Mage (Full Version)

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nightslayer321 -> Mage (7/17/2011 12:20:36)

Mage
(No DA Required)

Access Point: Character Creation Screen,
Access Point: Falconreach (Books 1 and 2) -> Left -> Approach B.M. Moglin -> Who's That? -> Class -> Switch! -> Mage,
Access Point: Cysero's Superstore of Savings! (Book 3) -> Up -> 2 Left -> B.M. Moglin -> Class -> Switch! -> Mage,
Access Point: Falconreach Inn (Books 1 and 2) -> Up -> Serenity -> Reset Base Class,
Access Point: Falconreach Inn (Book 3) -> Up -> Gaelan -> Reset Base Class,
Access Point: Guardian Tower -> 3 Left -> Trainer Eckhard -> Guardian Armor -> Save Base Armor,
Access Point: Dragonsgrasp (Books 1 and 2) -> Down -> Right -> Up Right -> Down-> Jonath -> Equip / Save Base Mage,
Access Point: Dragongrasp (Book 3) -> Up -> Right -> Up Right -> Up Right -> Right -> Down -> Jonath -> Equip / Save Base Mage,
Access Point: Shattered (Temporary),
Access Point: Orb of Saving -> Load Base Class,
Access Point: Armor Closet
Requirements: Mage chosen as base class
Release Date: April 28th, 2006

[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Mage (Retro)
(DA Required)

Access Point: Falconreach Libraseum -> 2 Right -> WEAR Retro Mage!, Armor Closet
Requirements: Mage chosen as base class, Dragon Amulet
Release Date: June 17th, 2016

Default Weapon: Staff

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Light: 5
Darkness: 5



Acid
1 hit x 50% Fire damage
Target: (On hit) 20% Fire DoT for 5 turns.


Requirements: Level 15

Effect: 1 hit of 50% damage; applies 'Acid', a 20% Melee Fire DoT effect, to target for 5 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: Fire

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button01-Acid.png[/image]
Appearance



Root
1 hit x 100% damage
Target: (On hit) +30 Health resist for 4 turns.


Requirements: Level 12

Effect: 1 hit of 100% damage; applies 'Rooted' (+30 Health Resist) to target for 4 turns inclusive.

Mana Cost: 3
Cooldown: 9
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button02-Root.png[/image]
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Mana Blackout
1 hit x 150% damage to MP

Requirements: Level 10

Effect: 1 hit of 150% damage to target's MP.

Mana Cost: 11
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button03-Mana.png[/image]
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Blind
1 hit x 0% damage
Target: (On hit) -50 Bonus for 4 turns.


Requirements: Level 8

Effect: 1 hit of 0% damage; applies 'Blind' (-50 Bonus) to target for 4 turns. (Message: Blinded!)

Mana Cost: 11
Cooldown: 5
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button04-Blind.png[/image]
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Sleep
1 hit x 0% damage
Self: +25 Boost for 3 turns.
Target: (On hit) Stun for 3 turns.


Requirements: Level 6

Effect: 1 hit of 0% damage; applies 'Sapped' (+25% Boost) to player for 4 turns; applies 'Sleep' to target, stunning it for 3 turns.

Mana Cost: 15
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button05-Sleep.png[/image]
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Meditate
Self: Recover 30% max MP.

Requirements: Level 4

Effect: Recovers 30% of player's max MP.

Mana Cost: 0
Cooldown: 2
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button06-Medit.png[/image]
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Thorny Shield
Self: +140 Defense for 2 turns. Retaliate for some damage when hit.

Requirements: Level 2

Effect: Applies 'Shielded' (+140 Block/Parry/Dodge Defense) to player for 2 turns; reflects [100/(2^X)]% of player's base damage at foe, where X is the number of times struck while shielded. (Message: Shielded for 2 turns!)

Mana Cost: 9
Cooldown: 9
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button07-Shield.png[/image]
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Attack
1 hit x 100% damage
Recover 15 MP.
Does 50% damage if a Staff, Wand, Dagger, or Scythe is not equipped.


Requirements: None

Effect: Recovers 15 MP; deals damage based on weapon type;
  • With a Staff/Wand/Dagger/Scythe equipped, 1 hit of 100% damage.
  • With any other weapon item type equipped, 1 hit of 50% damage.
Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
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Power Boost
1 hit x 100% damage
Self: +20 Boost for 5 turns.


Requirements: Level 3

Effect: Applies 'Power' (+20% Boost) to player for 5 turns inclusive; 1 hit of 100% damage. (Message: Powering Up!)

Mana Cost: 11
Cooldown: 4
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button08-Power.png[/image]
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Fireball
1 hit x 125% Fire Magic damage
Deals 250% Fire Magic damage if target is affected by Frozen.
Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 125% damage. If target is affected by 'Frozen', 1 hit of 250% damage.

Mana Cost: 15
Cooldown: 4
Damage Type: Magic
Element: Fire

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button09-Fire.png[/image]
Appearance



Ice Strike
1 hit x 125% Ice Magic damage
Target: (On hit) -25 Fire resist for 5 turns.
Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 125% damage; applies 'Frozen' (-25 Fire Resist) to target for 5 turns inclusive.

Mana Cost: 10
Cooldown: 4
Damage Type: Magic
Element: Ice

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button10-Ice.png[/image]
Appearance



Wind Strike
1 hit x 125% Wind Magic damage
Self: +20 Bonus for 5 turns.
Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 125% damage; applies 'Wind' (+20 Bonus) to player for 5 turns inclusive.

Mana Cost: 8
Cooldown: 4
Damage Type: Magic
Element: Wind

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button11-Wind.png[/image]
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Lightning
1 hit x 125% Energy Magic damage
Self: +25 Boost for 5 turns.
Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 100% damage; applies 'Zapped' (+25% Boost) to player for 5 turns inclusive.

Mana Cost: 13
Cooldown: 4
Damage Type: Magic
Element: Energy

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button12-Energy.png[/image]
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MageFury
1 hit x 140% Magic damage to all targets
Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 10; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 140% damage to all foes.

Mana Cost: 19
Cooldown: 0
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button13-Fury.png[/image]
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Final Blast
1 hit x 125% damage
This attack has +200 Crit. Requires a Staff, Wand, Dagger, or Scythe equipped.


Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 125% damage, with +200 Crit.

Mana Cost: 8
Cooldown: 14
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button14-Final.png[/image]
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Niki -> RE: Mage (10/13/2014 8:24:06)

Other information
  • Fully train this armor to unlock Base Armor badge.
  • This class is color-custom to player's base and trim colors.
  • Base class Mage received a new appearance; you can still equip the retro version from Falconreach Libraseum or Armor Closet if you have a Dragon Amulet.
  • Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!)
  • Tooltips for this class was updated on February 10th, 2024; 'Attack' and 'Mediatate' skills were updated on that date.

    Modern Version:
    [image]http://i.imgur.com/mEB6udL.png[/image]

    Retro Version:
    [image]https://i.imgur.com/RAPDha1.png[/image][image]https://i.imgur.com/DkYs9yD.png[/image]

    Also See: Ancient Shadow Mage, Shadow Mage

    Thanks to
  • Jay for skill buttons.
  • TFS for updated Root information, corrections and header reformat.
  • DemonicDarkwraith for skill appearances.
  • KIALA WORIOR and shawn1997 for original skill appearances.
  • The ErosionSeeker for retro male image.
  • Qwandra for retro female image.
  • Highlord Sendai and Peachii for location links.
  • admahu, crabpeople, and Slayer Zach for corrections.
  • alexefb, ArchMagus Orodalf, Eternal Chaos, Jamenja, LightningIsMyName, lozmaster2.0, Olestas, OnuaNova, OverCow, pjc, Sakurai the Cursed, Shatari, StealthNinja, The 13th, The Legendary Hero, Tolkienfanatic, valosity, wolfman_naruto, and Z.324 for information.




  • Peachii -> RE: Mage Robes (Base Class) (9/3/2016 6:27:15)

    Artifact: Cloak Scrap



    [image]http://media.artix.com/encyc/df/tags/Artifact.png[/image]Final Blast
    1 hit x 125% damage
    This attack has +200 Crit. Requires a Staff, Wand, Dagger, or Scythe equipped.

    Cloak Scrap: 50% chance to gain 1 HP potion (max 5)


    Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped; Cloak Scrap equipped

    Effect: 1 hit of 125% damage, with +200 Crit; 50% chance to gain an additional Health potion (capped at 5).

    Mana Cost: 8
    Cooldown: 14
    Damage Type: Magic
    Element: As weapon

    Other information
  • Possible pop-ups:
    quote:

  • A mysterious power grants you a <REDACTED> flavored health potion!
  • A mysterious power grants you a DOOOOOOOOM flavored health potion!
  • A mysterious power grants you a health potion!
  • A mysterious power grants you a pomegranate flavored health potion!
  • A mysterious power grants you a strawberry flavored health potion!

  • [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Mage-Button14-Final.png[/image]
    Appearance




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