drekon
Retired ED Guest Artist
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I didn't get a chance to respond to comments in my thread about Insanely High Support/Strength Mercenaries Being Nerfed because AVA locked it and suggested to continue here. Well, I'll post my reply here. I think some of you who disagree with me have forgotten what the thread is about. What I'm requesting is that the "Insanely High" Support and Strength Mercenaries be nerfed. Somehow, the conversation turned into something else. Anyway, let me address some of your responses. @IsaiahtheMage, the build I have now is currently the ONLY possible build for a bounty hunter to keep up with other classes in terms of wins. And yes it does require STRATEGY! Here is the most recent screen shot of this build. http://www.facebook.com/photo.php?fbid=129536213779432&set=a.126289737437413.21623.126272777439109 I've recently optimized it a bit to take off more energy points with EMP and boost my defense by 1 point. As you can clearly see, my build does not "suck horribly" as you assumed. Furthermore, when I battle the high support merc in the image I shared, he was given first strike("duh!"), for which he used Aux and did 60 critical damage. My health went from 91 to 31. I then used EMP to reduce his energy from 43 to 3. Hoping that this would prevent the use of his multi and give me time to recover from the aux damage. However, he simply used an energy booster to increase his energy to 28, and then used AS(which had 68 damage and did 35 damage to me) the next turn to win the battle. quote:
also mages should be more powerful because str BHs still win easily against mages I find that hard to believe, because even when I was a strength BH, the only class I feared (aside from a strength Merc) was a lvl 30+ varium support Mage. They have the ability to boost their defenses up to 30+ points, effectively nullifying the effects of my strongest smoke and the damage of my massacre. In addition, they also have the ability to boost tech, making resistance higher and robot more powerful. Not to mention the insanely high Field Medic. I've seen a level 3 FM heal between 50 and 60. As far as nerfing insanely high strength builds, I think that the strength for any class over 70 should reduce one of two things. (1) For every 3 strength points increased above 70, the chance to stun reduces 2%. This would mean that for every 1 point damage increase for primary and secondary weapons, a mercenary's chance to stun will be reduced even if he has max Maul. In addition, Maul should be changed to improves with nothing. (2) For every 3 strength points increased above 70, defense is reduced by 1 point. So an insanely high strength build of 98 would have either a 9 point defense reduction with option 2 or a 18% chance to stun reduction with option 1. As for nerfing support builds (for merc especially), I think the chance for crit should remain the same up to a certain point. For example, support higher than 70 will automatically reduce the player's critical chance for aux to 0%. I like the idea some gave about changing AS to an energy damage instead of physical. Though unrelated to this thread, I also like the idea of removing the critical chance of bunker buster. Now, I understand that some of you feel that instead of nerfing other classes, we should make our own stronger, if that's the case then I call for the following alterations to the Bounty Hunter class. - The removal of ALL stat requirements for our passive skills (SA and BL). - The reintroduction of deflection for Shadow Arts. - A major damage boost to our Multi-Shot (which is currently useless for a lvl 32 BH). - A reduction in energy requirement for Venom Strike. (optional) If these suggestions can be realized then I'll stop complaining about unfairness. I don't have a problem with the mage class. I think that lvl 30+ varium mages are okay. However, my lvl 28 non varium mage gets owned by almost everyone (despite my awesome build) so something should also be done to make mages stronger. My only real problem right now is mercenary abuse of support and strength builds. If you have any other ideas, please feel free to share.
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