Joe10112 -> RE: =ED= Balance Discussion VIII (5/24/2012 0:56:41)
|
The only hope left I have in ED is to fix up CH, the class I play as. I came over because it was fun. There was more variety of builds before SC nerf. And now, it is just the same old build, nothing fun about it. Please fix. Take in all of our suggestions-Raynie, Trans, Pivotal, Void, Me, etc...(all CHs advocating for change), and do something, because ED is sick of the CH we have right now, because it is boring, repetitive, and frankly, needs to be redone. And I'd like to still comment on my ideas from a long time ago: CH has the least synergy between it's skills (looking at what improves with what) than all the other classes. ALL other classes (I mean ALL), have at least two unblockable damage skills that improve with the same thing. Quick rundown: BH: Multi and Stun Nade (also have Reflex Boost to help that) TM: Overload, Plasma, Rain, Supercharge (all improve with either DEX or TECH) Merc: Surge Strike, Bunker Blaster OR Field Commander + Multi (both increase with SUP, and Field Commander -> High STR -> High Gun damage which is unblockable. Side case. Not to mention High SUP = High Aux damage = unblockable) TLM: Multi + Field Commander (same ideas as Merc. See Merc basically) BM: No need to discuss. STR Spam = Fireball + Gun damage (Deadly Aim) + Bludgeon, although Bludgeon is blockable. [b]CH: EMP Grenade + Um...Plasma Grenade? Both improve with Technology, but Plasma Grenade is tier 4 and bad. I have literally seen only 4 people with it in their skill tree, and put it at level 1 for "killing shot" or "rage move". Other than that, there are no two skills that are unblockable and do damage that improve with the same thing. None at all. All other classes have at least two skills that improve with the same thing that are unblockable/utilize Gun/Aux. Anything I missed? Otherwise, I think what I just posted sums up the "synergy" (just by looking at what improves with what) of all the classes. Now, if we had Technician instead of PA, we could improve our Technician through having High DEX = High Multi. High DEX = High Technician = High TECH = High Plasma Grenade damage (when it gets buffed >.>). NOW THERE is some Synergy in CH builds. What do you guys think?
|
|
|
|