RE: =ED= March 7th, 2014 - Onward to War (Full Version)

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edwardvulture -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 9:59:14)

If the devs took this suggestion. I am more than sure that build diversity would at least triple. In the short run, "omitting" loses did increase build diversity. But the thing is, they didn't back it up with a major balance change that allows build diversity. As of now, it is most efficient in terms of stats to invest largely in life, dex, tech, str, and NOT SUPPORT or ENERGY. Crits and rage are broken because let's face it. Getting rage faster will do you no good when your gun only does 300-400 damage. A block or deflection is infinitely better than a critical. And i'm not gonna lie, omitting loses was more of a morale boost for players, especially the ones that didn't copy builds to comepete. My original concept would have made achieving a high % over a time period achievement-granting. But that part didn't get put in...which i'm fine with because the title did.

And seriously, not all players are good build-makers. I've ran out of builds for my CH.... instead of using the High Energy, high life, high strength/supp massacre build (that uses ), or the strength/ low support build, I'm using the SUPPORT 5 bonus build. I've resorted to using 5 bonus and low support builds too not because I'm a bad build maker. Because of the current effects of stats, passives--->actives, lack of agility, lack of incentive to invest in skills... must I go on?




Digital X -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 11:49:17)

Got the hang of this war now, seems easy and a lot more fun, because bombs! :D




Noobatron x3000 -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 13:26:25)

The war is a fail for me personally

Simply because its a war I know the outcome of.

I mean titan had to help legion the minute it was turned on and exile still immediately jumped to a 10k lead.

Its not a war its a slaughter.

I hope they're taken in for war crimes -.-




ambien -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 13:33:39)

kinda a let down the update. 2 not 1 but 2 weeks for this update so what changed oh yea the war has changed right. better graphics well l would of liked to seen the game redone.
1. damage reworked
2. blocks reworked
3. skills looked at either a cost for all skills that steal manna or make them all free to use
4. war already won ( exile )good job in winning, l am legend good war exile u get all the ( items )
5. 1 year has come for the new phase still same problems why is nothing done, an please do not say well they are so busy working on the game graphics it takes time for to work out.
for real ( not ) they have to fix it.
6. you just cannot keep putting bandages on the problem an think that will fix it.
7. all an all it was a let down in the update this time 2 weeks well graphics are nice, war meter, nice drops are ok,, but that is it. ty for your time

always the syfy




Mother1 -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 13:50:51)

@ Noobatron

If you look at the HP between all the turrents and the shield Legion turrents add up to more than the shield. Meaning the legion did get some help from the staff with HP.




comicalbike -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 14:02:28)

well i will help exile by not doing the war till balance comes




Scyze -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 14:25:35)

I'm not playing EpicDuel right now. I hope there's a balance update when the cooldown occurs.




ambien -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 15:10:12)

balance sorry comicalbike balance will not come to ed untill no one plays no more then they will have to do something, any way comicalbike come back an play

always the syfy




Ranloth -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 15:21:21)

Trolling really helps you get your point across. Especially with everyone having their own meaning of balance, which means what's balanced for you may not be balanced for others instead. <.<

Although, I'm pretty sure with 2 coders, being forced to pull off weekly releases when possible, new content, and then balance on top of it, they can do a lot in a week! Lower down your expectations at last, because you're thinking anything can be done easily with 2 coders. Not mentioning they have paperwork to do, since ED has its own department and deals with their own paperwork. They sure have a lot of time after all that.




Calogero -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 15:53:55)

Went online to check out the war.
First thing that annoyed the hell out of me, the stupid ' Player name has Used said bomb and dealt x damage '
When I turned Pop Ups off, I want them off.
But meh, did 1 battle, no change in balance so I logged back out.




Scyze -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 16:36:26)

I am NOT expecting anything from the Developers right now. They should release updates when the regional wars are finished, unless it's vital.




edwardvulture -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 18:04:29)

I hope legions wins the 1st one so I don't have to get 150 on my other characters.




Predator9657 -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 18:46:46)

quote:

I hope legions wins the 1st one so I don't have to get 150 on my other characters.


Dream on :D
Exile are currently maintaining a massive advantage - almost twice as much war influence as Legion.




edwardvulture -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 18:52:23)

4 of my accs are exile, 2 are legion...




Chosen 0ne -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 18:59:06)

Can someone post a picture of the limo in-game?




WhiteTiger -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 20:35:17)

@Chosen 0ne: Here you go, along with a size comparison with the City Guard.




kaiseryeux21 -> RE: =ED= March 7th, 2014 - Onward to War (3/14/2014 21:09:36)

I want to give credits to the devs for this new update. It is the evidence that they are doing their best to give us a great game. The war just started 2 days ago and its very premature to say that this is FAIL or NOT APPEALING. Yes there are still things need to change. And it all boils down to BALANCE. This war requires us to play PVP but the question is, how can the players press the 1vs1 and 2vs2 considering the very poor balance we have right now? Is it ok to lost a fight because anyway, losses are not shown to other players? certainly not. The feeling of being a punching bag to those high ranking players is starting to back again. I thought we already have fixed the problem about the GAP. You certainly don't want Edward Vulture brought up another discussion on THE GAP version 4.0.




Remorse -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 2:21:27)

^
Honestly I am waiting for the day the give reason as to why they would implement legendary ranks when Omega meant the removal or close removal of the Gap!


It is like they are in a loop..

-Implement a broken feature such as enhancements, realize it's ruining the game by making a large advanatge gap for players.

-Remove it....


-And then add a similar version again....


WHY?




edwardvulture -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 2:25:54)

LOL I just made a super charge TM tech/sup build with loads of energy, won 3 times in a row with that build, got 2 dread bombs and 1 super dread bomb.... And I hit 235 war points. That was SO MUCH faster than I expected :D.




Mother1 -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 3:36:26)

@ remorse

Players complained and moaned about not having anything to do once they reached the cap, (Mostly hardcore players) So the staff did this so those players would have something to do when they reached the level cap.

Problem with it was it was done extremely poor.




CN2025 -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 3:41:37)

they also made us pay for the ranks .. even if we have points they would be useless unless we pay 15k for or 250 var <<<trying to make money again..




Remorse -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 4:01:35)

^
Wow not surprising at all that they try to make some money out of this...

It is clearly enhancements all over again...




comicalbike -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 5:39:13)

i have no problem but just 2 things i just want some balance and get rid of the lag after that i may play in the war




Ranloth -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 7:12:28)

I'm pretty sure if they tried to money again, the Credit price wouldn't be this low... Varium is a shortcut, but I guess it's also their attempt to make money with everything else in the game, eh? By giving a cheap Credit option, that's the opposite of making money (not completely though), whilst enhancements were very expensive past the 5th slot (30K Credits).

@Remorse
Nice of you to notice. I've posted it like 3-4 weeks ago, and no one even bat an eye. There was even an explanation why they are revamped and - partially - more balanced enhancements. <.<




kosmo -> RE: =ED= March 7th, 2014 - Onward to War (3/15/2014 11:05:45)

im happy this is their way of doing money, much more fair than to brake balance for some class jumping.

whatever i disagree whit 99% of you guys, i like the update and i appriciated the work they did.

regarding balnce, it isn t that terrible like you think, almost all classes can compete, the only serius problem is the lack of aviable builds (forced into hp and dex because of bloks and rage).





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