Spellseeker (Full Version)

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DemonicDarkwraith -> Spellseeker (2/21/2023 17:54:02)

Spellseeker
Human

Location: Fallen Facade, Hawk in the Sky, For the Fallen, The Flame Within, At Fissure's Edge

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Metal

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/4
INT: Level*5/4
CHA: 0
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 10 + Level/5
Crit: 10 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 15 * Level/90 + LUK/20
Pierce: 15 * Level/90 + LUK/20
Magic: 15 * Level/90 + LUK/20
Block: 25 * Level/90 + LUK/20
Parry: 25 * Level/90 + LUK/20
Dodge: 100 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Energy: 10
Water: 10
Fire: 10
Bacon: 50

Attack Types
Attack Type 1 - Uses her bow to shoot her target twice for 2 hits of 100% damage, amounting to 200% damage; applies one of the following two effects, depending on her 'Attuned' effects:
  • If Spellseeker is affected by 'Fire Attuned', applies 'Burning', a 50% Magic Fire DoT effect, to target for 3 turns. While affected by 'Burning', Spellseeker and her allies gain +400 Crit when attacking the affected target.
  • If Spellseeker is affected by 'Energy Attuned', applies 'Shocked' (-30% Boost) to target for 2 turns. While affected by 'Shocked', Spellseeker and her allies gain +75 Bonus when attacking the affected target.
Attack Type 2 / 2.1 - Uses her bow to shoot her target with a group of arrows for 1 hits of 200% damage; applies 'Waterlogged' (-100 Melee/Pierce/Magic Avoidance) to target for 2 turns inclusive. While affected by 'Waterlogged', Spellseeker and her allies gain +50% Boost when attacking the affected target.
Attack Type 3 - Uses her bow to shoot her target for 1 hit of 100% damage.

Other information
  • Spellseeker begins with one of the following three effects applied to herself, which is represented by the color of her bow and arrow: orange for 'Fire Attuned', blue for 'Water Attuned', yellow for 'Energy Attuned'; image is shown with 'Fire Attuned'.
    • 'Fire Attuned' (+100% Boost) to herself for 98 turns. While affected by 'Fire Attuned', Spellseeker's attacks will only do Fire damage.
    • 'Water Attuned' (+100 Bonus) to herself for 98 turns. While affected by 'Water Attuned', Spellseeker's attacks will only do Water damage.
    • 'Energy Attuned' (+75 Melee/Pierce/Magic Avoidance) to herself for 98 turns. While affected by 'Energy Attuned', Spellseeker's attacks will only do Energy damage.
    • If not affected by any 'Attuned' effects, Spellseeker's attacks will only do Metal damage.
  • Spellseeker follows the skill rotation, depending on her 'Attuned' effects:
    • While affected by 'Fire Attuned' or 'Energy Attuned', Attack Type 1 -> Attack Type 3 (x3) -> Repeat.
    • While affected by 'Water Attuned', Attack Type 2 -> Attack Type 3 (x3) -> Repeat.
    • If not affected by any 'Attuned' effects, Spellseeker will use Attack Type 3 indefinitely.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Spellseeker-FireAttuned.png[/image]
    Water Attuned Appearance
    Energy Attuned Appearance




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