Zork Knight -> RE: Issues with wars and how to improve them? (2/21/2015 12:25:40)
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I really have no issue with the number of ways to get waves done. 3 or 4 (normal battle, catapult, bombing, quest?) would be perfectly fine. I do, however, think wars should happen less frequently. We currently have what, about 10 per year? Nearly 1 per month? Sometimes they happen for no reason whatsoever *cough, Turducken, cough* Also, knowing the deadlines early would be pretty good. And if we lose a war, we should face consequences. If it's a minor war, just no rewards would be fine. If it's a major one, deeply related to storyline, we should see some serious impact. There's no need for multiple challenges or heavy investment is fancy art IMO. That'd just be a waste of time. A single challenge with good-looking rewards would be enough, or no challenge at all, really. Music isn't that necessary either. Most forum players often listen to other stuff while warring, I think. Wars that last too long bore me to death. Minor wars (say, a holidary war) should be made to last a week. Major wars, maybe two weeks? Always having intro and outro custcenes would be nice. No need for flashy, time-consuming, top-tier animation, though. X% cutscenes would be nice to see, but they're not necessary either. Finally, no Turduckens ever again. EVER. This is just my opinion, though.
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