I'm late but I want more clarification on something.
EPL May have lower long-term DPS than LDK, but in shorter fights it easily beats LDK and even LC. Itís basically my goto single target class until I get VHL...
What specific examples do you have and what exactly defines short fights? Throwing out a vague claim with little backing is abit meaningless.
Okay so people wanted some benchmarks on how much faster Blazebinder is than FB, and it's definitely faster by a bit. I'm gonna use Fighter for FB and Wizard for Blazebinder
I'm counting the first 4 rooms of ToD4. Using a 50% boost but I can try switching to 30%. No Awe, but i'm almost certain BB is gonna get more from awe due to being able to crit.
Blazebinder: :40, :41, :42, :42, :39
FB 1:10, :50(died though so it doesn't count), :50(died 2nd room), 1:09, 1:02
FB dies too much to finish out but even room by room it's speed is still largely slower, i had situations where i died in the 2nd room and had like 40-50 seconds already. I tried not managing HP at all and just going for speed and seeing how long I lasted out, but i'm still much much slower than Blazebinder room per room.
I decided to go to towerofdoom3, because FB doesn't die in that floor. Same procedure, 4 rooms, 50% boost.
FB, 40, 43, 42, :45, :46
BB, :35, :33, :34, :30
I think this was closer by quite a bit, but not because the difficulty was significantly lower, but because the mobs all died to like a few hits plus BB or FB's nukes. So their hp was just so low that they just died by the time you nuked them with either class. Both classes nuke over 3k easily. and the damage from their skills added to the nuke is enough to finish them off, usually, because sometimes they lived until a few hits after or until a second nuke, which occurred with both classes but with FB abit more often. but i'm convinced this room was a poor choice because of the enemy HP, but nonetheless FB is still slower. I guess this class is alright for mobs around 5k HP, not really top tier but alright.
I think FB is somewhere around midtier abit higher in terms of DPS, but it can't heal to maintain that DPS. So if that's "viable" I guess? I mean it's just so annoying to use though, it can't heal, the haste makes maintaining any of the skills feel slugglish because even though they appear refreshed, somehow when you try to click on them, they still say they're not ready to use and you get that red message in the chat bar. So that alone messes up any chance of optimizing the runs perfectly, because you literally can't know whether a skill is ready for sure unless you keep a entire mental time tracking with mental accuracy for each cooldown.
I think it's bad. Pretty bad, the dps is alright, but it's so bad to use, i'd say it feels way worse to use than the DPS shows. It's decent on a technical level, but on a practical level i'd advise avoiding it as a farming class unless you simply don't have anything better. Essential it's kinda like a necromancer or SS of farming, easy to obtain, decent but just not worth long term use.
< Message edited by Edme MacHeath -- 12/28/2018 17:13:56 >