Necromancer Armor (All Versions) (Full Version)

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Ash -> Necromancer Armor (All Versions) (7/3/2014 17:45:38)

Necromancer Armor
(No DA Required)

Location: Armor Closet, The Necropolis -> Artix -> Other Classes! -> Necromancer -> To Zorbak! -> Zorbak -> Become A Necromancer!
Price: N/A
Level/Quest/Items to unlock: Completion of Noxus Fumes, fully trained Paladin Armor, 1 Undead Slayer Badge
Sellback: N/A

[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Necromancer Armor (Retro)
(DA Required)

Location: Falconreach Libraseum -> 4 Right -> WEAR Retro Necromancer!
Price: N/A
Level/Quest/Items to unlock: Dragon Amulet
Sellback: N/A

Level: Scaled
Rarity: N/A
Category: Armor
Equip Spot: Body

Default Weapon: Necrostaff

Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
Offenses: Crit: 5, Bonus: 0, Boost: 0%

Resistances: Darkness: 5, Light: 5



Shadow Seed
200-300% delayed dmg in 3 turns

Level/Quest/Items required: 1 Undead Slayer Badge

Effect: Cast a Purple glowing aura around you. After 3 turns, if the skill/attack is an attacking one, you summon 1 extra Creature dealing a random amount of hits of 200-300% damage.

quote:

ORIGINAL: xan0519

Seed - Here is how it works:
1. Cast Seed
2. Attack
3. Attack
4. Attack - With seed bonus using an attacking move like crit, pet, summon, or normal you will get to summon an extra monster, if you still don't understand look below.

Normal Attack w/seed = Summon 1 of the undead monsters to attack then attacks normally (2-4 hits).
Pet w/seed = Summons creature then pet (2-4 hits).
Summon w/seed = Summons 2 random undead monsters to attack (2-6 hits).
Crit w/seed = Hits with random monster then normal axe monster all crits (4-6 hits).


  • The undead minion summoned through Seed takes its attack modifiers from the skill that will have it summoned on the third turn.
  • Seed's 3 turns requirement carries over multiple fights.
  • If the skill Dominate is used during the 3 turns requirement, it counts as 2 of the 3 turns.
  • Summon effect will be cancelled by Corruption and/or Inspire Terror if either of them is used on the 3rd turn.

    Mana Cost: 20
    Cooldown: 9
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/c53xNOm.jpg[/image]
    Appearance



    Life Tap
    Steal life to heal 15% HP over 3 turns

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Applies 'Life Tap', a 5% max player HP Melee Fear DoT, to target for 3 turns; heals player for 5% of their max HP for 3 turns.

    Mana Cost: 26
    Cooldown: 6
    Element: Heal
    Attack Type: N/A

    [image]http://i.imgur.com/l0d6Y3D.jpg[/image]
    Appearance



    Inner Will
    Concentrate to restore MP

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Restore 10% of your maximum mana.

    Mana Cost: 0
    Cooldown: 9
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/xe28MX0.jpg[/image]
    Appearance



    Raise Minion
    Call an undead minion.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Calls a random undead minion; damage depends on the summoned minion; The damage applied does not include stat bonuses.

  • 1 hit summons deal 130% damage.
  • 2 hit summons deal 260% damage.
  • 3 hit summons deal 390% damage.

    Mana Cost: 12
    Cooldown: 2
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/3aUVYoz.jpg[/image]
    Appearance



    Inner Rage
    Cast to all enemies

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Throws your weapon and cast an arc of black lightning at the enemy, deals 1 hit of 130% damage to every opponent in battle

    Mana Cost: 15
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/3myn6nk.jpg[/image]
    Appearance



    Dark Dreams
    Puts target to sleep for 3 rounds

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Runs up to the target and stabs it once, deals 120% damage and causes the enemy to sleep for 3 turns.

    Note: It does not inform you when the stun effect is resisted.

    Mana Cost: 18
    Cooldown: 15
    Element: As weapon
    Attack Type: Magic

    [image]http://i.imgur.com/AEv3Lip.jpg[/image]
    Appearance



    Fear Ward
    +180 defense for 3 turns

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Applies +180 Block/Parry/Dodge to player for 3 turns.

    Mana Cost: 15
    Cooldown: 6
    Element: N/A
    Attack Type: N/A

    [image]http://i.imgur.com/Af65it6.jpg[/image]
    Appearance



    Attack

    Level/Quest/Items required: None

    Effect: Runs up to the enemy and claws it for once, deals 1 hit of 120% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Shroud of the Undead
    +140% Resist to last attack's element.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Grants the player +140 resistance to the element of the target's last attack. If the target has not yet attacked, grants the player +140 Darkness resistance instead. This effect lasts for 3 turns.

    Mana Cost: 35
    Cooldown: 19
    Element: N/A
    Attack Type: N/A

    [image]http://i.imgur.com/VRBXHdG.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Boon
    +30% damage and +25 to BtH

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Deals 1 hit of 80% damage. Increases your Boost by 30 and your Bonus by 25 for 3 turns.

    Mana Cost: 18
    Cooldown: 4
    Element: As weapon
    Attack Type: Magic

    [image]http://i.imgur.com/9isxFoT.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Champion
    Guaranteed Crit

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon a minion that deals 3 hits of 60% damage, each hit has a 100% chance to crit.

    Mana Cost: 25
    Cooldown: 14
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/u40jpl0.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Familiar
    My Little Undead

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon a skeletal boot. Deals 1 hit of 160% damage to the target.

    Mana Cost: 10
    Cooldown: 1
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/E6P3tXn.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Inspire Terror
    Target attacks self or deals 160% Dmg.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a black and purple bolt of energy at the enemy for one hit of 100% damage, a skull appears when enemy gets hit and one of the following happens:

  • If dominated - Target enemy is stunned for 1 turn, and attacks itself (for its own dmg range and the "Fear" element).
  • Note: Damage target does to itself is taken as a DoT effect on the target.
  • Otherwise, target enemy gains +60% Boost for 1 turn.
  • If used during Seed's 3 turn requirement, it counts as 2 of the 3 turns.
  • Will Cancel Seed's Summon if used on the 3rd turn.

    Mana Cost: 18
    Cooldown: 4
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/o7FdepI.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Corruption
    200% Disease Dmg over 5 turns

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a black and purple bolt at the enemy that deals 1 hit of 80% damage. Causes the Corruption status that deals 40% Disease DoT to enemy for 5 turns

    Mana Cost: 15
    Cooldown: 5
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/Ptb56SX.jpg[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Intent
    -40 to hit, -35% Dmg to Monster

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon the undead mage which deals 2 hits of 40% damage and causes the Dark Intent status; the target's Bonus is reduced by 40 and Boost is reduced by 35 for 4 turns

    Mana Cost: 20
    Cooldown: 9
    Element: As weapon
    Attack Type: As weapon

    [image]http://i.imgur.com/vxLb0K2.jpg[/image]
    Appearance


    [image]https://i.imgur.com/WZZPKeY.png[/image] [image]https://i.imgur.com/BJyduOj.png[/image]
    Alternative Image (Male)
    Alternative Image (Female)

    quote:

    Passive effect - Fear Aura

  • Every attack causes a DoT effect on your opponent. It lasts 99 turns. DoT element is "Fear".
  • It uses your equipped weapon to calculate damage. The status starts an invisible count at 1 and increases with each attack, except potions and trinkets, till it reaches a cap of 20 times.

    Min = (min weapons damage / 5) * (Number of invisible counts / 4)
    Max = (min weapons damage / 5) * (Number of invisible counts / 4)

    Rounded of course. So a 50-75 weapon after 10 turns would be doing 25-35.

    Messages

  • At the start of any battle where an action is performed (except Potion):
    "Your enemy is unable to defend against your aura of fear!"

  • Subsequent rounds:
    "Your aura strengthens as your enemy trembles before you!"

  • Round 20 and higher:
    "Your aura is at its full strength as your enemy trembles before you!"


  • Fully train this armor to unlock Necromancer badge.
  • One of the summoned undead has its boots color-customed to your armor.




  • Ash -> RE: Necromancer Armor (All Versions) (7/4/2014 9:33:46)

    [image]http://media.artix.com/encyc/df/tags/Rare.jpg[/image]
    Necromancer Armor
    (No DA Required)

    Location: Necropolis -> Artix -> Other Classes! -> Necromancer, Armor Closet
    Price: N/A
    Level/Quest/Items to unlock: Completion of Noxus Fumes; Must have fully trained Paladin Armor; 1 Undead Slayer Badge to unlock the class
    Sellback: N/A

    Level: Scaled
    Rarity: N/A
    Category: Armor
    Equip Spot: Body

    Default Weapon: Necroblade Necrostaff

    Defenses: Melee: 5, Pierce: 5, Magic: 5, Parry: 0, Dodge: 0, Block: 0
    Offenses: Crit: 5 , Bonus: 0, Boost: 0%

    Resistances: None



    Seed
    100-300% delayed dmg in 3 turns

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a Purple glowing aura around you. After 3 turns, if the skill/attack is an attacking one, you summon 1 extra Creature dealing a random amount of hits of 100-300% damage.

    quote:

    ORIGINAL: xan0519

    Seed - Here is how it works:
    1. Cast Seed
    2. Attack
    3. Attack
    4. Attack - With seed bonus using an attacking move like crit, pet, summon, or normal you will get to summon an extra monster, if you still don't understand look below.

    Normal Attack w/seed = Summon 1 of the undead monsters to attack then attacks normally (2-4 hits).
    Pet w/seed = Summons creature then pet (2-4 hits).
    Summon w/seed = Summons 2 random undead monsters to attack (2-6 hits).
    Crit w/seed = Hits with random monster then normal axe monster all crits (4-6 hits).


  • The undead minion summoned through Seed takes its attack modifiers from the skill that will have it summoned on the third turn.
  • Seed's 3 turns requirement carries over multiple fights.
  • If the skill Dominate is used during the 3 turns requirement, it counts as 2 of the 3 turns.
  • Summon effect will be cancelled by Zombify and/or Dominate if either of them is used on the 3rd turn.

    Mana Cost: 10
    Cooldown: 9
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Seed.png[/image]
    Appearance of the casting
    Appearance of the attack



    Mend
    Steal Life and replenish 7% HP over 3 turns

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a skull in front of you that cause "Mend" status, heals 7% of your total health and deals the same amount of damage to your target, lasts for 4 turns

    Mana Cost: 30
    Cooldown: 9
    Element: Heal
    Attack Type: N/A

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Mend.png[/image]
    Appearance



    Horrify
    Call an undead minion who targets MP.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon an undead minion that attacks the target, deals random number of hits with 100% damage to the target's MP.

    Mana Cost: 5
    Cooldown: 2
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Horrify.png[/image]
    Appearance



    Summon
    Call an undead minion.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Calls a random undead minion; damage depends on the summoned minion; The damage applied does not include stat bonuses.

    Mana Cost: 5
    Cooldown: 3
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Summon.png[/image]
    Appearance



    Multi
    Cast to all enemies.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Throws your weapon and cast an arc of black lightning at the enemy, deals 1 hit of damage to every opponent in battle

  • Against 1 enemy: 100%-110% damage.
  • Against 2 enemies: 75%-85% damage each.
  • Against 3 enemies: 65%-75% damage each.

    Mana Cost: 10
    Cooldown: 0
    Element: As weapon
    Attack Type: Magic

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Multi.png[/image]
    Appearance



    Sleep
    Puts target to sleep for 3 rounds.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Runs up to the target and stabs it once, deals 100% damage and causes the enemy to sleep for 3 turns.

    Note: It does not inform you when the stun effect is resisted.

    Mana Cost: 20
    Cooldown: 19
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Sleep.png[/image]
    Appearance



    Shield
    +80% Block for 2 turns.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a purple aura that shields you, +80 Block for 2 turns.

    Mana Cost: 5
    Cooldown: 4
    Element: N/A
    Attack Type: N/A

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Shield.png[/image]
    Appearance



    Attack

    Level/Quest/Items required: None

    Effect: Runs up to the enemy and claws it for once, deals 1 hit of 100% damage

    Mana Cost: 0
    Cooldown: 0
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Turn
    +200% Resist to last attack's element.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a purple aura around you that applies a status effect to self, +200% resistance to the last attack's element, lasts for 2 turns

    Mana Cost: 22
    Cooldown: 9
    Element: N/A
    Attack Type: N/A

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Turn.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Diversion
    Target: +80% to Block. All: 150% dmg.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a skull in front of you that cause "Diversion" status, +80 Block and -50 on the element of your current weapon to the enemy

    Mana Cost: 10
    Cooldown: 4
    Element: As weapon
    Attack Type: N/A

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Diversion.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Final Blow
    Guaranteed Crit.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon a minion that deals 3 hits of 55% damage; each hit has a 100% chance to crit

    Mana Cost: 5
    Cooldown: 14
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Final.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Pet
    Wild Damage Range Attack.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon a skeletal dog, deals 1 hit of 75%-150% damage to the target.

    Mana Cost: 5
    Cooldown: 14
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Pet.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dominate
    Target attacks self or deals 150% dmg to you.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a black and purple bolt of energy at the enemy, a skull appears when enemy gets hit and one of the following happens:

  • If dominated - Target enemy is stunned for 1 turn, and attacks itself (for its own dmg range and element, not affected by stat boosts).
  • Note: Damage target does to itself is taken as a DoT effect on the target.
  • Otherwise, target enemy gains +50% Boost for 1 turn. Boost gained stacks with Mystify's Boost.
  • If used during Seed's 3 turn requirement, it counts as 2 of the 3 turns.
  • Will Cancel Seed's Summon if used on the 3rd turn.

    Mana Cost: 20
    Cooldown: 2
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Dominate.png[/image]
    Appearance 1
    Appearance 2



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Zombify
    120% Disease dmg over 10 turns.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Cast a black and purple bolt at the enemy that deals 1 hit of 25% damage; causes Rot status that deals 12% Disease DoT to enemy for 10 turns

    Mana Cost: 5
    Cooldown: 2
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Zombify.png[/image]
    Appearance



    [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Mystify
    -50 to hit, monster does +75% dmg.

    Level/Quest/Items required: 1 Undead Slayer Badge

    Effect: Summon the skeleton boot which deals 1 hit of 20% damage; causes Mystify status, -50 Bonus and +70% Boost to the enemy for 4 turns

    Note: Damage Boost gained does not affect Dominate's "Dominated Hold" effect.

    Mana Cost: 5
    Cooldown: 4
    Element: As weapon
    Attack Type: As weapon

    [image]http://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/classes_abilities/NecroOld_Mystify.png[/image]
    Appearance


    [image]https://i.imgur.com/VNxpY91.png[/image] [image]https://i.imgur.com/jbwbaZn.png[/image]

    Here is a list of all minions you can summon:
  • Skeleton Spear / Skeleton Dog / Skeleton Boot - 100%
  • Warrior with sword / Mage without staff - 200%
  • Warrior with axes - 300%

  • Fully train this armor to unlock Necromancer badge.




  • Peachii -> RE: Necromancer Armor (All Versions) (12/10/2017 1:36:51)

    Current Version
    Thanks to
  • Therril Oreb for retired version's entry.
  • pjc for skill images and icons.
  • xan0519 for skill clarification.
  • The ErosionSeeker for passive effect text.
  • Sakurai the Cursed for corrections.
  • crabpeople for corrections.
  • Gabriel Castro for corrections.
  • Bryan on the DF Discord server for updated male image.
  • Yoshino for updated female image.
  • Gabriel Castro for additional note.

    Rare Version
    Thanks to
  • Saojun for skill bar, original entry and links.
  • xan0519 for skill clarification.
  • ultimaxy for requirements.
  • DragonBlade for reformat.
  • Jamenja for new skill bar.
  • Therril Oreb for the previous entry.
  • Sakurai the Cursed for corrections.
  • Bryan on the DF Discord server for updated male image.
  • Yoshino for updated female image.




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