ArchMagus Orodalf -> Nose for Trouble (11/21/2008 19:34:56)
Nose for Trouble
Location: In front of Oaklore Keep (Books 1 and 2) -> Sir Ano -> Quests -> Nose for Trouble
Level/Quest/Items required: You must be level 10 to access this quest.
Release Date: November 21st, 2008
Objective: You've agreed to help Sir Ano as he aspires to become one of the most heroic of the Pactogonal Knights. First stop: tackling rampaging monsters!
Objective completed: If Sir Ano's nose grows any longer, he'll poke the monsters awake before they ever see him coming! Head back to the Keep and report your success to Captain Rolith!
Scaled Yes/No: Yes
(1) Gargoyle - Boss
Chain of Clarity
Sir Ano: A monster has been terrorizing the townspeople who supply the Keep with food.
Sir Ano Guest joins as Guest A
Sir Ano: Captain Rolith is planning on sending out Knights to take care of the creature. I know if I- we- take care of it, it'll bring me to his attention
Sir Ano: What do you say, are you up for helping me?
Sir Ano: There it is, and it's asleep. Let's go! I've got my warcry all figured out! *takes a deep breath*
<Character>: Shhh! You don't just charge in screaming; that's how you get killed! Or immortalized and turned into a tired joke.
Sir Ano: Good point. I will practice stealth! Like the ninjas, I will become one with the with the air, with the shadows, with the cave itself-
<Character>: So long as you don't become one with that pile over there. It smells.
Sir Ano: *inhales deeply* Eeeew, you're ri-i-ah-AH-CHOO! ... 'scuse me.
Gargoyle wakes up
Sir Ano: Whoops.
Battle! - You fight the Gargoyle
Sir Ano: That was exhilirating! Training was never like this! I dodged, I weaved, I struck, I-
<Character>: *snirk* Let me do all the work?
-- wolfman_naruto for a link.
-- Stephen Nix for corrections and dialogue rewrite.
-- Sagrym for corrections.