RE: What do you think about the balance changes? (Full Version)

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Shao Kahn -> RE: What do you think about the balance changes? (10/10/2011 22:59:19)

On note you die with 0 health... the same can't be said about 0 energy.




plasma devastator -> RE: What do you think about the balance changes? (10/10/2011 23:08:48)

@the ND mallet guy

Thanks i didnt quite understand that one.




Lord Loss... -> RE: What do you think about the balance changes? (10/11/2011 16:50:36)

Officially the worst balance update. The main idea was to give suport tacts a little nerf and instead u completely ruined mages. now we have too high req for reroute while hybrid shields req is too low and since we dont have hybrid mages relied on heals but now we dnt have that either, and malf was nerfed as well, so if i go str mage then my malf will be so low that ill be useless. and focus builds have been useless ever since the bot nerf. I say u shud lower the reroute req to 33 tech to match hybrids 33 dex and buff malf again




raff -> RE: What do you think about the balance changes? (10/11/2011 16:52:04)

They nerf mage even more, perfect.

It was obviously too OP compared to the weak tactical mercenary.




Wootz -> RE: What do you think about the balance changes? (10/11/2011 16:53:39)

Battle Elf ( Tech Mage ) completly destroyed me with 5 focus.
Still they're good for something.




One Winged Angel1357 -> RE: What do you think about the balance changes? (10/11/2011 16:55:02)

@Lord i am a F2P TM without a support based build this update only weakened my heal by a fraction and the main downfall to my build was everyone ability to heal away all the damage i did so my build should work even better now. It was 50+% before who knows what it is now




raff -> RE: What do you think about the balance changes? (10/11/2011 16:55:42)

@1234speedy Ah yes, those times in beta.

But we're talking about now.




Wootz -> RE: What do you think about the balance changes? (10/11/2011 16:56:34)

Umm...I wasn't reffering to Beta.




Joe10112 -> RE: What do you think about the balance changes? (10/11/2011 16:57:53)

Wow. 33 Dex needed for Hybrid Armor. Make it 33 Dex, 33 Tech, 33 STR (all of them) or something.




ArtixRadinGod -> RE: What do you think about the balance changes? (10/11/2011 16:58:16)

Well the heal update I like and hate.

I mean it makes healing useless. Even with the three turn cool down. Even if it's lowered to three turns the price is too high to level it high enough and if it's too low level (1-4) then it's pretty much useless. 5+ are useful with high defence and the ability to spend tons of MP. However at the same time it stops loop healing in any way. But generally it'll make boss fights harder, and bounties (like I expected) due to blood lust now own the waters once again.




Lord Loss... -> RE: What do you think about the balance changes? (10/11/2011 18:17:49)

I just dont get it why shud reroutes requirement be higher then hybrids considering that no lvl 33 merc actually used lower dex




One Winged Angel1357 -> RE: What do you think about the balance changes? (10/11/2011 18:19:12)

@Lord Loss Reroute should never be used over lv 7 as it is just a waste of points and that has a lower requirement then hybrid which most everyone uses at max




rej -> RE: What do you think about the balance changes? (10/11/2011 18:21:15)

quote:

Officially the worst balance update. The main idea was to give suport tacts a little nerf and instead u completely ruined mages. now we have too high req for reroute while hybrid shields req is too low and since we dont have hybrid mages relied on heals but now we dnt have that either, and malf was nerfed as well, so if i go str mage then my malf will be so low that ill be useless. and focus builds have been useless ever since the bot nerf. I say u shud lower the reroute req to 33 tech to match hybrids 33 dex and buff malf again


i couldn't agree more. mages have been 'killed' before by releases such as agility and increase in field medic cooldown. But nothing could compare to this. 2 of mages 3 most important skills are now effectively useless. this is the equivilent of reducing blood lust to 1% health regain and putting a 60 support requirement on smoke screen.




One Winged Angel1357 -> RE: What do you think about the balance changes? (10/11/2011 18:25:44)

Just to point something out to everyone saying Mages got shafted by this update i will link an image to my current build which has a 75% win rate right now I have even defeated some TLM's that do not crit, block, stun or deflect.

Actully instead of fishing for a SS of my current build just jump to 30 seconds in my latest update review video where i show my build. This Video(30 seconds in)




Lord Loss... -> RE: What do you think about the balance changes? (10/11/2011 18:42:54)

Good for u for having 75% win rate. My win rate be4 the balance update was 92%. now im sure u wont even be able to get 60 if i tried




Stabilis -> RE: What do you think about the balance changes? (10/11/2011 19:07:51)

BATTLE FEATURE SUGGESTION: ZERO-LUCK BATTLES (ONE V. ONE) (POSSIBLY TWO V. TWO): No blocks, deflections, critical hits, rage hits, stuns, weapon abilities, or any other special benefits from stats.




Algorithm -> RE: What do you think about the balance changes? (10/11/2011 19:21:12)

Assimilate needs a two turn cool down, it's a great skill if used right, but compared to a Tactical Mercenary with Atom Smasher that skill is a complete waste.

However against the other classes that don't gain mana such as a BH, Mercenary, or even CH the skill does come in handy.

What I am wondering is how would others feel if the cool down of Assimilate got lowered to two.




Midnightsoul -> cyber hunter is super underpowered (10/11/2011 19:21:45)

"cyber hunter is super underpowered"

well, what do u think? after the heal nerf, it's gotten pretty ugly.

Merged into the Balance Discussions thread. Anything related to balance belongs here. Please do not make additional threads about balance. ~Mecha




Wraith -> RE: cyber hunter is super underpowered (10/11/2011 19:23:07)

lolwut?

I beat Fay with my CH build...

I healed twice blocked a ton (I have insane dex I was doing dex abuse with multishot) and deflected a ton (higher support I have 4 focus)

SO yea...It's not UP

Go ahead and heal loop, bro.




Stabilis -> RE: cyber hunter is super underpowered (10/11/2011 19:31:07)

^ I would lose to you if blocks are a factor I rely heavily on connecting but in exchange every one of my skills are superb!




Wraith -> RE: What do you think about the balance changes? (10/11/2011 19:42:59)

We need a skill that heals energy, using health.

Give that to BH/BM.




Stabilis -> RE: What do you think about the balance changes? (10/11/2011 19:45:00)

^ That is good but how would you design it for bounty hunter if they have a more difficult fight when taking too much damage?




Wraith -> RE: What do you think about the balance changes? (10/11/2011 19:45:56)

^They don't have to use it.




Angels Holocaust -> RE: cyber hunter is super underpowered (10/11/2011 19:48:00)

@ Lord

Whoever said that Fay was a good player? She's just one person in this game, if you go a day and have a 95 percent win ratio than it's a great class.




Stabilis -> RE: What do you think about the balance changes? (10/11/2011 19:49:31)

^ OK, and you had just suggested your own suggestion for
quote:

Give that to BH/BM.
not trying to be a pest just trying to give support sorry.




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