Daxxter -> RE: =AQ3D= Suggestions Thread and Rules (4/11/2016 10:50:58)
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Hi, I don't post here very often, I came in here just looking through the suggestions seeing what other are talking about Then I saw Raime's suggestion, Sir, I respectfully do not agree with your suggestion at ALL. Let's start with what I understand: quote:
I believe that AQ3D should transfer Characters from AdventureQuest unto its servers;when i say this, i am speaking only of the characters level. Okay so your main point is that the staff should transfer the levels from players' original AQ characters to AQ3D. Your supporting reasoning for this is that you spent many hours as a child playing the Original AdventureQuest and you want that hardwork to be transferable to this game, quote:
i ask that players simply be given back the hard-work they spent as kids (So many endless hours on weekends) back to our adult selves. quote:
But as a Sophomore in College studying B.A in H.R.M, i find it rather dreadful that I simply don't have the time as i once did to grind up to Level 150. quote:
In hindsight, it could be bleak as the character would be the highest level, yet with no gold/armor/weapons. That is where the open world for the player begins and they venture out to help lower-leveled players, and with what you are saying here, you think that this would push the high level players to help the low-level players in this game. My problem with this: 1. No player should given an automatic 'free ticket' to the highest level, max stats, and maybe even gold JUST because they played the original game. You consciously made a decision as a teeenager/child to wake up everyday to play the Original AdventureQuest and now you want those hours back because YOU don't have the time. If you don't have the time to play AQ3D to get to max level, you shouldn't be rewarded with having the max level, stats,etc. That magnitude of privileges will promote elitism among the playerbase. The original AQ and AQ3D should not have that kind of relationship where previous gains should be transferable. This is a completely new game, a level playing field, sure you will have some privileges, maybe an achievement, maybe even a class, but it's just absurd that you want MAX LEVEL, MAX STATS and ALL OF YOUR GOLD from a COMPLETELY DIFFERENT GAME. Yes I am saying this because I think that you think that AQ3D is supposed to be a continuation, I think what the staff really wants this game to be a new iteration of what the AdventureQuest could be like, NOT A CONTINUATION of previous storylines/quests/etc. You can't just say that because you, now don't have time as an adult to play these games as a reason for receiving such rewards. Let this be an even playing field where everyone, old and new, have an equal chance to get to max level by putting in hardwork in THIS GAME. If they don't have that time because of college/job/personal reasons you are just going to hand them everything on a silver platter. No. I am sure that the staff/moderators and even other players respect that you put as much time as you did into the original AQ but suggesting that players reimbursed for their time, time that they willfully put into the original AQ, not AQ3D , time, that we all know cannot be reimbursed based on a whim, that's just not logical. Raime, the staff cannot give you back those hours, no one can. We all have to live with the fact that we purposely played the original AQ knowing that we would get rewards in the original AQ. Similarly, I hope that all players recognize that the time they put into AQ3D will lead them to receive rewards in AQ3D. No transfers. Let this game and the effort you put into THIS game stand on its own two legs. 2.You also said that if your suggestion were to come through that the high level players would assist the low level players even though they would have similar level equipment. Example: You are level 100 with level 12 gear and you are helping out a level 5. Why can't you just level your character to level 12, get level 12 gear and help the level 5, is there something wrong with that? By your method, assuming the level 100 had level 100 stats, that would make a huge difference, and yes, I could see that making fights a lot easier. But, in that sense wouldn't cause the level 100 player to just solo everything? Wouldn't he/she just realize that because they have such high stats, that they can just do everything on their own? Doesn't Artix(and the team) want this game to be a game you play with friends, to complete events/dungeons/quests TOGETHER?
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