TFS -> RE: Dragonmaster Frostscythe, Glaisaurus (All Versions) (4/16/2021 20:44:27)
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Dragonmaster Frostscythe (2) Human Location: Dragon and Master, Ice and Dragons, Frostscythe and Glaisaurus Appear! Level: As player Damage: Scaled Damage Type: Melee / Pierce Element: Ice HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/4 INT: Level*5/8 CHA: 50 LUK: 0 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 20 + Level/5 Crit: 30 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 30 * Level/90 Pierce: 30 * Level/90 Magic: 30 * Level/90 Block: 30 * Level/90 Parry: 30 * Level/90 Dodge: 30 * Level/90 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Immobility: 300 Shrink: 300 Water: 50 Ice: 250 Attack Types Attack Type 1 - Frostscythe fires three icy arrows at his target for 1 hit of 100% Pierce Ice damage; applies the following effects; (Pop-up: Frostscythe attempts to freeze your precision!)- The first use of this attack applies 'Chilled Precision' (-200 Crit) to target for 2 turns.
- If the target is already affected with 'Chilled Precision', this attack instead applies 'Iced Precision' (-75 Bonus) to target for 2 turns.
- If the target is already affected with 'Iced Precision', this attack instead applies 'Frozen Precision' (-50% Boost) to target for 2 turns.
Attack Type 2 - Frostscythe fires three icy arrows at his target for 1 hit of 100% Pierce Ice damage; applies the following effects; (Pop-up: Frostscythe attempts to chill your reflexes!)- The first use of this attack applies 'Chilled Reflexes' (-50 Melee/Pierce/Magic Avoidance, -50 Block/Dodge/Parry Defense) to target for 2 turns.
- If the target is already affected with 'Chilled Reflexes', this attack instead applies 'Iced Reflexes' (-50 Melee/Pierce/Magic Avoidance, -50 Block/Dodge/Parry Defense) to target for 2 turns.
- If the target is already afflected with 'Iced Reflexes', this attack instead applies 'Frozen Reflexes' (-50 Melee/Pierce/Magic Avoidance, -50 Block/Dodge/Parry Defense) upon it for 2 turns.
Attack Type 3 - Frostscythe fires three icy arrows at his target for 1 hit of 100% Pierce Ice damage; applies the following effects; (Pop-up: Frostscythe attempts to shatter his spell!)- The first use of this attack applies 'Icy Shards', a 100% Pierce Ice DoT effect, to target for 5 turns.
- If the target is already affected with 'Icy Shards', this attack instead applies 'Icy Crystals', a 100% Pierce Ice DoT effect, to target for 5 turns.
- If the target is already affected with 'Icy Crystals', this attack instead applies 'Icy Spears' , a 100% Pierce Ice DoT effect, to target for 5 turns.
Attack Type 4 - Frostscythe hacks at his target with his scythe for 2 hits of 300% Melee Ice damage, amounting to 600% damage; this attack's damage increases by 50% every time it is used.- If Frostscythe has used Attack Type 1 two or more times immediately prior, this attack will gain +200 Bonus and +400 Crit per hit.
- If Frostscythe has used Attack Type 3 two or more times immediately prior, this attack will gain +200% damage, +300 Bonus, and +400 Crit per hit.
Other information Dragonmaster Frostscythe applies 'Sturdy Armor' (+10X All Resist, -10X Health Resist) to himself for 99 turns and is reapplied for the rest of the battle, where X is the number of status effects (excluding 'Sturdy Armor') on himself. If the player has DragonSlayer equipped, each of Frostscythe's attacks will automatically apply 'Frozen Bane', a Pierce Null DoT effect that deals equal 10% of the player's maximum HP, to their target for 99 turns. (Pop-up: 'Ah, Dragonbane. But I have a trick for that!') Dragonmaster Frostscythe follows the skill rotation; FREE (×3) -> Attack Type 4 -> Repeat, using Attack Types 1, 2, and 3 at random on free turns.
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