Silver Sky Magician -> RE: A Comprehensive Balance Discussion (2/11/2011 7:54:19)
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@ Hun Kingq Luck is present of EpicDuel in the form of variables. Every turn, there is a chance of you critting, being blocked or being deflected. I am NOT scared of the mage class being buffed. Why would I be so? I don't play EpicDuel for the sake of winning battles brainlessly. I play for the challenge, and if I want to be domineering and just easily defeating everyone, I would not be here. Your conclusions are completely illogical. How does me criticising your flawed understanding and logic have anything to do with me wanting the mage class to 'stay the weakest', which they are not? It is simply harder to make an efficient build for mages. And isn't EpicDuel all about challenging oneself to do just that? Currently the 'heal loop build' is considered dead and unviable, however some experienced mages, through strategising, have found an improved heal loop build here. Do you think mages are being squashed? Or unable to evolve and adapt? How exactly did my posts prove that I want mages to stay 'overwhelmingly underpowered'? Moreover I made the extremely flawed Shadow Arts comparison as a parallel to your equally flawed Defense Matrix one. Blocking more with the absence of Shadow Arts is an exception to general rule, just like your Defense Matrix experiences. Why do you conclude my experiences are false and flawed, but yours are correct and reliable? How can you conclude this? What makes my experiences less reliable than yours? And if you notice, I did not conclude that Shadow Arts decreases blocking rate based on my observations. You cannot conclude that Defense Matrix affects blocking chance because other variables are present. This is very basic. You should have learnt this in primary school. Again, not all factors should be the same. Since bounty hunters have an unblockable stun and energy drain, shouldn't mercs have the same thing? Since mercs have hybrid armour, shouldn't bounty hunter and mages have the same thing? Since bounty hunters have bloodlust, why can't mercs and mages have it too? The same applies for reroute, right? Why are bounty hunters the only class with a DoT skill? What about mercs and mages? Why are plasma bolt and overload and plasma rain all energy? Shouldn't they be physical like bunker buster and artillery strike? Why do mages have a skill that buffs gun damage? Bounty hunters and mercs should have this too, right? Since dexterity improves blocking chance and technology does not, why can't mages have smokescreen? Isn't this downright unfair? So just what do you think will happen if you want all these skills to be the same? What will be the difference between bounty hunters, mercs and mages? Looks? And the reason I said Reflex Boost was a support skill is because it has to be activated using a turn. There are three types of skills: active or offensive, like Overload, supportive, like Field Medic, and passive, like Reroute. Would you call blood shield a passive skill? Thus how can a passive skill like Reroute be compared to a supportive skill like Reflex Boost? Can you compare an active skill like Double Strike to a passive skill like Deadly Aim, as they both improve damage (Double Strike the damage of that attack, Deadly Aim the base gun damage)? Mages' skills increase with stats just as much or even more than bounty hunters. Please quote specific examples and explanations when emphasizing your 'incredibly great insight' into this game, which I seriously doubt now that you even claim that there is no luck, or random factor, in this game. You don't even understand why strength mercs use their sidearms when you activate defense matrix. It is because their usage of limited energy will not be as efficient with the presence of defense matrix, so they use energy unblockables instead. Not because they are scared of being blocked. Even if they are it is probably due to your high 96 dex, not your defense matrix. You use the overriding and overgeneralised claim that 'whoever criticises my awesome suggestions is wrong and a mage-hater', while failing to logically and directly refute arguments. Kindly do so.
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