Hun Kingq -> RE: A Comprehensive Balance Discussion (2/10/2011 2:46:02)
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IsaiahtheMage you are the one that is looking more ignorant by each post you are wriyting things that are opposite what I write so go back and read my posts with an open mind maybe you will learn something. One Dex and defense goes hand in hand the high the dex your have the higher the defense you have and defense is suppose to limit physical damage but I know for fact because I had defense all the way up to 32 and a strength bounty hunter got 32 damage per claw attack strength merc got 35 damage, so how do you get defense up to 32, that is right higher dex. Then the next time I battle the same merc I put on defense matrix, little damage and I was blocking, my dex was not increase but my defense was increased. with the strength bounty hunter with defense matrix on he still got 30 damage per strike, this was without smoke. I did create a bounty hunter and did screen shots of each skill highlighted so I know what energy each level 1 skill takes level 1 massacre use to take 32 energy because I looke at a bounty hunter stats when I battle him but it probably increased to 33 after the upgrade, like reroute had a cool down of 1 before the upgrade and now it has no cool down. Speaking of cool down, IsaiahtheMage, you need to cool down before you fry something. To constantly call me ignorant when you know nothing about me shows me that you have a closed mind and if you knew anything about me or my background then maybe you could gain some knowledge and insight. Gamma Evolution 1.1.3 - Friday, December 17th, 2010 "Shadow Arts: A truly skilled Bounty Hunter's reflexes are so finely honed, that time appears to slow, making incoming attacks easier to avoid. This skill passively increases block rate, deflection rate, and stun rate by 1% per level of investment. " Mecha Mario that blocking calculation is out of date since the introduction of Shadow Arts because I had 100 dex total bounty hunter had 55 dex total with shadow Arts at max I did not block once and he blocked every physical attack. Strength merc had 45 dex total with hydbrid Armor at max I did not block but he did. For some reason with defense matrix at level 1 I block against mercs and npcs (98% of the time) but not bounty hunters. A new mathimatical equation has to be done. H4ll0w33n to make things fair if one skill could take away over 30 points of energy for one or two classes then why not for the third and nerfing Assimilation to what take away only 1 energy point for level 10. Shadow Arts is a virtual armor that does not need to be activated. What is wrong with the mage having a hybrid armor as well, that cost no energy. So a mage single strike damage of 12 is the same as the multi attack of 30 to 40. I have seen the damage each class has on each other and for mercs, bounties or mages in name only players to say that mages, bounties, and mercs have the same exact damage you need to look again. I don't need to do math to prove anything because the kind of math I would use would be programming math (which none of you would understand). I have over 11000 battles so when I post what happened I post the exact amount so Light Stridr as you can see I did well over 3 battles. It is funny other people complain make suggestions an I don't attack you or put down your suggestions but when I report/ complain about something and make suggestions I get attack and my suggestions get severly put down showing who has lack of maturity. So now we can really see that this talk about people wanting a Comprehensive Balance is nothing but hot air, that people want to keep the mage class down, and that is sad and is greedy.
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