Jay
Marauderator 🧭
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Drakath Slugwrath Human Location: Drakath Slugwrath, Gotta Start Somewhere, Drakath Slugwrath Appears! Level: As player Damage: Scaled Damage Type: Melee Element: Darkness HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/4 INT: Level*5/4 CHA: 0 LUK: -Level*5/4 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 25 + Level/5 Crit: 40 - LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 40 * Level/90 - LUK/20 Pierce: 40 * Level/90 - LUK/20 Magic: 40 * Level/90 - LUK/20 Block: 25 * Level/90 - LUK/20 Parry: 25 * Level/90 - LUK/20 Dodge: 25 * Level/90 - LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Shrink: 300 Immobility: 300 Attack Types Attack Type 1 / 1.1 - Points his target before slashing it for 1 hit of 100% damage; applies 'Slugwrath Fortitude' (+125 Block/Parry/Dodge Defense) to himself for 3 turns. (Pop-up upon first use: Drakath: 'You will not stand in my way.') Attack Type 2 / 2.1 - Channels his blade before slashing his target for 2 hits of 100% damage, amounting to 200% damage; applies 'Royal Right' to himself for 100 turns.- Subsequent uses of this attack will instead apply 'Royal Right One', 'Royal Right Two', 'Royal Right Three' and 'Royal Right Four' to himself, each for 100 turns.
Attack Type 3 - Approaches and uppercuts his target for 1 hit of 100% damage; increases 'Drakath's Fury' stack by 1. Attack Type 4 - Approaches and slashes his target for 2 hits of 100% damage, amounting to 200% damage; increases 'Drakath's Fury' stack by 1. Attack Type 5 - Approaches and slashes his target for [3+2X] hits, amounting to [300+200X]% damage.- X is equal to the number of turns Drakath has been affected by any 'Royal Right' effect, capped at 20; this attack will cap at 43 hits, amounting to 4,300% damage.
Attack Type 6 / 6.1 - Raises his hand before slashing the target for 2 hits of 100% damage, amounting to 200% damage; applies either 'Slugwrath Lineage' (+100 Bonus) or Slugwrath Wrath' (+100% Boost) to himself for 3 turns inclusive. Attack Type 7 - Approaches and uppercuts his target for 1 hit of 100% damage. Attack Type 8 - Approaches and slashes his target for 2 hits of 100% damage, amounting to 200% damage. Other information Upon Drakath's first turn, he applies 'Drakath's Fury' (+10X% Boost, +10X Bonus, where X increases by 1 for each turn Drakath was affected by 'Royal Right') to himself for 99 turns inclusive and will be reapplied for the rest of the battle. 'Royal Right', 'Royal Right One', 'Royal Right Two', 'Royal Right Three' and 'Royal Right Four' status effects can only be removed by hitting Drakath with a specific element.- Upon the first use of Attack Type 2, Drakath will announce one of the four elemental Avatars. (Pop-ups: Drakath: 'Voidstar's engulfing Darkness!' / Drakath: 'Celeritas' Light purge you!' / Drakath: 'By the smoke and ash of Fiamme!' / Drakath: 'To the depths of Neso's waves!')
- While affected by any 'Royal Right' effect, Drakath will be impervious to all sources of damage.
- Drakath must be hit by Darkness, Light, Fire or Water elements to remove a 'Royal Right' effect.
- Pop-up if hit by Darkness element correctly: (Pop-up: Drakath: 'Voidstar, have the Slugwraths truly lost your favor?')
- Pop-up if hit by Light element correctly: (Pop-up: Drakath: 'Celeritas, why will your Light not hold?')
- Pop-up if hit by Fire element correctly: (Pop-up: Drakath: 'Fiamme, why have you forsaken me?')
- Pop-up if hit by Water element correctly: Drakath: 'Neso, where has your influence gone?')
- Subsequent uses of Attack Type 2 will declare all 4 elements in a random order and Drakath must be hit in the same sequence they were applied.
- After removing 'Royal Right' for the first time, Drakath will use Attack Type 5 and transition to his second rotation; removals of 'Royal Right One', 'Royal Right Two', 'Royal Right Three' and 'Royal Right Four' status effects will reset his second rotation.
If the player have granted an extra turn during their turn, Drakath will apply 'Stubborn' (+20Y All Resist, -20Y Health Resist, where Y is the number of times the player have granted an extra turn during their turn, capped at +80 All Resist, -80 Health Resist) to himself for the current turn. Drakath will begin every battle with the attack pattern Attack Type 1 -> Attack Type 2 before cycling at the skill rotation; Attack Type 3 -> Attack Type 4 -> Repeat. After removing the first 'Royal Right' effect, Drakath will use the attack pattern Attack Type 5 -> Attack Type 1 -> Attack Type 2 before cycling at the skill rotation; Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Repeat; Drakath will reset his current rotation after removing 'Royal Right One', 'Royal Right Two', 'Royal Right Three' and 'Royal Right Four' status effects.
< Message edited by DemonicDarkwraith -- 6/5/2024 19:07:57 >
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