Also: Cyber-Rex Rider / Noble / Eminent / Guardian Eminent / Regal / Majestic
Power Level: 40
MP Level: 30
Limited Time Shop , Aria's Pet Shop
350 500 550 Z-Tokens
315 450 495 Z-Tokens for the first 48 hours, then 175 250 275 Z-Tokens
Type: «As Weapon»
Element: «As Weapon»
Damage: 98% Base, 98% Random, and 123% Stats damage each
BtH: +1 plus Stats
DUAL LASERS DESCRIPTION
Type: «Ranged if your STR > INT, Magic otherwise»
Damage: 16-48, 132% Stats
BtH: +17 plus Stats
Note: This is treated as a Spell, not a normal Player attack or weapon Special. Your weapon Special can't occur.
Note2: Stat bonus to damage is 2*(DEX/40 + STR/10) if it is Ranged, or INT/4 if it is Magic. Stat bonus to BTH is (DEX/8 + LUK/20) if Ranged, or (INT/16 + DEX/16 + LUK/20) if Magic.
Cost: 89 SP
Type: «Melee becomes Ranged, otherwise as Weapon»
Damage: 383% Base, 383% Random, 481% Stats
BtH: +3 plus Stats
Note: If a Lucky Strike occurs, then you get an extra LUK/4 damage, instead of LUK/2.
Note2: This is treated as a normal Player attack. Your weapon's Special can occur - if it does, then you don't pay any SP.
Cost: 64 SP
Gravlax, the chief engineer of the Warpforce, sent back to Lore an armor based on top-secret projects that can summon an intelligent cybernetically-enhanced dinosaur from an alternate timeline! Ride this king among lizards and combine your might!
Corrections from nq2holic (confirmed by Zephyros), Xrai, Luster Bladewarrior and Avalonmerlin. Re-sized image (to fit within the 75K limit) thanks to devbhargava (original image thanks to dfguardian). Format thanks to devbhargava.
Average (as in, not defensive/not offensive) armour, so it starts off as 220% Base/Rand and 276% Stats damage, with +5 BTH. However, you get two additional elemental attacks, so all attacks with the armour deal 85% damage as a compression penalty.
Skills start off as 89 SP.
For the normal attack, it deals *85/81 damage, but takes -4 BTH. There's two hits, so it deals a total of *(85/81)*0.85/2 damage (the 0.85 is for the compression penalty) with +1 BTH.
For the Breath attack, it's a full skill, so it does *2 damage (and Lucky Strikes are divided by 2). It deals *85/83 damage, but takes -2 BTH. In total, it does *2*(85/83)*0.85 damage with +3 BTH.
The SP cost is multiplied by 0.718 - odds are, you're using this attack against a Water monster, and this armour has average Water resistance.
For the Laser attack, it starts off as a standard Spell (34 Base, 68 Random, 276% Stat, 10 BTH). It gains +7 BTH and deals *85/92 damage. Also, it deals *1.215 damage - odds are, you're using this attack against a Darkness monster, and this armour has average Darkness resistance. It has two hits, so each hit does half damage. In total, it does *85/92*1.215*0.85/2 of the above damage, with +17 BTH.
< Message edited by Koree -- 4/27/2013 8:11:51 >