Elf Priest JZaanu -> Restrictions on Class Change (9/21/2011 19:37:19)
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Being one of the few players who has never used this feature, in regard to my class (Mage), I have tried my best to compete with the ups and downs as the game progresses. Though this game is now trying to balance itself, I think this feature should be balanced too. Since this feature has been introduced, I have only seen flux of class-change people. Basically these individuals are one's who will constantly class change when there is a convenient or OP'ed build available. I am so tired if seeing the same clones (no disrespect to any player, but seeing this aspect generally) over and over. As I mentioned many of my own opinions about balance, this game can never be balanced as long this feature remains with no restrictions. Since the release of these new classes, I mainly see the same three builds from one class with a skill tree full of contradictions. I have had to work extremely tirelessly in competing seeing the exact same copy over and over. This game will get boring and redundant, simply because, players will choose the easiest and shortest route to victors. Sometimes I ponder what can be done for a feature this game has invested in, and they chose to build around. Many have suggested a certain number of class changes annually. I also think, if a player chooses to class change, they must restart their level at 1. I am not sure what can be done, but this was another feature that was asked for, and now, like every other feature, it seems, it has been abused and taken advantage of. Merged into the Balance Discussions thread. Anything related to balance belongs here. Please do not make additional threads about balance. ~Mecha You're correct, my apologies for not realizing and created a new thread. ~JZaanu
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