have your pet deal +12.5% damage, 5% Melee /0.4 = 12.5, the same effect if applied to a guest would be 5 / 0.6 = 8.33... Second mode has the player pay SP equivalent to 15% Melee per turn (SPCost1) to have the pet deal a further +37.5% damage, for a total of +50% damage. The final mode has the player pay SP equivalent to 20% Melee per turn (SPCost2) to have the pet deal a total of +25% damage (5% Melee MC and 5% Melee in SP cost) and the guest deal +25% damage (15% Melee in SP cost, since every 5% Melee is = to +8.33...% guest damage).

The SP costs are deducted at the end of the player's turn, if the player doesn't have enough SP, it will automatically shift to the "free" mode that has the pet just deal +12.5% damage. If the battle ends and the pet and/or guest didn't get a chance to attack after the cost was paid, then their portion of the SP cost will be refunded. So for the 2nd mode if the player or guest defeats the mob, you get a full refund of the SP cost. For the 3rd mode, if the player defeats the mob, you get a full refund, but if the guest defeats the mob, you only get 1/4 of the listed SPCost2 refuned, since the guest attacked, but the pet did not.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	4	6	9	11	13	14	16	18	19
Rand	3	3	4	5	6	8	8	8	10
BtH	1	2	4	7	9	12	14	17	19

MPLvl	86	15	35	55	75	95	115	135	152
SPCost1	29	7	12	18	25	33	41	50	59
SPCost2	39	9	16	24	33	43	55	67	78

Proc	20	20	20	20	20	20	20	20	20
SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
SBtH	3	7	15	23	32	40	48	51	54

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583
AQ  Post #: 130
2/11/2018 22:54:15   
Bolter
Member

Is the foam finger's base and random deliberately made to be that low? Isn't 19-29 more like the base and random of a magic weapon instead. I thought a PLv153G weapon with 19 base would have 26 random making it 19-45? The sum of a physical weapons base and random shouldn't go below 32 right since that's where the base and random would meet if ever?

< Message edited by Atomos -- 2/11/2018 23:11:11 >
AQ  Post #: 131
2/12/2018 7:47:03   
afterlifex
Legend-X


^ it was corrected last night, the subs just need to be updated to reflect that.
AQ DF MQ AQW Epic  Post #: 132
2/12/2018 8:19:51   
Bolter
Member

so the new base and random of foam finger now is?

Nevermind, it's 26-38 now, just saw it for myself.

< Message edited by Atomos -- 2/12/2018 8:40:55 >
AQ  Post #: 133
2/16/2018 18:31:31   
Kaelin
Member

Kam says...

Luminous Whiff / Eye of the Underworld / Seraph Calamity

Magic Wind/Darkness/Light Staves, all have no lean of any kind, basically clones of each other. MC effect is pretty basic, boosts damage of spells of their corresponding element. 5% Melee MC = +12.5% spell damage. Since spells get cast twice/battle, so the 50% Melee from 10 turns of weapon smacking means the spells need to deal +25% Melee damage each. On a Magic weapon it means the spell deals +9.375% damage, so that's simple enough.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	3	4	5	7	8	9	10	11	12
Rand	5	7	12	13	16	18	20	22	24
BtH	1	2	4	7	9	12	14	17	19

MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291

Luminous Whiff and Seraph Calamity done. ~Carandor


Kam says...

Prismatic Iridescence

Magic Light Staff, no lean of any kind, and no special. MC effect attempts to inflict a (15.76*Hits/Attempts)% Daze for 4 turns when the user casts a spell that deals Light damage. For multi-element spells, it only counts Light attacks for the Hits bit, but all attempted hits are counted for Attempts. Is a 50% save, inflict with INT/LUK and resist with CHA/LUK.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	3	4	5	7	8	9	10	11	12
Rand	5	7	12	13	16	18	20	22	24
BtH	1	2	4	7	9	12	14	17	19

MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291



Galactic Void Katana

Melee Darkness Sword, katana, so like a dagger has +3 BtH lean and a base lean, 0.25 in this case. MC applies to the special, attempts to inflict Choke (weapon is a mini portal to space, special opens one around the foe and their air gets sucked away). 5% Melee MC on a 20% special means 25% Melee, so 50% save doubles again to 50% Melee, special will deal two hits, so have it last Hits turns and lower mob damage by (25/(1.4*0.85) = 21*MobDarkRes%. Inflict with VStat/LUK, resist with END/LUK.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	5	8	11	13	16	18	20	22	24
Rand	4	4	7	10	10	12	14	15	16
BtH	1	2	4	7	9	12	14	17	19

Proc	20	20	20	20	20	20	20	20	20
SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
SBtH	3	7	15	23	32	40	48	51	54

MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291



Bow of Judgment

Ranged Energy Bow, no lean of any kind. Has a regular bow special and a 20% proc true special. MC has the true special attempt to inflict an Energy-element Burn on foe, 5% MC on 20% special means 25% Melee, 50% save means now 50% Melee, so have the special attempts 4 hits, so Burn lasts Hits turns and does 12.5% Melee damage per turn.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	4	5	7	9	11	12	13	15	16
Rand	6	10	15	18	20	24	28	29	32
BtH	1	2	4	7	9	12	14	17	19

BowBR	115	145	205	265	325	385	445	505	559
BowStat	133	199	331	463	595	727	859	991	1109.8
BowBTH	0	1	4	6	9	11	14	16	19

Proc	20	20	20	20	20	20	20	20	20
SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
SBtH	3	7	15	23	32	40	48	51	54

MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291



quote:

Kam says...

Blade of Janus

Melee Darkness Sword, no lean of any sort. MC effect is an (8.4*Hits/Attempts*MobsDarkRes)% chance to attempt a 1 turn Paralyse, usual Paralysis stacking and such applies. Inflict with STR/LUK, resist with INT/LUK (is an arcane effect on the sword, but the sword deals melee damage).

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	4	5	7	9	11	12	13	15	16
Rand	6	10	15	18	20	24	28	29	32
BtH	1	2	4	7	9	12	14	17	19

MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291



Kam says...

Black Diamond Dragon Blade

Melee Dark Sword, clone of the Darkness Dragon Blade, but MC'd so no downtrigger.

Level	55	75	95	115	135	150
Type	B	B	B	B	B	B
PowLvl	59	78	98	118	138	153

Base	9	11	12	14	15	16
Rand	19	21	25	27	30	32
BtH	7	10	12	15	17	19

MCSOP	613	4841	38929	313756	2529503	12102583
MCSOS	306	2420	19464	156878	1264751	6051291

Got these, thanks! ~Carandor

< Message edited by Carandor -- 1/19/2019 14:45:56 >
AQ  Post #: 134
2/16/2018 21:32:56   
Bu Kek Siansu
Member
 

Just to be sure regarding the Foam Finger.

Does Foam Finger affect on healing pets/guests?

I mean, when you hold the Foam Finger, will you get more heal from your healing pets/guests?
Post #: 135
2/23/2018 19:13:05   
afterlifex
Legend-X


Healing isn't anything special, it's just another element. Finger is not restricted by what element it boosts, so yes.
AQ DF MQ AQW Epic  Post #: 136
3/2/2018 16:43:22   
  Ianthe
 formerly In Media Res

 

New package item: Protoparagon Mk 2/3 Claws/Blaster. Kam says:

Melee/Magic toggle Fist and Ranged Gun. MC effect is similar to the shield, except you pay 15% Melee in SP to deal +15% damage with weapon and spell attacks, boost is /0.75 for Magic attacks and /2 for spells. On the gun this changes the special animation, on the claws it gives a different idle animation. None have a special, gun is neutral lean and +6 BtH lean, claws have a 0.25 base lean and a +5 BtH lean. Priced like the shield, is misc + weapon compression, basically.

Level	55	75	95	115	135	150
Type	B	B	B	B	B	B
PowLvl	59	78	98	118	138	153

MPLvl	58	77	97	117	137	152
SPCost	19	26	33	42	51	59

Melee
Base	14	16	18	20	23	24
Rand	9	11	13	15	14	16
BtH	7	10	12	15	17	19

Magic
Base	10	12	14	15	17	18
Rand	8	8	9	11	11	12
BtH	7	10	12	15	17	19

Ranged
Base	9	11	12	14	15	16
Rand	19	21	25	27	30	32
BtH	7	10	12	15	17	19

BowBR	277	334	394	454	514	559
BowStat	489.4	614.8	746.8	878.8	1010.8	1109.8
BowBTH	7	9	12	14	17	19

MCSOP	766	6051	48661	392195	3161879	15128228
MCSOS	383	3025	24330	196097	1580939	7564114
AQ  Post #: 137
3/2/2018 17:08:34   
Rafiq von den Vielen
Member

Protoparagon Mk2 Claws

These claws rarely miss the mark and can strike for either Melee or Magic damage. With a little extra energy, you can make every hit count.
Clicking the 'shield' reveals this popup*:
*Click to swap to Melee/Magic damage!

Hovering above the 'shield' reveals this one**:
**Your weapon deals <> Melee damage!
***Your weapon deals <> Magic damage!

Click the claw-tip for this popup#:
#Click to activate hyper mode on your claws, boosting weapon and spell damage! Costs <> SP.

Melee mode

Magic mode
Post #: 138
3/17/2018 22:09:06   
Zee Flametail
Member

Looks like the paragon ice blade has the element images backwards. It seems to use the ice image in darkness mode and the darkness image in ice mode. Seems to be true for both melee and magic.

update: this seems to only happen sometimes. I haven't seen a pattern yet


< Message edited by Zee Flametail -- 3/17/2018 22:17:11 >
AQ  Post #: 139
3/19/2018 9:59:03   
Kurtz96
Member

Have the info for Mirror Caladbolg and Ragnarok been posted yet?

No, they haven't, which you could have easily found for yourself by reading this page and seeing that no info subs were posted after the protoparagon weapons, which were released before the new GGB items. ~Carandor

< Message edited by Carandor -- 3/19/2018 16:00:55 >
AQ DF MQ  Post #: 140
3/21/2018 11:02:41   
eqystad
Member

Are the Snugglefest Foam Fingers and their effects able to increase the boost of pets/guests like poelala/dunamis?

No, they can't. Foam Finger only increases pet/guest damage. Since the booster pets/guests don't deal damage, the weapon doesn't affect them at all. ~Carandor

< Message edited by Carandor -- 3/21/2018 12:56:32 >
Post #: 141
3/24/2018 13:31:23   
dragonfire1423
Member

That is a bug I've found to be recreateable if you toggle fast enough. I use it to have the runes on my sword while still having it in melee mode lol.
AQ DF MQ AQW  Post #: 142
3/24/2018 16:44:16   
mega000200
Member

Big Image Dump coming through.

Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Shuriken

DESCRIPTION
A Ninja weapon forged with Leprechaun magic, this weapon strikes with greatly increased accuracy.



Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Sensu

DESCRIPTION
A folding fan imbued with Leprechaun magic, this weapon is used by Ninja on covert missions and strickes with greatly increased accuracy.



Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Naginata

DESCRIPTION
A polearm imbued with Leprechaun magic, this elegant weapon strikes with greatly increased accuracy.



Blarney '18 Commemorative Spoon

DESCRIPTION
This spoon commemorates the time we fought off Sham and the Ninjachaun army. This spoon will attack with a blast of shadow-y rainbows, and for Guardians has a boosted Lucky Strike rate for weapon and spell attacks!



Fire Mantik Bow

DESCRIPTION
Crafted from Fire Mantik parts, this longbow fires powerful but hard to aim shots. Guardians can bring out more of its power, making its aerial barrage attack deal even more damage!



Torch Foot Brazier

DESCRIPTION
This now inanimate brazier can still shoot blazing fireballs into the sky that will then rain down on your foe! If you're a Guardian, the fireballs burn even hotter, dealing more damage!



Gourd Smasher

DESCRIPTION
This pumpkin-shaped hammer is filled with spicy seeds that it can fire at your foe! Guardians get extra spicy seeds that do more damage!



quote:

I've noticed that the previous hunt weapon images were gone so I have re-uploaded them below.

Forest Demon Scythe



Big Whomper



Witching Staff


Fixed the old images, since it was quicker. Thanks anyway. ~Carandor

Kogane Kaze (Wind) | Kogane Tsuchi (Earth) | Kogane Hikari (Light) Shamrock Sensu (Reward for the top 10 warmongers)



< Message edited by mega000200 -- 3/28/2018 9:34:27 >
Post #: 143
3/28/2018 6:26:06   
Carandor
Legendary Scribe of Lore


Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Shuriken

100% proc Ranged «Element» weapon. No "special" special, so +2% damage. Gains +10 BTH and deals *85/95 damage. Normal attack is 3 hits, Ranged «Element». Kam says:
quote:

MC on the ninja weapons is *1.5 LS rate. They also all have fully accurate leans.

Type	-	-	-	-	-	-	-	-	G
Level	5	15	35	55	75	95	115	135	150
PowLvl	5	15	35	55	75	95	115	135	153

Price	35	47	177	1226	9682	77858	627514	5059008	24205166
Sell	17	23	88	613	4841	38929	313757	2529504	12102583

Damage	4-10	5-15	7-22	9-27	11-31	12-36	13-41	15-44	16-48
BTH	1	2	4	7	9	12	14	17	19

BR%	115	145	205	265	325	385	445	505	559
Stat%	133	199	331	463	595	727	859	991	1109.8
BTH	0	1	4	6	9	11	14	16	19


Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Sensu

Melee «Element» weapons. No proc, so +9% damage. Gains +5 BTH and deals *85/90 damage. See Shuriken for MC.
Type	-	-	-	-	-	-	-	-	G
Level	5	15	35	55	75	95	115	135	150
PowLvl	5	15	35	55	75	95	115	135	153

Price	35	47	178	1226	9682	77859	627513	5059007	24205166
Sell	17	23	89	613	4841	38929	313756	2529503	12102583

Damage	5-9	8-12	11-18	13-23	16-26	18-30	20-34	22-37	24-40
BTH	1	2	4	7	9	12	14	17	19


Kogane Kaze (Wind) | Kogane Tsuchi (Earth) | Kogane Hikari (Light) Shamrock Sensu

Same as above, but scales to your guardianlvl. Has a 0.25 BRLean.



Kaze (Wind) | Tsuchi (Earth) | Hikari (Light) Shamrock Naginata

20% proc Ranged «Element» spear. Gains +5 BTH and deals *85/90 damage. Special is 3 hits, ranged. See Shuriken for MC.
Type	-	-	-	-	-	-	-	-	G
Level	5	15	35	55	75	95	115	135	150
PowLvl	5	15	35	55	75	95	115	135	153

Price	35	47	178	1226	9682	77859	627513	5059007	24205166
Sell	17	23	89	613	4841	38929	313756	2529503	12102583

Damage	4-10	5-15	7-22	9-27	11-31	12-36	13-41	15-44	16-48
BTH	1	2	4	7	9	12	14	17	19

Proc	20	20	20	20	20	20	20	20	20
BR%	210	297	492	708	941	1145	1267	1385	1488
LS%	200	299	497	695	893	1091	1289	1487	1665
+BTH	3	7	15	23	32	40	48	51	54


Blarney '18 Commemorative Spoon

100% proc Magic Darkness weapon. Has a special, so takes a -10% damage penalty on the normal attack. Normal attack is 2 hit, Magic Darkness. Special is 4 hits, Magic Darkness. Kam says:
quote:

Spoon does *1.375 LS rate on weapon attacks and spells, but only for Guardians.

From testing, it seems to only boost Dark spells LS's, not 100% sure though.
Type	-	-	-	-	-	-	-	-	G
Level	5	15	35	55	75	95	115	135	150
PowLvl	5	15	35	55	75	95	115	135	153

Price	32	43	162	1115	8802	70781	570467	4599098	22004697
Sell	16	21	81	557	4401	35390	285233	2299549	11002348

Damage	3-8	4-11	5-17	7-20	8-24	9-27	10-30	11-33	12-36
BTH	1	2	4	7	9	12	14	17	19	

BowBR	115	145	205	265	325	385	445	505	559
BowStat	133	199	331	463	595	727	859	991	1109.8
BowBTH	0	1	4	6	9	11	14	16	19

Proc	20	20	20	20	20	20	20	20	20
BR%	210	297	492	708	941	1145	1267	1385	1488
LS%	200	299	497	695	893	1091	1289	1487	1665
+BTH	3	7	15	23	32	40	48	51	54


< Message edited by Carandor -- 1/25/2019 16:53:24 >
AQ DF MQ  Post #: 144
4/1/2018 22:21:00   
Mortus Est
Member

Eggstra-Secret Shop: Carrots

Previously had Carrotana, Carrot Spear and Carrot Staff

Now also contains:

Carrot Lance [L. 5, 15, 35, 55, 75, 95, 115, 135 | 150G]

Ranged Earth, appears to be no-proc

This heavy carrot won't give you better eyesight, but you can take a bite of it after each turn to heal a percentage of your max HP!

150G is healing 19 or 20 with 4695 max HP so ~0.4% health healed per turn.
AQ DF  Post #: 145
4/2/2018 14:58:06   
jd33
Member

I believe we need an info sub for Winds of Change tome from the fate of the uncreated war.
AQ  Post #: 146
4/4/2018 22:20:17   
Kay Oh
Member

info subs for the new LTS items please?
AQ MQ AQW  Post #: 147
4/6/2018 15:20:57   
mega000200
Member

Zabura's Hammer

DESCRIPTION
A replica of the hammer wielded by Zabura the Righteous, this weapon is perfect for Paladins with great physical strength! Focusing power into it can unleash a powerful pillar of light that can blind foes!



Zakiya's Spear

DESCRIPTION
A replica of the spear wielded by Zakiya the Faithful, this weapon is perfect for Paladins with high dexterity! Focusing power into it can unleash a powerful pillar of light that can blind foes!



Image credits: Insane on Discord
Post #: 148
4/6/2018 18:51:20   
Deaf of Destiny
Member

Kaiju Killer

DESCRIPTION
This blade takes the image of legendary monster of the sea, and is capable of felling even the strongest of powerful beasts! It can freely swap between Melee and Magic damage as well!

Post #: 149
4/9/2018 3:42:15   
  AnimalKing
Moderator


Kaiju Killer
In the Limited Time Shop for 2 Weeks.
Kam says:
Melee/Magic Water Sword, neutral base/rand and BtH lean. MC effect is +10% damage vs mobs with > 0 STR, similar to Giant Killer and such. Click to toggle Melee/Magic.
Level	3	23	43	63	83	103	123	143
Type	Z	Z	Z	Z	Z	Z	Z	Z
PowLvl	41	50	62	76	93	113	133	153

Melee
Base	8	9	10	11	12	13	15	16
Rand	15	16	18	20	23	27	29	32
BtH	5	6	8	10	12	14	17	19

Magic
Base	6	6	7	8	9	10	11	12
Rand	11	14	15	16	18	20	22	24
BtH	5	6	8	10	12	14	17	19

MCPrice	308	583	1001	1573	2321	3289	4477	5940
MCSell	Z	Z	Z	Z	Z	Z	Z

Edit: Oops copied the wrong numbers. Thanks EST OverLord. Fixed.




Carrot Lance
Found in one of the Grenwog 5,000 egg shops
Kam says:
Ranged Earth Lance, no special, has a 0.2 base lean and a -5 BtH lean. Does -10% damage, in exchange for that and the 5% MC, player regens HP equal to MaxHP*0.05*0.15*0.85*0.9/1.4, essentially (15*0.85*0.9/1.4)% of what they're assumed to lose per round, with the advantage that this runs off the player's actual max HP, so more END means you get a better effect. HPRegen in the table below is what you get assuming you're at that level with 0 END.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	6	8	12	14	17	19	21	24	26
Rand	2	4	5	8	8	10	12	11	12
BtH	1	2	4	7	9	12	14	17	19

HPRegen	1	1	2	3	5	6	8	10	12

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583





Red Herring Flail
Kam says:
Melee Water Mace, 0.25 base lean and -3 BtH lean. MC effect is a 33% chance for the mob to think your attack is a red herring and get caught off guard by it, thus gaining +12.75 BtH. This applies to the weapon attacks and specials.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	5	8	11	13	16	18	20	22	24
Rand	4	4	7	10	10	12	14	15	16
BtH	1	2	4	7	9	12	14	17	19

Proc	20	20	20	20	20	20	20	20	20
SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
SBtH	3	7	15	23	32	40	48	51	54

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Ragnarok
Ultra Rare GGB shop
Kam says:
Melee/Magic Light Sword, click to toggle Melee/Magic mode. For a 5% special, MC effect applied just to the special should be = to 100% Melee. MC effect is +1/3 damage on the special attack. Proc rate of 5% means the special deals 300% damage by default (compared to the 150% a 20% proc special does) so this means the special does 400% damage.


Level	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	15	35	55	75	95	115	135	153

Melee
Base	5	7	9	11	12	13	15	16
Rand	10	15	18	20	24	28	29	32
BtH	2	4	7	9	12	14	17	19

Magic
Base	4	5	7	8	9	10	11	12
Rand	7	12	13	16	18	20	22	24
BtH	2	4	7	9	12	14	17	19

Proc	5	5	5	5	5	5	5	5
SBR	5.94	9.83	14.17	18.82	22.89	25.34	27.7	29.76
SLS	5.97	9.93	13.89	17.85	21.81	25.77	29.73	33.29
SBtH	7	15	23	32	40	48	51	54

MCSOP	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	11	44	306	2420	19464	156878	1264751	6051291




Mirror Caladbolg
Rare GGB shop
Kam says:
Melee/Magic Light Sword, click to toggle Melee/Magic mode. MC effect is a 50% chance on-hit to have +8.5 BtH applied to that hit. Works for weapon attacks as well as spells.

Level	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	15	35	55	75	95	115	135	153

Melee
Base	5	7	9	11	12	13	15	16
Rand	10	15	18	20	24	28	29	32
BtH	2	4	7	9	12	14	17	19

Magic
Base	4	5	7	8	9	10	11	12
Rand	7	12	13	16	18	20	22	24
BtH	2	4	7	9	12	14	17	19

MCSOP	23	89	613	4841	38929	313756	2529503	12102583
MCSOS	11	44	306	2420	19464	156878	1264751	6051291





(Golden) Shamrock Fan

Melee Wind Fan (tagged as Dagger too). 0 proc, full +5 BtH lean and 0.25 Base lean. MC effect is *1.5 chance of LUKy Strike. Golden version is the same, it just scales as if it were a Guardian item.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	5	8	11	13	16	18	20	22	24
Rand	4	4	7	10	10	12	14	15	16
BtH	1	2	4	7	9	12	14	17	19

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Shamrock Naginata
Kam says:
Ranged Wind Glaive, neutral base/rand lean, but +5 BtH lean, further +5 BtH lean on the special (for a full +10 BtH lean). MC effect is *1.5 LUKy Strike rate.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	4	5	7	9	11	12	13	15	16
Rand	6	10	15	18	20	24	28	29	32
BtH	1	2	4	7	9	12	14	17	19

Proc	20	20	20	20	20	20	20	20	20
SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
SBtH	3	7	15	23	32	40	48	51	54

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583



Shamrock Shuriken
Kam says:
Ranged Wind Shuriken (Tagged as Dagger too). 100% proc, full +10 BtH lean. MC effect is *1.5 chance of LUKy Strike.
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	4	5	7	9	11	12	13	15	16
Rand	6	10	15	18	20	24	28	29	32
BtH	1	2	4	7	9	12	14	17	19

BowBR	115	145	205	265	325	385	445	505	559
BowStat	133	199	331	463	595	727	859	991	1109.8
BowBTH	0	1	4	6	9	11	14	16	19

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583



Blarney '18 Commemorative Spoon
Kam says:
Magic Darkness Wand. +10 BtH lean on the special, if you're a Guardian it gains an MC effect of *1.375 chance of LS on weapon and spell attacks.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

Base	3	4	5	7	8	9	10	11	12
Rand	5	7	12	13	16	18	20	22	24
BtH	1	2	4	7	9	12	14	17	19

BowBR	115	145	205	265	325	385	445	505	559
BowStat	133	199	331	463	595	727	859	991	1109.8
BowBTH	0	1	4	6	9	11	14	16	19

Price	32	43	162	1115	8802	70781	570467	4599098	22004697
Sell	16	21	81	557	4401	35390	285233	2299549	11002348





< Message edited by Ward_Point -- 5/15/2022 9:52:44 >
Post #: 150
Page:   <<   < prev  4 5 [6] 7 8   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Weapons - Read the first post!
Page 6 of 10«<45678>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition