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RE: Classes/Abilities

 
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6/15/2011 9:34:13   
~Cursed Hero~
Member

Dragon scale in here needs a new Link

Done, thanks. Please don't use colored text in the Pedia area. [Niki]

< Message edited by NikisArmy -- 6/15/2011 9:43:01 >
AQ DF MQ AQW  Post #: 251
6/17/2011 1:32:00   
Dicer
Member

The Skullblaster! skill does 9 hits of 50% weapon damage that are not affected by strength, but apparently affected by crit boost, unless the effect gives much more than +15% to crit chance during the duration of the attack.

Always does fire damage, and has a small chance for "Enemy weapons systems weakened by delayed explosion", gives the enemy a six turn effect which activates pop-ups once per turn with increasing progress (example: "Delayed Explosion 20%!") until the fourth turn, and then activates an effect that gives -40% boost to the enemy monster for three turns. (First pop-up is activated the turn the skill is used.)

IMO, the greatest trinket ever. I'll double check on the exact pop-up on the effect, and get the exact name of the effects on the enemy as soon as I can get it to activate again.
Also, did not notice the +15% damage boost working, but weakness to fire still adds damage.

Tested with observable hits totaling nine, and for anyone interested, there's about a .01% chance to hit Sepulchure. But it's there.
The trinket has hit NaN damage for me a few times, and with all the blocks and dodges from the monsters, it's entirely possible that it can hit more than nine times.
I'm almost sure that it was hitting ten times consistently, but I counted around sixteen hits once against Sepulchure. Needs staff confirmation.

Done by owner. [Niki]

< Message edited by NikisArmy -- 6/17/2011 8:26:07 >
AQ DF MQ AQW  Post #: 252
6/20/2011 6:29:31   
nightslayer321
Member

This is the original entry for Mage and this is the rewrite: (i'm still working in the Appearance images, i can submit when i finish with all of them) Added

Mage Armor

Location: Character Creation Screen
Price: N/A
Sellback: N/A

Level: 1
Rarity: N/A
Category: Armor
Equip Spot: Body

Default Weapon: Staff

Defenses: Melee: 5, Pierce: 5, Magic: 5, Crit: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: Light: 5, Darkness: 5



Acid
20% Dmg for 5 turns

Level/Quest/Items required: Level 15

Effect: Performs a 50% melee damage hit. If it connects, adds 'Acid: <Damage range> Dmg' to enemy that does 20% of the damage of a normal hit for 5 rounds

Mana Cost: 3
Cooldown: 5
Element: Fire
Attack Type: Melee


Appearance



Root
Stop a foe from running away.

Level/Quest/Items required: Level 12

Effect: Performs a normal hit and adds 'Root: -100 flee' to the enemy for 20 turns, preventing them from running away

Mana Cost: 3
Cooldown: 5
Element: As weapon
Attack Type: Melee


Appearance



Mana Blackout
Damages Target's Mana

Level/Quest/Items required: Level 10

Effect: Performs a 150% melee damage hit but targets MP instead of HP

Mana Cost: 11
Cooldown: 0
Element: As weapon
Attack Type: Melee


Appearance



Blind
-50 Hit for enemy

Level/Quest/Items required: Level 8

Effect: Performs a hit of 0 damage. If it connects, it gives the enemy the condition 'Blind: -50 To Hit' for 5 turns

Mana Cost: 11
Cooldown: 6
Element: As weapon
Attack Type: Magic


Appearance



Sleep
Buff self and target sleep for 3 rounds

Level/Quest/Items required: Level 6

Effect: Performs a hit of 0 damage. If it connects, stuns the enemy for 3 turns and adds 'Sapped Boost 25 PowerBoost' to you, buffing your damage to 125% for 3 turns

Mana Cost: 15
Cooldown: 15
Element: As weapon
Attack Type: As weapon


Appearance



Meditate
Restores 1% Mana

Level/Quest/Items required: Level 4

Effect: Restores 1% of your maximum MP to you

Mana Cost: 0
Cooldown: 3
Element: N/A
Attack Type: N/A


Appearance



Thorny Shield
Defense Barrier for 2 turns

Level/Quest/Items required: Level 2

Effect: Adds 'Shielded +140 Defense Points' for 2 turns and, while the Shield is up, if a monster manages to hit you, he should take damage equivalent to a full 100% attack. Each subsequent hit by a monster after that should be half the power of the previous one (full power damage, then half power damage, then quarter power, etc.)

Mana Cost: 9
Cooldown: 9
Element: N/A
Attack Type: N/A


Appearance



Attack

Level/Quest/Items required: N/A

Effect: One hit of 100% Weapon Damage

Mana Cost: 0
Cooldown: 0
Element: As weapon
Attack Type: As weapon





Power Boost
+20% Power Boost for 5 rounds

Level/Quest/Items required: Level 3

Effect: Adds 'Power Boost 20 PowerBoost' to you for 5 turns, buffing your damage to 120% (including this turn) and performs a buffed hit

Mana Cost: 11
Cooldown: 5
Element: As weapon
Attack Type: As weapon


Appearance 1
Appearance 2




Fireball
+25% Fire damage. Extra damage when Frozen

Level/Quest/Items required: Level 6 and requires a staff, wand, dagger or scythe

Effect: Performs a magic Fire hit of 125% damage if the monster is not 'Frozen'; if the monster is 'Frozen', performs a hit of 250% damage instead

Mana Cost: 15
Cooldown: 5
Element: Fire
Attack Type: Magic


Appearance



Ice Strike
+25% Ice damage, adds -25 Fire

Level/Quest/Items required: Level 6 and requires a staff, wand, dagger or scythe

Effect: Perform a magic Ice hit of 125% damage and adds the condition 'Frozen: -25 to Fire' for 5 turns (including this turn)

Mana Cost: 10
Cooldown: 5
Element: Ice
Attack Type: Magic


Appearance



Wind Strike
+25% Wind damage, +20 Bth for 5 turns

Level/Quest/Items required: Level 6 and requires a staff, wand, dagger or scythe

Effect: Performs a magic wind hit of 125% damage and adds 'Wind: +20 To Hit' to you for 5 turns (including this turn)

Mana Cost: 8
Cooldown: 5
Element: Wind
Attack Type: Magic


Appearance



Lightning
Energy, +25% damage for 5 turns

Level/Quest/Items required: Level 6 and requires a staff, wand, dagger or scythe

Effect: Perform an energy magic hit and add 'Zapped Boost 25 PowerBoost' to you, buffing your damage to 125% for 5 turns (including this turn)

Mana Cost: 13
Cooldown: 5
Element: Energy
Attack Type: Magic


Appearance



MageFury
Cast to all enemies

Level/Quest/Items required: Level 10 and requires a staff, wand, dagger or scythe

Effect: Hits all enemies. Each hit does 140% magic damage.

Mana Cost: 19
Cooldown: 0
Element: As weapon
Attack Type: Magic


Appearance



Final Blast
Guaranteed Crit

Level/Quest/Items required: Level 18 and requires a staff, wand, dagger or scythe

Effect: Performs a magic hit with +100 Crit. It also does 125% damage before applying the Crit.

Mana Cost: 8
Cooldown: 15
Element: As weapon
Attack Type: Magic


Appearance





Thanks to
-- Z.324 and valosity.
-- The Legendary Hero for updated skills information.
-- Jamenja for skill bar images.
-- Highlord Sendai for location link.


Done. [Niki]

< Message edited by NikisArmy -- 7/18/2011 12:17:35 >
DF  Post #: 253
6/23/2011 14:26:54   
Dwelling Dragonlord

ArchKnight AQ / OOC / L&L


DoomKnight Armor needs the final skill Vengeance retyped as it currently reads Venegance.

Taken care of! Thanks! ~superjars

< Message edited by superjars -- 6/23/2011 14:53:27 >
AQ DF AQW  Post #: 254
6/26/2011 22:33:44   
  Peachii
Clairvoyant!


You Are Here needs to add Appearance image (image is taken from the Trinket entry, therefore credits not needed)

Done, thanks. [Niki]

< Message edited by NikisArmy -- 6/27/2011 5:27:29 >
DF AQW  Post #: 255
6/28/2011 16:37:50   
superjars
Member

I'm looking for someone who has a higher level Mage/Warrior than I to confirm the messages for skill usage on the Warrior and Mage above level 10. For instance, when a Mage uses Lightning on an enemy, the debuff applied to that enemy reads "Zapped Boost 25 PowerBoost" for a certain number of turns. I'm missing Acid, Root and Final Blast for Mage and Wound and Final Blow for Warrior. Thanks in advance! :D
AQ DF MQ AQW Epic  Post #: 256
6/28/2011 18:49:32   
fxmybrute13
Member

@ superjars, Warrior's Wound's debuff is shown for 5 turns but there is no buff or debuff for Final Blow

I'm looking for what the debuff is called for Wound. Is it called Warrior's Wound? ~superjars

< Message edited by superjars -- 6/28/2011 21:16:53 >
DF AQW  Post #: 257
6/28/2011 22:27:52   
  Peachii
Clairvoyant!


@superjars: If you mean the skill effects of the enemy/character, these are the following:

  • Warrior

    Wound - "Wound: <Damage range> dmg, 5 turn(s) left." (applied to enemy)
    Final Blow - No message

  • Mage

    Acid - "Acid: <Damage range> Dmg, 5 turn(s) left." (applied to enemy)
    Root - "Root: -100 flee, 19 turn(s) left." (applied to enemy)
    Final Blast - No message

    (P.S. "Zapped Boost 25 PowerBoost" is applied to the character, not a debuff to enemy)
  • DF AQW  Post #: 258
    6/30/2011 8:48:42   
    nightslayer321
    Member

    quote:

    Checked, double checked and triple checked. Everything in here is ready for posting. Please do so and PM me when you have so I can make the necessary changes. Thanks! ~superjars

    @Superjars: Only now i noted it. So i can post it in the pedia? Also, what can be the right tittle: Warrior Armor or Warrior Class?
    DF  Post #: 259
    6/30/2011 12:54:26   
    superjars
    Member

    Yes, please do. Also, use the same title as the original version. We aren't changing the format of those.
    AQ DF MQ AQW Epic  Post #: 260
    7/6/2011 1:34:03   
      Peachii
    Clairvoyant!


    My submission of SoulWeaver Armor rewrite:

    SoulWeaver Armor

    Location: "Class Preview - Soulweaver!" Button in Falconreach > Load Armor, Ravenloss -> Tomix -> Become A SoulWeaver, Armor Closet
    Price: N/A
    Level/Quest/Items to unlock: 3 Shard of the Spirit-Loom
    Sellback: N/A

    Level: 1
    Rarity: N/A
    Category: Armor
    Equip Spot: Body

    Default Weapon: Soul Claws

    Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    Slash
    Decrease Dmg for 10 turns.

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: 2 hits of 100% Damage, -30 boost to enemy.

    Mana Cost: 35
    Cooldown: 10
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Enslave
    Attack and Stun for 3 rounds

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: 1 hit of 100% Damage, with 3 turns stun.

    Mana Cost: 27
    Cooldown: 15
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Concentration
    Increase Crit

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: +10 Crit for 3 turns.

    Mana Cost: 30
    Cooldown: 4
    Element: N/A
    Attack Type: N/A


    Appearance



    Retribution
    Overkill.

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: Attack enemy with 14 hits of damage, requires the cast of Valour Impact to unlock

    Mana Cost: 20
    Cooldown: 10
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Valour Impact
    Attack! Bonus Crit!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: 3 hits of 50% damage with added critical, requires the cast of Soul Pierce to unlock

    Mana Cost: 20
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance 1
    Appearance 2
    Appearance 3



    Soul Pierce
    Bonus To Hit!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: 1 hit of 100% damage with added Bonus to Hit, can only be cast after a successful attack

    Mana Cost: 5
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Soul Aegis
    +140 Defense for 2 turns

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train

    Effect: +140 Defense for 2 turns.

    Mana Cost: 15
    Cooldown: 3
    Element: N/A
    Attack Type: N/A


    Appearance



    Attack

    Level/Quest/Items required: N/A

    Effect: Two hits of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Repentance
    Applies a DOT

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 11 hits of attack, doing 11% damage each, with DoT effect.

    Mana Cost: 40
    Cooldown: 10
    Element: As weapon
    Attack Type: As weapon


    Appearance 1
    Appearance 2



    Purge
    Purge all status conditions affecting yourself!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: Removes all status conditions on you.

    Mana Cost: 15
    Cooldown: 5
    Element: N/A
    Attack Type: N/A


    Appearance



    Soul Slice
    Applies Banishment DOT!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 2 hits of 100% Damage. If foes HP is below 15% at the start of the turn, Annihilation effect will kill it.

    Mana Cost: 35
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance

  • NOTE: Annihilation effect takes place only if the monster's HP is below 15% at the start of the turn, i.e. the monster won't be Annihilated if its HP reaches 15% *after* any of the hits from Soul Slice



    Soul Burst
    Render a concussive strike on your foe's soul!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 1 hit of 100-160% Damage, with chance of 2 turn stun and Mana DOT.

    Mana Cost: 25
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Soul Vacuum
    Absorb your foe's very essence!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 2 hits of 75% Damage, -25 boost to enemy.

    Mana Cost: 45
    Cooldown: 10
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Banishment
    Banish your opponents!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 5 hits of 90% dmg to all enemies.

    Mana Cost: 35
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance



    SoulSynch
    Meditate to charge up a powerful attack!

    Level/Quest/Items required: 1 Shard of the Spirit-Loom to train, DA

    Effect: 30% Boost for 3 turns, and activate "Able to synchronize" which does 3 hits of 166.66% Damage with a total of 500% damage, after which you lose the effect.

    Mana Cost: 35
    Cooldown: 3
    Element: As weapon
    Attack Type: As weapon


    Appearance




    Female & Male SoulWeaver

    Note:
  • The SoulWeaver Spirit-Looms' color and shape change every time you change to different element weapon. Click here to see all of the Spirit-Loom images.

    Thanks to
    -- Silver Xoven for the Spirit-Loom note, image, a correction & Soul Slice info.
    -- Mechajin for a correction.
    -- Mordred for correction to the Spirit-Loom image.
    -- Caotica White for all skills' appearance images.
    -- sky222 for info on Slash to Concentration, Valour Impact, Soul Pierce, Purge to SoulSynch.
    -- Ace Woodlink for Retribution skill info.
    -- henderse for Soul Pierce info.
    -- Aquapyre for a correction on Soul Pierce.
    -- DragonSoulz for DA requirement info on Repentance to SoulSynch.
    -- Z.324 for Annihilation info on Soul Slice.
    -- HellsWolf666 for info on Soul Burst.
    -- ArchMagus Orodalf for damage info on SoulSynch.


    Done. [Niki]

    < Message edited by NikisArmy -- 8/8/2011 1:30:32 >
  • DF AQW  Post #: 261
    7/17/2011 5:34:53   
    Baron Dante
    Member

    Life Carve has incorrect effect.

    Life Carve doesn't TRY to drain. as long as the latest hit (As in, before the turn when you used LC) connected, it will drain. (Doesn't contain the LC drain effect) i'm also fairly sure it deals 100% damage, but I'm not saying anything about that. :/

    Tested and added the effect. From what I'm seeing, it looks like 75% damage, but I'll see if I can find out. ~superjars

    < Message edited by superjars -- 8/8/2011 21:52:22 >
    AQ DF MQ AQW Epic  Post #: 262
    7/17/2011 15:32:02   
    Ranloth
    Banned


    Angler Armor
    It's a Fisherperson's outfit

    Location: Fishing (Shop)
    Price: 1,000 Gold
    Level/Quest/Items to unlock: None
    Sellback: 100 Gold

    Level: 1
    Rarity: 1
    Category: Armor
    Equip Spot: Body

    Default Weapon: Rod

    Defenses: Melee: 0, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    Attack

    Level/Quest/Items required: None

    Effect: One hit of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon






    Alternative Image

    quote:

    For the time being the armour is meant for fishing, rather than fighting.
    AE might add a skillset in the future.


    quote:

    You need this armor to play the Fishing Minigame
    Note: You cannot equip any items while using this armor.


    Thanks to
    -- Ziorac.
    -- Suranjan for a tag correction.
    -- Trans21 for the images.
    -- themasterofpie for the note.
    -- margus20000 for old entry.


    Looks good. Feel free to post into the forum now. ~superjars
    Done. [Niki]

    < Message edited by NikisArmy -- 10/10/2011 8:06:28 >
    AQ Epic  Post #: 263
    7/17/2011 15:48:34   
    Ranloth
    Banned



    Davey Class Armor

    Location: Aboard Alone
    Training: N/A
    Default Weapon: Longsword (No-Drop Davey Version)
    Price: N/A
    Sellback: N/A

    Level: 3
    Rarity: N/A
    Category: Armor
    Equip Spot: Body
    Bonuses: Melee 5, Pierce 4, Magic 4



    Bubble
    Mystic, healing bubbles
    (No DA Required)

    Level: 28

    Effect: 2 hit of 100% Damage; heals 10% of current health

    MP Cost: 20
    Trigger: N/A
    Cooldown: 4 turns
    Element: <As weapon>
    Attack Type: <As weapon>


    Appearance



    Tsunami
    The raw power of the water!
    (No DA Required)

    Level: 28

    Effect: 1 hit of 100% Damage

    MP Cost: 15
    Trigger: N/A
    Cooldown: 2 turns
    Element: <As weapon>
    Attack Type: Magic


    Appearance



    Hypercurrent
    Smash with a torrent o' water!

    Level: 28

    Effect: 3 hits of 100% Damage; +20 Bonus for 4 turns

    MP Cost: 5
    Trigger: N/A
    Cooldown: 3 turns
    Element: <As weapon>
    Attack Type: <As weapon>


    Appearance



    Evil Laugh
    Muhwaahahaha!
    (No DA Required)

    Level: 28

    Effect: 4 hits of 100% Damage; Inflicts Wound Damage over Time

    MP Cost: 5
    Trigger: N/A
    Cooldown: 4 turns
    Element: <As weapon>
    Attack Type: <As weapon>


    Appearance



    Attack

    Level/Quest/Items required: N/A

    Effect: One hit of 100% Weapon Damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon







    Thanks to:
    -- Peachii for Appearance image and correction of Bubble, Tsunami, Evil Laugh and Hypercurrent.
    -- nightslayer321 for info on Bubble, Tsunami, Evil Laugh and Hypercurrent.
    -- Dracojan for info on Bubble, Tsunami, Evil Laugh and Hypercurrent.
    -- Armakuny for info on Bubble, Tsunami, Evil Laugh and Hypercurrent.

    Please follow the correct format for these, as is spelled out in this post. This one needs some work before approval can be given. ~superjars

    Done. [Niki]

    < Message edited by NikisArmy -- 10/20/2011 2:58:07 >
    AQ Epic  Post #: 264
    7/17/2011 15:57:38   
    Ranloth
    Banned



    Fae
    Human Fae

    Location: Nature's Keeper
    Cost: N/A
    Sellback: N/A

    Level: Scaled
    Default Weapon: Claws



    Land On Her Feet
    She'll always land on her feet.
    (No DA Required)

    Level unlocked: Any

    Effect: Does 3 hits of around 100% damage

    Mana Cost: 40
    Duration: N/A
    Charge Time: 19 turns



    Appearance



    Reflexes
    Catlike Reflexes
    (No DA Required)

    Level unlocked: Any

    Effect: Gives 140 Dodge/Block/Parry

    Mana Cost: 30
    Duration: 1 turn
    Charge Time: 5 turns



    Appearance



    Kitty Fu
    She knows kitty-fu.
    (No DA Required)

    Level unlocked: Any

    Effect: Stuns the enemy

    Mana Cost: 30
    Duration: 3 turns
    Charge Time: 12 turns



    Appearance






    Thanks to
    -- Peachii for the old skill ribbon, and Kitty Fu's, Reflexes' and Land On Her Feet skill button images.


    Same as above. Also, Peachii has first dibs on doing this one. ~superjars

    Done by Peachii. [Niki]

    < Message edited by NikisArmy -- 8/31/2011 6:43:48 >
    AQ Epic  Post #: 265
    7/17/2011 16:05:36   
    Ranloth
    Banned



    En
    Human En

    Location: En Tropy
    Cost: N/A
    Sellback: N/A

    Level: Scaled
    Default Weapon: Doom Weapon



    End
    End.
    (No DA Required)

    Level unlocked: N/A

    Effect: Summon skills of Attack, Decay Strike and Rot, dealing several hits of Damage.

    Mana Cost: 3
    Duration: N/A
    Charge Time: 3


    Appearance



    Rot
    Reduces Enemy's Damage.
    (No DA Required)

    Level unlocked: N/A

    Effect: 3 hits of 100% Damage, -50% Powerboost for 6 turns.

    Mana Cost: 3
    Duration: N/A
    Charge Time: 3


    Appearance



    Decay Strike
    Powerful DOT.
    (No DA Required)

    Level unlocked: N/A

    Effect: 1 hit of 100% Damage, may cause DOT effect.

    Mana Cost: 3
    Duration: N/A
    Charge Time: 3


    Appearance



    Attack

    Level/Quest/Items required: N/A

    Effect: One hit of 100% Weapon Damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon







    Thanks to
    -- Peachii for old skill entries.
    -- Dwelling Dragonlord for correction on Rot.
    -- Baron Dante for info.


    And same for this one. Please review the format before simply mashing the ability posts together with the class one. They are different. ~superjars

    Was given to Peachii. [Niki]

    < Message edited by NikisArmy -- 10/21/2011 14:31:54 >
    AQ Epic  Post #: 266
    7/25/2011 20:54:30   
    ZanpakuTô
    Legendary AdventureGuide!


    Here is Xan:


    Xan

    Location: Xan has a Plan
    Price: N/A
    Level/Quest/Items to unlock: N/A
    Sellback: N/A

    Level: 1
    Rarity: N/A
    Category: Armor
    Equip Spot: Body

    Default Weapon: Fists of Fire

    Defenses: Melee: 0, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    OMGBBQ?!
    Fire

    Level/Quest/Items required: Level 28

    Effect: Nine hits of 100% Weapon Damage each

    Mana Cost: 5
    Cooldown: 24
    Element: Fire
    Attack Type: Magic


    Appearance



    Even More Fire
    Fire

    Level/Quest/Items required: Level 28

    Effect: Six hits of 100% Weapon Damage each

    Mana Cost: 5
    Cooldown: 14
    Element: Fire
    Attack Type: Magic


    Appearance



    Lots of Fire
    Fire

    Level/Quest/Items required: Level 28

    Effect: Two hits of 100% Weapon Damage each

    Mana Cost: 5
    Cooldown: 4
    Element: Fire
    Attack Type: Magic


    Appearance



    More Fire
    Fire

    Level/Quest/Items required: 28

    Effect: Four hits of 100% Weapon Damage each

    Mana Cost: 5
    Cooldown: 2
    Element: Fire
    Attack Type: Magic


    Appearance 1
    Appearance 2



    Fire
    Fire

    Level/Quest/Items required: Level 28

    Effect: Three hits of 100% Weapon Damage each

    Mana Cost: 5
    Cooldown: 4
    Element: Fire
    Attack Type: Magic


    Appearance



    Attack

    Level/Quest/Items required: None

    Effect: One hit of 100% Weapon Damage
    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon







    Thanks to
    --Stephen Nix for images
    --Central for links


    All looks good with this ZanpakuTo. Feel free to post it up and let me know when you do! And Done! ~superjars

    < Message edited by superjars -- 8/30/2011 16:28:49 >
    AQ DF AQW  Post #: 267
    8/6/2011 23:53:38   
    wahaha794
    Member

    1st mate aid needs to add cooldown of 9 rounds.
    Add the description: Once activated, can be used in every battle during the logging in period.

    Added. I assume that you mean "used in every battle" to include "without charging" while still logged in. If that is incorrect, let me know. ~superjars

    < Message edited by superjars -- 8/8/2011 22:28:30 >
    Post #: 268
    8/6/2011 23:57:31   
    wahaha794
    Member

    Sleep of necromancer needs to add the note: Even the attack miss, the target can still be stunned.

    Added. ~superjars

    < Message edited by superjars -- 8/8/2011 22:25:22 >
    Post #: 269
    8/8/2011 0:33:20   
      Peachii
    Clairvoyant!


    Some notes/corrections about the new classes:

    - Those classes that are found in the Armor Closet needs to be added as Location (specifically, Mage Robes and Warrior Armor)

    I added the Closet to the three base classes. I did not add it to the other classes as these entries need a rewrite anyway.

    - Ravenloss entry: at the bottom (under Other Information section) needs to correct link to SoulWeaver Armor

    Done, thanks. [Niki]

    < Message edited by NikisArmy -- 8/8/2011 2:01:32 >
    DF AQW  Post #: 270
    8/8/2011 3:07:01   
      Peachii
    Clairvoyant!


    My submission of ChickenCow Armor (combined together with ChickenCow Armor - Temporary/Rare, and Permanent ChickenCow Armor).

    Send me a Private Message if it's okay-ed to be posted in the main board, thank you!

    ChickenCow Armor
    Amazing power of cow combined with super chicken!!!

    Location: Cysero's Shop
    Price: 45 Dragon Coins
    Level/Quest/Items to unlock: None
    Sellback: 41 DCs before 24 hours, 12 DCs after 24 hours

    Location: ChickenCow Day, 100 Rooms of Fiery Doom!, Spirits in the Inn, Fiery Heart of Mt. Shining Star, Floating Cave, It's A Dirty Job..., Race to the KeyGems, Save the Mill!, Sir Koffagus Sarcophagus, Well, Well, Well, Yaga Stone Circle, It's a Wash, Bringing Home the Bacon, Don't Have a Kow, The Secret Revealed, Triple Threat?
    Price: N/A
    Level/Quest/Items to unlock: None
    Sellback: 5 Gold

    Level: 1
    Rarity: 1
    Category: Armor
    Equip Spot: Body

    Default Weapon: ChickenBlade

    Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    Chicken Out
    Run Away

    Level/Quest/Items required: None

    Effect: Immediately leave the battle with 1 HP.

    Mana Cost: 0
    Cooldown: 0
    Element: N/A
    Attack Type: N/A





    Book It
    Run Away

    Level/Quest/Items required: None

    Effect: Immediately leave the battle with 1 HP.

    Mana Cost: 0
    Cooldown: 0
    Element: N/A
    Attack Type: N/A





    Run
    Run Away

    Level/Quest/Items required: None

    Effect: Immediately leave the battle with 1 HP.

    Mana Cost: 0
    Cooldown: 0
    Element: N/A
    Attack Type: N/A





    Flee
    Run Away

    Level/Quest/Items required: None

    Effect: Immediately leave the battle with 1 HP.

    Mana Cost: 0
    Cooldown: 0
    Element: N/A
    Attack Type: N/A





    Attack

    Level/Quest/Items required: None

    Effect: One hit of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon





    Feather Bomb
    Chicken Explosion

    Level/Quest/Items required: None

    Effect: Summons a pile of feathers and punches them at the enemy, dealing up to 300% damage

    Mana Cost: 10
    Cooldown: 0
    Element: Nature
    Attack Type: As weapon


    Appearance



    Egg Beater
    Egg Beater

    Level/Quest/Items required: None

    Effect: Throws an egg directly towards the enemy, dealing 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: Nature
    Attack Type: As weapon


    Appearance 1
    Appearance 2



    Chickensive Stance
    Super Chicken Dance of Defense

    Level/Quest/Items required: None

    Effect: "Def Melee +75%", +75 Melee Defense that last for 2 turns

    Mana Cost: 10
    Cooldown: 5
    Element: N/A
    Attack Type: N/A


    Appearance



    Hot Wings
    Betcha u never had hotter wings!!!

    Level/Quest/Items required: None

    Effect: Summons a flying fire pigeon in flames towards the enemy, dealing up to 200% damage

    Mana Cost: 5
    Cooldown: 0
    Element: Fire
    Attack Type: As weapon


    Appearance 1
    Appearance 2



    Mad ChickenCow Attack
    Unleashes the MAD CHICKENCOW in you

    Level/Quest/Items required: None

    Effect: Continuous attack of 12 hits to the enemy, dealing 10% damage with boost of 100% per hit

    Mana Cost: 10
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon


    Appearance




    Alternative Image (Female)
    Old Male Appearance
    Alternative Old Male Appearance

    Thanks to
    -- KillingSpoon for original (rare) ChickenCow armor entry.
    -- Hybee_zard for original (perm) ChickenCow armor entry, Chicken Out to Flee skills, as well as Mad ChickenCow Attack skill.
    -- ArchMagus Orodalf for link and icon on Chicken Out to Flee, Egg Beater, Chickensive Stance and Mad ChickenCow Attack skill icon.
    -- Genk82 for a link corrections on Run and Mad ChickenCow Attack skill.
    -- senomi15, Shadowninja716518, alexefb, Carrot Glace, True Knight, and Nex del Vida for corrections and informations on Feather Bomb skill.
    -- Dracojan for damage correction on Mad ChickenCow Attack skill.
    -- Tolkienfanatic.
    -- stealthwings for corrections.


    I think the Attack Appearance link is for the wrong class, but everything else seems to be in order. And Done! ~superjars

    < Message edited by superjars -- 8/30/2011 16:30:02 >
    DF AQW  Post #: 271
    8/9/2011 3:17:04   
    Voodoo Master
    Member

    The attacks links of Peachii are actually fine... (I had this class so I know what I'm talking about)

    The attack itself might be the same, but the image shows a SoulWeaver Armor instead of a ChickenCow Armor. [Niki]

    < Message edited by NikisArmy -- 8/9/2011 4:44:23 >
    AQ DF MQ  Post #: 272
    8/11/2011 6:55:30   
      Peachii
    Clairvoyant!


    My submission for Kathool Adept Armor:

    Kathool Adept Armor
    Wearing this armor MAY make you go mad. But before it does, you'll have access to a wide range of Water, Darkness, and Evil skills with which to annihilate your enemies! Best for Players level 40+

    Location: Cysero's Shop
    Price: 1,800 Dragon Coins
    Level/Quest/Items to unlock: None
    Sellback: 1,620 DCs before 24 hours, 450 DCs after 24 hours

    Level: 20
    Rarity: 1
    Category: Armor
    Equip Spot: Body

    Default Weapon: Adept Blade

    Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    Unnerve
    Increase Stun Chance

    Level/Quest/Items required: None

    Effect: Summons a darkness slash in front of the enemy and inflicts Nervous, reducing opponent's stun resistance by 25% for 10 turns.

    Mana Cost: 19
    Cooldown: 5
    Element: Darkness
    Attack Type: As weapon


    Appearance



    Migraine
    A headache your enemy won't forget!

    Level/Quest/Items required: None

    Effect: Clashes the enemy, inflicting "Debilitating headache!" that deals Damage over Time for 4 turns

    Mana Cost: 6
    Cooldown: 5
    Element: Evil
    Attack Type: As weapon


    Appearance



    Drain
    Knowledge is good!

    Level/Quest/Items required: None

    Effect: Opens a portal that absorbs the opponent's mana and restore the same amount to the caster.

    Mana Cost: 0
    Cooldown: 5
    Element: Evil
    Attack Type: As weapon


    Appearance



    Regenerate
    Restore some health!

    Level/Quest/Items required: None

    Effect: Activates 12% Heal over time, lasts for 4 turns

    Mana Cost: 190
    Cooldown: 15
    Element: Heal
    Attack Type: N/A


    Appearance



    Ink Spray
    Reduce your enemy's hit chance!

    Level/Quest/Items required: None

    Effect: Sprays a handful of ink towards the enemy and inflicts "Blinded", -50 to Hit for 5 turns

    Mana Cost: 38
    Cooldown: 6
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Fear
    Paralyze your enemy in fear!

    Level/Quest/Items required: None

    Effect: Runs towards the enemy and grabs it, causing "Stunned" that lasts for 3 turns

    Mana Cost: 54
    Cooldown: 10
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Writhe
    Put up a defensive shield!

    Level/Quest/Items required: None

    Effect: "Defense has increased!", increases your Dodge by 80% for 3 turns.

    Mana Cost: 32
    Cooldown: 6
    Element: N/A
    Attack Type: N/A


    Appearance



    Attack

    Level/Quest/Items required: None

    Effect: One hit of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Mad
    Use your rage to increase damage!

    Level/Quest/Items required: None

    Effect: 25% PowerBoost for 4 turns, followed by a basic attack

    Mana Cost: 31
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Tidal
    Unleash the awesome power of water!

    Level/Quest/Items required: None

    Effect: Summons a water wave that hits all enemies in battle, dealing 100% damage to each enemy

    Mana Cost: 34
    Cooldown: 3
    Element: Water
    Attack Type: As weapon


    Appearance



    Shadow
    Risky move that unlocks Kathool's Wrath

    Level/Quest/Items required: None

    Effect: Uses its tentacles and attacks the enemy, dealing 4 hits of 25% PowerBoost damage, and increases damage dealt to player by 25% for 2 turns. Also allows casting of Kathool

    Mana Cost: 264
    Cooldown: 3
    Element: Darkness
    Attack Type: As weapon


    Appearance



    Corrupt
    Lower enemy damage!

    Level/Quest/Items required: None

    Effect: Splats the enemy, dealing 50% damage hit but lowers enemy damage by 25% for 4 turns

    Mana Cost: 11
    Cooldown: 10
    Element: Evil
    Attack Type: As weapon


    Appearance



    Mind Twist
    A hex that gains power when corrupted!

    Level/Quest/Items required: None

    Effect: Casts a hex on the enemy that deals 110% PowerBoost damage hit, (or 150% if target is under "Corrupt")

    Mana Cost: 11
    Cooldown: 4
    Element: Evil
    Attack Type: As weapon


    Appearance



    Red Tide
    Red tide at night, monster in fright!

    Level/Quest/Items required: None

    Effect: Run towards the enemy and splashes it, dealing 125% PowerBoost damage hit with guaranteed Crit

    Mana Cost: 30
    Cooldown: 10
    Element: Water
    Attack Type: As weapon


    Appearance



    Kathool
    Summon the monstrous Kathool!

    Level/Quest/Items required: None

    Effect: Enters into the shadow, and summons Kathool, hitting all enemies in battle (each attack applies 100% Bonus to Hit), makes enemies vulnerable to Evil damage by 50% for 5 turns, can only be cast after Shadow

    Mana Cost: 0
    Cooldown: 10
    Element: Evil
    Attack Type: As weapon


    Appearance




    Alternative Male Image
    Alternative Female Image

    Thanks to
    -- SamJJE101 for alternative male image.
    -- Jamenja for skill bar.
    -- Ashari for links.
    -- shadow dragon666.
    -- King Desoato for original entry and images.


    As well as Fae Armor:


    Fae
    Human Fae

    Location: Nature's Keeper
    Price: N/A
    Level/Quest/Items to unlock: None
    Sellback: N/A

    Level: Scaled
    Rarity: N/A
    Category: Armor
    Equip Spot: Body

    Default Weapon: Claws

    Defenses: Melee: 25, Pierce: 25, Magic: 25, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5, Bonus: 0, Boost: 0%

    Resistances: None



    Land On Her Feet
    She'll always land on her feet.

    Level/Quest/Items required: None

    Effect: Runs to the enemy and flips around it, dealing 3 hits of around 100% damage

    Mana Cost: 40
    Cooldown: 19
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Reflexes
    Catlike Reflexes

    Level/Quest/Items required: None

    Effect: Increases 140 Dodge/Block/Parry, lasts for 2 turns

    Mana Cost: 30
    Cooldown: 5
    Element: N/A
    Attack Type: N/A


    Appearance



    Kitty Fu
    She knows kitty-fu.

    Level/Quest/Items required: None

    Effect: Runs up to the enemy and flips, dealing 2 hits and stun for 3 turns

    Mana Cost: 30
    Cooldown: 12
    Element: As weapon
    Attack Type: As weapon


    Appearance



    Attack

    Level/Quest/Items required: None

    Effect: Runs up to the enemy, double jumps and hit the enemy for one hit of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon


    Appearance





    Thanks to Silver Xoven for original entry, images, as well as all skill entries.

    Will let King Desaoto do the Kathool Adept. Fae is good to go! ~superjars
    Done. [Niki]

    < Message edited by NikisArmy -- 10/10/2011 16:01:23 >
    DF AQW  Post #: 273
    8/25/2011 0:26:58   
    King Desoato
    Member

    Peachii, I have a question. What's wrong with the original entries for Kathool Adept?

    Also, all the DragonLord armors needs a correction in location link. To Elysia
    http://forums2.battleon.com/f/tm.asp?m=13888216

    http://forums2.battleon.com/f/tm.asp?m=13887976

    http://forums2.battleon.com/f/tm.asp?m=9768951

    I changed the Evolved Color Custom myself since it's my entry :)

    All changed. ~superjars

    < Message edited by superjars -- 8/30/2011 16:35:21 >
    AQ DF AQW Epic  Post #: 274
    8/25/2011 1:41:26   
    Niki
    Legendary AdventureGuide!


    @King Desoato, the template for class entries was changed. You are required to use this template, post it HERE for validation, and only when approved by a Pedia AK you are allowed to post it in the Pedia area. This is true even if you are the owner of the current entry.
    DF MQ AQW  Post #: 275
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