Vypie
Member
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@mysterion What about the difference in credit players vs varium players? Does that mean a credit player is less skilled? In omega the gap will disappear, but the win-loss ratio will still be visible. If players find it difficult to join guilds because of a lower ratio for example, that means the past keeps affecting the present. In that case, the ratings do not represent if a player is skilled or not. But anyways. From now on we will see how it goes, with more fairness and balance into the fights, Omega will reveal everything. Slowly, everyone's ratio% will represent reality, but still, player differences will still be affecting the percentages. I suggest a ratio% for real player skill, where only the last 300 battles played count. This way, you would know how good you are doing in terms of performance, and your (Miserable/credit/varium/newbie/Npc farmer) past would not taint the views of your skill. Because you are as good as you are right now, and that's what matters. I have been a credit player for ever, and if were no gap, the amount of wins-losses would be much different. From omega and beyond, things will change, and I would like my ratio to actually represent my skill.
< Message edited by Vypie -- 12/14/2012 2:12:01 >
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