DragonFable & MechQuest
| Soul Scrying
Location: Castle Valtrith (Town) -> Symone -> Calamity Saga -> Soul Scrying
Level/Quest/Items required: None
Release Date: August 15th, 2015
Objective: What have the Cultists and Caitiff been up to?
Objective completed: It's trying... to make more.
Scaled Yes/No: No
Experience rewarded: 0
Gold rewarded: 0
<Character>: So... Jaysun's sister, Dyana, is... was Serenity. She was the one who stopped him six hundred years ago.
Symone: And he made sure she wouldn't be around to stop him again.
Valencia: No one has come back from being consumed by the Shadow Cape... except one.
<Character>: Jaysun... but armies of Darkness creatures had been attacking unlucky towns in his name for years before he returned...
<Character>: ... so why did they attack?
Valencia: The last page of Dya... Serenity's diary was written after escaping the cultists that woke her.
Valencia: The only thing in Jaysun's sarcophagus was his final mask, surrounded by shadow. Somehow she and at least of one of the cultists escaped Castle Nostromo with the mask, despite her potion to forget.
Symone: And the cultists have been waging wars in Jaysun's name since then. Think, <Character>, when was the first unlucky invasion on Falconreach? Was it before or after Serenity came to the Inn?
<Character>: It was... it was after she came to town. I'm sure of it but... but it was Zorbak who was behind the first war....
Valencia: Then we have a little blue furball to question.
<Character>: I haven't seen Zorbak for years. He had a house by the Necropolis and the place in Moonridge....
Symone: Both of them are deserted. I checked those and a few other places when Serenity first disappeared.
Valencia: The Guardians in Falconreach tried to keep tabs on a few of the local troublemakers. They might have a record of his other hiding places.
<Character>: The door to the Falconreach Guardian Tower has been locked for years.
Valencia: Do you really think we need to use the front door?
*Using the grappling hook, you, Symone and Valencia climb through one of the windows at the top of the tower*
Valencia: Come on, grab my hand.
<Character>: Ok, so, if they were keeping tabs on Zorbak then the records were probably kept in the libra....
*The three of you discover that the room is filled with graffiti on the walls and littered with skeletal bones on the floor*
<Character>: ... this is weird.
???: Ugh, do you "heroes" ever knock?
*Zorbak appears wearing his pink-colored pants with a skeletal imprint on it and slowly walks away*
<Character>: Zorbak... have you... have you been living in the Falconreach Guardian Tower?
Zorbak: It's not like you fools have been using it.
Zorbak: I put up a sign, locked the door, and those stupid Guardians have been standing watch for me for years.
<Character>: But why?
Zorbak: The new... management at the Necropolis was a little too insistent about me joining the staff.
Zorbak: That brat is dark... even for me.
Zorbak: You getting iced and a whole anti-magic movement arising hasn't been too great for necromantic real estate either.
Zorbak: So, yeah, thanks for that, "hero".
<Character>: Yeah, so sorry to inconvenience you.
Zorbak: Meh, I moved into the last place anyone would look for me and now the last people I want to see have found me. What do you fools want?
*Symone grabs Zorbak by his neck*
Symone: The first undead attack on Falconreach. Why were you putting masks on the undead?
Zorbak: Put. Me. Down.
*Zorbak is beginning to cast his necrotic spells. The skeletal bones on the floor begin to shake*
<Character>: We need his help!
Symone: As far as I'm concerned he's a monster. If he's not going to help, then it's my duty to exterminate him.
Zorbak: Meh, relax, Red, better than you have tried and failed. Now, which invasion are you talking about? There have been so many.
<Character>: The very first one, Zorbak. I caught you in the woods collecting broken hockey masks before the Deadwood Destroyer attacked.
Zorbak: Oh, so just because I'm collecting broken trinkets from attacking undead you assume that I'm behind the attack. Typical, "hero". Typical.
<Character>: Zorbak, were you behind the attack?
Zorbak: Of course I was.
Valencia: If you were behind the undead invasion, how do the cultists fit in?
Zorbak: Meh. What cultists?
Zorbak: Let me see...
Zorbak: Necropolis Student ID... expired.
Zorbak: Council of Smart People... man, has that organization gone downhill...
Zorbak: ... here we go, Dark Cultists.
Valencia, Symone & <Character>: You're a member of the Cult?
Zorbak: Of course. Who else was going to keep an eye on Falconreach and blondie for them?
Zorbak: And who do you think made sure that all their attacking "armies" were filled with pushovers? I mean, honestly, trees throwing squirrels?
<Character>: Zorbak. Cut to the chase.
Zorbak: Years and years ago...
Zorbak: Back when you were still wet behind the ears, "hero", three slightly chewed Dark Cultists and blondie showed up on my doorstep.
Zorbak: They wanted help pulling their boss from the Shadows or making blondie remember... whatever. How to bake a cake or something.
<Character>: And you joined them?
Zorbak: I wanted, heh. I still want that cape. It's a direct link to the Darkness Realm. Bones and zombies... ?
Zorbak: That's all solid, physical necromancy. That cape? That cape is souls and essence. I want it.
Zorbak: The only mortal who could control it, though, was swallowed up by it in his coffin.
Zorbak: I'm not sure if it's the masks or if Jaysun made a deal with the Darkness...
Zorbak: ... and the only way I was gonna find out was getting on the good side of the Cultists.
Zorbak: I convinced 'em that the only way to bring that egomaniac back was through some evil artifact collection thing. Which... actually worked.
Zorbak: Then I had 'em put blondie in the Inn and said I would be their spy in Falconreach.
Zorbak: Meh, an invasion every once in a while, send in a report saying blondie was still blonde...
Zorbak: ... and enough contact for me to scry on the Cultists. Then you had to get frozen, and I get stuck hiding in here.
Valencia: Wait, scrying? You can spy on the Cultists?
Zorbak: I did but since blondie stopped baking and started slicing... Nuh uh.
<Character>: We need to know more about the cultists and Valtrith. Show us how to scry for them, Zorbak.
Zorbak: ... If you mess up, it will see you. And you won't like it.
Symone: Show us.
Zorbak: Meh, it's your funeral if it catches you. Not even I'm amused by that prospect. You can use this BioBeast claw as a focus and... let's see....
Zorbak: This ancient Darkness scroll has the runes you need to scry for the Cultists and the new... thing in charge.
Zorbak: The runes will glow in a specific order and you have to activate them in that same order until the detector reads, mehehe, blood red.
Zorbak: With every mistake you risk the scrying being detected. If you run out of chances... well, then you're definitely going to be caught.
Zorbak: The more you manage to flub your way through the runes correctly the more chances you have before you get caught.
Zorbak: Meh, good luck. I have zero confidence in you.
Start Scrying - plays minigame. If you fail you'll have to replay the minigame again.
Val & Symone Scry - Skips the minigame.
Don't Risk It - Leaves the quest.
After the minigame:
*Scene shows a werewolf approaching Caitiff, then screen turns black.*
*Back in Castle Valtrith, Caitiff is seen controlling a Doom weapon and several carcasses of cultists and Doomwood monsters are lying around*
NOTE - Choosing the "Val & Symone Scry" option will skip directly to this part of the cutscene.
Zorbak: Alright, stop it! You've already endangered us enough, you amateurs. Do you want to bring that thing directly to your precious Falconreach?
<Character>: It's... learning. It's trying to make more....
Symone: We should go see how Ash's repairs are coming.
*After the three of you left...*
Zorbak: Suckers.... All the info and none of the exposure.
< Message edited by Jay -- 10/28/2018 5:53:45 >