Travis Touchdown -> RE: =AQ= Houses With Estates - Discussion (10/23/2011 7:23:21)
|
^Each different type of Estate has its flaws. For Darkovian owners, for instance, it's Wood. Like Forest owners and Stone, Darkovians are stuck with one building to collect Wood. To be entirely honest, I would love to see a building, similar to that of the Corn Field, that collects Wood and Stone. Not entirely sure what the building would be, exactly (maybe a Rock Garden just for pun?), but I think it would be greatly appreciated by all. quote:
I don't see what would be so difficult about implementing the cave and underground area, save for the lack of time the Captain clearly has. I could see it being difficult. Firstly, I would imagine that certain buildings that are currently available would be useless either underground or in the clouds (you need soil for growing plants, making any type of farm useless in the air, and Wood producers would have a lot of difficulty finding anything resembling suitable materials in a cave), so each building would need to be sorted through and tagged appropriately. Additionally, the additional space on top of this would probably require new buildings otherwise it could end up quite barren (Wind Farms above ground, Mines below ground, for instance), so that could be several buildings to code and make art for. And then you would have to adjust the Estate programming to support multiple levels, which means new monster pools when monsters attack each level, setting the resource system up to check all three floors if applicable... It would actually be a sizable undertaking, to be honest.
|
|
|
|