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12/9/2010 14:58:15   
ArchMagus Orodalf
Member

quote:

Wait, I'm sorry, error in the above entry. Stake 'Em should have the SAME total damage as Silver Bullets; I forgot the *.95.

Done. Thanks. :) ~AVA

Storing info for DarkSeeker armors:

DarkSeeker Z: "As powerful as DarkSeeker Y!" is appended to the description.
DarkSeeker G: "(Guardian Only)" is appended to the description.

< Message edited by ArchMagus Orodalf -- 12/9/2010 16:48:10 >
AQ DF MQ AQW Epic  Post #: 26
12/9/2010 21:41:57   
ArchMagus Orodalf
Member

quote:

*headdesk* I'm dumb and incredibly new to these BattleSuit entries. I left off the Stat damage on the Silver Bullets and Stake 'Em, which should be 283%.

quote:


DarkSeeker Z
Location: Sick Bay > Dr. Mendas > MISSIONS > AID THE TRANSILVAN
Element: Earth
Level: 48
Price: 1850 Z-Tokens
Sellback: 1665 Z-Tokens for the first 48 Hours, then 925 Z-Tokens

COMBAT DEFENCE
Melee: 36
Ranged: 36
Magic: 36

ELEMENTAL MODIFIER
Fire: 84%
Water: 84%
Wind: 84%
Ice: 100%
Earth: 65%
Energy: 84%
Light: 100%
Darkness: 65%

MELEE ATTACK
Hits: «As Weapon»
Element: «As Weapon»
Type: «As Weapon»
Damage (Total): 295% Base and Random plus 529% Stats
BTH: +8% plus Stats

GUN ATTACK
Hits: «As Weapon»
Element: «As Weapon»
Type: «As Weapon»
Damage (Total): 295% Base and Random plus 529% Stats
BTH: +8% plus Stats

BATTLESUIT SKILLS

PLvl: 65
MPLvl: 60

    SILVER BULLETS
    Hits: 3
    Type: Ranged
    Element: Fire against monster category "Were," Earth against anything else.
    Damage: 55-164 plus 367% Stats (Total)
    BTH: +16% plus stats
    SP Cost: 164
    Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
    Note (2): Stat bonus to damage is 2*(DEX/40 + STR/10). Stat bonus to BTH is (DEX/8 + LUK/20).
    Note (3):
  • Against monster category "Were," deals 110% damage.
  • Against anything else, deals 97.5% damage.

    CROSSBLADE
    Hits: 1
    Type: Melee
    Element: «As Weapon»
    Damage: Against monster category "undead," 405.625% Base and Random plus 727.375% Stats. Against anything else, 350.3125% Base and Random plus 628.1875% Stats.
    BTH: +8% plus stats
    SP Cost: 66

    STAKE 'EM
    Hits: 2
    Type: Melee
    Element: Light against monster category "Vamp," Earth against anything else.
    Damage: 55-164 plus 367% (Total)
    BTH: +16% (Plus Stats)
    SP Cost: 164 SP
    Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
    Note (2): Stat bonus to damage is 2*(STR/8). Stat bonus to BTH is (DEX/8 + LUK/20).
    Note (3):
  • Against monster category "Vamp," deals 110% damage.
  • Against anything else, deals 97.5% damage.

    WEAPON THROW
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    Damage: 295% Base and Random plus 529% Stats
    BTH: +8% plus Stats
    Note:
  • Against monster category "undead," deals 105% Base, Random and Stat damage.
  • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
  • Against anything else, deals 95% Base, Random and Stat damage.

    GAUNTLET BLAST
      See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
      BTH: [PLvl/4] - 10% plus Stats each
      Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      Note (2):
    • Against monster category "undead," deals 105% Base, Random and Stat damage.
    • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
    • Against anything else, deals 95% Base, Random and Stat damage.


TRIGGER
  • Against monster category "undead," all normal Player attacks and weapon Specials deal 105% Base, Random and Stat damage.
  • Against monster categories "Vamp" and "Were," all normal Player attacks and weapon Specials deal 110% Base, Random and Stat damage.
  • Against anything else, all normal Player attacks and weapon Specials deal 95% Base, Random and Stat damage.

    DESCRIPTION
    A supreme hunter of undead, vampires, and werewolves... IN SPACE!

    As powerful as DarkSeeker Y!



    DarkSeeker Y
    Location: Sick Bay > Dr. Mendas > MISSIONS > AID THE TRANSILVAN
    Element: Earth
    Level: 65
    Price: 6230 Gold
    Sellback: 3115 Gold

    COMBAT DEFENCE
    Melee: 36
    Ranged: 36
    Magic: 36

    ELEMENTAL MODIFIER
    Fire: 84%
    Water: 84%
    Wind: 84%
    Ice: 100%
    Earth: 65%
    Energy: 84%
    Light: 100%
    Darkness: 65%

    MELEE ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 295% Base and Random plus 529% Stats
    BTH: +8% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 295% Base and Random plus 529% Stats
    BTH: +8% plus Stats

    BATTLESUIT SKILLS

    PLvl: 65
    MPLvl: 65

      SILVER BULLETS
      Hits: 3
      Type: Ranged
      Element: Fire against monster category "Were," Earth against anything else.
      Damage: 55-164 plus 367% Stats (Total)
      BTH: +16% plus stats
      SP Cost: 178
      Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
      Note (2): Stat bonus to damage is 2*(DEX/40 + STR/10). Stat bonus to BTH is (DEX/8 + LUK/20).
      Note (3):
    • Against monster category "Were," deals 110% damage.
    • Against anything else, deals 97.5% damage.

      CROSSBLADE
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: Against monster category "undead," 405.625% Base and Random plus 727.375% Stats. Against anything else, 350.3125% Base and Random plus 628.1875% Stats.
      BTH: +8% plus stats
      SP Cost: 71

      STAKE 'EM
      Hits: 2
      Type: Melee
      Element: Light against monster category "Vamp," Earth against anything else.
      Damage: 55-164 plus 367% (Total)
      BTH: +16% (Plus Stats)
      SP Cost: 178 SP
      Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
      Note (2): Stat bonus to damage is 2*(STR/8). Stat bonus to BTH is (DEX/8 + LUK/20).
      Note (3):
    • Against monster category "Vamp," deals 110% damage.
    • Against anything else, deals 97.5% damage.

      WEAPON THROW
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage: 295% Base and Random plus 529% Stats
      BTH: +8% plus Stats
      Note:
    • Against monster category "undead," deals 105% Base, Random and Stat damage.
    • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
    • Against anything else, deals 95% Base, Random and Stat damage.

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
        Note (2):
      • Against monster category "undead," deals 105% Base, Random and Stat damage.
      • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
      • Against anything else, deals 95% Base, Random and Stat damage.


    TRIGGER
  • Against monster category "undead," all normal Player attacks and weapon Specials deal 105% Base, Random and Stat damage.
  • Against monster categories "Vamp" and "Were," all normal Player attacks and weapon Specials deal 110% Base, Random and Stat damage.
  • Against anything else, all normal Player attacks and weapon Specials deal 95% Base, Random and Stat damage.

    DESCRIPTION
    A supreme hunter of undead, vampires, and werewolves... IN SPACE!



    DarkSeeker G
    Location: Sick Bay > Dr. Mendas > MISSIONS > AID THE TRANSILVAN
    Element: Earth
    Level: 85
    Price: 49900 Gold
    Sellback: 24950 Gold

    COMBAT DEFENCE
    Melee: 40
    Ranged: 40
    Magic: 40

    ELEMENTAL MODIFIER
    Fire: 83%
    Water: 83%
    Wind: 83%
    Ice: 100%
    Earth: 57%
    Energy: 83%
    Light: 100%
    Darkness: 57%

    MELEE ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 364% Base and Random plus 681% Stats
    BTH: +11% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 364% Base and Random plus 681% Stats
    BTH: +11% plus Stats

    BATTLESUIT SKILLS

    PLvl: 88
    MPLvl: 87

      SILVER BULLETS
      Hits: 3
      Type: Ranged
      Element: Fire against monster category "Were," Earth against anything else.
      Damage: 83-237 plus 463% Stats (Total)
      BTH: +22% plus stats
      SP Cost: 245
      Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
      Note (2): Stat bonus to damage is 2*(DEX/40 + STR/10). Stat bonus to BTH is (DEX/8 + LUK/20).
      Note (3):
    • Against monster category "Were," deals 110% damage.
    • Against anything else, deals 97.5% damage.

      CROSSBLADE
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: Against monster category "undead," 500.5% Base and Random plus 936.375% Stats. Against anything else, 432.25% Base and Random plus 808.6875% Stats.
      BTH: +11% plus stats
      SP Cost: 98

      STAKE 'EM
      Hits: 2
      Type: Melee
      Element: Light against monster category "Vamp," Earth against anything else.
      Damage: 83-237 plus 463% Stats (Total)
      BTH: +22% plus stats
      SP Cost: 245
      Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
      Note (2): Stat bonus to damage is 2*(STR/8). Stat bonus to BTH is (DEX/8 + LUK/20).
      Note (3):
    • Against monster category "Vamp," deals 110% damage.
    • Against anything else, deals 97.5% damage.

      WEAPON THROW
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage (Total): 364% Base and Random plus 681% Stats
      BTH: +11% plus Stats
      Note:
    • Against monster category "undead," deals 105% Base, Random and Stat damage.
    • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
    • Against anything else, deals 95% Base, Random and Stat damage.

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
        Note (2):
      • Against monster category "undead," deals 105% Base, Random and Stat damage.
      • Against monster categories "Vamp" and "Were," deals 110% Base, Random and Stat damage.
      • Against anything else, deals 95% Base, Random and Stat damage.


    TRIGGER
  • Against monster category "undead," all normal Player attacks and weapon Specials deal 105% Base, Random and Stat damage.
  • Against monster categories "Vamp" and "Were," all normal Player attacks and weapon Specials deal 110% Base, Random and Stat damage.
  • Against anything else, all normal Player attacks and weapon Specials deal 95% Base, Random and Stat damage.

    DESCRIPTION
    A supreme hunter of undead, vampires, and werewolves... IN SPACE! (Guardian Only)


  • Added. Thanks. ~AVA

    < Message edited by AVA -- 12/10/2010 11:30:15 >
    AQ DF MQ AQW Epic  Post #: 27
    12/10/2010 6:27:28   
    arcangelgabrel
    Member
     

    This and all its respective tiers all have a typo in the description...

    quote:

    It gives you some powere-up attacks in the form of high
    voltage lighting blasts and electro-grenades, and offers great defense against energy attacks.


    *points at the typo like an idiot* XD

    Sorry, I don't see a typo there. :) Am I missing something? :p ~AVA

    Shouldn't that be powered?

    Ah ha, image proof ._.
    Click here for the proof (In your face, nah, just kidding. =))

    < Message edited by arcangelgabrel -- 12/12/2010 10:51:56 >
    AQ  Post #: 28
    12/17/2010 21:21:16   
    ArchMagus Orodalf
    Member

    quote:

    WarpTracker Gunner
    Location: Default Battlesuit for WarpTrackers who choose to be Gunners
    Element: Neutral
    Level: 0
    Price: N/A
    Sellback: N/A

    COMBAT DEFENCE
    Melee: 21
    Ranged: 27
    Magic: 21

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 100% Base and Random plus 100% Stats
    BTH: +0% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 83% Base and Random plus 100% Stats
    BTH: +0% plus Stats
    Note: This attack receives DEX/40 stat bonus to damage and LUK/2 stat bonus to damage, but only when a Lucky Strike occurs.
    It receives Stat bonuses to BTH normally.

    BATTLESUIT SKILLS

    PLvl: 0
    MPLvl: 0

      WEAPON THROW
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage: 100% Base and Random plus 100% Stats
      BTH: +0% plus Stats


      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.


    DESCRIPTION
    This is your first set of battle armor after joining the fleet. It offers some protection and basic skills.

    Visit the VR Deck to increase your stats and buy better armor!



    WarpTracker Striker
    Location: Default Battlesuit for WarpTrackers who choose to be Strikers
    Element: Neutral
    Level: 0
    Price: N/A
    Sellback: N/A

    COMBAT DEFENCE
    Melee: 27
    Ranged: 21
    Magic: 21

    ELEMENTAL MODIFIER
    Fire: 100%
    Water: 100%
    Wind: 100%
    Ice: 100%
    Earth: 100%
    Energy: 100%
    Light: 100%
    Darkness: 100%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 100% Base and Random plus 100% Stats
    BTH: +0% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 83% Base and Random plus 100% Stats
    BTH: +0% plus Stats
    Note: This attack receives DEX/40 stat bonus to damage and LUK/2 stat bonus to damage, but only when a Lucky Strike occurs.
    It receives Stat bonuses to BTH normally.

    BATTLESUIT SKILLS

    PLvl: 0
    MPLvl: 0

      WEAPON THROW
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage: 100% Base and Random plus 100% Stats
      BTH: +0% plus Stats


      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.


    DESCRIPTION
    This is your first set of battle armor after joining the fleet. It offers some protection and basic skills.

    Visit the VR Deck to increase your stats and buy better armor!



    Added. Thanks. ~AVA

    No, it's not a mistake that I used the same image for both armors. They look exactly the same.

    < Message edited by AVA -- 12/18/2010 1:28:08 >
    AQ DF MQ AQW Epic  Post #: 29
    12/18/2010 0:53:43   
    Aelthai
    Legendary Miss Fixit


    Heavy Dragon Battlesuit

    Grenade is Fire, uses SP
    Deals Spell-level damage
    Cost is the multiplier to normal SP spell cost due to how BAD the element is for this armor (It's fire in a fire armor. That's pretty bad.)

    Gun is Fire, uses MP
    Costs 10% of a spell of its MPLevel to use.
    Dmg is the multiplier to its damage
    Gun base is =ROUND((0.00375*POWER(PLvl,2)+0.5625*PLvl+5.25)/2/(1+0.03*PLvl),0)
    Gun rand is =ROUND(2*((0.0075*POWER(PLvl,2)+1.125*PLvl+10.5)/2/(1+0.03*PLvl) - GunBase),0)
    And it's also multiplied by the armor's BRS.
    Like any gun, it doesn't take STR to damage - just DEX.
    NOTE: This is always dealing less damage than the skill (as long as you have appropriate stats for the skill), and it also always costs less. Example: the L100 does *2.2 damage to something that starts as 75% damage (due to the lack of STR to damage), so it deals 1.65 attacks or 82.5% of a spell.

    Lvl	60	60	72	80	100
    Type	-	Z	G	-	-
    PLvl	60	73	75	80	100
    MPLvl	60	69	74	80	100
    BR	280	319	325	340	400
    S	496	582	595	628	760
    BtH	7	9	9	10	12
    Fire	-33	-38	-39	-40	-48
    Water	-14	-15	-15	-16	-17
    Ice	-14	-15	-15	-16	-17
    Wind	-14	-15	-15	-16	-17
    Earth 	-14	-15	-15	-16	-17
    Energy	-30	-33	-36	-36	-39
    Light 	-14	-15	-15	-16	-17
    Dark	-14	-15	-15	-16	-17
    Melee	37	39	39	40	44
    Ranged	37	39	39	40	44
    Magic	32	34	34	35	39
    Price	3753	2750	17342	30000	238500
    Sell	1876	Z	8671	15000	119250
    Cost	0.554	0.425	0.404	0.365	0.243
    Dmg	1.6	1.8	1.86	1.9	2.2
    AQ DF MQ  Post #: 30
    12/18/2010 19:20:23   
    ArchMagus Orodalf
    Member

    Lol, Fire spell in a Fire armor.

    quote:

    Heavy Dragon BattleSuit

    Location: Star Dragon!
    Element: Fire
    Level: 60
    Price: 3753 Gold
    Sellback: 1876 Gold

    COMBAT DEFENCE
    Melee: 37
    Ranged: 37
    Magic: 32

    ELEMENTAL MODIFIER
    Fire: 67%
    Water: 86%
    Wind: 86%
    Ice: 86%
    Earth: 86%
    Energy: 70%
    Light: 86%
    Darkness: 86%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 280% Base and Random plus 496% Stats
    BTH: +7% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 280% Base and Random plus 496% Stats
    BTH: +7% plus Stats

    BATTLESUIT SKILLS

    PLvl: 60
    MPLvl: 60

      POWER PUNCH
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 264.4(4)% Base and Random plus 468.4(4)% Stats
      BTH: +12% plus Stats
      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      CONCUSSION GRENADE
      SP Cost: 172 SP
      Hits: 1
      Type: Ranged
      Element: Fire
      Damage: 52-158 plus 364% Stats
      BTH: +15% plus Stats
      Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      Note: This attack is currently bugged and costs more SP than it should.
      FIREBOLT RIFLE
      MP Cost: 11 MP
      You perform one Gun Attack (see above), with the Base, Random, and Stats damage multiplied by 1.6. However, for this attack, you don't use your weapon's stats or effects - you use the following:
    • Damage: 9-29
    • BTH: +7%
    • Element: Fire
    • Hits: 1
      Note: This attack is currently bugged and doing less damage than it is supposed to.
      FORCE FIELD
      First, calculate damage as if you performed a Gun attack with the following weapon:
    • Damage: 9-29
    • BTH: +7%
    • Element: Fire
    • Hits: 1

      This is not an actual attack, so you do not apply effects that alter damage or the monster's Element Modifers.
      Then, you receive a Mana Shield. Its Power is equal to 85% of the damage that the above attack would have dealt. The Shield's Efficiency is 1.5.
      Note: This attack is currently bugged and blocking less damage than it is supposed to.


    DESCRIPTION
    Modeled on the armor worn by Serrakin, this version of Heavy Gunner has an affinity with FIRE!



    Heavy Dragon BattleSuit Z

    Location: Star Dragon!
    Element: Fire
    Level: 60
    Price: 2750 Z-Tokens
    Sellback: 2475 Z-Tokens for the first 48 hours, then 1375 Z-Tokens

    COMBAT DEFENCE
    Melee: 39
    Ranged: 39
    Magic: 34

    ELEMENTAL MODIFIER
    Fire: 62%
    Water: 85%
    Wind: 85%
    Ice: 85%
    Earth: 85%
    Energy: 67%
    Light: 85%
    Darkness: 85%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 319% Base and Random plus 582% Stats
    BTH: +9% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 319% Base and Random plus 582% Stats
    BTH: +9% plus Stats

    BATTLESUIT SKILLS

    PLvl: 73
    MPLvl: 69

      POWER PUNCH
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 301.27(7)% Base and Random plus 549.6(6)% Stats
      BTH: +14% plus Stats
      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      CONCUSSION GRENADE
      SP Cost: 91 SP
      Hits: 1
      Type: Ranged
      Element: Fire
      Damage: 67-198 plus 421% Stats
      BTH: +18% plus Stats
      Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      Note: This attack is currently bugged and costs more SP than it should.
      FIREBOLT RIFLE
      MP Cost: 13 MP
      You perform one Gun Attack (see above), with the Base, Random, and Stats damage multiplied by 1.8. However, for this attack, you don't use your weapon's stats or effects - you use the following:
    • Damage: 10-32
    • BTH: +9%
    • Element: Fire
    • Hits: 1
      Note: This attack is currently bugged and doing less damage than it is supposed to.
      FORCE FIELD
      First, calculate damage as if you performed a Gun attack with the following weapon:
    • Damage: 10-32
    • BTH: +9%
    • Element: Fire
    • Hits: 1

      This is not an actual attack, so you do not apply effects that alter damage or the monster's Element Modifers.
      Then, you receive a Mana Shield. Its Power is equal to 85% of the damage that the above attack would have dealt. The Shield's Efficiency is 1.5.
      Note: This attack is currently bugged and blocking less damage than it is supposed to.


    DESCRIPTION
    Modeled on the armor worn by Serrakin, this version of Heavy Gunner has an affinity with FIRE!

    As powerful as a Level 73 Battlesuit!



    Guardian Heavy Dragon BattleSuit

    Location: Star Dragon!
    Element: Fire
    Level: 72
    Price: 17342 Gold
    Sellback: 8671 Gold

    COMBAT DEFENCE
    Melee: 39
    Ranged: 39
    Magic: 34

    ELEMENTAL MODIFIER
    Fire: 61%
    Water: 85%
    Wind: 85%
    Ice: 85%
    Earth: 85%
    Energy: 64%
    Light: 85%
    Darkness: 85%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 325% Base and Random plus 595% Stats
    BTH: +9% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 325% Base and Random plus 595% Stats
    BTH: +9% plus Stats

    BATTLESUIT SKILLS

    PLvl: 75
    MPLvl: 74

      POWER PUNCH
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 306.94(4)% Base and Random plus 561.9(4)% Stats
      BTH: +14% plus Stats
      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      CONCUSSION GRENADE
      SP Cost: 82 SP
      Hits: 1
      Type: Ranged
      Element: Fire
      Damage: 70-205 plus 430% Stats
      BTH: +18% plus Stats
      Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      Note: This attack is currently bugged and costs more SP than it should.
      FIREBOLT RIFLE
      MP Cost: 14 MP
      You perform one Gun Attack (see above), with the Base, Random, and Stats damage multiplied by 1.86. However, for this attack, you don't use your weapon's stats or effects - you use the following:
    • Damage: 11-31
    • BTH: +9%
    • Element: Fire
    • Hits: 1
      Note: This attack is currently bugged and doing less damage than it is supposed to.
      FORCE FIELD
      First, calculate damage as if you performed a Gun attack with the following weapon:
    • Damage: 11-31
    • BTH: +9%
    • Element: Fire
    • Hits: 1

      This is not an actual attack, so you do not apply effects that alter damage or the monster's Element Modifers.
      Then, you receive a Mana Shield. Its Power is equal to 85% of the damage that the above attack would have dealt. The Shield's Efficiency is 1.5.
      Note: This attack is currently bugged and blocking less damage than it is supposed to.


    DESCRIPTION
    Modeled on the armor worn by Serrakin, this version of Heavy Gunner has an affinity with FIRE!

    As powerful as a Level 73 Battlesuit!


    Heavy Dragon BattleSuit

    Location: Star Dragon!
    Element: Fire
    Level: 80
    Price: 30000 Gold
    Sellback: 15000 Gold

    COMBAT DEFENCE
    Melee: 40
    Ranged: 40
    Magic: 35

    ELEMENTAL MODIFIER
    Fire: 60%
    Water: 84%
    Wind: 84%
    Ice: 84%
    Earth: 84%
    Energy: 64%
    Light: 84%
    Darkness: 84%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 340% Base and Random plus 628% Stats
    BTH: +10% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 340% Base and Random plus 628% Stats
    BTH: +10% plus Stats

    BATTLESUIT SKILLS

    PLvl: 80
    MPLvl: 80

      POWER PUNCH
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 321.1(1)% Base and Random plus 593.1(1)% Stats
      BTH: +15% plus Stats
      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      CONCUSSION GRENADE
      SP Cost: 81 SP
      Hits: 1
      Type: Ranged
      Element: Fire
      Damage: 76-221 plus 452% Stats
      BTH: +20 plus Stats
      Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      Note: This attack is currently bugged and costs more SP than it should.
      FIREBOLT RIFLE
      MP Cost: 15 MP
      You perform one Gun Attack (see above), with the Base, Random, and Stats damage multiplied by 1.9. However, for this attack, you don't use your weapon's stats or effects - you use the following:
    • Damage: 11-33
    • BTH: +10%
    • Element: Fire
    • Hits: 1
      Note: This attack is currently bugged and doing less damage than it is supposed to.
      FORCE FIELD
      First, calculate damage as if you performed a Gun attack with the following weapon:
    • Damage: 11-33
    • BTH: +10%
    • Element: Fire
    • Hits: 1

      This is not an actual attack, so you do not apply effects that alter damage or the monster's Element Modifers.
      Then, you receive a Mana Shield. Its Power is equal to 85% of the damage that the above attack would have dealt. The Shield's Efficiency is 1.5.
      Note: This attack is currently bugged and blocking less damage than it is supposed to.


    DESCRIPTION
    Modeled on the armor worn by Serrakin, this version of Heavy Gunner has an affinity with FIRE!


    Heavy Dragon BattleSuit

    Location: Star Dragon!
    Element: Fire
    Level: 100
    Price: 238500 Gold
    Sellback: 119250 Gold

    COMBAT DEFENCE
    Melee: 44
    Ranged: 44
    Magic: 39

    ELEMENTAL MODIFIER
    Fire: 52%
    Water: 83%
    Wind: 83%
    Ice: 83%
    Earth: 83%
    Energy: 61%
    Light: 83%
    Darkness: 83%

    MELEE ATTACK
    Hits: 1
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 400% Base and Random plus 760% Stats
    BTH: +12% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Element: «As Weapon»
    Type: «As Weapon»
    Damage (Total): 400% Base and Random plus 760% Stats
    BTH: +12% plus Stats

    BATTLESUIT SKILLS

    PLvl: 100
    MPLvl: 100

      POWER PUNCH
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: 377.7(7)% Base and Random plus 717.7(7)% Stats
      BTH: +17% plus Stats
      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
        BTH: [PLvl/4] - 10% plus Stats each
        Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
      CONCUSSION GRENADE
      SP Cost: 70 SP
      Hits: 1
      Type: Ranged
      Element: Fire
      Damage: 104-292 plus 540% Stats
      BTH: +25% plus Stats
      Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      Note: This attack is currently bugged and costs more SP than it should.
      FIREBOLT RIFLE
      MP Cost: 19 MP
      You perform one Gun Attack (see above), with the Base, Random, and Stats damage multiplied by 2.2. However, for this attack, you don't use your weapon's stats or effects - you use the following:
    • Damage: 12-38
    • BTH: +12%
    • Element: Fire
    • Hits: 1
      Note: This attack is currently bugged and doing less damage than it is supposed to.
      FORCE FIELD
      First, calculate damage as if you performed a Gun attack with the following weapon:
    • Damage: 12-38
    • BTH: +12%
    • Element: Fire
    • Hits: 1

      This is not an actual attack, so you do not apply effects that alter damage or the monster's Element Modifers.
      Then, you receive a Mana Shield. Its Power is equal to 85% of the damage that the above attack would have dealt. The Shield's Efficiency is 1.5.
      Note: This attack is currently bugged and blocking less damage than it is supposed to.


    DESCRIPTION
    Modeled on the armor worn by Serrakin, this version of Heavy Gunner has an affinity with FIRE!


    Added. Thanks. ~AVA

    Note that I did not make a typo with the Guardian version. It actually says "As powerful as a Level 73 Battlesuit!" even though it's really as powerful as a Level 75 Battlesuit.

    < Message edited by AVA -- 12/20/2010 12:20:11 >
    AQ DF MQ AQW Epic  Post #: 31
    1/28/2011 9:37:31   
    Koree
    Legendary AK!!!


    quote:

    quote:

    HIGH VOLTAGE
    MP Cost: 10
    Hits: 2
    Type: Ranged
    Element: Energy
    Damage: 3-9 plus 294% Stats|
    BTH: +4% plus Stats|
    This is treated as a Spell.
    | Stat Bonus: INT/4 to damage, INT/16 + DEX/16 + LUK/20 to BTH.


    The High Voltage skill of AAAA-Cell Energizer costs 53 MP, not 10.


    Fixed, thanks ~$b

    < Message edited by moneybags -- 2/6/2011 13:36:38 >
    AQ  Post #: 32
    2/6/2011 7:24:05   
    ArchMagus Orodalf
    Member

    quote:

    Note that the following are placeholders until we get stats from someone. In the meantime, check the Skills/Techs thread.

    quote:


    LSS Alteon

    Location: Asteroids!, Star Dragon!

    COMBAT DEFENCE
    Melee: 42
    Ranged: 42
    Magic: 42

    ELEMENT MODIFIER
    Fire: 59%
    Water: 59%
    Wind: 59%
    Ice: 59%
    Earth: 59%
    Energy: 59%
    Light: 59%
    Darkness: 59%

    BATTLESUIT SKILLS

    There is an X% chance of getting the option of choosing between "Laser Turrets!" and "Ramming Speed!" and a (100-X)% chance of getting the option of choosing between "Laser Turrets!", "Ramming Speed!", and "Plasma Cannon!"

    LASER TURRETS!
    Hits: 2
    Type: Ranged
    Element: «As Weapon»
    Damage: X% Base and Random plus X% Stats
    BTH: +X% plus Stats

    RAMMING SPEED!
    Hits: 1
    Type: Melee
    Element: «As Weapon»
    Damage: X% Base and Random plus X% Stats
    BTH: +X% plus Stats

    PLASMA CANNON!
    Hits: 3
    Type: Ranged
    Element: «As Weapon»
    Damage: X% Base and Random plus X% Stats
    BTH: +X% plus Stats

    DESCRIPTION
    The Alteon is a warp-class space ship, equipped with force fields and dozens of laser turrets, as well as plasma cannons!

    EFFECT
    When you equip this BattleSuit:
  • Your Race becomes "Lore SpaceShip."
  • Your Class becomes "Warp Class."
  • Your Clan becomes "WarpForce."
  • Your Level becomes 100.
  • Your Gold and Tokens are set to 0.
  • Your Experience becomes un-viewable.
  • Your Attributes become STR: 175, DEX: 125, INT: 50, END: 100, CHA: 0, LUK: 50.
  • Your Weapons are replaced with Geo-Crystek, Thermo-Flare, Hydro-Geyser, Hiemal-Frost, Aero-Cyclonic, Dynamo-Static, Lumino-Phos, and Adumbradiation Matrices.
  • Your Items (including Potions), Gauntlets, Pets, Guests, and all other BattleSuits are removed.
  • Your Skills & Techs are replaced with Repair Systems and Miracle Work.
  • Your HP/MP become 1200/900.



    WarpForce ScoutShip

    Location: Doon

    COMBAT DEFENCE
    Melee: 42
    Ranged: 42
    Magic: 42

    ELEMENT MODIFIER
    Fire: 59%
    Water: 59%
    Wind: 59%
    Ice: 59%
    Earth: 59%
    Energy: 59%
    Light: 59%
    Darkness: 59%

    NORMAL ATTACK
    Hits: 2
    Type: Ranged
    Element: «As Weapon»
    Damage: X% Base and Random plus X% Stats
    BTH: +X% plus Stats
    Note: This skill is currently bugged and deals 7000 damage for both hits at all times.

    BATTLESUIT SKILLS

      RAMMING SPEED!
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: X% Base and Random plus X% Stats
      BTH: +X% plus Stats
      Note: This skill is currently bugged and deals 7000 damage and freezes the game at all times.

      ION DISCHARGE!
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage: X% Base and Random plus X% Stats
      BTH: +X% plus Stats
      Note: This skill is currently bugged and deals 7000 damage and freezes the game at all times.


    DESCRIPTION
    Your ScoutShip is equipped with laser cannons and the ability to channel electricity through its hull!

    EFFECT
    When you equip this BattleSuit:
  • Your Race becomes "WarpForce Tech."
  • Your Class becomes "WarpForce ScoutShip."
  • Your Clan becomes "WarpForce."
  • Your Level becomes 100.
  • Your Gold and Tokens are set to 0.
  • Your Experience becomes un-viewable.
  • Your Attributes become STR: 175, DEX: 125, INT: 50, END: 100, CHA: 0, LUK: 50.
  • Your Weapons are replaced with Geo-Crystek, Thermo-Flare, Hydro-Geyser, Hiemal-Frost, Aero-Cyclonic, Dynamo-Static, Lumino-Phos, and Adumbradiation Matrices.
  • Your Items (including Potions), Gauntlets, Pets, Guests, and all other BattleSuits are removed.
  • Your Skills & Techs are replaced with Repair Droid and Overclocked Repair Droid.
  • Your HP/MP become 1200/900.



    Fighter Ship

    Location: Leviathan!

    COMBAT DEFENCE
    Melee: 42
    Ranged: 42
    Magic: 42

    ELEMENT MODIFIER
    Fire: 59%
    Water: 59%
    Wind: 59%
    Ice: 59%
    Earth: 59%
    Energy: 59%
    Light: 59%
    Darkness: 59%

    NORMAL ATTACK
    Hits: 2
    Type: Ranged
    Element: «As Weapon»
    Damage: X% Base and Random plus X% Stats
    BTH: +X% plus Stats
    Note: This skill is currently bugged and deals 7000 damage for both hits at all times.

    BATTLESUIT SKILLS

      RAMMING SPEED!
      Hits: 1
      Type: Melee
      Element: «As Weapon»
      Damage: X% Base and Random plus X% Stats
      BTH: +X% plus Stats
      Note: This skill is currently bugged and deals 7000 damage and freezes the game at all times.

      ION DISCHARGE!
      Hits: 1
      Type: Ranged
      Element: «As Weapon»
      Damage: X% Base and Random plus X% Stats
      BTH: +X% plus Stats
      Note: This skill is currently bugged and deals 7000 damage and freezes the game at all times.


    DESCRIPTION
    Your Fighter Ship is equipped with laser cannons and the ability to channel electricity through its hull!

    EFFECT
    When you equip this BattleSuit:
  • Your Race becomes "WarpForce Tech."
  • Your Class becomes "WarpForce Fighter Ship."
  • Your Clan becomes "WarpForce."
  • Your Level becomes 100.
  • Your Gold and Tokens are set to 0.
  • Your Experience becomes un-viewable.
  • Your Attributes become STR: 175, DEX: 125, INT: 50, END: 100, CHA: 0, LUK: 50.
  • Your Weapons are replaced with Geo-Crystek, Thermo-Flare, Hydro-Geyser, Hiemal-Frost, Aero-Cyclonic, Dynamo-Static, Lumino-Phos, and Adumbradiation Matrices.
  • Your Items (including Potions), Gauntlets, Pets, Guests, and all other BattleSuits are removed.
  • Your Skills & Techs are replaced with Repair Droid and Overclocked Repair Droid.
  • Your HP/MP become 1200/900.



  • Done, thanks ~$b


    < Message edited by moneybags -- 2/20/2011 0:22:36 >
    AQ DF MQ AQW Epic  Post #: 33
    3/25/2011 15:38:19   
    ArchMagus Orodalf
    Member

    quote:

    For each of the three above entries, here are appendices. It's only up to the Level Cap. Also, take out the "/100" in the formulae for the damage; it's incorrect.

    Total damage for LASER TURRETS, RAMMING SPEED, and Normal Attacks:
    
    Level        Base/Random        Stats        BTH
    5            125%               133%         +0
    10           142%               157%         +1
    15           158%               181%         +1
    20           174%               205%         +2
    25           191%               229%         +3
    30           207%               253%         +3
    35           223%               277%         +4
    40           240%               301%         +5
    45           256%               325%         +5
    50           273%               349%         +6
    55           289%               373%         +6
    60           305%               397%         +7
    65           322%               421%         +8
    70           338%               445%         +8
    75           354%               469%         +9
    80           371%               493%         +10
    85           387%               517%         +10
    90           403%               541%         +11
    95           420%               565%         +11
    100          436%               589%         +12


    Total damage for PLASMA CANNON and ION DISCHARGE:
    
    Level        Base/Random        Stats        BTH
    5            141.67%            150.73%      -10
    10           160.93%            177.93%      -9
    15           179.07%            205.13%      -9
    20           197.20%            232.33%      -8
    25           216.47%            259.53%      -7
    30           234.60%            286.73%      -7
    35           252.73%            313.93%      -6
    40           272.00%            341.13%      -5
    45           290.13%            368.33%      -5
    50           309.40%            395.53%      -4
    55           327.53%            422.73%      -4
    60           345.67%            449.93%      -3
    65           364.93%            477.13%      -2
    70           383.07%            504.33%      -2
    75           401.20%            531.53%      -1
    80           420.47%            558.73%      +0
    85           438.60%            585.93%      +0
    90           456.73%            613.13%      +1
    95           476.00%            640.33%      +1
    100          494.13%            667.53%      +2


    Got it, thanks ~$b

    < Message edited by moneybags -- 3/29/2011 13:11:08 >
    AQ DF MQ AQW Epic  Post #: 34
    3/28/2011 20:58:15   
    ArchMagus Orodalf
    Member

    Also read the above post and the Monsters thread. I separated this from the above so that the numbers don't get... confuzzled and enmeshed.

    Appendix for the WarpGuardian Striker BattleSuit:

    COMBAT DEFENCE
    
    Level     Melee     Ranged/Magic
    0-8       25        25
    9-14      26        26
    15-19     27        27
    20        28        27
    21-26     29        28
    27-32     30        29
    33-34     31        30
    35-38     31        29
    39-44     32        30
    45-49     33        31
    50        34        31
    51-56     35        32
    57-62     36        33
    63-68     37        34
    69-74     38        35
    75-79     39        36
    80        40        36
    81-86     41        37
    87-92     42        38
    93-98     43        39
    99-100    44        39
    GUN ATTACK
    
    Level     Base/Random     Stat     BTH
    0         64.06%          78%     -1
    5         83.04%          100%     -1
    10        102.34%         122%     +0
    15        121.98%         144%     +1
    20        141.95%         166%     +1
    25        162.25%         188%     +2
    30        182.88%         210%     +3
    35        203.83%         232%     +3
    40        225.12%         254%     +4
    45        246.74%         276%     +5
    50        268.69%         298%     +5
    55        290.97%         320%     +6
    60        313.57%         342%     +6
    65        336.51%         364%     +7
    70        359.78%         386%     +8
    75        383.38%         408%     +8
    80        407.31%         430%     +9
    85        431.56%         452%     +10
    90        456.15%         474%     +10
    95        490.98%         496%     +11
    100       504.44%         518%     +11
    MELEE ATTACK (Total damage)
    
    Level     Base/Random     Stat     BTH
    0         64%             78%      -1
    5         100%            100%     -1
    10        115%            122%     +0
    15        130%            144%     +1
    20        145%            166%     +1
    25        160%            188%     +2
    30        175%            210%     +3
    35        190%            232%     +3
    40        205%            254%     +4
    45        220%            276%     +5
    50        235%            298%     +5
    55        250%            320%     +6
    60        265%            342%     +6
    65        280%            364%     +7
    70        295%            386%     +8
    75        310%            408%     +8
    80        325%            430%     +9
    85        340%            452%     +10
    90        355%            474%     +10
    95        370%            496%     +11
    100       385%            518%     +11
    ION CANNON
    
    Level     Damage     BTH     MPCost
    0         1-5        -1       1
    5         2-9        -1       2
    10        3-11       +0       3
    15        4-14       +1       3
    20        4-15       +1       4
    25        5-18       +2       4
    30        6-20       +3       5
    35        6-20       +3       6
    40        7-22       +4       7
    45        7-23       +5       7
    50        8-25       +5       8
    55        8-26       +6       9
    60        9-27       +6       10
    65        9-28       +7       11
    70        10-30      +8       12
    75        10-30      +8       13
    80        11-32      +9       14
    85        11-32      +10      15
    90        12-34      +10      16
    95        12-34      +11      17
    100       13-36      +11      18


    Appendix for the WarpGuardian Gunner BattleSuit:

    COMBAT DEFENCE
    
    Level     Ranged    Melee/Magic
    0-8       25        25
    9-14      26        26
    15-19     27        27
    20        28        27
    21-26     29        28
    27-32     30        29
    33-34     31        30
    35-38     31        29
    39-44     32        30
    45-49     33        31
    50        34        31
    51-56     35        32
    57-62     36        33
    63-68     37        34
    69-74     38        35
    75-79     39        36
    80        40        36
    81-86     41        37
    87-92     42        38
    93-98     43        39
    99-100    44        39
    GUN ATTACK
    
    Level     Base/Random     Stat     BTH
    0         64.06%          78%     -1
    5         83.04%          100%     -1
    10        102.34%         122%     +0
    15        121.98%         144%     +1
    20        141.95%         166%     +1
    25        162.25%         188%     +2
    30        182.88%         210%     +3
    35        203.83%         232%     +3
    40        225.12%         254%     +4
    45        246.74%         276%     +5
    50        268.69%         298%     +5
    55        290.97%         320%     +6
    60        313.57%         342%     +6
    65        336.51%         364%     +7
    70        359.78%         386%     +8
    75        383.38%         408%     +8
    80        407.31%         430%     +9
    85        431.56%         452%     +10
    90        456.15%         474%     +10
    95        490.98%         496%     +11
    100       504.44%         518%     +11
    MELEE ATTACK (Total damage)
    
    Level     Base/Random     Stat     BTH
    0         64%             78%      -1
    5         100%            100%     -1
    10        115%            122%     +0
    15        130%            144%     +1
    20        145%            166%     +1
    25        160%            188%     +2
    30        175%            210%     +3
    35        190%            232%     +3
    40        205%            254%     +4
    45        220%            276%     +5
    50        235%            298%     +5
    55        250%            320%     +6
    60        265%            342%     +6
    65        280%            364%     +7
    70        295%            386%     +8
    75        310%            408%     +8
    80        325%            430%     +9
    85        340%            452%     +10
    90        355%            474%     +10
    95        370%            496%     +11
    100       385%            518%     +11
    ION CANNON
    
    Level     Damage     BTH     MPCost
    0         1-5        -1       1
    5         2-9        -1       2
    10        3-11       +0       3
    15        4-14       +1       3
    20        4-15       +1       4
    25        5-18       +2       4
    30        6-20       +3       5
    35        6-20       +3       6
    40        7-22       +4       7
    45        7-23       +5       7
    50        8-25       +5       8
    55        8-26       +6       9
    60        9-27       +6       10
    65        9-28       +7       11
    70        10-30      +8       12
    75        10-30      +8       13
    80        11-32      +9       14
    85        11-32      +10      15
    90        12-34      +10      16
    95        12-34      +11      17
    100       13-36      +11      18


    < Message edited by ArchMagus Orodalf -- 3/28/2011 21:05:48 >
    AQ DF MQ AQW Epic  Post #: 35
    3/29/2011 17:26:34   
    majesticstar3800
    Member



    WarpGuardian Striker

    Level: Scales
    Power Level: Scales
    Location: No Drop- Only for WarpGuardians
    Price: None
    Element: Neutral

    COMBAT DEFENSES:
    They all scale to your level, so here is an appendix:

    Level     Melee     Ranged/Magic
    0-8       25        25
    9-14      26        26
    15-19     27        27
    20        28        27
    21-26     29        28
    27-32     30        29
    33-34     31        30
    35-38     31        29
    39-44     32        30
    45-49     33        31
    50        34        31
    51-56     35        32
    57-62     36        33
    63-68     37        34
    69-74     38        35
    75-79     39        36
    80        40        36
    81-86     41        37
    87-92     42        38
    93-98     43        39
    99-100    44        39
    


    ELEMENTAL RESISTANCES:
    All become 100 + round(-0.000000028*ALvl^4 + 0.0000025045*ALvl^3 + 0.0013903825*ALvl^2 - 0.3954730*ALvl - 1.217186).

    Appendix:

    Level	Res		Level	Res
    0	99		51-54	82
    1-3	98		55-58	81
    4-5	97		59-63	80
    6-8	96		64-68	79
    9-11	95		69-73	78
    12-14	94		74-78	77
    15-16	93		79-83	76
    17-19	92		84-89	75
    20-22	91		90-95	74
    23-25	90		96-102	73
    26-29	89		103-108	72
    30-32	88		109-115	71
    33-35	87		116-122	70
    36-39	86		123-129	69
    40-42	85		130-135	68
    43-46	84		136-141	67
    47-50	83		142-145	66



    ATTACK:
    Normal Weapon Strike-
    Hits: 1,2, or 3, each a 33.3..% Chance when attacking
    Damage: As shown:


    Level     Base/Random     Stat     BTH
    0         64%             78%      -1
    5         100%            100%     -1
    10        115%            122%     +0
    15        130%            144%     +1
    20        145%            166%     +1
    25        160%            188%     +2
    30        175%            210%     +3
    35        190%            232%     +3
    40        205%            254%     +4
    45        220%            276%     +5
    50        235%            298%     +5
    55        250%            320%     +6
    60        265%            342%     +6
    65        280%            364%     +7
    70        295%            386%     +8
    75        310%            408%     +8
    80        325%            430%     +9
    85        340%            452%     +10
    90        355%            474%     +10
    95        370%            496%     +11
    100       385%            518%     +11


    Note: For Double hit, *.5 because it's two hits and for Triple Hit, *.33... because it's three hits.

    SKILLS:

    Ion Cannon

    Cost: 5 MP
    Element: Energy
    Type: always Ranged

    *.5 because it's two hits

    0         1-5        -1       1
    5         2-9        -1       2
    10        3-11       +0       3
    15        4-14       +1       3
    20        4-15       +1       4
    25        5-18       +2       4
    30        6-20       +3       5
    35        6-20       +3       6
    40        7-22       +4       7
    45        7-23       +5       7
    50        8-25       +5       8
    55        8-26       +6       9
    60        9-27       +6       10
    65        9-28       +7       11
    70        10-30      +8       12
    75        10-30      +8       13
    80        11-32      +9       14
    85        11-32      +10      15
    90        12-34      +10      16
    95        12-34      +11      17
    100       13-36      +11      18
    


    Ram Strike:
    Does one 'physical", and "Melee" Hit.

    Normal weapon attack, so look at the normal attack table. Does *(85/80) damage(106.25%), with the BtH loss of -5.

    Power Punch:
    Does one "Physical" and "Melee" Hit.

    Normal weapon attack, so look at the normal attack table. Does *(85/90) damage(94.44..%), with the BtH gain on +5.

    Gauntlet Blast:

    Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally.
    Element: <<As Gauntlet>>
    Type: Ranged
    Damage:
    **Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
    **Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
    **Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
    BTH: [PLvl/4] - 10 plus Stats each

    Appendix:

    Level     Base/Random     Stat     BTH
    0         64.06%          78%     -1
    5         83.04%          100%     -1
    10        102.34%         122%     +0
    15        121.98%         144%     +1
    20        141.95%         166%     +1
    25        162.25%         188%     +2
    30        182.88%         210%     +3
    35        203.83%         232%     +3
    40        225.12%         254%     +4
    45        246.74%         276%     +5
    50        268.69%         298%     +5
    55        290.97%         320%     +6
    60        313.57%         342%     +6
    65        336.51%         364%     +7
    70        359.78%         386%     +8
    75        383.38%         408%     +8
    80        407.31%         430%     +9
    85        431.56%         452%     +10
    90        456.15%         474%     +10
    95        490.98%         496%     +11
    100       504.44%         518%     +11


    Analysis: Starts off as a standard SP spell, without any leans. Then, it takes *(85/75) damage, and takes the additional -10 BtH to compensate. Already factored into the formula.

    Description:
    The Elite Armor of WarpGuardians.(Striker Battle Type)




    Special Thanks to ArchMagus Orodalf for the tables. Thanks to Aelthai for numbers. Image and correction thanks to AVA. Thanks to OmniGuardian for original entry. Thanks to majesticstar3800 for new image.
    AQ DF AQW  Post #: 36
    6/4/2011 17:57:53   
    Watashig
    Member

    Explorer's gauntlet blast does not appear to function with no gauntlet.
    quote:

    If you do not have a gauntlet equipped, the stats are as following:

    Hits: 3
    Damage (Per hit): 1-4
    BTH: None
    Element: Harm
    Type: Ranged

    These stats are obsolete.

    < Message edited by 1337 Ch0C01473 -- 6/4/2011 18:01:22 >
    Post #: 37
    6/25/2011 1:16:44   
      Ianthe
     formerly In Media Res

     

    Mythos Clan Armour

    It's an average (not offensive/not defensive) armour. Good against Light.

    Lvl	45	65	85G	85Z
    PowLvl	45	65	88	95
    MPLvl	45	65	87	92
    BR	235	295	364	385
    S	397	529	681	727
    BtH	5	8	11	11
    Fire	80	73	69	67
    Water	85	82	79	77
    Ice	95	94	93	92
    Wind	95	94	93	92
    Earth 	80	73	69	67
    Energy	85	82	79	77
    Light 	75	65	57	54
    Dark	95	95	95	94
    Melee	34	38	42	43
    Ranged	28	32	36	37
    Magic	34	38	42	43
    Price	820	6234	49890	7000
    Sell	410	3117	24945	Z
    

    You get access to the following skills:

    Kick
    Two hit Melee attack. Deals *85/80 damage, but takes -5 BTH.

    Weapon Throw
    One hit Ranged attack

    Mighty Double Swing
    Two-hit Melee attack. Deals 110% damage, and costs SP.
    Lvl	45	65	85G	85Z
    SP	12	18	24	26
    
    Gauntlet Attack
    As normal.

    Mythos Attack
    Attack with the built-in Mythos swords. This doesn't use your weapon's stats/effects/stuff.
    Lvl	45	65	85G	85Z
    Dmg	36-108	55-165	80-239	88-264
    Stat	377	503	647	691
    BtH	11	16	22	23
    SP	125	178	245	261
    
    Stat bonus to damage is STR/4, possibly +LUK/2. Stat bonus to BTH is STR/16 + DEX/16 + LUK/20

    < Message edited by In Media Res -- 6/25/2011 1:28:08 >
    AQ  Post #: 38
    6/25/2011 15:04:55   
    ArchMagus Orodalf
    Member

    quote:

    Mythos Clan Armor
    Also see other Mythos Clan Armors - [link=]Guardian[/link], [link=]Z[/link]

    Level: 45
    Power Level: 45
    MP Level: 45

    Location: FarGate!
    Element: Light
    Price: 820 Gold
    Sellback: 410 Gold

    COMBAT DEFENCE
    Melee: 34
    Ranged: 28
    Magic: 34

    ELEMENT MODIFIER
    Fire: 80%
    Water: 85%
    Wind: 95%
    Ice: 95%
    Earth: 80%
    Energy: 85%
    Light: 75%
    Darkness: 95%

    NORMAL MELEE ATTACK
    Hits: «Either 1, 2, or 3»
    Type: «As weapon»
    Element: «As weapon»
    Damage: 117.5% Base and Random plus 198.5% Stats each (on average, does a total of 235%/397% damage)
    BTH: +5 plus Stats each

    NORMAL GUN ATTACK
    «See individual weapon»
    Damage: 235% Base and Random plus 397% Stats
    BTH: +5 plus Stats
    Note: This attack receives DEX/40 (possibly +LUK/2) stat bonus to damage. It receives the normal DEX/8 + LUK/20 Stat bonuses to BTH.

    BATTLESUIT SKILLS
      KICK
        Hits: 2
        Type: Melee
        Element: «As Weapon»
        Damage (total): 249.6875% Base and Random plus 421.8125% Stats
        BTH: +0 plus Stats

      WEAPON THROW
        Hits: 1
        Type: Ranged
        Element: «As weapon»
        Damage: 235% Base and Random plus 397% Stats
        BTH: +5 plus Stats
        Note: This is a normal Player attack. Your weapon's Special may occur instead.

      MIGHTY DOUBLE SWING
        SPCost: 12 SP
        Hits: 2
        Type: Melee
        Element: «As weapon»
        Damage (total): 258.5% Base and Random plus 436.7% Stats
        BTH: +5 plus Stats

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SPCost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (5.25 + 0.5625*PLvl + 0.00375*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (10.5 + 1.125*PLvl + 0.0075*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (100 + 4.4*PLvl)*(85/75)/3 % each
        BTH: [PLvl/4] - 10 plus Stats each
        Note: This is treated as a Spell/Tech. You can only do this attack if you have a Gauntlet equipped.
        Note2: Stat bonus to damage is DEX/20 +STR/5 (possibly +LUK/2). Stat bonus to BTH is DEX/8 + LUK/20

      MYTHOS STRIKE
        SPCost: 125 SP
        Hits: 1
        Type: Melee
        Element: Light
        Damage: 36-108 plus 377% Stats
        BTH: +11 plus Stats
        Note: Stat bonus to damage is STR/4, possibly +LUK/2. Stat bonus to BTH is STR/16 + DEX/16 + LUK/20.

    DESCRIPTION
    Skoa'Uld left his armor for you - in case you should ever run into another of his people!

    Note: You may remove the helm by clicking on it. You may restore the helm by clicking on the helm icon under your vital statistics.

    With helm: **************Without helm:

    Mythos Clan Armor
    Also see other Mythos Clan Armors - [link=]Guardian[/link], [link=]Z[/link]

    Level: 65
    Power Level: 65
    MP Level: 65

    Location: FarGate!
    Element: Light
    Price: 6234 Gold
    Sellback: 3117 Gold

    COMBAT DEFENCE
    Melee: 38
    Ranged: 32
    Magic: 38

    ELEMENT MODIFIER
    Fire: 73%
    Water: 82%
    Wind: 94%
    Ice: 94%
    Earth: 73%
    Energy: 82%
    Light: 65%
    Darkness: 95%

    NORMAL MELEE ATTACK
    Hits: «Either 1, 2, or 3»
    Type: «As weapon»
    Element: «As weapon»
    Damage: 147.5% Base and Random plus 264.5% Stats each (on average, does a total of 295%/529% damage)
    BTH: +8 plus Stats each

    NORMAL GUN ATTACK
    «See individual weapon»
    Damage: 295% Base and Random plus 529% Stats
    BTH: +8 plus Stats
    Note: This attack receives DEX/40 (possibly +LUK/2) stat bonus to damage. It receives the normal DEX/8 + LUK/20 Stat bonuses to BTH.

    BATTLESUIT SKILLS
      KICK
        Hits: 2
        Type: Melee
        Element: «As Weapon»
        Damage (total): 313.4375% Base and Random plus 562.0625% Stats
        BTH: +3 plus Stats

      WEAPON THROW
        Hits: 1
        Type: Ranged
        Element: «As weapon»
        Damage: 295% Base and Random plus 529% Stats
        BTH: +8 plus Stats
        Note: This is a normal Player attack. Your weapon's Special may occur instead.

      MIGHTY DOUBLE SWING
        SPCost: 18 SP
        Hits: 2
        Type: Melee
        Element: «As weapon»
        Damage (total): 324.5% Base and Random plus 581.9% Stats
        BTH: +8 plus Stats

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SPCost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (5.25 + 0.5625*PLvl + 0.00375*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (10.5 + 1.125*PLvl + 0.0075*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (100 + 4.4*PLvl)*(85/75)/3 % each
        BTH: [PLvl/4] - 10 plus Stats each
        Note: This is treated as a Spell/Tech. You can only do this attack if you have a Gauntlet equipped.
        Note2: Stat bonus to damage is DEX/20 +STR/5 (possibly +LUK/2). Stat bonus to BTH is DEX/8 + LUK/20

      MYTHOS STRIKE
        SPCost: 178 SP
        Hits: 1
        Type: Melee
        Element: Light
        Damage: 55-165 plus 503% Stats
        BTH: +16 plus Stats
        Note: Stat bonus to damage is STR/4, possibly +LUK/2. Stat bonus to BTH is STR/16 + DEX/16 + LUK/20.

    DESCRIPTION
    Skoa'Uld left his armor for you - in case you should ever run into another of his people!

    Note: You may remove the helm by clicking on it. You may restore the helm by clicking on the helm icon under your vital statistics.

    With helm: **************Without helm:


    Guardian Mythos Clan Armor
    Also see other Mythos Clan Armors - [link=]«Normal»[/link], [link=]Z[/link]

    Level: 85
    Power Level: 88
    MP Level: 87

    Location: FarGate!
    Element: Light
    Price: 49890 Gold
    Sellback: 24945 Gold

    COMBAT DEFENCE
    Melee: 42
    Ranged: 36
    Magic: 42

    ELEMENT MODIFIER
    Fire: 69%
    Water: 79%
    Wind: 93%
    Ice: 93%
    Earth: 69%
    Energy: 79%
    Light: 57%
    Darkness: 95%

    NORMAL MELEE ATTACK
    Hits: «Either 1, 2, or 3»
    Type: «As weapon»
    Element: «As weapon»
    Damage: 182% Base and Random plus 340.5% Stats each (on average, does a total of 364%/681% damage)
    BTH: +11 plus Stats each

    NORMAL GUN ATTACK
    «See individual weapon»
    Damage: 364% Base and Random plus 681% Stats
    BTH: +11 plus Stats
    Note: This attack receives DEX/40 (possibly +LUK/2) stat bonus to damage. It receives the normal DEX/8 + LUK/20 Stat bonuses to BTH.

    BATTLESUIT SKILLS
      KICK
        Hits: 2
        Type: Melee
        Element: «As Weapon»
        Damage (total): 386.75% Base and Random plus 723.5625% Stats
        BTH: +6 plus Stats

      WEAPON THROW
        Hits: 1
        Type: Ranged
        Element: «As weapon»
        Damage: 364% Base and Random plus 681% Stats
        BTH: +11 plus Stats
        Note: This is a normal Player attack. Your weapon's Special may occur instead.

      MIGHTY DOUBLE SWING
        SPCost: 12 SP
        Hits: 2
        Type: Melee
        Element: «As weapon»
        Damage (total): 400.4% Base and Random plus 749.1% Stats
        BTH: +11 plus Stats

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SPCost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (5.25 + 0.5625*PLvl + 0.00375*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (10.5 + 1.125*PLvl + 0.0075*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (100 + 4.4*PLvl)*(85/75)/3 % each
        BTH: [PLvl/4] - 10 plus Stats each
        Note: This is treated as a Spell/Tech. You can only do this attack if you have a Gauntlet equipped.
        Note2: Stat bonus to damage is DEX/20 +STR/5 (possibly +LUK/2). Stat bonus to BTH is DEX/8 + LUK/20

      MYTHOS STRIKE
        SPCost: 245 SP
        Hits: 1
        Type: Melee
        Element: Light
        Damage: 80-239 plus 647% Stats
        BTH: +22 plus Stats
        Note: Stat bonus to damage is STR/4, possibly +LUK/2. Stat bonus to BTH is STR/16 + DEX/16 + LUK/20.

    DESCRIPTION
    Skoa'Uld left his armor for you - in case you should ever run into another of his people! (Guardian Only)

    Note: You may remove the helm by clicking on it. You may restore the helm by clicking on the helm icon under your vital statistics.

    With helm: **************Without helm:


    Mythos Clan Armor Z
    Also see other Mythos Clan Armors - [link=]«Normal»[/link], [link=]Guardian[/link]

    Level: 85
    Power Level: 95
    MP Level: 92

    Location: FarGate!
    Element: Light
    Price: 7000 Z-Tokens
    Sellback: 6300 Z-Tokens for the first 48 hours, then 3500 Z-Tokens

    COMBAT DEFENCE
    Melee: 43
    Ranged: 37
    Magic: 43

    ELEMENT MODIFIER
    Fire: 67%
    Water: 77%
    Wind: 92%
    Ice: 92%
    Earth: 67%
    Energy: 77%
    Light: 54%
    Darkness: 94%

    NORMAL MELEE ATTACK
    Hits: «Either 1, 2, or 3»
    Type: «As weapon»
    Element: «As weapon»
    Damage: 192.5% Base and Random plus 363.5% Stats each (on average, does a total of 385%/727% damage)
    BTH: +11 plus Stats each

    NORMAL GUN ATTACK
    «See individual weapon»
    Damage: 385% Base and Random plus 727% Stats
    BTH: +11 plus Stats
    Note: This attack receives DEX/40 (possibly +LUK/2) stat bonus to damage. It receives the normal DEX/8 + LUK/20 Stat bonuses to BTH.

    BATTLESUIT SKILLS
      KICK
        Hits: 2
        Type: Melee
        Element: «As Weapon»
        Damage (total): 409.0625% Base and Random plus 772.4375% Stats
        BTH: +6 plus Stats

      WEAPON THROW
        Hits: 1
        Type: Ranged
        Element: «As weapon»
        Damage: 385% Base and Random plus 727% Stats
        BTH: +11 plus Stats
        Note: This is a normal Player attack. Your weapon's Special may occur instead.

      MIGHTY DOUBLE SWING
        SPCost: 26 SP
        Hits: 2
        Type: Melee
        Element: «As weapon»
        Damage: 423.5% Base and Random plus 799.7% Stats
        BTH: +11 plus Stats

      GAUNTLET BLAST
        See individual Gauntlet for MLvl, PLvl, and Element.
        SPCost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
        Hits: 3
        Type: Ranged
        Element: «As Gauntlet»
        Damage:
        ***Base: (5.25 + 0.5625*PLvl + 0.00375*PLvl^2)*(85/75)/3, rounded normally, each
        ***Rand: (10.5 + 1.125*PLvl + 0.0075*PLvl^2)*(85/75)/3, rounded normally, each
        ***Stat: (100 + 4.4*PLvl)*(85/75)/3 % each
        BTH: [PLvl/4] - 10 plus Stats each
        Note: This is treated as a Spell/Tech. You can only do this attack if you have a Gauntlet equipped.
        Note2: Stat bonus to damage is DEX/20 +STR/5 (possibly +LUK/2). Stat bonus to BTH is DEX/8 + LUK/20

      MYTHOS STRIKE
        SPCost: 261 SP
        Hits: 1
        Type: Melee
        Element: Light
        Damage: 88-264 plus 691% Stats
        BTH: +23 plus Stats
        Note: Stat bonus to damage is STR/4, possibly +LUK/2. Stat bonus to BTH is STR/16 + DEX/16 + LUK/20.

    DESCRIPTION
    Skoa'Uld left his armor for you - in case you should ever run into another of his people!

    Note: You may remove the helm by clicking on it. You may restore the helm by clicking on the helm icon under your vital statistics.

    With helm: **************Without helm:



    Got it, thanks! ~$b

    < Message edited by moneybags -- 6/25/2011 17:03:21 >
    AQ DF MQ AQW Epic  Post #: 39
    6/29/2011 11:51:33   
    ArchMagus Orodalf
    Member

    Also check the Monsters, NPCs, Quests, and Misc Items threads for updates.

    Retro and Advanced Retro only have images for the female versions; here is a male version image (yes, there IS a difference in the upper body shape):



    Likewise, the Star Knight Apprentice, Journeyman, Z, Normal, Advanced, and Master lack a male image. In addition, you may want to add the other versions' links to the Star Knight Master page and the Master version's link to the other pages.



    The WarpTrooper I, IIW, VZ, III, IVW, VI, VIIZ, and VIIIW Battlesuits also lake a male image:



    On the other hand, the WarpTracker Striker and WarpTracker Gunner armors are missing female versions. (Once again, there's a... subtle... difference in upper-body shape.)



    < Message edited by ArchMagus Orodalf -- 6/29/2011 12:17:49 >
    AQ DF MQ AQW Epic  Post #: 40
    8/16/2011 8:40:20   
    Kyouhei
    Member
     

    warpguardian defenses scale
    Level Res Level Res
    0 99 | 51-54 82
    1-3 98 | 55-58 81
    4-5 97 | 59-63 80
    6-8 96 | 64-68 79
    9-11 95 | 69-73 78
    12-14 94 | 74-78 77
    15-16 93 | 79-83 76
    17-19 92 | 84-89 75
    20-22 91 | 90-95 74
    23-25 90 | 96-102 73
    26-29 89 | 103-108 72
    30-32 88 | 109-115 71
    33-35 87 | 116-122 70
    36-39 86 | 123-129 69
    40-42 85 | 130-135 68
    43-46 84 | 136-141 67
    47-50 83 | 142-145 66
    this is incorrect. at level 0 defenses are 100.. not 99, and each one should be increased one digit, so at the bottom 66 is 67, 99 is 100 etc. my wg striker is level 11, ive cleared my cache and even tried different PC's, the defenses for 9-11 are 96.

    < Message edited by ethan obi -- 8/16/2011 8:42:11 >
    AQW  Post #: 41
    9/22/2011 18:54:05   
    BlackAces
    Member

    In the Battlesuit by Element/Variant/Level thread in the light section the Mythos Clan Armour and it's other variants are missing.
    AQ DF AQW  Post #: 42
    8/23/2012 5:22:46   
    MidnightAQ
    Member

    Space Rogue has 66% Energy and Darkness Resistances not 60%

    Please do not double-post. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post.
    For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. ~Balu ArchKnight AQ/WF Pedia


    < Message edited by MidnightAQ -- 10/5/2012 11:25:41 >
    Post #: 43
    11/13/2012 12:16:03   
    Bu Kek Siansu
    Member

    quote:

    ORIGINAL: BlackAces

    In the Battlesuit by Element/Variant/Level thread in the light section the Mythos Clan Armour and it's other variants are missing.

    Added also in the Battlesuit by Level. Thanks. :)

  • Unfortunately in the A-Z Battlesuits they're still missing since I don't have access in that page.

    < Message edited by AVA -- 11/14/2012 7:07:25 >
  • Post #: 44
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