Arevero -> RE: =ED= Balance Discussion Thread (3/4/2012 1:44:24)
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@Remorse Agreed, 1 class i have most trouble with - Blood Mage. It's totally OP with it's over amount of STR. Imagine yourself in battle against a lv34 BM with 120+hp, 27-33 damage, high str, enough energy for 2 devastating attacks, MAX fireball, 4 or 5 bezerk, 6 or 7 deadly aim, plus Azazel bot, and they go first. Even regardless of who goes first, your win chance would still be incredibly low. I calculate my chance of win against BMs like that are about 15-20%. I'm not being dramatic btw, i have lost about 70 battles to BMs like that, and instead of nerfing the CH and TLMs, BM stays intact and its OPness flows through every battle. We should at least nerf BM, or if not nerf STR builds so it would at least give us a higher % win chance. One fireball hit me, then boom, 59hp gone, before i even got my turn, more than 50% of my hp is lost. O.o Sorry BMs but this issue should be dealt with, it's Overpowered-ness might even top the OP days of TLM. Then if u survive fireball, well done, because next desert is on, you guessed it:Berzerker. and if u survived that, then congratz, you still need to live through sidearm+deadly aim+STR. So 3 'Devastating' attacks all onto you, along with their bloodlust, they mightn't even lose 1 hp in battle. Balance Team should immediately deal with this issue if not now. Because sooner or later, BM will possibly dominate and take away all means of 'fairness', 'chance' and game balance throughout each battle. Please do not despise me for my persist-ency, but this is a serious issue concerning battle chances today. Thank you for your time :)
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