Why doesn't Roirr have mana? (Lore thread I guess) (Full Version)

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TFS -> Why doesn't Roirr have mana? (Lore thread I guess) (3/25/2024 14:21:17)

So, all of the new lore about mana and souls that's been revealed recently has gotten me thinking about some older content. One question I've had in the back of my mind for... nine years now, whew... is about Roirr, during the First Weaver saga. The game makes a point of setting Roirr's MP to 0 while we play as him, which is a mostly unique circumstance (more on that below), but there's never any overt explanation as to why this is. This is not the case for Danyel, who we can also play as in the same questline, so the game clearly wants us to understand that not having mana is a property unique to Roirr.

So... why doesn't Roirr have mana? We're given some insight into the nature of mana and souls in Project Casca, wherein Ostromir claims that all life on Lore (or at least for humans and togs, the important ones) is tied to the Mana Core through their Soulthreads (allowing for the flow of mana and use of magic, as we know from many other locations in the game example). Without being tied to the Mana Core, their souls will unravel and they'll cease to exist (despite evidence to the contrary)... or they are Akanthus.
The first of these statements clearly doesn't apply to Roirr, who wields many souls and is even capable of weaving without the use of an Elemental Spirit (though, if Jaania's use of Hesperrhodos and Aegis's final skill are any indication, the function of an Elemental Spirit seems to be channeling/manipulating mana anyway). So, maybe he's just disconnected from the mana core like Akanthus?
Well, no, because that'd make even less sense. While Roirr is clearly very powerful (defeating the entire Magestrium and their mana core piece) he isn't impervious to harm like Akanthus is - not only can he take damage from enemy mobs while you play as him, he even comments on his host body being injured by the Magestrium. We also know that being disconnected from the Mana Core prevents Akanthus from casting spells, which very clearly is not the case for Roirr. ...And apparently Akanthus has MP anyway, so this whole thing was a dead end regardless. Roirr clearly is connected to the Mana Core - or at the very least, not disconnected in the way Akanthus is.

...So, if Ostromir isn't going to be of any help, what other instances of 0 MP are there in the game? To the best of my knowledge, the only other characters in a similar situation to Roirr are less-old incarnations of Warlic (though some appearances lack this trait), less-new incarnations of Wargoth (though not all appearances have this, and one appearance lost it due to a bug many years after release), and Nythera while she's specifically channeling Warlic's power. Unlike with Roirr, however, there's a very clear explanation for this mechanic that slots in with Ostromir's explanation; if the Mana Core is implied to be made out of Infernals and Celestials, Infernals therefore must generate their own mana and have no need to be connected to the Mana Core like humans and togs are (which could imply Warlic is soulless... oof). But what does this tell us about Roirr? Absolutely nothing, unless you've got a REALLY insane crackpot theory. The takeaway here is that, despite the use of 0 MP as a storytelling device throughout the game and its deliberate allocation to Roirr, this still doesn't provide us with any explanation.

So, as far as I can tell, it doesn't look like any of the recent soul/mana developments give us insight into why Roirr doesn't have mana, as they do for other instances of characters not having mana. This one's got me really puzzled and I don't know if I missed/forgot a quest somewhere in there, or if it's just not revealed yet. I think this topic has room for a fair amount of discussion - if I'm missing something, or if there are any plausible and not-baseless (based, even) theories, I'd love to hear them below!




Flabagast -> RE: Why doesn't Roirr have mana? (Lore thread I guess) (3/27/2024 8:42:15)

I think Roirr's lack of mana and what we know about his soul actually matches up pretty nicely with the more recently established lore. I recall Roirr telling Vaal that he can't become an Elemental Spirit when he dies due his soul being too tainted by all of the soul-eating and Forbidden Magick he'd done. We know his way of Fleshweaving doesn't consume mana (the way the Hero will Fleshweave probably will though) and we also know Roirr could use the magic of whoever's body he'd possessed (Vaal, Bolemira).

Could it be that when he used his host's magic, he was using their mana via their soul? That would explain how he'd able to use conventional magic despite not having any mana himself; he's using his host's connection to the Mana Core (or the Mana Core Piece in Bolemira's case) since his own soulthreads had atrophied. I presume that's why must've needed to 'feed' by consuming souls in the first place; if he doesn't, his soul has no power to draw from and it would eventually unravel. As for Roirr being vulnerable to damage... Consider he isn't actually taking damage, his host is. But since he would likely die without a host (and because playing the game with a character with an invisible HP bar would be weird) the HP may as well be his, even if it technically isn't from a lore perspective.

If what I make of Roirr is correct, then it only makes Akanthus' case even stranger. If Roirr had to consume hundreds of souls to sustain himself due to his lack of a connection to the Mana Core, then what the heck is up with Akanthus' soul? It occurs to me that Brittany's illness was never really explained. Was Akanthus somehow siphoning off of her? But if that's the case wouldn't he have unraveled by now, now that she's better? Did the Magisterium somehow turn him into his own little soul-infinite mana source closed system?? I have no clue. Akanthus is clearly still a mystery that we aren't suppose to have figured yet.





TFS -> RE: Why doesn't Roirr have mana? (Lore thread I guess) (3/31/2024 18:35:12)

quote:

Could it be that when he used his host's magic, he was using their mana via their soul? That would explain how he'd able to use conventional magic despite not having any mana himself; he's using his host's connection to the Mana Core (or the Mana Core Piece in Bolemira's case) since his own soulthreads had atrophied. I presume that's why must've needed to 'feed' by consuming souls in the first place; if he doesn't, his soul has no power to draw from and it would eventually unravel.

That makes a lot of sense, I hadn't considered that! Definitely checks out with Ostromir's explanation, along with how Roirr is still able to be killed before consuming other souls.

quote:

As for Roirr being vulnerable to damage... Consider he isn't actually taking damage, his host is. But since he would likely die without a host (and because playing the game with a character with an invisible HP bar would be weird) the HP may as well be his, even if it technically isn't from a lore perspective.

Not sure about this one, though - I don't think it'd make sense for Roirr to be using his own (empty) MP bar alongside his host's (full) HP bar. Shouldn't he be using either his own or his host's for both of them? While gameplay practicality is a suitable explanation for Roirr (or his host) being able to take damage, I think this still doesn't really explain the active choice to not give him mana.

quote:

Did the Magisterium somehow turn him into his own little soul-infinite mana source closed system??

That could explain why he has scars and piercings - clearly, he stabbed himself!




Flabagast -> RE: Why doesn't Roirr have mana? (Lore thread I guess) (4/3/2024 21:04:39)

quote:

I don't think it'd make sense for Roirr to be using his own (empty) MP bar alongside his host's (full) HP bar. Shouldn't he be using either his own or his host's for both of them? While gameplay practicality is a suitable explanation for Roirr (or his host) being able to take damage, I think this still doesn't really explain the active choice to not give him mana.

If we were talking about any other NPC, I'd totally agree with you here. An HP bar for the condition of their body and an MP bar for the capacity of their soul; simple enough. But as we know, Roirr is a special case.

I think that's ultimately what the devs are trying to communicate by giving Roirr an empty MP bar. I think it's a story-telling device that reinforces what the player is beginning to understand about Roirr at that point in the narrative - he's different. He is the First Weaver(tm). His magic and his relationship with mana are unusual, so gameplay-wise they're presented in an usual way.

quote:

That could explain why he has scars and piercings - clearly, he stabbed himself!

Oh no his piercings... If he's impervious to harm, how does he have Rose-themed peircings?? How does he even shave?! .__.




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