Slayer Zach -> RE: Monsters (1/16/2015 21:22:03)
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Blue Frostval Moglinster has an effect on Attack Type 2: 'Puffed Up' for 3 turns, raising its Parry/Dodge/Block by 180: Screenshot Note: The effects don't start until its next turn: Screenshot White Frostval Moglinster has an effect on Attack Type 2: 'Frenzy! 50 PowerBoost' for 3 turns: Screenshot A new main image for Sepulchure (Frostval) [image]http://i.imgur.com/qfp1y0b.png[/image] [image]http://media.artix.com/encyc/df/banners/Frostval.jpg[/image] Son of Akriloth Dragon Location: Dueling Timelines Damage: Scaled Element: Fire Damage Type: Melee HP: Scaled MP: Scaled Stats: STR: 30, INT: 40, DEX: 35, END: 15, CHA: 100, LUK: 15, WIS: 0 Defenses: Melee: Scaled, Pierce: Scaled, Magic: Scaled, Parry: 0, Dodge: 0, Block: 1 Offenses: Crit: 2, Bonus: Scaled, Boost: 0% Resistances: Water: -20, Ice: -30, Immobility: 20 Attack Type 1: Claws you for 1 hit of Melee Fire damage. Attack Type 2: Headbutts you for 1 hit of Melee Fire damage. Attack Type 3: Breathes fire on you for 4 hits of Melee Fire damage. Gold gained: Scaled Experience gained: Scaled [image]http://i.imgur.com/voVurmb.png[/image] Alternative image (Shrunken) [image]http://media.artix.com/encyc/df/banners/Frostval.jpg[/image] Merged Akriloth Dragon Location: Dueling Timelines Damage: Scaled Element: Fire Damage Type: Melee HP: Scaled MP: Scaled Stats: STR: 50, INT: 200, DEX: 50, END: 200, CHA: 50, LUK: 50, WIS: 0 Defenses: Melee: 10, Pierce: 10, Magic: 10, Parry: 15, Dodge: 15, Block: 15 Offenses: Crit: 30, Bonus: 20, Boost: 0% Resistances: Flee: -200, Light: -30, Water: -30, ???: -40, Ice: -40, Immobility: 80 Attack Type 1: Merged Akriloth breathes fire on you for 10 hits of Melee Fire damage. Attack Type 2: Merged Akriloth shoots flames out of magic runes for 1 hit of Melee Fire damage. If it connects, it inflicts condition 'Blind: -70 To Hit' for 2 turns. Attack Type 3: Merged Akriloth lifts his head in the air and breathes fire, causing some spikes to come out of the ground to attack you for 4 hits of Melee Fire damage. If at least one hit connects, you are stunned for 3 turns. Attack Type 4: Merged Akriloth briefly surrounds himself in flames, powering up for Attack Type 5. This move clears all status debuffs that he currently has, and also has a chance of healing some of Merged Akriloth's HP. Attack Type 5: Followed up after Attack Type 4, Merged Akriloth breathes flames on you for 8 very powerful critical hits of Melee Fire damage. Gold gained: Scaled Experience gained: Scaled [image]http://i.imgur.com/l20HoPd.png[/image] Alternative image Attack Types 2 and 3 uses some MP. Wearing DoomKnight Armor buffs Merged Akriloth by making him heal 50% of his HP for every attack he does, except for Attack Type 2. All done (some by Jorath), thanks. [Niki]
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