Voodoo Master
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Mission Possible Location: Sulen'Eska -> Up -> Up Vortex -> Mritha -> Espina Rosa -> Mission Possible -> Quest! Requirements: Completion of A Day for Farewells Release Date: February 28th, 2014 Objective: Kara has a special mission for you... Are you ready? Objective completed: You found the Face Nommer! It looks a bit worse for wear though... Experience rewarded: Scaled Gold rewarded: Scaled Monsters (2) Frogidile (3) Mushroom (6) Nature Elemental (3) Snapperdilla (5) Swamp Shambler (3) Tog (1) FaceNommer - Boss NPCs Edd Kara SuLema Svera Rewards Swamp Moss Cinch Boggy Belt Woven Mangrove Roots Soaked Ferns Marsh Mellow Belt Wetland Chain Muskeg Mesh Floodplain Wader Dialogue *Kara is standing in front of a table full with maps diagrams and sketches , examining them.* <Character>: So what are all these maps for? Kara SuLema: These are the floor plans to Espina Rosa, <Character>. Kara SuLema: Acquiring them was a particularly lengthy task, but I was able to get in to get them and get out undetected. Kara SuLema: They outline the quarters of the Runed Fortress. <Character>: Ah, so Espina Rosa, the Runed Fortress and place where our allies are imprisoned? Kara SuLema: Precisely. Kara SuLema: A mage and ally of ours was captured by the Rose years ago and imprisoned there. Kara SuLema: A potentially valuable asset to the Vind and another thorn in the side of the Rose if freed. Kara SuLema: Melissa's contingents have done much for us in terms of learning about the prison. Kara SuLema: After her last foray, with you, I know now more then ever, we must strike soon. <Character>: A perfect occasion to annoy and embarrass the Rose terribly. I like the way you think, Kara. Count me in! <Character>: So what do we do? Storm the keep? Kara SuLema: Unfortunately, as much fun as that could be, it is not a feasible option. <Character>: Oh? Kara SuLema: Espina Rosa also doubles up as a Rose garrison; a horde of Rose Soldiers is stationed there. Kara SuLema: There are no ferries to the island the prison is on. Kara SuLema: They have portals outside the fortress that lead to the Rose's main headquarters in the capital city. Kara SuLema: It is how they get their supplies and it is the only way to get there, at least, the only way to get there without arousing suspicion. Kara SuLema: If Espina Rosa is attacked and word gets out, reinforcements will arrive in no time at all. <Character>: All right, so maybe storming it isn't the best of ideas. We could use a bit of magic then to... *Kara picks up a Rose magical bracelet - the ones the Rose uses to control magical creatures.* Kara SuLema: Remember these? <Character>: How wouldn't I? Those are the horrible enslaving bracelets of the Rose. Kara SuLema: So they are. Kara SuLema: When Espina Rosa was built, it was with the same principle as these in mind: to bind and control those close to magic. Kara SuLema: As a consequence, it is made entirely out of this material. <Character>: ...Entirely? Kara SuLema: The fortress itself is covered with the sigils you see here, both inside and outside. Hence its name: the "Runed Fortress". Kara SuLema: Magic cannot be done, nor can it penetrate, within its quarters. Kara SuLema: They also scan everyone that enters for magic and facial recognition at the portal. <Character>: ........ <Character>: All right, I'll bite. How do you plan on making this mission possible? Kara SuLema: Simple: You will infiltrate. <Character>: I like a good infiltration mission as much as the next adventurer, but how? I'm pretty sure the Rose has had a good look at my face by now. <Character>: If I can't change my appearance with magic, I'll be recognized on the spot. Kara SuLema: Normally, you would be correct. *Kara turns away from you.* Kara SuLema: Svera? Svera: You called, Lady Kara? Kara SuLema: Please bring Edd in. Svera: Yes, my Lady. A few minutes later... Kara SuLema: <Character>, this is Edd. A Rose Soldier of Espina Rosa. *A Rose Soldier is tied to a chair in front of them. He's deep asleep.* Edd: *SNORE* Kara SuLema: Edd recently transferred to Espina Rosa and within his first days there, he was put on temporary leave for food poisoning causing amnesia. <Character>: ... That is one heck of a food poisoning. Kara SuLema: No one at Espina Rosa really knows Edd due to his leave so soon after his deployment. He's not expected to remember anything. Kara SuLema: And, to be honest, I don't think they expect him to be himself after all this. Edd: *snore* *grunt* <Character>: I think I see where you are getting at... Edd would be the perfect Rose Soldier to impersonate! Kara SuLema: Correct. As for your face, here. *Kara hands you a sheet of paper.* <Character>: ... What in Lore is this? *There is a drawing of something that looks like a mutated seed spitter on the paper.* Kara SuLema: It is a species of carnivorous plant unique to Betrubung Swamp. The Face Nommer. Kara SuLema: In order to attract unsuspecting creatures, a special membrane inside its mouth imprints a copy of the face of its last victim... Kara SuLema: ... and a second, bulbous head reproduces a flexible, but authentic clone. Kara SuLema: The Vind has found that the face can be place on the head... Kara SuLema: ... and act as an effective, non-magical mask as the plant makes it through its own natural secretions. Kara SuLema: <Character>, I would like you to find this plant in the Swamp, bring it here so we can make a mask of Edd's face for you to use... Kara SuLema: ... and infiltrate Espina Rosa. I would trust no one else for this mission and this is not a chance I intend to let slide. <Character>: I already agreed to help Kara. You can count on me. Kara SuLema: Good. If you can take care of the plant, I will take care of the rest of the preparations. <Character>: Then let's get to it! Find the Face Nommer in the Swamp. *While searching, you notice Zorbak peeking out from behind a large tree.* <Character>: Zorbak!! *The Face Nommer reveals itself. A copy of Zorbak's head is attached to one of its tendrils.* <Character>: .......... <Character>: You know what? I'm not even going to ask. Battle - battles FaceNommer. Extreme Battle - battles FaceNommer. Heal - fully replenishes HP, MP, and potions. Run Away! - returns to Sulen'Eska. *Once defeated, you bring the creature back to Kara. The Face Nommer noms Edd's face, then produces a precise copy of it.* Complete Quest Other information A HP/MP healing pad can be found throughout the quest. Chronologically, it is recommended to complete the quest Shear Destruction before beginning this quest. Previously required players to turn in 5 Rose Weapon Shard to Kara SuLema to unlock this quest; this was updated to require completion of Trust upon the release of that quest on October 15th, 2021; this quest's requirement was updated again to require completion of A Day for Farewells on June 23rd, 2023.
< Message edited by DemonicDarkwraith -- 6/24/2023 10:13:49 >
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