Arevero -> RE: =ED= Balance Discussion Thread (3/10/2012 17:54:49)
|
Just had a test on the new BioBorg on some BMs and STR builds. It works pretty well, and i dare say STR builds aren't that bad now, even if BioBorg comes. Especially to those who have bloodlust and frenzy. So i thought this was a great balance change and works for me, and hopefully for everyone else out there. Now about BH and Merc being UP. Compared to other classes, yes their are quite weak, butt when you think about Bounties, their skill tree is very unique, they are not hindered in their skill tree, unlike tech mages. For example, for tech mage, you will need every skill to unlock the ones you need, so it is a tight skill tree. However bounties require BL and RB to make their skill tree come to life. I am actually glad, cause it makes retraining much easier. You could have max BL, SA and Smoke, and if that's not enough, you still have skill points left over. It just makes Bounty extremely unique, and I suggest the only problem is a lack of reliable/diverse builds. BH skill tree is based on STR, so we could try and make their BL improve with tech? Then they could try out TECHNOLOGY build and have a PHY armor along with RB to compensate for their Dex. OR as many suggest, make SA a real passive, not by luck or chance. And by improve with tech, i mean this: Lv (%) 1. 3 2. 5 3. 7 4. 9 5. 11 6. 13 7. 16 8. 18 9. 19 M.21 Along with that, It will improve with tech in this way; 8 pts = add another 1% on. This is only a suggestion, so I could take some advice :)
|
|
|
|