ArchMagus Orodalf -> Adventure of the Broken Tower, The (7/30/2010 19:08:29)
[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Adventure of the Broken Tower
Location: Dragonsgrasp (Books 1 and 2) -> Down -> Right -> Enter door with beer sign above -> Inspector Doyle -> Quests -> The Tower -> Quest!
Level/Quest/Items required: Dragon Amulet, Completion of The Ruins of Bask
Release Date: July 30th, 2010
Objective: What clues will be unearthed in your investigation of the maze of Bask's broken tower?
Objective completed: A few scraps of an old note and the remains of a strange Amulet... what could they mean?
Experience rewarded: Scaled
Gold rewarded: Scaled
(4) Arctic Wolf
(6) Frost Mushroom
(5) Ice Tarantula
(1) Bargeist - Boss
Amatuer Detective Cape
Junior Detective Cape
Senior Detective Cape
Master Detective Cape
Clue (All Versions)
*At the ruins of an old Guardian Tower, you and Circe continue to search for clues regarding Vilmor.*
Circe: The Tower is in ruins, hero. What exactly do you expect to find?
<Character>: A reason...
<Character>: Why would Vilmor choose this town? Why destroy the tower and betray the Great Ice Dragon's trust?
Circe: The towers were places of the Guardians, placed to protect the Orbs.
Circe: Obviously, Vilmor foolishly thought to steal the Orb contained within, not knowing it had been stolen years before.
*Scene flashes back to show Circe stealing the Ice Orb.*
<Character>: Who would have had the knowledge and skill to steal the Orb though?
<Character>: Where could they have taken it?
*Scene flashes back again to show Circe delivering the Ice Orb to the Ice Elf city, as Aisha's silhouette in dragon form can be seen; Circe is rewarded with piles of treasure for delivering the Ice Orb to Aisha.*
Circe: Someone very talented, I would think.
Circe: No one even suspected the Orb had been taken North.
*You appear shocked by Circe's statement.*
<Character>: Well, the Ice Orb could have been a powerful motive for Vilmor's attack here.
<Character>: The ruins look to be mostly undisturbed, except for a few beasts, but we'll have to be careful...
<Character>: It all looks very unstable and there's a definate possibility that more traps have been laid inside.
Circe: Lead on then, hero.
*You explore the broken Guardian Tower, fighting various monsters along the way; eventually you find a broken blue Dragon Amulet hidden among some rubble, completing the quest.*
On-hover text during the quest:
A huge, unsteady pile of rubble.
No going back now.
The large, heavy blocks shift noticably when you touch them.
The wall has collapsed, blocking that path.
The snow is covered with a sheet of ice, you can't climb over.
The snow is filled with thousands of sharp ice needles! Ouch!
The whole pile groans and seems about to fall over.
Careful! Don't get too close to the edge!
You could see your house from this height... if you lived in the ruins of the village...
The snowpile fell over.
Seriously, be careful! It's a long way down!
You feel a little dizzy at the edge.
You resist the urge to throw something off the edge.
Man, it's really cold up here!
What is it with you and wandering close to steel drop offs?!
For a brief second you think you might be able to glide down on a board or something...
Slayer Zach for information.
Jay, Peachii, and Stephen Nix for corrections.