Occavatra
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The First Guardian Location: Stoneheart Fall (Books 1 and 2) -> True Mortal -> Quests -> Rise of Nivalis -> First Guardian Level/Quest/Items required: Completion of Cold Truth Release Date: April 20th, 2018 Objective: Midway up a mountain, the Ice Gate, and now its Guardian, are waiting for you. It's now time to attune yourself to the gate, so you can help recapture of Isathaara and deal with Nivalis once and for all. Objective completed: Now that you have become attuned to the final gate, it's time to take the fight to Nivalis. Scaled Yes/No: Yes Monsters (9) Arctic Wolf (17) Ice Elemental (9) KhyRhian (6) Snowy Tog (1) Snowball, Eater of Snow - Boss NPCs Caeternam Sceolan Rewards Stormhawk (I-VIII) Access to TFG Loot for DCs Dialogue True Mortal: Go now and meet the First Guardian. He awaits you. Quest *Continuing where the previous events left off, you exit the ruins but not before Sceolan stops you on our way out.* Sceolan: Wait. *You turn around and look at Sceolan again with a curious look on your face.* Sceolan: I will show you the way. There are many dangers for the unwary and you do not know these mountain paths as I do. *He runs in your direction and you follow him through the arctic landscape landscape surrounding the nearby mountains.* <Character>: You mean you know the proper path to the gate? Sceolan: Aye. I have accompanied Laguzoki on a pilgrimage to see the creature who stands before that portal. <Character>: You've met the guardian? Sceolan: I have seen him. I have heard him speak. I have not spoken to him, however. That privilege lay with Laguzoki. *You and Sceolan advance up ahead. A cabit that bears pristine fur rests in the snow at the base of the mountain until it hears you two coming. It scurries off not long before you arrive at the area.* Sceolan: I will go no further. It is not a good idea to attract the attention of some things that live on this mountain. Follow the path upwards. Sceolan: You will find what you seek there. <Character>: Thank you, Sceolan. Perhaps soon your fortunes will change. *Sceolan leaves and you scale the mountain as he directs you to. You enter a cave and beat down the ice elementals that reside within. Once you manage to get past Snowball, you transcend deeper into the cave to find a humongous pile of snow blocking the way.* <Character>: Hmm... *A pair of large black wings spread out, clearing out the snow in the process, revealing the final gate and its legendary guardian before your eyes.* ???: Our meeting has been written in your stars for many years. Caeternam: I am Caeternam. <Character>: I... I am <Character>. I seek the final gate. Caeternam: I have observed your journey from the beginning. You will prove to be a valuable asset in the coming struggle. Caeternam: Have you been told anything? <Character>: I have been told a lot. A lot of nothing. So what's the story? I understand this gate is somehow very important, but I don't quite understand why. Caeternam: This, I have intended to tell you since you began this journey, but not until this time. Caeternam: Only when you reached me would you have been prepared for what's coming. <Character>: Finally some answers. Tell me what you will. Caeternam: To understand Isathaara and the peril it brings to this world, one must first understand its origin. Caeternam: Long before the advent of creatures on Lore, there was, on a different plane, a great and terrible war. Caeternam: With the aid of our elemental allies, we created many beasts of war, to do battle alongside us. Caeternam: Isathaara was one of those war beasts. Caeternam: Shortly after his creation however, we realized that Isathaara was too dangerous to be unleashed without a handler. Caeternam: To see Isathaara in action was terrible, both his ability to naturally disrupt the working of magic... Caeternam: ...and his affinity for destruction were terrible. Isathaara was only utilized a dozen times. <Character>: What happened to Isathaara? If he was too dangerous, could he not be destroyed? Caeternam: We had to discuss the future of Isathaara, given his natural instability and the danger he posed. Caeternam: The war was not yet over, but it was evident that continued reliance on Isathaara would result in disaster. Caeternam: The question was whether Isathaara should be destroyed, or allowed to continue to exist. Caeternam: Also complicating matters was a prophecy regarding Isathaara. As far as I know, he was the only warbeast to be subject to a prophecy. Caeternam: Ultimately, it was felt that to destroy him would be... unjust. Not to mention difficult and extremely dangerous in a time of war. Caeternam: We locked him away in a distant corner of the plane. There he would remain prisoner for all time. <Character>: If Isathaara was so powerful, why did you think you could contain him? Caeternam: We decided that a guardian would be essential in keeping him locked away. Caeternam: The guardian would be one of us, as we felt that only one of our brethren would have the power to enforce this... quarantine. Caeternam: A guardian was named, and the guardian accepted the task without a word... Caeternam: ...knowing full well it meant that he would never truly know rest. Caeternam: It was essential to ensure that Isathaara was not released before the time of prophecy. <Character>: So Isathaara was released on purpose? How did he get to Lore? Wouldn't he have tried to escape beforehand? Caeternam: The guardian kept him calm through the long ages, both with his powers, and with discussion and engagement. Caeternam: The guardian taught Isathaara games that they could play in hopes of reaching through the madness... Caeternam: ...and finding a core of sanity in there somewhere. Caeternam: Towards the end of his first imprisonment, Isathaara had learned a human game. He had been pondering the nature of the pawn. Caeternam: However, because of the prophecy, we knew that one day Isathaara would escape. We did not know when, though. Caeternam: The guardian was unprepared for that moment. Caeternam: He had turned his gaze towards a gate that had been created by a mortal; a gate that was left standing open. Caeternam: This mortal had sought to gain access to what he thought of as the Elemental Planes. Caeternam: Of course, he was mistaken, as it merely led him to the Wastes... Caeternam: ...into an area of the Wastes long dominated by elementals of ice, water, and wind... and unfortunately, a prison. Caeternam: As the guardian gazed at this new gate, considering its implications, the unthinkable happened. Caeternam: The gate, mistakenly created by a foolish mortal seeking what he termed "the plane of ice"... Caeternam: ...led this mortal straight past the safe boundaries of Isathaara's prison. He met the creature, and wisely fled. Caeternam: Unfortunately, he led Isathaara straight to the gate, unleashing him upon the denizens of Lore. <Character>: But he was imprisoned again, was he not? Caeternam: When Isathaara escaped, the guardian was sent to recapture him. Caeternam: The foolish human who had dared to traverse places he had no business being in was also to be severely punished. Caeternam: For his acts, he and Isathaara were tied together, and he was made to be a spirit warden... the first of such. Caeternam: I volunteered to go after Isathaara and to help recapture him. To do otherwise would have meant to go against all I believed. Caeternam: You see, I was that guardian, and my very nature is to do my duty to the utmost of my ability. Caeternam: Because Isathaara escaped my own power, I knew I would have to help contain him. Caeternam: My abilities to gaze across great distances were instrumental in selecting those who would eventually become guardians... Caeternam: ...and members of the brotherhood. Caeternam: I was the first guardian. The second guardian was the one who freed Isathaara from his prison to begin with. <Character>: You mean Letalis? He's the one responsible for all this? Caeternam: He is, and he has paid the price many times over. Becoming a spirit warden nearly killed him. He is forever bound to Isathaara. Caeternam: He carries out his duty without complaint. He was the second guardian of the brotherhood. <Character>: So what is the importance of the ice gate? Caeternam: The ice gate stands in the place where Letalis created it using a portion of his energy. Caeternam: This gate was designed to reopen the initial portal. Because Isathaara used the portal, he was attuned to it. Caeternam: We used the gate as a portion of the key. As long as the gate remains guarded and closed to him, he cannot flee from Letalis. Caeternam: When Nivalis destroyed the spirit orb, Isathaara was released again. All of this was foretold. <Character>: Then why didn't you do something in advance to prevent this? Caeternam: Prophecies are notoriously tricky to circumnavigate. Caeternam: Difficult to void, we could only do our best and prepare for the day when he would released, and then re-released. Caeternam: You were the last part of the puzzle. Now, you must help to recapture him. Letalis can track him, but I cannot leave my post. Caeternam: <Character>: What happens if Isathaara isn't captured and imprisoned again? Caeternam: There are a few potential results of failure, none of them good. Caeternam: You should know that magic is tricky at best, and with a warbeast like Isathaara, well, his effect on magic is hard to predict. Caeternam: When Letalis released Isathaara, in order to tame the more severe magical consequences of his release... Caeternam: ...we opted to tie Letalis' life force to Isathaara. This means that it is likely that if you fail, Letalis will undoubtedly die. Caeternam: I have turned my eye towards Nivalis. I believe his army is complete. Caeternam: Those giants who chose to follow him are intermingled with dragons, wolves, and the poor creatures called Khy'Rhian. Caeternam: They begin their march. Relay this information to Letalis. How you choose to use this information is up to you. Caeternam: Welcome to the Brotherhood. Now, do your duty, Brother. <Character>: I've got this. Caeternam: Very good. Now go, and may your endeavor meet with great success. *Fades to black.* Complete Quest Stormhawk Scythe - Opens TFG Loot for DCs
< Message edited by Jay -- 1/11/2019 22:23:59 >
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