goldslayer1 -> RE: =ED= Juggernaut Discussion Thread (5/27/2011 20:14:30)
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quote:
Balance is, unfortunately, dynamic. The majority of complaints about the Juggernaut battle mode were from the Underdogs' point of view, and we didn't want it to become a "free wins" situation. It's SUPPOSED to be a challenge. its suppose to be a challenge for both. the HUGE difference higher lvls had over the low lvl is the game experience. i bet if u get a random low lvl, he cant make a build 1/100 that a lvl 33 experienced player could. if ED perhaps made a tutorial of how to play when they first join then it would help them alot. and a boot camp later on. the problem isn't that we are too OP, its that they aren't good enough. 2 lvl 25s out stat a full geared lvl 33 when the lvl 25s dont have any items. a lvl 25 can have 53-74 stats as a non varium. with credit only items. with the average mage and merc getting caden's wrath and mjolnir they out stat and out skill a non varium. if they cant use teamwork and play smart whose fault is it? certainly not hours. idk if u guys know how deadly poison/mass BH with 120 hp can be at those lvls. basically max poison, lvl 1 mass. 120 hp. and the rest on str. combine it with a malf caster or a bunker merc, and the juggernaut will fall.
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