Jay -> RE: Lymcrest Labyrinth (All Versions), The (9/29/2018 5:49:43)
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[image]https://media.artix.com/encyc/df/banners/Lymcrest.jpg[/image] The Lymcrest Labyrinth 16-20 Location: Lymcrest (Books 1 and 2) -> Doug Digg -> Quest! -> The Lymcrest Labyrinth -> Level 16 Quest! Level/Quest/Items required: Completion of The Lymcrest Labyrinth (Levels 11-15) Release Date: October 17th, 2008 Objective: The Lymcrest Labyrinth 16-20 Objective completed: Woah, this place is BIG.* Scaled Yes/No: Yes Monsters (19) Boulder Elemental (19) Inferno Elemental (20) Monsoon Elemental (19) Sandstone (19) Tornado Elemental (1) Inferno Elemental - Boss* If you enter the secret room on Level 16: (79) Tog - Boss NPCs None If you enter the secret room on Level 16: Rolith Tog (#1, #2, #3) Rewards Lymcrest Token* If you open a chest while exploring the Lymcrest Labyrinth, you may receive a temporary weapon: Emo Exodus Infection Kress Lightbringer's Omen Omen Q-Squared Sword of Sorrow Thirn Tusker Ultimate Univ's Bane If you enter the secret room on Level 16 and complete Togicide 2: Access to Tog Supplies. Dialogue If you enter the secret room on Level 16: Rolith: I've gone crazy. How can I be talking to a tog? Tog #2: Bark Bark! Rolith: Yes I have. Don't try and reassure me. <Character>: ... <Character>: Did you just reference an 8 year old miniseries maybe 10 people ever watched? Rolith: Yes! Tog #2: Bark! <Character>: Alright... Moving on...What's up this week? Rolith: There are 3 togs. One tells only truths. One tells only lies. The third one bites people that ask tricky questions. <Character>: Really? Rolith: Hahaha, no. You'll believe anything.... Have you ever tries talking to a tog? <Character>: You really do have too much fun with this. Rolith: No such thing. Anyways, we'll be sacrificing these togs to prevent your horrible death. Tog #1: Bark! Tog #2: Bark! Tog #3: Bark! <Character>: Sounds good to me! Rolith: Good! You'll place each of the togs on the glowing columns, and if you get the combination right, all three togs will die, leaving you alive. <Character>: I like the sound of that! Rolith: However, if you're wrong, the monster will proceed to feast on you, and you'll have to try again. <Character>: I DON'T like the sound of that. Rolith: Oh well. That's the deal. Feel free to leave, if you don't care to try. Later rooms will have more goals, and a fewer togs. Rolith: Each room you clear will save to a checkpoint if you've unlocked all 5 checkpoints on the Togicide Challenge on floor 11. Rolith: Good luck, and see you on the forums! You'll need their help if you want to beat this! Rolith: You've got a surprise waiting for you a ways down there. If you reach Room 9 of Togicide 2: <Character>: You know... I've got a bad feeling about this. Defeat the Togs in the following order to complete the challenge: spoiler:
Part I Room 1: (1, 1), (2, 4), (3, 5) Room 2: (1, 1), (2, 7) Room 3: (1, 4), (2, 8) Room 4: (1, 5), (2, 7) Room 5: (1, 4), (2, 8) Room 6: (1, 7), (2, 9) Room 7: (1, 4), (2, 7) Room 8: (1, 2), (2, 9) Room 9: (1, 4), (2, 10) Coordinates of Togs are written as: (<Tog number>, <Location of glowing column Tog must be sent>), in the order they must be sent. Locations of glowing columns are numbered from left to right, top to bottom. Each room has a different configuration of glowing columns. If you have completed Togicide 1, after each room is cleared, progress is saved. For example, making an error during Room 4 will only reset Room 4. If you have completed Togicide 1, after Room 9 is cleared, you may proceed to Part II of Togicide 2. Part II Map Set A: (11, 8), (13, 15), (12, 2), (10, 13), (11, 13), (10, 3), (13, 10), (12, 6), (11, 3), (10, 10) Set B: (12, 15), (10, 6), (12, 10), (12, 14), (11, 5), (11, 11), (12, 4), (10, 15), (11, 1), (10, 8) Set C: (10, 1), (11, 15), (11, 9), (11, 4), (11, 2), (10, 12), (12, 12), (12, 3), (11, 14), (13, 14) Set D: (13, 13), (13, 9), (13, 5), (13, 11), (13, 1), (13, 7), (13, 3), (12, 8), (12, 13), (12, 5) Set E: (11, 6), (10, 4), (11, 12), (12, 11), (13, 6), (13, 8), (11, 7), (10, 11), (13, 4), (13, 12) Set F: (13, 2), (11, 10), (12, 9), (12, 7), (10, 14), (10, 2), (10, 9), (10, 7), (12, 1), (10, 5) Coordinates of Togs are written as: (<Floor number>, <Location of Tog in room according to the map, linked above>) After each set of 10, progress is saved. For example, making an error during Set C will only reset back to the end of Set B. After successfully defeating the 60th Tog at position (10, 5), Tog Supplies automatically opens. Pop-up headline after completing the challenge: quote:
w00t! Other information Darker walls are able to be traversed, creating shortcuts, and concealing solutions to progress. You do not have to complete Togicide 2 in order to complete this section of the Lymcrest Labyrinth. *Level 20 is currently bugged as its map is broken, and while finding the room with the glowing column will trigger the quest completion window, an error message will display before a reward can be collected, creating a loop, which requires a relog to fix.
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