Wiseman -> RE: Overpowered and Balanced (4/14/2011 23:35:29)
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^ I'm pretty sure he was just being silly, what he said reminds me of the team name for that one mini game thay made in the AE Game Challenge. In any case, I've gone mage and the first build I tried with assimilate (which was a strength build) didn't work out...bot damage is just too much now for me to out damage them. So I decided I'd use what works, and I became a tank mage that utilizes the bots, aux, and assimilate in a nice way. With this build my gun does a maximum of 51 damage, my bot does 59 damage, and my aux does a maximum of 55 damage, and I heal for 48. With 90 hp that's over a 50% heal, so not only do I do high damage, I have a decent heal. As for assimilate I decided to put it level 5 because some players have started to get 2-4 extra energy to escape assimilate. However level 5 is enough to get around that issue, and thanks to the level 5 assimilate I was able to win a lot more battles then I would have without it. Most of the time the 5 energy drain was just enough to stop a deadly bunker buster, massacre, or artillery strike. It also stopped heals for the most part, it pretty much made some people decide between healing or doing damage. If they used energy booster I usually was able to use a second assimilate and pull of the win anyway. Most of the time I only used assimilate after successfully stunning, unless taking energy was a must, like with tank mercs or some strength bounties. My defense and resistance are both high enough to withstand bot attacks and if I use either of my shields I could survive smoke or malfunction without many issues. Strength mercs where easy after I used technician and assimilate, since their weakness is tech damage, and my bot and aux where very strong. Overall its a good build, not invincible (no build is) but quite good. Bad luck will still kill it as with any build, but as long as there's not a lot of luck involved you should be able to win or get close to winning with this. If luck is on your side, you shouldn't lose very often. As for NPC battles, it usually took 5 turns to beat them, but with a bit of practice and a good strategy for them you could probably win in 4. Sometimes doing less damage will win an NPC fight faster then hitting hard all the time. If you don't have these weapons/armor try to get the stats as close as possible while being +5 focus and around 85-90 health. Anyway this is the build, enjoy. http://i852.photobucket.com/albums/ab81/Wiseman108/Forum%20stuff/WisemansDexMageBuildV4.jpg @Helloguy: Yes I had good equipment, players with the best equipment will always be stronger then players with all non varium or lower level equipment. If your losing because of your equipment then it has nothing to do with a specific skill, it just means you should get better equipment or tough it out. I may do an equipment test later and see how older stuff manages now, however I don't expect to beat a player decked out in full level 32-33 gear with only level 30 equipment. If I do then they aren't very skilled, or I'm getting lucky. Though recently I did play on my alt whose a founder with bunnies and beta gear. At level 29 I was beating level 32 players occasionally. At level 30 I beat all but the best level 32 players when no luck was involved. Skill does play a part, but if you don't have the best equipment, don't expect to win as much. Back in December 2009 I missed Frostbane, because of that I was stuck with Super Energy Katana for months. During that time, most of the players that did have Frostbane beat me, no matter what build I used. However I wasn't very skilled back then either, so it's hard to say how many of those loses where due to my weapons, and how many where due to mistakes. At one time though I had 2000 loses and 2000 wins. Since then I have gained 66000+ wins and about 7000+ loses, and a lot of those loses was cause of Stun Zerk being an everything or nothing build. I've used strength builds since last November, and honestly I'm ready for a change.
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