RE: Weapons (Full Version)

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Bu Kek Siansu -> RE: Weapons (6/13/2012 15:51:19)

quote:

quote:

Rx for Destruction

Level: 20

SPECIAL
Hits: 3
Element: Wind
Type: Magic
Damage: 417% Base and Random
Stats: 278%*
BTH: +11 each

EFFECT:
All normal Player attacks and weapon Specials with the weapon deals *0.95 damage.
All normal Player attacks and weapon Specials with the weapon deal *85/82 damage but take -3 BTH.

Avalonmerlin: It deals *0.95 damage only on the Special.
http://forums2.battleon.com/f/fb.asp?m=20373190
quote:

All normal Player attack and weapon Specials with the weapon deal *85/82 damage but take -3 BTH.

The Special is three hits of Magic Wind. It deals *0.95 damage.

If I may suggest you:

EFFECT
All normal Player attacks deal *85/82 damage and take -3 BTH.

Then you just can calculate the *85/82 * 0.95 damage and take -3 BTH on the Special, and divide it by 3 since there are 3 hits.

For example (level 20):
SPECIAL
Hits: 3
Element: Wind
Type: Magic
Damage: 136.881% Base and Random each
Stats: 91.254% each*
BTH: +8 each

*Stat damage only applies when a Lucky Strike occurs.
I did my own write-ups instead. ~Aces




Ranloth -> RE: Weapons (6/13/2012 16:05:46)

It does deal 95% damage on normal attacks as well now. http://forums2.battleon.com/f/fb.asp?m=20391487




Bu Kek Siansu -> RE: Weapons (6/13/2012 16:25:20)

Ah, I didn't know about that( Kamui's post) from the AQ GD, my apologies and just ignore my previous post. Thanks. :)




Avalonmerlin -> RE: Weapons (6/14/2012 16:04:55)

quote:

Demon's Horn (Z):
An oddly shaped blade capable of summoning tiny demons to assault your foes!

Demon's Horn G:
An oddly shaped blade capable of summoning tiny demons to assault your foes! (Guardian Only)


Got this part. Thanks - Dragoon23



quote:

Ebon Spear (12, 32, 72, 92, 132)
A sleek weapon with specials capable of dealing Melee, Ranged, or Magic damage!

Ebon Spear (52, 112)
A sleek weapon with specials capable of dealing Melee, Ranged, or Magic damage! (Guardian Only)

Got it, thanks! ~Koree




Dragoon23 -> RE: Weapons (6/14/2012 17:16:25)

quote:

Demon's Horn
Fire melee weapon
Special: 3 hit fire melee.
[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/DemonsHorn.jpg[/img]
[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/DemonsHorn.jpg[/img]

Got this part. NO thanks to you :P - Dragoon23

quote:

Ebon Spear
Darkness ranged weapon
Special: two of them.
Special 1: (Spikes comes off of Spear to impale.)
Darkness 2 hits. melee

Special 2: (throw spear at enemy)
Darkness 2 hits. First hit ranged, second hit magic.

[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/EbonSpear.jpg[/img]
[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/EbonSpear.jpg[/img]
Added, thanks! ~Koree




battlesiege15 -> RE: Weapons (6/14/2012 17:26:04)

quote:

the Ebon Spear should also have a melee special
Taken care of. ~Koree




Darren -> RE: Weapons (6/14/2012 17:38:25)

quote:

Ebon Spear's first special is 3 hits Melee Darkness, not 2.
Taken care of. ~Koree




Kamui -> RE: Weapons (6/14/2012 20:31:29)

quote:

Demon's Horn, Melee Fire weapon with no frills, three hit Melee Fire special.

Level	13	38	58	83	103	128	138
Type	Z	-	-	G	-	-	G
PLvl	46	38	58	86	103	128	141
Base	8	7	9	11	13	14	15
Rand	17	16	19	23	24	29	31
BtH	6	5	7	11	13	16	18
Proc	20	20	20	20	20	20	20
SBR	6.18	5.32	7.49	10.42	11.96	13.65	14.16
SLS	4.04	3.51	4.83	6.68	7.8	9.45	10.31
SBtH	20	16	25	37	43	51	52
Price	700	211	1515	20251	163082	2215208	6289860
Sell	Z	105	757	10125	81541	1107604	3144930


Got this. Thanks. - Dragoon23




Kamui -> RE: Weapons (6/14/2012 20:33:22)

quote:

Ebon Spear, Ranged Darkness weapon with two specials, 50/50 chance of each. First is a Ranged Darkness then Magic Darkness hit, both with -3 BtH leans and *85/82 damage. Second is three hits of Melee Darkness each with a +3 BtH lean and doing *85/88 damage.

Level	12	32	52	72	92	112	132
Type	Z	Z	G	Z	Z	G	Z
PLvl	45	55	56	83	102	115	142
Base	8	9	9	11	13	13	15
Rand	16	18	18	23	24	28	31
BtH	6	7	7	10	13	14	18
Proc	20	20	20	20	20	20	20
SBR	6.07	7.16	7.27	10.13	11.88	12.87	14.18
SLS	3.97	4.63	4.7	6.48	7.73	8.59	10.37
SBtH	19	23	24	35	43	48	52
Price	455	770	575	3255	5285	291990	7910
Sell	Z	Z	287	Z	Z	145995	Z
Added, thanks! ~Koree




infuturity -> RE: Weapons (6/15/2012 10:55:22)

In reference to the entries for Ebon Spear, the layout for the specials is confusing and not the typical one used for split specials.

Right now, they are shown as having two specials with 10% chance. Usually with split specials, the special section starts with "Special has an overall chance of 20%", then the actual special portions are listed with their chance of occuring per special occurence (50% for each in this case).

Actually, this layout is just as typical as having an overall special rate and sub-special rates - both are commonly used. When the special rates are static (in other words, aren't affected by other factors such as remaining HP), I prefer to write the entry this way. ~Koree

As an add-on to Koree's reply see Firework Spear's entry as the same layout was used there. ~Aces




phoenixjoe -> RE: Weapons (6/16/2012 17:17:57)

I'd just like to mention that, despite saying so in the encyclopedia page (changed the 14/6), the lvl 71 Captain's Lance still costs 42,150 gold in the shop and not the 5807 gold as the encyclopedia page says

Also, to go with what LittleBigMac said, the water weapon in the same shop also costs the "old" price in the shop


Capt. Lance came after Hunted so it has to be adjusted manually. The price in the pedia is correct. It's just staff hasn't gotten to it yet. - Dragoon23
quote:

ORIGINAL: Kalanyr

Weird Pricing/Rewards:
Prices and rewards should be ~correct for everything up until Hunted roughly. Stuff that came out after Hunter will have their price and rewards manually update soonish (since it has to be done manually it won't be in the next 10 minutes or anything).





Shadow Genesis -> RE: Weapons (6/16/2012 17:33:00)

just thought i'd mention it, usterik's sword g shows it has a swept price on the info subs, but when u go to buy it (like i just did) its at original unswept price

http://forums2.battleon.com/f/tm.asp?m=20091542&mpage=1&key=�



Usterik's Sword came after Hunted so it has to be adjusted manually. The price in the pedia is correct. It's just staff hasn't gotten to it yet. - Dragoon23
quote:

ORIGINAL: Kalanyr

Weird Pricing/Rewards:
Prices and rewards should be ~correct for everything up until Hunted roughly. Stuff that came out after Hunter will have their price and rewards manually update soonish (since it has to be done manually it won't be in the next 10 minutes or anything).





Dragoon23 -> RE: Weapons (6/21/2012 16:44:15)

quote:

Staff of Perplexity

Magic energy staff

Specials:
energy magic 5 hits

Every turn, attempts to find monster's mind and boost damage*. Can boost monster's damage**.

*The staff turns the monster's mind against itself and will deal «»% damage!
**The staff can't find the monster's mind and boosts monster damage to «»%!



Description:
A psionic weapon created by a secret order of seven sages that invades the mind of the wielder's enemy and generates the most perplexing image that the enemy can conceive to generate a series of shocking impulses through the enemy!

[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/StaffOfPerplexity.jpg[/img]
[img]http://media.artix.com/encyc/AQ/AQPedia/Weapons/StaffOfPerplexity.jpg[/img]


Rawr - Dragoon23




Dev -> RE: Weapons (6/21/2012 17:28:17)

quote:

Staff of Perplexity
-Energy, Magic
-TRIGGER (happens every turn)
Boosts monster damage by *= 1 + Math.min(Math.max(0.05*(AssumedINT-MonsterINT)/AssumedINT, 0), 0.05) (bounded between 1 and 1.05, scales to 1.05 at MonsterINT = 0)
Boosts player Attack and Special damage by *= 1 + Math.min(Math.max(0.1*MonsterINT/AssumedINT, 0), 0.1) (bounded between 1 and 1.1, scales to 1.1 at MonsterINT = AssumedINT)

AssumedINT = min(max(mround(2.1462*ItemLevel + 10.399,5),0),200);


Level	19	39	59	79	99	119	139
Type	G	Z	G	G	Z	G	G
PLvl	27	59	63	82	109	122	142

Base	3	4	4	5	6	6	7
Rand	13	20	21	23	27	30	32
BtH	3	7	8	10	14	15	18

Proc	20	20	20	20	20	20	20
SBR	4.17	7.6	8.03	10.03	12.44	13.32	14.18
SLS	2.78	4.89	5.16	6.41	8.19	9.05	10.37
SBtH	11	25	27	35	45	50	52
As'dINT	50	95	135	180	200	200	200

Price	52	1350	1679	13349	8100	865996	6981741
Sell	26	Z	839	6674	Z	432998	3490870


Examples of the trigger for clarity:
MonsterINT = 0:
Boosts monster damage by 5% (*= 1.05)
Boosts player damage by 0% (*= 1)

MonsterINT = 0.5*AssumedINT (e.g. lowlevel hybrid):
Boosts monster damage by 2.5% (*= 1.025)
Boosts player damage by 5% (*= 1.05)

MonsterINT = AssumedINT:
Boosts monster damage by 0% (*= 1)
Boosts player damage by 10% (*= 1.1)

MonsterINT > AssumedINT (e.g. higher level magic user):
Boosts monster damage by 0% (*= 1)
Boosts player damage by 10% (*= 1.1)


Got this thanks. - Dragoon23




Harukun -> RE: Weapons (6/21/2012 19:31:40)

quote:

hope the sell back price of the staff of perplexity is wrong for the lvl 139 because thats crazy


Got this Thanks. - Dragoon23




woodwoodlee -> RE: Weapons (6/21/2012 19:31:41)

quote:

quote:

6981741
34908700



The sellback for the level 139 version has an extra 0

EDIT: I got ninja'd :(

By 1 second!


Got this Thanks. - Dragoon23




BlackAces -> RE: Weapons (6/26/2012 1:54:19)

quote:

Silverspike Daggers are in the Nighthunter shop. The level 12 version is in the Z-Token shop. The discounts have been removed.
Runeblade of Auraxos is now in the Paladin Storeroom at Yulgar's. Discount price also removed.
Spirit Hunter Scythe is now in Warlic's shops. Discount removed as well.
Incendiary Bow is now in Robina's shop. Discount removed.

Done. Thank you! ~B




Phlox Lover -> RE: Weapons (6/28/2012 11:20:43)

Staff Of Perplexity's special sometimes only does 4 hits when the opponent's mind is not found.




Dev -> RE: Weapons (6/28/2012 16:13:15)

quote:

Dependable/Robust/Paramount Blade of Rennd
-Light Melee

Level	30	50	70
Type	-	-	-
PLvl	30	50	70
Base	7	9	10
Rand	13	16	21
BtH	4	6	9
Proc	20	20	20
SBR	4.48	6.62	8.78
SLS	2.98	4.3	5.62
SBtH	13	21	30
Price	107	672	5235
Sell	53	336	2617
Added, thanks! ~Koree




Dev -> RE: Weapons (6/28/2012 16:34:54)

quote:

Luminous Wyrm Spear

Ranged Light weapon, with a 0.75 Random lean and +3 BtH on weapon attacks and specials, these deal *85/88 to compensate. The special does 2 hits of 67.2% damage total, if either hit connects, the monster makes a -20 save, if it fails the save, then it is inflicted with a 1 turn Blind for -25*HitsConnected BtH.

Level	13	38	58	83	103	128	138
Type	-	G	-	Z	-	-	G
PLvl	13	43	58	93	103	128	141
Base	2	4	5	6	6	7	8
Rand	15	24	27	35	38	43	45
BtH	2	5	7	12	13	16	18
Proc	20	20	20	20	20	20	20
SBR	2.8	5.86	7.49	11.09	11.96	13.65	14.16
SLS	1.86	3.84	4.83	7.14	7.8	9.45	10.31
SBtH	6	18	25	39	43	51	52
Price	40	211	1515	6850	163082	2215208	6289860
Sell	20	105	757	Z	81541	1107604	3144930
Added, thanks! ~Koree




infuturity -> RE: Weapons (6/28/2012 17:38:32)

quote:

From Dev on IRC:

Save roll for new weapon:


Level: Item Level vs MonsterLevel
Major: VStat vs. Monster END
Minor: LUK vs Monster LUK
Added, thanks! ~Koree




Xrai -> RE: Weapons (6/28/2012 18:03:55)

@above: Powerlevel should be more likely than Item level.




infuturity -> RE: Weapons (6/28/2012 18:10:42)

Not according to Dev




Dev -> RE: Weapons (6/28/2012 18:46:11)

quote:

I should have been more clear: Item Level IS power level. I just use the phrase to differentiate between statuses that use the player's level and statuses that use the item's.
Taken care of. ~Koree




Avalonmerlin -> RE: Weapons (6/28/2012 20:00:58)

(Rusty, Pointy, Gashing, Flensing, Eviscerating) Hook:
Sometimes, the best revenge is irony. The Sarkanians designed this weapon so that they could hook the fishermen for a change!

(Sharpened, Serrated) Hook:
Sometimes, the best revenge is irony. The Sarkanians designed this weapon so that they could hook the fishermen for a change! (Guardian Only)




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