Slayer Zach
Yellow Fellow
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Feel free to post a new thread in the Classes/Abilities section; existing entry will be tagged rare and merged with yours. ~Peachii Updated skills and images for DeathKnight Armor: DeathKnight Armor Location: The Necropolis -> Malifact's Ghost, Armor Closet Price: N/A Level/Quest/Items to unlock: Completion of DeathKnight; Fully trained Paladin Armor and Necromancer Armor; 1 Undead Slayer Badge Sellback: N/A Level: Scaled Rarity: N/A Category: Armor Equip Spot: Body Default Weapon: DeathBlade Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0 Offenses: Crit: 5, Bonus: 0, Boost: 0% Resistances: None Necrotic Presence Shift Shift presence between DoT and HoT Level/Quest/Skill/Items required: 1 Undead Slayer Badge, requires a successful attack where the last hit connects Effect: Shifts the Necrotic Presence passive DoT into a HoT that heals you instead. Shifting again will bring back the DoT. Mana Cost: 0 Cooldown: 1 Charge Time: 1 Element: N/A Attack Type: N/A Appearance Blood Tap Restore health and strike! Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Heals 8% of your HP and attacks the enemy for 110% damage Mana Cost: 30 Cooldown: 9 Element: Weapon Attack Type: Weapon Appearance (Preparing) Appearance (Attacking) Soul Slash Furious attack that damages foes soul Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 3 hits of 45% damage each, for a total of 135% damage. If at least one hit connects, it inflicts 'Soul Slash' DOT, dealing 32.5% damage for 5 turns. Mana Cost: 26 Cooldown: 4 Element: Weapon Attack Type: Weapon Appearance (first hit) Appearance (second hit) Appearance (third hit) Unholy Shadow Strikes all foes Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Attacks all foes for 150% damage Mana Cost: 36 Cooldown: 2 Element: Evil Attack Type: Weapon Appearance Obliterate Guaranteed Crit Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 1 hit of 190% damage, with 100% chance to crit for a total of 380% damage. Mana Cost: 35 Cooldown: 15 Element: Weapon Attack Type: Weapon Appearance Instill Fear Stun your foe with the fear of death Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 1 hit of 140% damage, and if it connects, the target is stunned for 3 turns Mana Cost: 25 Cooldown: 15 Element: Weapon Attack Type: Weapon Appearance Garb of Undeath +140 Melee/Pierce/Magic Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Raises Melee/Pierce/Magic Def by 140 for 3 turns Mana Cost: 30 Cooldown: 9 Element: N/A Attack Type: N/A Appearance Attack Level/Quest/Items required: None Effect: Run towards the enemy and slash it once for 140% damage Mana Cost: 0 Cooldown: 0 Element: Weapon Attack Type: Weapon Appearance Inspire Weakness Weaken your foe Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 1 hit of 155% damage and, if it connects, the target's Crit is lowered by 50 and All resistance is lowered by 30 for 3 turns Mana Cost: 28 Cooldown: 6 Element: Weapon Attack Type: Weapon Appearance Unholy Will Impose your will upon the foe Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Attempts to stun the foe for 1 turn. If it fails, the target is applied with 'Will Bent' DOT, dealing 50% of the target's damage for 1 turn. If the stun is successful, the target is applied with 'Will Broken' DOT, dealing 100% of the target's damage Mana Cost: 37 Cooldown: 7 Element: N/A Attack Type: N/A Appearance 1 Appearance 2 Dark Rite Steal life over 4 turns Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Heals 6.25% of your HP per turn and deals the same amount of damage to your target as a DOT across 4 turns Mana Cost: 50 Cooldown: 15 Element: N/A Attack Type: N/A Appearance Soul Reap Reap your foes power Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Steals 30 Boost and 20 Bonus from the target, applying it to yourself for 5 turns, and performs 1 hit of 46% damage (Boosted to a 60% damage attack) Mana Cost: 28 Cooldown: 7 Element: Weapon Attack Type: Weapon Appearance Summon Minion Summon your Minion Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 1 hit of 175% damage Mana Cost: 20 Cooldown: 1 Element: Weapon Attack Type: Weapon Appearance Empowered Armor Strike Every DK item increases Dmg Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 1 hit of 150% damage. Every Deathknight item equipped adds another 20% damage. Deathknight items being: Deathknight belt, Deathknight Cloak, DeathKnight Helm, Deathknight Pendant, Malifact's DOOM, Deathknight Blade, Daggers of Stabina, Staff of Trelix, Shadowed DeathKnight Belt (All Versions), Shadowed DeathKnight Cloak (All Versions), Shadowed DeathKnight Helm (All Versions), Shadowed DeathKnight Amulet (All Versions), Shadowed DeathKnight Circlet (All Versions), Shadowed DeathKnight Blade (All Versions), Unhallowed DeathKnight Belt (All Versions), Unhallowed DeathKnight Cloak (All Versions), Unhallowed DeathKnight Helm (All Versions), Unhallowed DeathKnight Amulet (All Versions), Unhallowed DeathKnight Circlet (All Versions), Unhallowed DeathKnight Blade (All Versions) Mana Cost: 18 Cooldown: 3 Element: Weapon Attack Type: Weapon Appearance Dreadblade Destroy your foe Level/Quest/Skill/Items required: 1 Undead Slayer Badge Effect: Performs 3 hits of 90% damage, for a total of 270% damage Mana Cost: 35 Cooldown: 10 Element: Weapon Attack Type: Weapon Appearance (first hit) Appearance (second hit) Appearance (third hit) Fully train this armor to unlock DeathKnight badge. quote:
Passive effect - Necrotic Presence Every attack causes a DoT effect on your opponent. It lasts 99 turns. It uses your equipped weapon to calculate damage. The status starts an invisible count at 1 and increases with each attack, except potions and trinkets, till it reaches a cap of 20 times. Min = (min weapons damage / 5) * (Number of invisible counts / 4) Max = (min weapons damage / 5) * (Number of invisible counts / 4) Rounded of course. So a 50-75 weapon after 10 turns would be doing 25-35. Messages At the start of any battle where an action is performed (except Potion): "Your Necrotic Presence rips into your foe!" Shifting the HoT back into the DoT: "You focus your presence at your foe to harm it!" Subsequent rounds: "Your Presence grows!" Round 20 and higher: "Your Presence is at its full strength as it tears into your foe!" Activating Necrotic Presence Shift will change the DoT into a HoT instead that uses the following formula: ((max HP)*(Necrotic Presence Charge*.015)*.1) ROUNDED Once you activate Necrotic Presence Shift: "You shift your presence to heal yourself!" Subsequent rounds: "Your Presence strengthens!" Round 20 and higher: "Your Presence is at its strongest!" ...I pretty much borrowed those quotes from Necromancer and Paladin classes, and changed them slightly. Although, the formulas work and seem to be completely identical for DeathKnight. Done. [Niki]
< Message edited by Niki -- 2/5/2015 11:50:01 >
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