Voodoo Master -> Swordhaven Border (1/19/2013 14:59:22)
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Swordhaven Border Access Point: Falconreach (Book 3) -> Down -> 2 Down Right -> Right -> Down onto Path -> Down -> 2 Left -> Up -> Left -> 2 Down Left -> Left, Access Point: Betrubung Swamp -> Left onto Path -> Left -> 2 Down Left -> Left Level/Quest/Items required: None Release Date: January 18th, 2013 Quests Available None NPCs Guard Rose Guard Shops None Dialogue Falconreach Gate Rose Guard: Please proceed to the office. Swordhaven Gate Rose Guard: Please proceed to the office. Office Rose Guard (1): Proceed to the examination area. All magical items will be confiscated and should you resist in any way you will be jailed. Thank you. If you approach the door: Rose Guard (2): This way, please. Rose Guard (2): Ok, <Class>... Where are you headed? Swordhaven Falconreach Rose Guard (2): I see. Please state the nature of your visit. Business Rose Guard (2): What kind of business?- Royal business
Rose Guard (2): Is this a joke?! All royal business is handled by the Rose. Now I'll ask you again... *See 'Business' dialogue.* - I'm a merchant
Rose Guard (2): Alright merchant, you know the drill... empty your pack for inspection. And we'd BETTER not find any contraband. <Character>: Oh, uh.. well... <Character>: *(Oh no! Think quick!)* - I've nothing to hide
Rose Guard (2): Hey--what is this?! Do you think I'm blind? This is obviously a magical item. <Character>: Hey, give that back! Guard: Another troublemaker... Rose Guard (2): Hmph, maybe a few weeks in the dungeon will teach you some manners! Seize her/him!!! *You are jailed; see below for more information.* - Oh, um, wait - see 'I've nothing to hide' dialogue.
- Did you hear that?
<Character>: Hey, did you hear that? Sounds like somebody is trying to sneak over the wall! Guard: Drat, not again! Rose Guard (2): Argh, we are shorthanded as-is... Ok, we'll take care of this. You get on your way to... - I'm on a mission
<Character>: I am on a mission from my hometown of... <Class>-town. Ville. Rose Guard (2): What kind of mission? <Character>: If you don't let me through to get some medicine from the capitol, a member of The Rose will surely perish! Guard: Oh no! Rose Guard (1): Say it ain't so! Rose Guard (2): I didn't even know we had an outpost in <Class>-town-ville. <Character>: Oh yes, the people of <Class>-town-ville have a long history of cooperating with The Rose. Surely you will let me pass? Rose Guard (2): Of course! Why didn't you say so? I'll have one of my men escort you out of the guard station. Travel swiftly to... - I'm a hunter
<Character>: I'm a hunter. I travel the land in search of magical creatures. All magic must die!!! Rose Guard (2): Excellent. You may pass, please spread the word that hunters of magical creatures are treated well in the capitol! <Character>: Aye, will do. Rose Guard (2): Ok, you're free to go. I'll have a guard escort you out, which way are you headed? - Uh.. flowers?
<Character>: I've been sent to deliver flowers to the King! Rose Guard (2): Then where are they? <Character>: What? Oh, haha, well... they're right here! They're invisble! Rose Guard (2): Invisible?! How is this possible?! <Character>: Easy, they're magi-waitno-um-magNIFICENTLY natural! Haha, hehe, um, yes. <Character>: Why they're natural of course. Do you think I am dumb enough to try to bring a magical item across the border? <Character>: You guys are far too clever to let anything slip by, it'd be suicide. Rose Guard (2): Of course. Well, I do like flowers.. Rose Guard (2): Ok, you're free to go. I'll have a guard escort you out, which way are you headed? - Aww come on!
<Character>: Aww come on.. is this really necessary?! Let me through or you'll be sorry! Rose Guard (2): Hmph, maybe a few weeks in the dungeon will teach you some manners! Seize her/him!!! *You are jailed; see below for more information.* Pleasure Rose Guard (2): Explain.- Visiting family
<Character>: I'm just visiting some family out there. Rose Guard (2): Oh? Anybody I'd know? <Character>: Oh, probably not... y'know they like to keep a low profile... Rose Guard (2): Do they now? Are they criminals? Who are they? <Character>: Oh no, not criminals the Aranet family are just quiet-- Rose Guard (2): The Aranets! I know them well! <Character>: Oh great. I mean, oh that is um... great!. Rose Guard (2): Yeah, they're party animals. Liar. Rose Guard (2): Hmph, maybe a few weeks in the dungeon will teach you some manners! Seize her/him!!! *You are jailed; see below for more information.* - Off to the beach
<Character>: Just off to the beach. I hear the shore is beautiful this time of year. Rose Guard (2): There are beaches on both sides of the border. Why can't you just use them? <Character>: Oh. Um.. sadly there is a large influx of jellyfish this time of year on that side. I hear the other side is nice and clean though. Rose Guard (2): Ah, yes. Hate those things.. Ok, you may go as soon as I we search your pack. <Character>: Oh, is that necessary? I mean-- Rose Guard (2): Yes. Please empty your pack immediately. *See 'I'm a merchant' second dialogue.* - I'm an adventurer
Rose Guard (2): I see. Do you have any specific place in mind? <Character>: Nope! I go where the wind takes me.. I roam the lands in search of treasure, excitement, and danger! Rose Guard (2): Well you are dangerously close to annoying me. And I can't just allow you to roam the countryside... who knows what you'll get into. <Character>: Even if I agree to cut you in on the spoils? Rose Guard (2): Was that a bribe? <Character>: What? N-no... Guard: That sounded like a bribe. Rose Guard (1): Yes it did. Rose Guard (2): Normally we accept bribes, but I don't trust adventurers. <Character>: What?! - Yell at him
<Character>: I'LL HAVE YOU KNOW THAT-- Rose Guard (2): Yeah I'm gonna stop you right there. Rose Guard (2): Hmph, maybe a few weeks in the dungeon will teach you some manners! Seize her/him!!! *You are jailed; see below for more information.* - Talk your way out
<Character>: 30%! Rose Guard (2): Ninety. <Character>: Deal! Rose Guard (2): Ok, you're free to go. I'll have a guard escort you out, which way are you headed? - I'm a bard
<Character>: I'm just a wandering bard, wanna hear a song? Rose Guard (1), Guard (in unison): NO. Rose Guard (2): Ok, you're free to go. I'll have a guard escort you out, which way are you headed? - I'm a comedian
<Character>: I'm just a travelling comedian. I thought I'd try the crowds over-- Rose Guard (2): Hey, when's lunch time? <Character>: What? How should I know when you-- Rose Guard (1): Pretty much now. <Character>: Oh, you weren't talking to me-- Rose Guard (1): Want to just take it now? Rose Guard (2): Yeah, I could eat. Guard: Sweet. Rose Guard (2): Ok, you're free to go. I'll have a guard escort you out, which way are you headed? - Aww come on! - see 'Aww come on!' dialogue.
No way! <Character>: Hey, I don't answer to you! I'm the hero of Falconreach! Rose Guard (2): OoooOOOoohh, wow. And I'm the Cheeks Mc'Gee, the flatulent wind mage. Guard: WHAT?! Rose Guard (1): SEIZE HIM! Rose Guard (2): What? No, I was just-- Rose Guard (2): ...Guys? Guard: We'll deal with this criminal, and I'll have someone escort you out. Which way were you going again? Jail *You are locked in a jail cell.* <Character>: Good job, <Character>... If you approach the cell door: <Character>: Hmm, it's locked... Picking it is gonna be a pain since the lock is on the other side. - Pick Lock - begins Lockpick minigame; see other information for solution.
- Kick it - you kick the cell door; nothing happens.
<Character>: Nope. - Pretend to be sick
<Character>: *Hrk* Ugh.. I am not feeling so..HHRHRRKK... I think... I'm a goner! Help! *Silence follows your dramatic "death".* <Character>: ... *Silence continues to follow your dramatic "death".* Rose Guard (1): Wow awesome, that was fast! Rose Guard (2): Yeah, now we don't have to bring her/him food every day. Rose Guard (1): Ohh yeah, baby. That's great, maybe I'll try to get the week off. <Character>: *mutter* - Nevermind - returns to cell.
*After you escape your cell, there are three other cells; one is broken, one can also be lock picked, and one next to yours is open.* If you approach the second cell:- Pick Lock - begins Lockpick minigame; see other information for solution.
*Inside, a Mushroom dances alone in the middle of the cell.* <Character>: Hey.. um... hi there. *The Mushroom continues dancing and does not respond.* <Character>: Hello? *The Mushroom continues dancing and does not respond.* <Character>: Uh, I unlocked the door.. you can just leave if you want. *The Mushroom continues dancing and does not respond.* <Character>: Um.. <Character>: Alright.. well I'm just gonna go. Want me to leave the door unlocked? *The Mushroom continues dancing and does not respond.* <Character>: Yeah, I'll take that as a no. *If you continue left, you find stairs back up to the office, and a sleeping Rose Guard.* If you approach the stairs: <Character>: I'm out of here!- Escape! - returns to the office... where the guards who imprisoned you are still posted.
Rose Guard (2): Where do you think you're going?! <Character>: Umm... *You are jailed; see above for more information.* If you approach the sleeping guard: <Character>: Woohoo, he's sleeping! Now's my chance... - Check pockets
quote:
Sleeping Guard Nope, no keys in here... - Ask for help
<Character>: Hey you! Wake up! Help me get out of here! *Silence follows as the Rose Guard doesn't awaken.* <Character>: Nope, he's out for the night. - Take uniform
quote:
Sleeping Guard You carefully remove his guard uniform and try it on.. It's a little snug but it will do. *You are now wearing a Rose uniform, and the sleeping Rose Guard is now wearing only his underwear.* <Character>: WOW do these stink. I'm gonna have to ditch these duds as soon as possible. Alright, time to make a break for... - Do nothing - returns to jail.
Other information Once you enter the Swordhaven Border, you may only exit by entering the office and convincing the guards to let you pass through (or by using your Book of Lore). Pop-up headlines during the location: quote:
There's an old piece of rotting cardboard on the ground here.. smells a little like cabbage. This door is busted beyond repair. The cell is probably empty anyway. A small scrap of paper with writing on it.. It says "Oogachucka, Oogachucka... I am going to go INSANE if it doesn't stop!!!" Combination for picking your cell lock: spoiler:
Wiggle, Nick, Nick, Jab, Wiggle, Tap Combination for picking the dancing mushroom's cell lock: spoiler:
Tap, Wiggle, Nick, Tap Thanks to Jay for other information and corrections.
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