Elf Priest JZaanu -> RE: =ED= Balance Discussions (9/18/2011 16:23:29)
|
What is unique that 3 or 4 stats have both defensive and offensive properties. The only one that doesn't is strength. This game follows the principals or ying-yang. Health is to Energy. Technology is to Dexterity. Strength is to Support. With Ying-Yang, the stats are equal 3 has a pair, yet strength has no defensive properties. With many speaking of medic being altered, if it does, the other Support traits need to be altered as well. If it doesn't then matches will solely based more n crits, and high damage, and patient strategy builds will be lost within the game and deemed useless. Personally, I would prefer to have to Support split in two, and also strength split in two. Both can have equal shares, or rage, stun, crits, yet also share some defensive properties as well. Basically, it would be an addition of 2 new stats with personalities into the cycle. It would make the game more complex, and with more stat selections to choose, the game will have more balance.
|
|
|
|