RE: Armors - Read the first post! (Full Version)

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big E -> RE: Armors - Read the first post! (7/22/2013 14:37:41)

quote:

quote:

DESCRIPTION
Presenting "Lord" Svadilfari in his new role, as your trust speed.


Trusty steed.


Got this thanks - Dragoon23




Heroes of the Scape -> RE: Armors - Read the first post! (7/22/2013 17:43:08)

Fixed, thanks.



'Emoran Knight Armour:
[img]http://imageshack.com/scaled/large/708/i367.jpg[/img]

Alternate Image with the Armaments: http://imageshack.com/scaled/large/577/bkne.jpg




ArchMagus Orodalf -> RE: Armors - Read the first post! (8/7/2013 10:31:07)

The Asgardian Steed armours (Svadilfari's Oath and so on) have *Text, but no asterisks indicating what the text signifies.




majesticstar3800 -> RE: Armors - Read the first post! (8/16/2013 10:57:19)

quote:

http://forums2.battleon.com/f/tm.asp?m=21314122

Gives you Access is denied.


Next time, link to the pages with the broken links and tell which armor you were trying to access so we can go straight to that armor/link and fix it rather than search for it among the indicies. Got this thanks. - Dragoon23




Heroes of the Scape -> RE: Armors - Read the first post! (8/24/2013 23:02:40)

Image for the Frogzard Knight Armor:
[img]http://imageshack.com/scaled/large/829/l6pj.jpg[/img]

Alternate Image with the Armaments: http://imageshack.com/scaled/large/825/fxck.jpg

On a side note, don't be surprised if I re=post all the armor images after the last one is out. If an AK disagrees please let me know. I just think it would be easier than digging through the older pages to find them.




dk2300 -> RE: Armors - Read the first post! (8/27/2013 13:52:14)

quote:

Locos Costume notes that "Note: Nothing is immune to Loco's paralysis. " however enemies that are immune to paralysis are in fact immune to it, Absolix for one.
Note removed. Thanks! ~Koree




Flamey123 -> RE: Armors - Read the first post! (8/28/2013 6:45:10)

HSVV L128

MASTERCRAFT BONUS - SKILL
Cryo-Chrono Blast
Hits: 2
Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, it does Ranged. Else, it's Magic.
Element: Ice
Damage: 144 - 431 plus 968.28% Stats each
BTH: +32 plus Stats each
Cost if Ranged: 319 SP
Cost if Magic: 399 SP

Note: It is treated as a normal player attack. Stat bonus to damage is INT/4 (if Magic) or STR/5 + DEX/20 (if Ranged) plus LUK/2 if Lucky Strike occurs. Doesn't apply any effects from your weapon (ie. Nemesis Mace's Bleeding) or accuracy things (ie -5 BTH for *85/80 damage), Non Weapon Effects like IronThorn or Scope would affect it.


HSVV L133


MASTERCRAFT BONUS - SKILL
Cryo-Chrono Blast
Hits: 2
Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, it does Ranged. Else, it's Magic.
Element: Ice
Damage: 144 - 431 plus 959.71% Stats each
BTH: +33 plus Stats each
Cost if Ranged: 329 SP
Cost if Magic: 411 SP

Note: It is treated as a normal player attack. Stat bonus to damage is INT/4 (if Magic) or STR/5 + DEX/20 (if Ranged) plus LUK/2 if Lucky Strike occurs. Doesn't apply any effects from your weapon (ie. Nemesis Mace's Bleeding) or accuracy things (ie -5 BTH for *85/80 damage), Non Weapon Effects like IronThorn or Scope would affect it.




The stat bonus for L133 version is LESSER than the L128 version... Shouldn't it generally be higher?

Usually, yes. In this case however, the level 128 version has higher elemental compensation (damage bonus for having to use an Ice skill in an Ice armor) than the level 133 version. ~Koree

Okay, thank you :) Was wondering if I should upgrade




Lliupukk!! -> RE: Armors - Read the first post! (9/2/2013 6:58:29)

The entire Ep-Pig armor series is missing "Mastercraft" tag.

link to "armors by element and level"/post "earth"




Tha Killa -> RE: Armors - Read the first post! (9/4/2013 18:22:54)

quote:

Slag Armor

Temporary

Fire element
Fully Defensive Armor (Thus receives the 0.8 modifier)

Melee:48
Ranged:48
Magic:58

Fire:41%
Water:77%
Wind:77%
Ice:89%
Earth:63%
Energy:63%
Light:71%
Darkness:71%

Has also 2 Active Effect Status

Resist Thermal Shock 10
Burn Weakness -10

Does not have a description (that I could find).
Added, thanks! ~Koree




Heroes of the Scape -> RE: Armors - Read the first post! (9/4/2013 18:42:22)

quote:

You get this pop up when you are given the armor:

Melting! Oh, What a World!
ohno! Akriloth's blazing-hot breath has melted your armor! It's now a useless pile of slag that can't do anything right and is just taking up space and will never achieve anything and will never get a girlfriend and--

Sorry, I just had a flashback to something my mom said. Anyway, you're stuck in it until the end of the battle.

Image for the Slag armor.
[img]http://imageshack.com/scaled/large/545/9qxd.jpg[/img]
Added, thanks! ~Koree




Koree -> RE: Armors - Read the first post! (9/9/2013 3:08:17)

quote:

Slag

In addition to Resist Thermal Shock and Burn Weakness, it has a hidden +50% Heal Resistance. The player has -100% Heal Resistance normally, so healing effects will be weaker in the armor.

Description: I'm sure it'll buff right out.

The armor is level-scaling, and its Power Level is either PlayerLevel or MonsterLevel (the monster that gave you the armor), whichever is lower.

Blocking (equal for Melee, Ranged and Magic) = round((0.5*PowLvl-0.5)/3)+25

Fire = 100 + Math.round(Math.round(0.0015*PowLvl^2-0.6*PowLvl-5)+5-4*PowLvl/150)
Water = 100 + Math.round((0.049628 - 0.28147861*PowLvl + 0.0014924616*PowLvl^2 - 0.00000567728*PowLvl^3 + 0.0000000074592*PowLvl^4)/0.999999)
Wind = Water
Ice = 100 + Math.round((0.022433 - 0.13007498*PowLvl + 0.0000599844*PowLvl^2 + 0.00000518*PowLvl^3 - 0.0000000223776*PowLvl^4)/0.999999)
Earth = 100 + Math.round((0.24 - 0.7208*PowLvl + 0.008076*PowLvl^2 - 0.00004768*PowLvl^3 + 0.000000096*PowLvl^4)/0.99)
Energy = Earth
Light = 100 + Math.round((0.134321 - 0.46216478*PowLvl + 0.0036180228*PowLvl^2 - 0.000016725184*PowLvl^3 + 0.00000002834496*PowLvl^4)/0.999999)
Darkness = Light

Attack:
Fully defensive armor attack, with 3 equally strong hits.
*Base and Random = (100 + 3*PowLvl)*0.8
*Stats = (100 + 6.6*PowLvl)*0.8
*BTH = PowLvl/8, rounded down

All information thanks to In Media Res.

Attack numbers below are per hit, not total.
PowLvl		BR%	Stat%	BTH		Melee	Ranged	Magic		Fire	Water	Wind	Ice	Earth	Energy	Light	Darkness
0		26.7	26.7	0		25	25	25		100	100	100	100	100	100	100	100
5		30.7	35.5	0		26	26	26		97	99	99	99	97	97	98	98
10		34.7	44.3	1		27	27	27		94	97	97	99	94	94	96	96
15		38.7	53.1	1		27	27	27		91	96	96	98	91	91	94	94
20		42.7	61.9	2		28	28	28		88	95	95	97	89	89	92	92
25		46.7	70.7	3		29	29	29		85	94	94	97	86	86	91	91
30		50.7	79.5	3		30	30	30		82	93	93	96	85	85	89	89
35		54.7	88.3	4		31	31	31		80	92	92	96	83	83	88	88
40		58.7	97.1	5		32	32	32		77	91	91	95	81	81	86	86
45		62.7	105.9	5		32	32	32		75	90	90	95	80	80	85	85
50		66.7	114.7	6		33	33	33		73	89	89	94	79	79	84	84
55		70.7	123.5	6		34	34	34		71	88	88	94	78	78	83	83
60		74.7	132.3	7		35	35	35		67	87	87	93	77	77	82	82
65		78.7	141.1	8		36	36	36		65	87	87	93	76	76	81	81
70		82.7	149.9	8		37	37	37		63	86	86	92	75	75	80	80
75		86.7	158.7	9		37	37	37		61	85	85	92	74	74	80	80
80		90.7	167.5	10		38	38	38		60	84	84	92	74	74	79	79
85		94.7	176.3	10		39	39	39		58	84	84	91	73	73	78	78
90		98.7	185.1	11		40	40	40		56	83	83	91	72	72	78	78
95		102.7	193.9	11		41	41	41		54	83	83	91	71	71	77	77
100		106.7	202.7	12		42	42	42		52	82	82	91	71	71	76	76
105		110.7	211.5	13		42	42	42		51	81	81	90	70	70	76	76
110		114.7	220.3	13		43	43	43		49	81	81	90	69	69	75	75
115		118.7	229.1	14		44	44	44		48	80	80	90	68	68	74	74
120		122.7	237.9	15		45	45	45		47	80	80	90	67	67	74	74
125		126.7	246.7	15		46	46	46		45	79	79	89	66	66	73	73
130		130.7	255.5	16		47	47	47		44	78	78	89	65	65	73	73
135		134.7	264.3	16		47	47	47		42	78	78	89	64	64	72	72
140		138.7	273.1	17		48	48	48		41	77	77	89	63	63	71	71
145		142.7	281.9	18		49	49	49		41	77	77	88	62	62	71	71
150		146.7	290.7	18		50	50	50		40	76	76	88	61	61	70	70
Done. ~Koree




Ash -> RE: Armors - Read the first post! (9/12/2013 16:08:44)

quote:

Horde armour

Fully offensive, the Base/Rand and Stat% numbers are pre-lean, AKA before the *1.25 boost. It has a regular attack, and a secondary one which only occurs against Truphma enemies. It occurs 20% of the time for *1.5 damage, no conversion or anything else is applied. This is treated as a trigger, MC pays for lack of downtrigger.

Level	10	23	30	50	70	80	90	110	120	130	150
Type	-	G	-	-	-	Z	-	-	Z	-	G
PowLvl	10	30	30	50	70	90	90	110	130	130	153
								
B/R	130	190	190	250	310	370	370	430	490	490	559
Stat	166	298	298	430	562	694	694	826	958	958	1109.8
BtH	1	3	3	6	8	11	11	13	16	16	19
								
Fire	98	91	91	87	84	82	82	79	77	77	73
Water	98	91	91	87	84	82	82	79	77	77	73
Ice	100	96	96	93	92	91	91	91	91	91	90
Wind	94	82	82	73	63	56	56	49	44	44	39
Earth	96	88	88	79	69	63	63	57	51	51	44
Energy	98	91	91	87	84	82	82	79	77	77	73
Light	98	91	91	87	84	82	82	79	77	77	73
Dark	100	96	96	93	92	91	91	91	91	91	90
									
Fire	-2	-9	-9	-13	-16	-18	-18	-21	-23	-23	-27
Water	-2	-9	-9	-13	-16	-18	-18	-21	-23	-23	-27
Ice	0	-4	-4	-7	-8	-9	-9	-9	-9	-9	-10
Wind	-6	-18	-18	-27	-37	-44	-44	-51	-56	-56	-61
Earth	-4	-12	-12	-21	-31	-37	-37	-43	-49	-49	-56
Energy	-2	-9	-9	-13	-16	-18	-18	-21	-23	-23	-27
Light	-2	-9	-9	-13	-16	-18	-18	-21	-23	-23	-27
Dark	0	-4	-4	-7	-8	-9	-9	-9	-9	-9	-10
									
Melee	29	32	32	35	38	41	41	44	47	47	50
Ranged	29	32	32	35	38	41	41	44	47	47	50
Magic	29	32	32	35	38	41	41	44	47	47	50
								
A-MCP	79	143	235	1478	11517	7315	92435	744821	11000	6004574	48410333
A-MCS	39	71	117	739	5758	Z	46217	372410	Z	3002287	24205166


Working on it ~ Ward




Dragoon23 -> RE: Armors - Read the first post! (9/12/2013 16:31:10)

quote:

Horde's Temper
Horde's Reckoning G
Horde's Reckoning
Horde's Fury
Horde's Outrage
Horde's Indignation Z
Horde's Indignation
Horde's Retribution
Horde's Wrath Z
Horde's Wrath
Horde's Ire

Non-Truphma Attack: One hit armor.

Description:
This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

[img]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/img]

Female Version pic thanks to Ash.


Needs Quoting - Dragoon23




Bu Kek Siansu -> RE: Armors - Read the first post! (9/13/2013 10:41:05)

quote:

Horde's Temper

«Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

Level: 10
Power Level: 10, Mastercraft
Price: 79 Gold
Sellback: 39 Gold
Location: Xov's Fire I
Element: Wind

COMBAT DEFENCE
Melee: 29
Ranged: 29
Magic: 29

ELEMENTAL MODIFIER
Fire: 98%
Water: 98%
Wind: 94%
Ice: 100%
Earth: 96%
Energy: 98%
Light: 98%
Darkness: 100%

ATTACK
Hits: 1
Type: «As Weapon»
Element: «As Weapon»
Damage: 162.5% Base, 162.5% Random, and 207.5% Stats
BTH: 1 plus Stats

EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 130% Base, 130% Random, 166% Stats, and 1 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Reckoning

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 30
    Power Level: 30, Mastercraft
    Price: 235 Gold
    Sellback: 117 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 32
    Ranged: 32
    Magic: 32

    ELEMENTAL MODIFIER
    Fire: 91%
    Water: 91%
    Wind: 82%
    Ice: 96%
    Earth: 88%
    Energy: 91%
    Light: 91%
    Darkness: 96%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 237.5% Base, 237.5% Random, and 372.5% Stats
    BTH: 3 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 190% Base, 190% Random, 298% Stats, and 3 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Fury

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 50
    Power Level: 50, Mastercraft
    Price: 1,478 Gold
    Sellback: 739 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 35
    Ranged: 35
    Magic: 35

    ELEMENTAL MODIFIER
    Fire: 87%
    Water: 87%
    Wind: 73%
    Ice: 93%
    Earth: 79%
    Energy: 87%
    Light: 87%
    Darkness: 93%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 312.5% Base, 312.5% Random, and 537.5% Stats
    BTH: 6 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 250% Base, 250% Random, 430% Stats, and 6 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Outrage

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 70
    Power Level: 70, Mastercraft
    Price: 11,517 Gold
    Sellback: 5,758 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 38
    Ranged: 38
    Magic: 38

    ELEMENTAL MODIFIER
    Fire: 84%
    Water: 84%
    Wind: 63%
    Ice: 92%
    Earth: 69%
    Energy: 84%
    Light: 84%
    Darkness: 92%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 387.5% Base, 387.5% Random, and 702.5% Stats
    BTH: 8 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 310% Base, 310% Random, 562% Stats, and 8 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Indignation

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 90
    Power Level: 90, Mastercraft
    Price: 92,435 Gold
    Sellback: 46,217 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 41
    Ranged: 41
    Magic: 41

    ELEMENTAL MODIFIER
    Fire: 82%
    Water: 82%
    Wind: 56%
    Ice: 91%
    Earth: 63%
    Energy: 82%
    Light: 82%
    Darkness: 91%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 462.5% Base, 462.5% Random, and 867.5% Stats
    BTH: 11 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 370% Base, 370% Random, 694% Stats, and 11 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Retribution

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 110
    Power Level: 110, Mastercraft
    Price: 744,821 Gold
    Sellback: 372,410 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 44
    Ranged: 44
    Magic: 44

    ELEMENTAL MODIFIER
    Fire: 79%
    Water: 79%
    Wind: 49%
    Ice: 91%
    Earth: 57%
    Energy: 79%
    Light: 79%
    Darkness: 91%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 537.5% Base, 537.5% Random, and 1032.5% Stats
    BTH: 13 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 430% Base, 430% Random, 826% Stats, and 13 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Wrath

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 130
    Power Level: 130, Mastercraft
    Price: 6,004,574 Gold
    Sellback: 3,002,287 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 47
    Ranged: 47
    Magic: 47

    ELEMENTAL MODIFIER
    Fire: 77%
    Water: 77%
    Wind: 44%
    Ice: 91%
    Earth: 51%
    Energy: 77%
    Light: 77%
    Darkness: 91%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 612.5% Base, 612.5% Random, and 1197.5% Stats
    BTH: 16 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 490% Base, 490% Random, 958% Stats, and 16 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.









    Horde's Indignation Z

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 80
    Power Level: 90, Mastercraft
    Price: 7,315 Z-Tokens
    Sellback: 6,583 Z-Tokens for the first 48 hours | 3,657 Z-Tokens afterwards
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 41
    Ranged: 41
    Magic: 41

    ELEMENTAL MODIFIER
    Fire: 82%
    Water: 82%
    Wind: 56%
    Ice: 91%
    Earth: 63%
    Energy: 82%
    Light: 82%
    Darkness: 91%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 462.5% Base, 462.5% Random, and 867.5% Stats
    BTH: 11 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 370% Base, 370% Random, 694% Stats, and 11 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    Horde's Wrath Z

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 120
    Power Level: 130, Mastercraft
    Price: 11,000 Z-Tokens
    Sellback: 9,900 Z-Tokens for the first 48 hours | 5,500 Z-Tokens afterwards
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 47
    Ranged: 47
    Magic: 47

    ELEMENTAL MODIFIER
    Fire: 77%
    Water: 77%
    Wind: 44%
    Ice: 91%
    Earth: 51%
    Energy: 77%
    Light: 77%
    Darkness: 91%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 612.5% Base, 612.5% Random, and 1197.5% Stats
    BTH: 16 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 490% Base, 490% Random, 958% Stats, and 16 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.









    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Horde's Reckoning G

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 23
    Power Level: 30, Mastercraft
    Price: 143 Gold
    Sellback: 71 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 32
    Ranged: 32
    Magic: 32

    ELEMENTAL MODIFIER
    Fire: 91%
    Water: 91%
    Wind: 82%
    Ice: 96%
    Earth: 88%
    Energy: 91%
    Light: 91%
    Darkness: 96%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 237.5% Base, 237.5% Random, and 372.5% Stats
    BTH: 3 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 190% Base, 190% Random, 298% Stats, and 3 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Horde's Ire

    «Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth.»

    Also see other Horde's armors: Temper, Reckoning G, Reckoning, Fury, Outrage, Indignation Z, Indignation, Retribution, Wrath Z, Wrath, Ire

    Level: 150
    Power Level: 153, Mastercraft
    Price: 48,410,333 Gold
    Sellback: 24,205,166 Gold
    Location: Xov's Fire I
    Element: Wind

    COMBAT DEFENCE
    Melee: 50
    Ranged: 50
    Magic: 50

    ELEMENTAL MODIFIER
    Fire: 73%
    Water: 73%
    Wind: 39%
    Ice: 90%
    Earth: 44%
    Energy: 73%
    Light: 73%
    Darkness: 90%

    ATTACK
    Hits: 1
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 698.75% Base, 698.75% Random, and 1387.25% Stats
    BTH: 19 plus Stats

    EFFECT
  • You receive Armor Lean x1.25. You take 25% more damage in this armor. The 125% damage multiplier has already been factored into the attack damage above.

    TRIGGER
  • Every turn, there is a 20% chance of dealing 150% damage against Truphma enemies. (Not factored in)

    DESCRIPTION
    This garb is similar to the one worn by Eukara Vox, beloved schoolteacher and Guardian of Creativity. It provides great Wind resistance, as well as good Earth resistance and a chance of dealing greater damage to Truphma and those corrupted by them!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Hordes_Ire2.jpg[/image]

    Numbers thanks to Ash. Image thanks to Dragoon23 and Ash. Description, Armor names and additional thanks to Dragoon23.



    Analysis

    Starts out with 559% Base, 559% Random, 1109.8% Stats, and 19 BTH.
    • The Mastercraft bonus pays for the lack of downtrigger.
    All this has ALREADY been calculated into the numbers above.






  • Needs Quoting - Dragoon23




    Legendary Ash -> RE: Armors - Read the first post! (9/16/2013 19:36:45)

    quote:

    In Armors by Element and Level:
    Fire Level 60 Dragon King Form should be removed as it has an entry in the Temp section, its not a normal armor.
    Neutral Level 50 Obsidian Cloak is missing the Guardian tag on the link, not the entry itself
    Fixed, thanks! ~Koree




    Ash -> RE: Armors - Read the first post! (9/19/2013 16:29:22)

    quote:

    Vibrant Living Armour

    Fully defensive armour

    Earth primary, Water secondary

    Armour MC has player regenerating HP equal to 5% of Melee damage at end of each turn, takes *0.85 penalty since it's auto-hit.

    Two attacks, one is 90% damage, other is 110%, equal chance of occurring. Damage numbers listed are pre-lean.

    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PLvl	10	30	50	70	90	110	130	153
    								
    B/R	130	190	250	310	370	430	490	559
    Stat	166	298	430	562	694	826	958	1109.8
    BtH	1	3	6	8	11	13	16	19
    								
    Fire	100	95	94	93	93	92	91	90
    Water	96	88	79	69	63	57	51	44
    Ice	100	95	94	93	93	92	91	90
    Wind	98	92	89	89	88	86	85	81
    Earth	94	82	73	63	56	49	44	39
    Energy	98	92	89	89	88	86	85	81
    Light	97	90	82	72	69	65	62	57
    Dark	98	92	89	89	88	86	85	81
    								
    Fire	0	-5	-6	-7	-7	-8	-9	-10
    Water	-4	-12	-21	-31	-37	-43	-49	-56
    Ice	0	-5	-6	-7	-7	-8	-9	-10
    Wind	-2	-8	-11	-11	-12	-14	-15	-19
    Earth	-6	-18	-27	-37	-44	-51	-56	-61
    Energy	-2	-8	-11	-11	-12	-14	-15	-19
    Light	-3	-10	-18	-28	-31	-35	-38	-43
    Dark	-2	-8	-11	-11	-12	-14	-15	-19
    								
    Melee	29	32	35	38	41	44	47	50
    Ranged	29	32	35	38	41	44	47	50
    Magic	29	32	35	38	41	44	47	50
    								
    MCPrice	39	117	739	5758	46217	372410	3002287	24205166
    MCSell	19	58	369	2879	23108	186205	1501143	12102583
    Heal	0.61	1.677	3.256	5.245	7.721	10.486	13.15	15.866
    Remember the recent Game Engine update? Instead of rounding the numbers normally, the new rounding system means that the 150G version will heal 15-16 HP per turn, with an average of 15.866. ~Koree
    Added, thanks! ~Koree




    quote:

    If you own the original Living Armor then your armor now has these stats.

    (Old) Living Armour

    Attack is one hit, +5 BTH ~ *85/90 damage.

    Regenerates 9.0525 HP each round.

    Level	100
    PowLvl	100
    	
    BR%	320
    Stat%	608
    BTH	12
    	
    Fire	105
    Water	56
    Ice	100
    Wind	105
    Earth 	56
    Energy	100
    Light 	56
    Dark	105
    	
    Melee	42
    Ranged	42
    Magic	42
    
    ArmorP	238502
    ArmorS	119251
    Added, thanks! ~Koree




    Bu Kek Siansu -> RE: Armors - Read the first post! (9/20/2013 20:41:08)

    quote:

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 10
    Power Level: 10, Mastercraft
    Price: 39 Gold
    Sellback: 19 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 29
    Ranged: 29
    Magic: 29

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 96%
    Wind: 98%
    Ice: 100%
    Earth: 94%
    Energy: 98%
    Light: 97%
    Darkness: 98%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 46.8% Base, 46.8% Random, and 59.76% Stats each
    BTH: 1 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 57.2% Base, 57.2% Random, and 73.04% Stats each
    BTH: 1 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 0.61 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 130% Base, 130% Random, 166% Stats, and 1 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 30
    Power Level: 30, Mastercraft
    Price: 117 Gold
    Sellback: 58 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 32
    Ranged: 32
    Magic: 32

    ELEMENTAL MODIFIER
    Fire: 95%
    Water: 88%
    Wind: 92%
    Ice: 95%
    Earth: 82%
    Energy: 92%
    Light: 90%
    Darkness: 92%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 68.4% Base, 68.4% Random, and 107.28% Stats each
    BTH: 3 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 83.6% Base, 83.6% Random, and 131.12% Stats each
    BTH: 3 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 1.677 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 190% Base, 190% Random, 298% Stats, and 3 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 50
    Power Level: 50, Mastercraft
    Price: 739 Gold
    Sellback: 369 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 35
    Ranged: 35
    Magic: 35

    ELEMENTAL MODIFIER
    Fire: 94%
    Water: 79%
    Wind: 89%
    Ice: 94%
    Earth: 73%
    Energy: 89%
    Light: 82%
    Darkness: 89%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 90% Base, 90% Random, and 154.8% Stats each
    BTH: 6 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 110% Base, 110% Random, and 189.2% Stats each
    BTH: 6 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 3.256 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 250% Base, 250% Random, 430% Stats, and 6 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 70
    Power Level: 70, Mastercraft
    Price: 5,758 Gold
    Sellback: 2,879 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 38
    Ranged: 38
    Magic: 38

    ELEMENTAL MODIFIER
    Fire: 93%
    Water: 69%
    Wind: 89%
    Ice: 93%
    Earth: 63%
    Energy: 89%
    Light: 72%
    Darkness: 89%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 111.6% Base, 111.6% Random, and 202.32% Stats each
    BTH: 8 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 136.4% Base, 136.4% Random, and 247.28% Stats each
    BTH: 8 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 5.245 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 310% Base, 310% Random, 562% Stats, and 8 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 90
    Power Level: 90, Mastercraft
    Price: 46,217 Gold
    Sellback: 23,108 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 41
    Ranged: 41
    Magic: 41

    ELEMENTAL MODIFIER
    Fire: 93%
    Water: 63%
    Wind: 88%
    Ice: 93%
    Earth: 56%
    Energy: 88%
    Light: 69%
    Darkness: 88%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 133.2% Base, 133.2% Random, and 249.84% Stats each
    BTH: 11 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 162.8% Base, 162.8% Random, and 305.36% Stats each
    BTH: 11 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 7.721 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 370% Base, 370% Random, 694% Stats, and 11 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 110
    Power Level: 110, Mastercraft
    Price: 372,410 Gold
    Sellback: 186,205 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 44
    Ranged: 44
    Magic: 44

    ELEMENTAL MODIFIER
    Fire: 92%
    Water: 57%
    Wind: 86%
    Ice: 92%
    Earth: 49%
    Energy: 86%
    Light: 65%
    Darkness: 86%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 154.8% Base, 154.8% Random, and 297.36% Stats each
    BTH: 13 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 189.2% Base, 189.2% Random, and 363.44% Stats each
    BTH: 13 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 10.486 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 430% Base, 430% Random, 826% Stats, and 13 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 130
    Power Level: 130, Mastercraft
    Price: 3,002,287 Gold
    Sellback: 1,501,143 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 47
    Ranged: 47
    Magic: 47

    ELEMENTAL MODIFIER
    Fire: 91%
    Water: 51%
    Wind: 85%
    Ice: 91%
    Earth: 44%
    Energy: 85%
    Light: 62%
    Darkness: 85%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 176.4% Base, 176.4% Random, and 344.88% Stats each
    BTH: 16 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 215.6% Base, 215.6% Random, and 421.52% Stats each
    BTH: 16 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 13.15 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 490% Base, 490% Random, 958% Stats, and 16 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image][image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Vibrant Living Armour

    «Fully Defensive Mastercraft armor. Good Earth resistance, with a secondary to Water and a tertiary to Light.»

    Level: 150
    Power Level: 153, Mastercraft
    Price: 24,205,166 Gold
    Sellback: 12,102,583 Gold
    Location: BattleOn » (Today's Event » Golden Giftbox l Valencia » What are Golden Giftboxes? » Yes l House » Golden Giftbox Painting » Teleport) » Open Box » [link=URL]Golden Gifboxes UltraRares Shop[/link]
    Element: Earth

    COMBAT DEFENCE
    Melee: 50
    Ranged: 50
    Magic: 50

    ELEMENTAL MODIFIER
    Fire: 90%
    Water: 44%
    Wind: 81%
    Ice: 90%
    Earth: 39%
    Energy: 81%
    Light: 57%
    Darkness: 81%

    ATTACK #1
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 201.24% Base, 201.24% Random, and 399.528% Stats each
    BTH: 19 plus Stats each
    Rate: 50%

    ATTACK #2
    Hits: 2
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 245.96% Base, 245.96% Random, and 488.312% Stats each
    BTH: 19 plus Stats each
    Rate: 50%

    EFFECTS
  • You receive Armour Lean x0.8.
  • You regenerate in an average of 15.866 HP at end of each turn.

    DESCRIPTION
    Take on a plant-like form to gain great Earth and Water resistances, and good Light resistance as well. You'll also grow back a little HP every turn while in this state!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/VibrantLivingArmour_zpsc312cc1f.jpg[/image]

    Numbers thanks to Ash. Additional info thanks to Koree and infuturity.



    Analysis

    Starts out with 559% Base, 559% Random, 1109.80% Stats, and 19 BTH.
    • Mastercraft bonus: You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).

    • Attack #1: It deals 90% damage. With two equally powerful hits each hit does 50% damage.
    • Attack #2: It deals 110% damage. With two equally powerful hits each hit does 50% damage.
    All this has ALREADY been calculated into the numbers above.




    Old Living armor




    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
    Living

    Level: 100
    Power Level: 100
    Price: 238,502 Gold
    Sellback: 119,251 Gold
    Location: BattleOn » Yulgar's Inn » Yulgar » Shopping » Yulgar's Shop
    Element: Earth

    COMBAT DEFENCE
    Melee: 42
    Ranged: 42
    Magic: 42

    ELEMENTAL MODIFIER
    Fire: 105%
    Water: 56%
    Wind: 105%
    Ice: 100%
    Earth: 56%
    Energy: 100%
    Light: 56%
    Darkness: 105%

    ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage: 302.2% Base, 302.2% Random, and 574.2% Stats
    BTH: 17 plus Stats

    EFFECT
  • You regenerate in an average of 9.0525 HP each turn.

    DESCRIPTION
    A plantlike armor that has a mind of its own, offering great earth, water, and light protection, and an accurate attack.

    [image]http://i421.photobucket.com/albums/pp295/jmillou7/Living.png[/image] Old image

    Numbers thanks to Ash. Image thanks to UltimateAQ.com (via OmniGuardian) and AQ Wiki (via JMill).



    Analysis

    Starts out with 320% Base, 320% Random, 608% Stats, and 12 BTH.
    • You regenerate HP equal to 5% of an expected Melee attack in an average armor (also receive *0.85 for Auto-Hit).
    • It gains +5 BTH and deals *85/90 damage.
    All this has ALREADY been calculated into the numbers above.
  • I re-wrote them for the new format, thanks anyway. ~Koree




    Ianthe -> RE: Armors - Read the first post! (9/21/2013 8:34:25)

    quote:

    Updated Hippocampus armour, to fix all those bugs with it.

    Scales based on YourLevel-5. Guardian-only.

    Semi-Offensive (*1.125) Water armour.

    Its normal attack is one hit, -3 BTH ~ *85/82 damage.

    Resistances:
      Water: 100+round(-0.4999 -0.6201*PowLvl + 0.001475*PowLvl^2)

      Ice/Dark: 100+round(.0559 -0.5506*PowLvl + 0.00295*PowLvl^2 - 0.00001034*PowLvl^3 + 0.00000001457*PowLvl^4)

      Earth/Light: 100+round(-0.4999 -0.3967*PowLvl +0.002847*PowLvl^2 -0.000008628*PowLvl^3)

      Fire/Wind:
      *PowLvl<40: 102-MIN(PowLvl/10;2)
      *PowLvl<60: 100-round((PowLvl-40)/2)
      *Else: 100+round(-8.793 -0.00375*PowLvl -0.0002232*PowLvl^2)

      For people using OpenOffice, that's:
      IF(PowLvl<40; 102-MIN(PowLvl/10;2); IF(PowLvl<60; 100-round((PowLvl-40)/2); 100+round(-8.793 -0.00375*PowLvl -0.0002232*PowLvl^2)))
      
      Energy: 105 - round(PowLvl/30)

      Melee: (standard)-5
      Ranged: (standard)
      Magic: (standard) +3 +PowLvl/20, rounded down, to a maximum of (standard)+5

    Level	PowLvl	Fire	Water	Wind	Ice	Earth	Energy	Light	Dark	Melee	Ranged	Magic
    5	0	102	100	102	100	100	105	100	100	20	25	28
    10	5	101	96	101	97	98	105	98	97	21	26	29
    15	10	101	93	101	95	96	105	96	95	22	27	30
    20	15	100	91	100	92	94	104	94	92	22	27	30
    25	20	100	88	100	90	93	104	93	90	23	28	32
    30	25	100	85	100	88	91	104	91	88	24	29	33
    35	30	100	82	100	86	90	104	90	86	25	30	34
    40	35	100	80	100	84	89	104	89	84	26	31	35
    45	40	100	77	100	82	88	104	88	82	27	32	37
    50	45	97	75	97	80	87	103	87	80	27	32	37
    55	50	95	72	95	79	86	103	86	79	28	33	38
    60	55	92	70	92	77	85	103	85	77	29	34	39
    65	60	90	68	90	76	84	103	84	76	30	35	40
    70	65	90	65	90	74	83	103	83	74	31	36	41
    75	70	90	63	90	73	83	103	83	73	32	37	42
    80	75	90	61	90	71	82	102	82	71	32	37	42
    85	80	89	59	89	70	82	102	82	70	33	38	43
    90	85	89	57	89	69	81	102	81	69	34	39	44
    95	90	89	56	89	68	81	102	81	68	35	40	45
    100	95	89	54	89	67	80	102	80	67	36	41	46
    105	100	89	52	89	66	80	102	80	66	37	42	47
    110	105	88	51	88	65	79	101	79	65	37	42	47
    115	110	88	49	88	64	79	101	79	64	38	43	48
    120	115	88	48	88	63	78	101	78	63	39	44	49
    125	120	88	46	88	62	78	101	78	62	40	45	50
    130	125	87	45	87	61	78	101	78	61	41	46	51
    135	130	87	44	87	60	77	101	77	60	42	47	52
    140	135	87	43	87	59	77	100	77	59	42	47	52
    145	140	86	42	86	58	76	100	76	58	43	48	53
    150	145	86	41	86	57	76	100	76	57	44	49	54
    

    Values are rounded to the nearest hundredth for clarity's sake, but it's left unrounded in-game.
    Level	PowLvl	BR%	Stat%	BTH
    5	0	116.62	116.62	-3
    10	5	134.11	155.1	-3
    15	10	151.6	193.58	-2
    20	15	169.09	232.07	-2
    25	20	186.59	270.55	-1
    30	25	204.08	309.03	0
    35	30	221.57	347.52	0
    40	35	239.06	386	1
    45	40	256.55	424.48	2
    50	45	274.05	462.96	2
    55	50	291.54	501.45	3
    60	55	309.03	539.93	3
    65	60	326.52	578.41	4
    70	65	344.02	616.9	5
    75	70	361.51	655.38	5
    80	75	379	693.86	6
    85	80	396.49	732.35	7
    90	85	413.99	770.83	7
    95	90	431.48	809.31	8
    100	95	448.97	847.8	8
    105	100	466.46	886.28	9
    110	105	483.96	924.76	10
    115	110	501.45	963.25	10
    120	115	518.94	1001.73	11
    125	120	536.43	1040.21	12
    130	125	553.93	1078.7	12
    135	130	571.42	1117.18	13
    140	135	588.91	1155.66	13
    145	140	606.4	1194.15	14
    150	145	623.89	1232.63	15
    


    The old permanent version of Hippocampus is now PowLvl 100.

    Oh, I almost forgot - the new description for the old Living armour is "A plantlike armor that has a mind of its own, offering great earth, water, and light protection, and an accurate attack."
    WIP ~ Ward




    Ianthe -> RE: Armors - Read the first post! (9/26/2013 19:17:26)

    quote:

    Pirate Garb (now Pirate Costume)

    Red: Neutral
    Yellow: Fully defensive.
    Black: Fully offensive. No longer Guardian-only.

    Low blocking; high resistances. Good against Wind and Water.

    Has a three-hit attack. The first two are "as weapon", and each deal 25% of the total damage, +3 BTH ~ *85/88 damage. The third hit is locked to Water, gets compensation, and deals 50% of the total damage, +5 BTH ~ *85/90 damage.

    If your class title is "Pirate" or "Treasure Hunter", then:
    Red: +1 blocking; *1.0333 damage to armour attacks.
    Yellow: +3 blocking
    Black: *1.05 damage to armour attacks

    If your class title is "Ninja" or "Assassin", then:
    Red: -1 blocking; *0.9666 damage to armour attacks.
    Yellow: -3 blocking
    Black: *0.95 damage to armour attacks

    Level	19	39	59	79	99	119	129	139	149
    Type	-	-	-	-	-	-	-	G	G
    PowLvl	19	39	59	79	99	119	129	142	152
    									
    BR%	157	217	277	337	397	457	487	526	556
    Stat%	225	357	489	621	753	885	951	1037	1103
    BTH	2	4	7	9	12	14	16	17	19
    									
    Fire	100	100	100	100	100	100	100	100	100
    Water	88	80	70	63	54	49	47	42	40
    Ice	91	84	84	81	80	78	76	76	76
    Wind	88	80	70	63	54	49	47	42	40
    Earth 	100	100	100	100	100	100	100	100	100
    Energy	91	84	84	81	80	78	76	76	76
    Light 	90	82	74	70	70	67	65	65	63
    Dark	90	82	74	70	70	67	65	65	63
    									
    Fire	0	0	0	0	0	0	0	0	0
    Earth 	0	0	0	0	0	0	0	0	0
    Water	-12	-20	-30	-37	-46	-51	-53	-58	-60
    Energy	-9	-16	-16	-19	-20	-22	-24	-24	-24
    Ice	-9	-16	-16	-19	-20	-22	-24	-24	-24
    Light 	-10	-18	-26	-30	-30	-33	-35	-35	-37
    Wind	-12	-20	-30	-37	-46	-51	-53	-58	-60
    Dark	-10	-18	-26	-30	-30	-33	-35	-35	-37
    									
    Melee	28	31	35	38	41	45	46	49	50
    Ranged	26	29	33	36	39	43	44	47	48
    Magic	23	26	30	33	36	40	41	44	45
    									
    EleComp	1.05190	1.09564	1.22506	1.31992	1.31153	1.32630	1.33485	1.30544	1.31577
    
    ArmorP	104	462	3358	26698	214872	1731992	4917756	13963482	39648108
    ArmorS	52	231	1679	13349	107436	865996	2458878	6981741	19824054		
    
    Added, thanks! ~Koree




    destructionist -> RE: Armors - Read the first post! (9/30/2013 0:01:45)

    White Knight Z has its Z token purchase cost changed:

    Level 29: 809
    Level 59: 2118
    Level 83: 5275
    Level 103: 6468
    Level 123: 7931
    Level 143: 9702




    Heroes of the Scape -> RE: Armors - Read the first post! (10/7/2013 12:45:05)

    As promised here are the images for all the Knight Class Armors in order of release:

    Squire Training Armor Second with the armaments:
    [image]http://imageshack.com/a/img707/585/cfo6.jpg[/image][image]http://imageshack.com/a/img35/7243/2w2g.jpg[/image]

    Pria Knight Armor, Second with the armaments:
    [image]http://imageshack.com/a/img20/9722/j4vq.jpg[/image][image]http://imageshack.com/a/img11/2770/8tb3.jpg[/image]

    Emorran Knight Armor, Second with the armaments:
    [image]http://imageshack.com/a/img708/8793/i367.jpg[/image][image]http://imageshack.com/a/img577/9554/bkne.jpg[/image]

    Frogzard Knight Armor, Second with the armaments:
    [img]http://imageshack.com/a/img829/9059/l6pj.jpg[/img][img]http://imageshack.com/a/img825/5708/fxck.jpg[/img]

    Demon Knight Armor, second with the armaments:
    [img]http://imageshack.com/a/img547/5930/81ou.jpg[/img][img]http://imageshack.com/a/img202/2498/grti.jpg[/img]

    And that is all of them. All but the Demon Knight armor had been previously posted but I thought I would post the all together to make it easier to make the write-ups when the get the numbers to do it.




    Rheannon -> RE: Armors - Read the first post! (10/10/2013 23:49:51)

    Advanced Demon Knight armor

    Level 90

    Combat Defense
    Melee 40
    Ranged 36
    Magic 42

    Element Modifier
    Fire 56
    Water 79
    Wind 79
    Ice 88
    Earth 79
    Energy 79
    Light 83
    Darkness 65

    The armor of the Demon Knights of Stormfallen! The demonic hordes of Stormfallen rely on powerful demonic magic to lay waste to all who oppose Queen Tyranna!

    Armor lean x0.9
    Your armour has a defensive lean. Monster attacks deal x0.9 damage. However, your armour attacks only deal x0.9 damage.

    Whoever typed the armor lean into the game used the British spelling.




    Heroes of the Scape -> RE: Armors - Read the first post! (10/11/2013 20:08:51)

    As far as art goes, the advanced Knight armors have the exact same as the standard.




    Ianthe -> RE: Armors - Read the first post! (10/17/2013 15:08:42)

    quote:

    Savage Werewolf Form

    Fully-offensive Earth armour. Has 20% chance to deal 125% damage with armour attack that turn for the MC effect.

    Currently bugged as an FD armor. Kamui is fixing it.

    Edit: it's fixed now. If you don't see it correct lean, log out/log in. - Dragoon23


    Attack is three hits.

    Level	10	30	50	70	90	110	130	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	10	30	50	70	90	110	130	153
    								
    B/R	130	190	250	310	370	430	490	559
    Stat	166	298	430	562	694	826	958	1109.8
    BtH	1	3	6	8	11	13	16	19
    								
    Fire	100	99	98	97	96	95	95	95
    Water	97	90	84	79	77	73	71	66
    Ice	97	90	84	79	77	73	71	66
    Wind	99	96	93	92	91	90	90	90
    Earth	94	82	73	63	56	49	44	39
    Energy	98	93	91	90	89	89	87	84
    Light	98	92	88	86	85	85	83	79
    Dark	96	88	79	69	63	57	51	44
    								
    Melee	29	32	35	38	41	44	47	50
    Ranged	29	32	35	38	41	44	47	50
    Magic	29	32	35	38	41	44	47	50
    								
    MCPrice	39	117	739	5758	46217	372410	3002287	24205166
    MCSell	19	58	369	2879	23108	186205	1501143	12102583







    Savage Werewolf Form

    * You strike with Feral Fury, dealing 125% damage!

    Description:
    Looks like you've got a case of lycanthropy. Nothing to worry about, you'll just have great resistances to both Earth and Darkness attacks. Side effects may include powerful attacks which have a chance to be even stronger than normal.

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Armours/Savage_Werewolf_Form.gif[/img]



    Needs quoting - Dragoon23




    infuturity -> RE: Armors - Read the first post! (10/17/2013 17:43:51)

    So, to clarify...the 20% chance of 125% damage is *on top* of the innate 125% of the FO armor, for a total of *1.25*1.25= 156.25%?




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