Home  | Login  | Register  | Help  | Play 

RE: =AQ= Houses With Estates - Discussion

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: =AQ= Houses With Estates - Discussion
Page 4 of 8«<23456>»
Forum Login
Message << Older Topic   Newer Topic >>
7/13/2013 9:47:44   
afterlifex
Legend-X


All that would do is lead to farming of a players own house guards.
AQ DF MQ AQW Epic  Post #: 76
7/13/2013 9:54:46   
AQSkullFacePaladin
Member

Not really since different kind of house guards give different xp and gold xD It is better than fighting random battles or fighting Essence Dragons all the time xD
AQ  Post #: 77
7/13/2013 9:59:05   
afterlifex
Legend-X


Your assuming someone will not just buy a single nerfkitten and farm the stuffing out of it. There would be no need to have more then one guard, I am also not speaking of a single lvl range. They would need to be treated like dream monsters and have their rewards reduced.
AQ DF MQ AQW Epic  Post #: 78
7/13/2013 10:01:01   
AQSkullFacePaladin
Member

Yeah right that is what I want also =P
AQ  Post #: 79
7/13/2013 10:23:42   
  Ultrapowerpie

Mail Moogle of AdventureQuest


Well then too bad, because the KoO are not about to allow a huge farming spot like that come up, espeically if it means new coding to actually fight the monsters. Let us return to the overall topic and keep this line of though on hold for now.
AQ DF MQ  Post #: 80
7/13/2013 13:05:14   
Frost Moglin
Member

One useful function would be some sort of "Countdown to Release(if nothing goes wrong)"-clock.
AQ DF MQ  Post #: 81
7/13/2013 14:41:53   
Harold Saxon
Member

@Frost Moglin That would be wrong much too often to be useful.
AQ DF MQ  Post #: 82
7/13/2013 14:46:48   
SIGMUND
Member

That countdown is not really needed because we get the newsletter each week.
It is also impossible.....
The staff do not always know in which order they can release Events. Due to last minute coding problems, playtesting and bug finding etc.

We just have to wait for every Event and hope that it is working when it does get released.

Most of the time, everything turns out great.....

AQ  Post #: 83
7/13/2013 15:24:49   
Tha Killa
Member

I can't wait to see what kind of housing update this'll be, this wait is killing me!
AQ  Post #: 84
7/13/2013 23:53:47   
AQSkullFacePaladin
Member

@Tha Killa yes me too as if I waited over a decade xD Anyway I won't be surprise if this house update is after Xov War and Knight Class(takes times) well I hope when it comes out,it is the day my patience of waiting is paid off =)
AQ  Post #: 85
7/14/2013 8:30:55   
jonaldson
Member
 

I finally sold my original priced Darkovia mansion estate for a whopping 93,800 tokens. I was trying to let it hit 100k, but I was just really getting bored with it and wanted my Deren estate. Anyone else more recently pawned off a house they have had for years?
AQ DF  Post #: 86
7/14/2013 17:25:32   
Dreiko Shadrack
Member

Got my eatery to 20, bring on the wars.
AQ DF MQ AQW Epic  Post #: 87
7/15/2013 10:42:55   
AQSkullFacePaladin
Member

@Dreiko haha same bro,I also got my eatery to 20 too,BRING on Xov and her entire army!!!
AQ  Post #: 88
7/15/2013 11:57:09   
Rai Spellfang
True evil needs no shirt!


Rai's eatery is still in the process of upgrading to 20. 100+ hours left.

Been very lazy with proper home maintenance lately >.>
AQ DF MQ  Post #: 89
7/15/2013 14:45:46   
SIGMUND
Member

5 estates, 32 hours at Level 20 and no invasions ...... yet. This is looking good.
Bring on the War.
AQ  Post #: 90
7/15/2013 18:06:23   
EST OverLord
Member

the eatery is it like the storage the effects still apply even if its under attack?
AQ DF MQ AQW  Post #: 91
7/15/2013 18:07:29   
afterlifex
Legend-X


We don't know, it would make little sense if it did thou.
AQ DF MQ AQW Epic  Post #: 92
7/15/2013 18:15:53   
EST OverLord
Member

yea guess so but will it bleed resources if its under attack?
AQ DF MQ AQW  Post #: 93
7/15/2013 18:20:04   
afterlifex
Legend-X


No, only 3 food per hour which only amounts to 72 per day.

Which isn't much when it doubles your resource production.
AQ DF MQ AQW Epic  Post #: 94
7/15/2013 18:23:52   
EST OverLord
Member

so even if i would be say away for a month it would be totally bad well thats good to hear
cant wait to max it out i dont even remember what was my last estate item i maxed out
AQ DF MQ AQW  Post #: 95
7/15/2013 18:26:23   
afterlifex
Legend-X


As long as your other buildings aren't invaded and you don't have an other items with heavy upkeep(museum) it would be fine. Even then it would make it all back fairly quickly.
AQ DF MQ AQW Epic  Post #: 96
7/16/2013 8:45:29   
AQSkullFacePaladin
Member

Ok but is there any idea that we can know who(players) invade our estate,if I know I will be sure to drop by his/her house for a little visit >:D
AQ  Post #: 97
7/16/2013 10:25:25   
Smackie El Frog
Member

Max Level estate, level 20 eatery without Guard Tower with massive token guards - Eatery has not been attacked since reaching level 20 on 7/2
Character Link: http://aq.battleon.com/build30/charview.asp?temp=31477675

Max level estate, level 20 eatery without Guard Tower with aforementioned token guards - Eatery has not been attacked since reaching level 20 on 7/2
Character Link: http://aq.battleon.com/build30/charview.asp?temp=59030012

Max level estate, level 20 eatery with level 15 guard tower with some token guards - Eatery has not been attacked since reaching level 20 on 7/4
Character Link: http://aq.battleon.com/Build30/charview.asp?temp=48935146

Looking like I still have 100% immunity from attacks with my amount of guards on the top two characters
AQ DF MQ AQW Epic  Post #: 98
7/16/2013 10:57:36   
afterlifex
Legend-X


AQSkullFacePaladin A player visiting your house is different then it being invaded my monsters & no we don't know who visits.
Invasion is an automatic function that may stop your buildings from working while a visitor is just that they visit and take a few potions and are on their way.
AQ DF MQ AQW Epic  Post #: 99
7/16/2013 11:15:33   
AQSkullFacePaladin
Member

It is just that I wish I know which visitor come and take my potions :/
AQ  Post #: 100
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> RE: =AQ= Houses With Estates - Discussion
Page 4 of 8«<23456>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition