Resident Sneevil: Genesis (Full Version)

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Highlord Sendai -> Resident Sneevil: Genesis (10/9/2010 4:24:47)

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Resident Sneevil: Genesis


Location: Mogloween 2010 -> Irwin Dundee -> Genesis
Level/Quest/Items required: Completion of Resident Sneevil: Outbreak
Release Date: October 8th, 2010

Objective: *More* monsters?!
Objective completed: Really...? I mean, it is Doomwood...but no one wanted to check out the creepy abandoned mansion?

Scaled Yes/No: Yes

Monsters
(3) Beez
(1) CrimsonZard
(2) Frogzard
(2) HyperZard
(2) ProtoZard
(2) Taster
(2) Tracker

NPCs
Aria
Lim
Moonridge Knight(s)
Zardhunter

Rewards
Save Our Sneevils Sign (I-IV)

Dialogue
Aria: Sneevils...Sneevils?!
Aria: I... I don't get it, how could the Sneevils turn into Zards.
Zardhunter: Are ya sure, mate? I mean, crikey, I've never even hearda these sneevils...it has to be some sorta strange magic changin' 'em!
<Character>: It was like a...reaction, an... an... infection though... the zard bit that poor Sneevil and... and he changed...
<Character>: He was delirious for a while, ranting about bees...then just went...reptile!
Zardhunter: That's not how it works though...
Zardhunter: Zards are definitely a highly adaptable species, but to suggest... that... that... one thing can just change into another instantly?
Zardhunter: That just isn't good science...
<Character>: I can only tell you what I saw... have you guys discovered anything new?
Aria: Well.... you're not going to like this...
<Character>: ...
<Character>: What happened?
Aria: New monsters.
<Character>: New ones? How many different kinds of Zards are there?
Zardhunter: Twenty-three!
<Character>: No... I mean...
Aria: Not Zards, <Character>... totally new monsters.
Aria: They're still super aggressive like the zards have been though and they just appeared out of nowhere!
Zardhunter: We need you to go into the field and catalogue the new types of monsters showin' up, mate.
Zardhunter: We 'ave to figure out where they're all comin' from and stop it! Almost all the native species in the woods 'ere 'ave been displaced.
Zardhunter: The Zards were bad enough, but with new, highly aggressive species appearing, all the towns in the area in great danger.
Aria: Woohoo! Lets Go!
<Character>: I'll see if I can find anything else out against the new monsters.

???: Hey! *Huff* *Puff*

*Lim runs into the scene*

Lim: Did... *Huff* Did... *wheeeze* some... one... say... *GASP* science?
Knight: Hail, Adventurer! Welcome to Moonridge.
Lim: *wheeez* Argh!

*After battling your way through*

<Character>: Huh, we're back close to town...
<Character>: ...Who lives in this mansion anyways?
Zardhunter: No idea, mate. It's always looked empty and foreboding to me.
<Character>: ...And no one thought to check out the empty and foreboding mansion?
<Character> (thought bubble): /facepalm.
Aria: <Character>... we are at the edge of Doomwood. Empty and foreboding houses aren't that unusual here.
<Character>: True...
<Character>: Well, since we're here...I guess we should check it out.

  • To Be Continued...



    Thanks to
    -- Stephen Nix for corrections.
    -- AztecArcher for corrections.
    -- Voodoo Master for corrections.
    -- Jay for corrections.




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