Carandor -> Weapons - Read the first post! (11/23/2018 11:35:25)
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Please check previous entries to prevent bogging down the thread with old information. After checking and making sure that the information is new and relevant, please include whether it is for a new entry or an edit/addition to an old entry. Remember to check previous threads and Guides first. Remember, no sigs. For pictures, please refer to the Guide to Pedia Screenshots. These threads are not meant for discussion in regards to any item. If you feel an item is imbalanced please make a thread about it in Game Balance Issues. These threads are not meant for asking questions. Please use Questions/Answers for that. Only questions pertaining to crucial information that is missing or hasn't been posted by the AQ staff by accident are allowed. For example missing SP costs for a misc or missing BtH numbers regarding a weapon etc. These threads are not meant for bug reporting. Please report any bugs you find in AQ Bugs. Any posts that deviate from the AQ Encyclopedia Rules will be deleted and warnings given out as deemed necessary. Fire Magic Card of Hearts MC, Wand, Seasonal Carnage Maul MC Blazing Bloodzerker's Sword GGB, MC, HPC, SB Melee Lovely Axe GGB, ST(CONT) Khainsword MC, ST(BURN), Seasonal Blazing Bloodzerker's Sword GGB, MC, HPC, SB Carnage Maul MC Ranged Eggzooka GGB, Bow Bow of Hearts MC, Bow, Seasonal Special Offer El Muchacho MC, Bow, ST(DFLS, BURN, DAZE, BLND) Fire Realm Blade MC Water Magic Winged Sapphire Staff GGB, MC, SB MotherRose Staff Bloodsail Axe GGB, MC, ST(PARA) Melee Vartai Avenger's Blade MC, ST(BURN) Sea Fiend Shortboard GGB, MC Ranged Kathool'Achoo Surfboard GGB, MC Wind Magic Klaw of El Tigre Temp, Scaling, MC Winds of Time Tome MC, Tome, ST(CHOK) Melee Klaw of El Tigre Temp, Scaling, MC Ranged Winds of Time Bow Bow, MC, ST(DFLS), Ice Magic Blade of Frostval Past Rare Titanite Destroyer GGB, MC Runed Legion Broadsword GGB, MC Arctic Athame SB Melee Blade of Frostval Past Rare Titanite Destroyer GGB, MC Kezeroth's Devastation GGB, MC Runed Legion Broadsword GGB, MC Cryo Dragonreaver Blade MC, ST(BURN) Ranged Lance of Frostval Past Rare Titanite Destroyer GGB, MC Special Offer Frigid Devouring Scythe MC, ST(CDWK) Earth Magic Blacksmith's Hammer Temp, Scaling Geocastallum Staff MC Geocastallum Wand MC, Wand Wooden Plank MC Golden Whale Kneeboard GGB, MC, HPC Terra Bloodzerker's Sword GGB, MC, HPC, SB Melee Geocastallum Mace MC Retro Vorpal Edge MC Terra Bloodzerker's Sword GGB, MC, HPC, SB Geo Dragonreaver Blade MC, ST(BURN) Ranged Neko Bow MC, Bow Special Offer Earthstrike Guardian Dragon Blade Fang of Custosilva Geocastallum Bow MC, Bow High Noon MC, Bow Energy Magic Melee Patriot Katana MC, Z-Token Ranged Special Offer Ironbloom Warhammer Light Magic Fresh Asteraceae GGB, CHA, MC King's Song Temp, Scaling, MC MotherSwan Staff Patriotic Light of Destiny MC, ST(USTP), Z-Token Melee King's Song Temp, Scaling, MC Patriotic Light of Destiny MC, ST(USTP), Z-Token Ranged Special Offer Protoparagon Weapons MC Darkness Magic Drakath Fiend Blade GGB, MC Ceremonial Legion Blade GGB, MC Retro Big 100k MC Carnage Maul MC Melee Drakath Fiend Blade GGB, MC Ceremonial Legion Blade GGB, MC Bonebreaker Berserker Axe GGB, MC, VULN Carnage Maul MC Ranged Element Shifting/Seeking Magic Melee Ranged Harm Magic Chambered Eternity Love GGB, MC, Wand Melee Ranged Void Spear of Awe GGB, MC Tag Explanations Bow, Wand, Maul: 100% Special Proc Rate weapon CHA - Charisma Weapon: Uses CHA as a damage stat DE - Double Edged: Amplify damage to enemy and self GGB - Golden Gift Box: Purchased via Golden GiftBoxes HPC - HP Cost: Additional effect at a HP Cost MPC - MP Cost: Additional effect at MP Cost SPC - SP Cost: Additional effect at SP Cost MC - Mastercraft: Generally a 5% boost to power Temp - Temporary: Temporary Item Scaling: Uses typical Scaling mechanics. Lv-5 for Guardians, Lv-20 for Adventurers SB - SpellBoost: Provides some form of boost to Spells/Skills Status: ST(Insert Effect Here) BURN - Burn: Damage over time BLND - Blind: Reduced Accuracy CDWK - The Cold Weakness: Penalty against The Cold infliction. CHOK - Choke: Reduced Damage CONT - Control: Lose turn DAZE - Chance to not act DFLS - Defence Loss: -MRM USTP - Unstoppable: Break free from Immobilizing effects VULN - Element Vulnerability: Increase damage taken by an Element Page 2 Completed.
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