I think he means super-sight, as in "Being able to see further, fuller details, etc".
quote: Visual Perception. Oh yeah, you should ask him what he intends to use Super Speed for. The implications of Super Speed is like the implications of a Green Lantern ring. Time Travel? Sure. Wind Cannons? Alright. Hyper-advanced speed rendering you in Bullet Time? Perfectly functional. Defying the normal laws of gravity through sheer speed? What speedster doesn't? Super-Swimming? You have super muscles. Then, there is the Infinite Mass trick. How it goes? Reach infinite speed, and since speed equals force... It actually is an easy enough trick to understand for a speedster assuming they are A) Fast enough and B) Don't get stopped by anything. Which, combined with Super Reflexes, possibly implies using high-speed strength is going to be a recurring element. Superemo is a very intelligent and clever person, but so am I. I honestly doubt Supes didn't have some of those things in mind, so by combining Super Speed/Super Reflexes/Enhanced Visual Perception he would be capable of dodging attacks pretty easily along with being able to preemptively dodge anything in his path. There's also the Vibrate Molecules to phase through stuff and killing people via sheer speed/fiction. Also, Super Speed can be used as limited flight. That, and has quite a bit of components for Wind Manipulation.
The ability to see, hear, or become aware of something through the senses.
The state of being or process of becoming aware of something in such a way.
Definition for visual perception:
perception by means of the eyes.
Before anybody bothers, I chose Beast Mastery/Creation of Life/Animal Empathy as a Mook Maker/Master type of role. Trying new things, you know? Very much focused on Magikarp Power, but the current time is meant as being surprisingly lethal. Rats can chew through metal apparently, and squirrels... Well, they're squirrels. Though, most of the things he can command/create should be easy enough even for a normal human to kill and he has a small command range currently anyways. My character was made very much in mind to be able to take advantage of the Stability system without being inherently too powerful or weak to start off. Sure I could sic demonic cats of the sky, but do you realize how easy it would be to snap a cat's neck? Plus the fact they would have to get in close, which would leave them very vulnerable to close-range attacks. There is as well the fact Eagle's creations aren't too smart on their own, and trying to manipulate a "perfectly normal" pigeon through the sky to places he can't see wouldn't be very effective. Thus, he relies on sheer numbers, stealth, sneak attacks, distractions and whatever he has himself to defeat enemies. Basically, he has to use what is at his disposal to defeat enemies. Plus the fact he doesn't actually understand animals so their purpose as scouts or spies is greatly limited. Along with the fact they don't have very much innate loyalty to him so they wouldn't exactly come back anyways. Flight only had three main purposes: The first, looking cool as Eagle pulls up his arms to look like he has portal powers when a horde of alien locust fly at his target. Two, for following any animal scouts he creates. Third, for usage regarding combat/general events. The size of the creatures I imagine being about the size of a housecat or less at this time while the horde control would be less than fifteen. I think I generally meant for King Astro to decide the animal control number limit. Yes, there is a lot of potential to the Creation part but frankly I know very little about animals (and weaponry/martial arts/how-to-use technology/etc) that I would be barely using it right.
EDIT: Also forgot, but he can only have a limited number of creations out at a time. One has to die first before a new one can be made. So he can't snap his fingers, make the ratbird disappear and replace it with a mini-rhino. Also, I would presume for some stability he has a limited pool innately of what he can create and combine. If I was gonna be a munchkin, I wouldn't even point out and suggest balance for my abilities. I'm a very impulsive person.
EDIT 2: I just realized... "Satoshi can regenerate living cells in plants an animals" Humans are animals, which has been acknowledged but what would stop him from healing himself? There's also the proximity factor, and since the closer person to you is yourself he would be able to heal himself quicker than others. Also, how would powers like that affect Stability of supers?
EDIT 3: Sorry, forgot about that passive thing. Well, if the ability is passive by nature or is activated with continuous passive effects I guess it should be two percent less than normal. So Flight would go from eight to six, and anything else goes from four to two. Passive abilities tend to have less restrictions than activated powers in media. I mean, it would kind of be bad if one of your powers is being fireproof yet you drain Stability every update even when you're doing nothing. I guess the passive abilities would function by need, so if you're fireproof but there is no fire it isn't on. But, if fire is suddenly around it triggers in no time to protect you. Thus, I figure passive abilities would function like this:
"Timmy the Anti-Fire walks around town on a rainy day, losing no stability for the lack of fire. Oh no, its Bob the Immortal Blaze! His fire can't be put out by water, and shoots a fireball at poor little Timmy! Timmy's fireproof skin activates negating the fireball, and draining two points of stability."
< Message edited by kkutwar -- 4/14/2012 18:31:32 >