Ranloth -> RE: EpicDuel's "Fair" is way off... (1/29/2012 9:44:53)
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@goldslayer1 So? Your point is? Buffing whole game wouldn't please you either, as it'd require re-balancing everything (you'd do too much damage, and wouldn't be able to lessen it). I don't see where your problem is, everyone will gain on the change yet you moan about it? Give me some data that will prove the change will be for worse and will destroy builds. Just so you know, Support builds also go for a bit more of a Tank build as well, so they have decent Tech - they will have ~same deflection as if it was Support. Also there was delay to the change, perhaps they got better idea how to make it better (Tech and Support)? Don't try to flame the change before it's even out and you don't know how it will turn out - if it's for worse, Balance Tracker will show it and they will get more info on it. Besides the Tracker already gave some info on classes and their power, CH doing too well obviously and 2 other classes falling a bit behind - still don't believe it might be better? You say Support is underpowered because of Medic being gone (not affected by Support) - funny thing is, as Support build I can counter CHs pretty well, most of TLMs and some of Str builds. I am Support TM, my Support is about 100 and Tech is about 75ish. It also affect Crits, which I do get quite a lot with that support and it gives me a big edge when fighting players stronger than me. (This is called data, I gave example of mine as TM and what I get from Support. Can you please back up your opinions too? It'd be more fair. Oh wait, you have no info yet how Tech + deflection will exactly work, nor how Support will be improved) Unless you can give me data that will prove moving deflection to Tech, from Support, is wrong and will be for worse - your point is biased and doesn't bring anything new (or simply, invalid).
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