Shadow Arts Discussion (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


IsaiahtheMage -> Shadow Arts Discussion (3/3/2011 20:10:11)

I mean come on SA is NOT Oped.I dont get why so many people think it needs to be non passive or it needs to go its a 10% chance to block and stun and its been nerfed twice theres nothing wrong with it.Why dont people see that?I mean if I see another thread about SA being OPed I am say all of us BH go a day without it and see if people see any difference in blocks and stuns.

quote:

Since there are already some similar topics, I have to change the title to Shadow Arts Discussion to prevent multiple similar topics.

- !!!!! Shadow Arts, Passive? WHY? !!!!!
- Simple solution to SA
- Just Remove SA
- JZaanu's thoughts on Shadow Arts

You can discuss here anyhing about Shadow Arts:
- SA is Oped
- SA is NOT Oped
- Simple solution to SA
- Just Remove SA
- JZaanu's thoughts on Shadow Arts
- Etc etc

~AVA




veneeria -> RE: I cant take this anymore. (3/3/2011 20:14:52)

Since shadow arts affects the most important thing about epicduel (luck), it is normal they complain...




voidance -> RE: I cant take this anymore. (3/3/2011 20:20:27)

It's Oped because Bounty hunters have it. It's not practical for them to be able to Smoke screen someone and have another 10% block rate. For those of you that do not know the chance to block someone is increased by how much more dexterity you have over your opponent, so for them to be able to lower their opponents dexterity(which increases their block rate) and have a passive skill that adds 10% block makes it Oped.




veneeria -> RE: I cant take this anymore. (3/3/2011 20:22:19)

@Voidance : Right.. though it still doesn't make up for a 100% block rate.. OR blocks bullets /casting skills.




voidance -> RE: I cant take this anymore. (3/3/2011 20:27:08)

The highest you can increase your block chance is to 45%, so 45%+10%=55%. So your telling me to be able to have 55% block rate, High strength, 125 health points, Being able to heal off every hit you do on someone, and lower their dexterity to make you hit higher and heal more is fair? Not to mention the 70+ they "can" hit with massacre.




Also 95% of mages dont use caster skills at 32 because the massive amount of energy you would need to fuel these skills and the lack of being able to use a sword with em. So basicly all we have is a unblockable sidearm and aux.




veneeria -> RE: I cant take this anymore. (3/3/2011 20:31:21)

Just like you just said.. the highest is 45%.. the skill doesn't bypass that line. It is not programmed to.
The only point i agree with you is the massacre, the rest.. no.. Only a small part of the bounty hunters have founder armor ... in which gives them the stats to have both high str/defense and health ...
Even though .. having now high health lowers your defenses.. IN WHICH.. to most.. that health penalty makes us really weak against physical or energy attacks.
This all, without taking into account you can actuality stun them.




voidance -> RE: I cant take this anymore. (3/3/2011 20:39:46)

1. I've seen many bounty hunters that dont have founders, its called space warrior and warbot pumpkin.
2. Oh so 45% is way different from 55%, it doesnt matter being able to block half their hits is beyond Oped
3. Last time i checked that -1 def/res isnt that big of a deal when you got 125 hp, healing every hit, and blocking half of every blockable attack.
4. I dont even understand what you were trying to prove with that stun comment?
5. Should have known you were a Bounty hunter, no wonder you dont agree.
quote:

makes "us" really weak against physical or energy attacks.





IsaiahtheMage -> RE: I cant take this anymore. (3/3/2011 20:45:23)

@Voidance You are talking about STR BH your forgetting not every BH is a STR one.

@Veeneira SA does go over the cap their be no point to it then at all.The mods confirmed it already.




voidance -> RE: I cant take this anymore. (3/3/2011 20:48:06)

Sorry i did get a bit off my point by singling out strength bounty hunters but they are the main reason why SA is labeled Oped.




Gree -> RE: I cant take this anymore. (3/3/2011 21:29:34)

To me its op because BH's can control the block factor way too much between smoke, reflex , and SA. Block is one of the most important factors in a match.




IsaiahtheMage -> RE: I cant take this anymore. (3/3/2011 22:12:33)

@Gree thats the point of it.BH are suppose to be dex orietned we are related to dex and all its factors and TM are to tech and Mercs are to STR.




Larcell -> RE: I cant take this anymore. (3/3/2011 22:43:19)

Lol, this must be a post/reply to my thread....

I'm going to keep saying it. Reflex Boost is already there to help bounties block. There shouldn't be two skills that do the same thing...i.e. Shadow Arts. Passive? So that means, spam dex, max reflex boost, and high SH? I would have to hack to make them not block 3 times.....

We might as well call Shadow Arts the Parental Control program on TVs today...all it does is BLOCK.




BlueKatz -> RE: I cant take this anymore. (3/3/2011 22:53:22)

Mage use Tech...
... really

Who use Support anyways?




Nailboss -> RE: I cant take this anymore. (3/4/2011 5:05:56)

SA is not overpowered. It does not override the 45% block rate. In most cases it isn't even necessary, and it makes BHs waste so many skillpoints they could spend more wisely... just think each BH you seen with 10 SA instead had 10 EMP and removed ~40 mana in round 1 from you. You'd be complaining about that a LOT more ;)




charwelly -> RE: I cant take this anymore. (3/4/2011 5:16:29)

Maybe it isn't oped to you but it is oped to many more ppl




Nailboss -> RE: I cant take this anymore. (3/4/2011 5:21:29)

Lemme explain.

Say you go up against a BH and he smokes you for -35 dex. If he had already 25 dex higher than you at the start, especially against warriors who use hybrid for protection etc (very possible) then this means the BH has a 40% block chance already. So, SA will only add 5%, and he's wasting 5 stat points. If his smoke or his dex are 5 higher each then he's hitting the block rate cap and SA does nothing.
So, exactly what is OP?

It's a stat point sink for people who don't understand how stats work, so if they want to nerf their builds by spending useless points, let them do it, and laugh in their face.




Larcell -> RE: I cant take this anymore. (3/4/2011 7:13:10)

^ Nailboss, and what if they used Reflex Boost?



Anyways, TM and Merc don't have 2 skills that benefit the same/different stat with one being is passive.

Technican NON-PASS
Defense Matrix NON-PASS
~Both don't benefit the same stat.

Hybird Armor PASS
Blood Sheild NON-PASS
~Both don't benefit at the same time. One can be switched to increase the same stat, but both are rarely used together. Hybrid armor makes you give up your other defense.

Shadow Arts PASS
Reflex Boost NON-PASS
Energy Shield NON-PASS
~Both SH and Reflex Boost benefit the same stat. One can be turned on while the other is on all of the time. This is the only class where this possible. Until it's implemented in the other two groups or removed in this group, I THINK it's OP.

P.S. Maybe tech-mages should deserve a skill that's passive for defenses?




ZirakogluED -> RE: I cant take this anymore. (3/4/2011 7:17:23)

What about SA and no bountys are NOT Op'ed,Merc's are even more op'ed than bountys >. >
the whole add requirements on bounty's moves wich takes out some str builds etc e.e
~Z




dracule1984 -> RE: I cant take this anymore. (3/4/2011 7:31:47)

I agree with Isiah, I am a Merc but i don't think BH is Oped. All the classes have there pro's and con's!! Mercs are able to take heavy punishments, Bounty's are good disablers (EMP, SMOKE), while mages can devastate with their malf + spells combo. SO bounty blocks alot i agree, but we mercs DEFLECT + CRIT alot !! we have 3 massive skills (Bunker = 20% ignore,25% crit), (Artillery Strike = 10% ignore) and (Stun = 20% ignore) .. even i thought bounty's were over powered until i tried it for myself.. and believe me .. it wasn't easy!!

I guess ll the classes are best in their own ways..

Dracule V [8|]




Nailboss -> RE: I cant take this anymore. (3/4/2011 7:44:37)

Larcell: the point is that block is capped at 45%. Using reflex boost on top of what they already have would waste a turn, and mana, to gain a 0-5% increase, in my example. This is a total waste of mana and a turn for an almost non-existent increase. The skills like def.matrix increase your defense with no cap - you gain exactly what you pay for with your mana, instead of a practically non-existent increase to a capped stat. That is why SA is a waste of points and not OP at all.




BlueKatz -> RE: I cant take this anymore. (3/4/2011 8:55:39)

SA is that good simply because it's just passive

It's very powerful, but I don't think it's OP

I still believe the best solution for this is making Block work pretty much like Deflection, mean it reduce damage, maybe Block can reduce 90% incoming damage, this make skill like Asim work much better




button33 -> RE: I cant take this anymore. (3/4/2011 9:16:03)

Even better. Whats the thing most hated by strength bounties? Crits.
So every level, BH has an extra 1% chance to block. So why not also add in that for every level it is increased, there will be an extra 1% chance for an opponent to crit on you, and up to 10%.
This way, people who abuse strength and SA will be critted a lot more, making them a bit weaker, and less overpowered.




8x -> RE: I cant take this anymore. (3/4/2011 9:18:32)

quote:

I mean if I see another thread about SA being OPed I am say

People like you are the main reason that threads like that exist ( Here is one of those bla bla OPed bla bla UPed threads that you made...), so just stop talking about classes and skills being OPed or UPed or whatever...




Deimos... -> RE: I cant take this anymore. (3/4/2011 9:47:39)

SA is OP.... everytime I'm about to beat a bh... THEY STUN ME Lol




Nebula -> RE: I cant take this anymore. (3/4/2011 9:52:00)

@Button33 No other skill in the game has a negative side effect like that, and even if they did one that drastic is not fair. In almost every situation, a crit is more game-changing that a mere block. Also, crits can be applied to every kind of attack, but blocks can't. It would make Shadow Arts worthless.




Page: [1] 2 3 4   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.125