RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (Full Version)

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Bu Kek Siansu -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 0:15:09)

quote:

Lost and Found!

Ever wonder what’s the best weapon for your level, or wonder where your opponent got that cool item? Just ask the Finderbot! The Finderbot is programmed with statistics on all of the items in EpicDuel, and he’s sorted them by level and type, with numerous filter options, so you’ll be able to find the gear you need much faster!

I like this idea, cannot wait to try out how it works. Nice done, thanks. :)




Xxbbooxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 1:37:09)

@AVA: me too, sounds awesome, however won't it make the Epicduel compendium redundant?




ND Mallet -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 1:42:04)

@xxbbooxx I believe the Compendium has a build maker as well so I doubt it will go extinct any time soon. I've used it before for making my builds yet I still like using paper and a pencil for some stupid reason.




xxmirxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 1:54:16)

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This week marks the release of another Player Suggestion Shop.
Well Im pretty sure this second time last one was around gamma.
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Nightwraith promised to draw until his hands are withered claws, so we should have a hefty amount of items for all classes.
Well this first time you guys wrote you promise but seems to me like your try distract us against problems we have now.




ND Mallet -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 2:01:20)

@mir Does it really matter if they don't spend every waking minute on balance issues? I don't think Titan and NW do much in terms of helping the Balance Team unless they need to code something for the balance changes or add skill animations or change them to accomodate for changed weapon requirements(like Plasma Rain getting changed for swords). I don't think a lot of people would like having absolutely no releases until balance is fixed. Rome wasn't built in a day. You can't expect all the problems to disappear overnight.




xxmirxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 2:16:46)

quote:

balance issues
I wasn't just talking about there are other issue.




Retrosaur -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 2:33:27)

@mir
Like you trolling the forums, repeatedly making fun of the balance team, accusing them of heresy, etc. This is an issue that needs some serious attention.

I'm up for new weps. WE haven't really received new weps, the exception of the past two rares.





xxmirxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 2:37:17)

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@mir Like you trolling the forums, repeatedly making fun of the balance team, accusing them of heresy, etc. This is an issue that needs some serious attention.
First not trolling staff second not making fun of blance team third seriously you got issue not me.




Ranloth -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 2:40:40)

So mir, you prefer deflect that will put Tanks and CHs undefeatable? So then you can blame the team again? Do you even read what you type?
Deflect was delayed for that reason, they realised it'll make Tanks too strong and untouchable really yet you have problem with delay that will probably save you? You won't blame the testers (as seen in other topic) but Dev's - what for? I blame you for not giving any feedback to the team and your suggestion on how to fix stuff, all you do is flame them which means you're being ignored. Why? Because flaming is the same over and over, why bother listening to flaming while other people actually have ideas?




xxmirxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 3:23:23)

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So mir, you prefer deflect that will put Tanks and CHs undefeatable?
My issue with new robots and don't put words into my mouth
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Do you even read what you type?
Do you I don't think so. Or I wouldn't be having issue with you.
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untouchable really yet you have problem with delay that will probably save you?
Really lol how do I gain anything out of this? you do know Im non varium lol. Only time they do player suggestion is when try avoid other issue thats fact. Sure I always like my tank builts thats because we try counter nerfs hence thats we tank go with tank builts.
quote:

So then you can blame the team again?
The balance team is test team so yes it is there fault NOT DEV'S. And I never ever think players suggestion are useless infact I like to see more othen.




Elf Priest JZaanu -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 3:54:39)

I can't wait for this new story arc. And more missions, we like. :D




drinde -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 4:11:58)

quote:

This week marks the release of another Player Suggestion Shop. Once Nightwraith has them all drawn, I’ll post the names of all the players whose dreams have come true by having a design in EpicDuel. Nightwraith promised to draw until his hands are withered claws, so we should have a hefty amount of items for all classes.


This is my second time posting this:

/squeal

Also: Yesh, more insect random facts! [:D]




Rui.. -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 4:41:52)

what this game needs is level based enchant. Example level 1 wep should cost 50 credits per enchant, a level 2 wep should cost 100 credits per enchant and every level the cost should increase by 50 at a fixed rate per enchant. Moreover the win rate me credits should increase as we level. This way we can have max enchant items for our levels.
Diff between the var and non var can be the enchant slots. That way we can use varium to enhance our +10 items or maybe make the slots on var items to +13 for earning some var from up.




SouL Prisoner -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 5:20:28)

@ cindy

quote:

I’m still writing the first missions that will introduce the Heartbreaker Arc


would it be possible for u to complete all missions ,b4 friday and release them???




Silver Sky Magician -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 5:25:04)

@soul

It's supposed to be a month-long event. It'll be silly if the entire event was completed on the first day of its release.




SouL Prisoner -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 5:32:08)

that means , v wouldn't be getting much to do , even after the release ...




Silver Sky Magician -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 5:49:09)

@soul

Alternatively, you would get nothing to do for the next month. Compared to something to do every week for a month. IMO, the latter option is better.




Lord Machaar -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 9:04:15)

I just hope the stats of new suggestion-shop weapons will be good and specific for specific builds not like the stats of the current weapons in promo +9 in str and +9 in supp where in the world is that?
If u wanna satisfy players of all builds then make 2 weapons for str and tanks and other support builds and the related builds with it... But putting at the same weapon stats modifiers of more than 1 build and not specific for a build more then other is "Fail" ...




Fay Beeee -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 9:14:39)

Just realised from Cindys fact. Bees are dying out.

I will have to be careful not to get infected. lol




xxmirxx -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 9:21:56)

Fay beee Im worry about The hive faction lol. Oh nice joke fay beee seriously you are so funny.




Stabilis -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 10:30:07)

I have more questions on the finderbot:

Will it sell any items?

Does it list the merchants of all items?

Does it have extra features like XP or Battle boost like most robots?

Will it filter items to show you the most optimal upgrade?




midnight assassin -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 10:44:58)

Suggestion shop will be updated?

This will give me a heart attack cause I just recently bought the toa call the medi...




zelemania -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 12:46:36)

Player Suggestion Shop *excited* *drool*




Elf Priest JZaanu -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 13:54:22)

Ashari does the Battle tracker only track winning. What about competitive matches as well. Reason I am asking is, that player's with the most stats to back-up their build normally wins. If players can compete when they have lesser enhanced/strength items, does it track that too?




Sauerkraut -> RE: =ED= EpicDuel Feb 1st Design Notes - Heart Breaker preview (2/2/2012 17:20:42)

quote:

yay! I put in some suggestion items. Im now going to beam with antici.......................................PATION!

+1 if you got that reference.


Rocky Horror Picture Show?[8|]




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