RE: =ED= Omega Update Feedback (Full Version)

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King Helios -> RE: =ED= Omega Update Feedback (2/7/2013 12:19:02)

Cyber Hunters are so weak; what is the use in massacre if you don't live long enough to use it?




PieroBS -> RE: =ED= Omega Update Feedback (2/7/2013 12:50:31)

http://imageshack.us/photo/my-images/145/qqqqqd.png/
and now this ... omg , auxiliary huge damage , and then artillary skill , 2 turns dead.

if your max stat for example is 80 , the rest of oyur stats wouldnt be lower than 40. that a suggestion.




Yo son -> RE: =ED= Omega Update Feedback (2/7/2013 12:55:02)

@ above, I killed that guy with one aux crit, I had about half his bazooka damage, which is still pretty high.




Death Carrot -> RE: =ED= Omega Update Feedback (2/7/2013 13:04:02)

Strengths: Fast Loading, changing the status of weapons systems of cores.
Weaknesses: system of life and defenses and not consistent with the damage, STR ​​builds are superior defenses and quantity of life, builds def and res (tank builds do not work as in previous version) due to lower chances of block and deflection and low stats




RavenLife -> RE: =ED= Omega Update Feedback (2/7/2013 13:16:40)

Sorry epicduel but i think im just gonna quit it. Man! The idea of Omega was amazing when i first heard it but now... im terribly dissapointed. Although i know that Omega was just released recently but still, i hope something can be done to improve it. Strength builds are the one talking now and somehow, people are blocking like mad nowadays. I spent over 10k varium trying to find a suitable build and till now, im afraid not. I myself hate the op of strength and the op of malf, smoke etc.
Currently, i will be going overseas, hopefully when i return, Omega can be better than it is now. Even though it sounds impossible, i am requesting for enhancements to come back to make juggernaut available for us varium users once again. Till then, I am just not finding the fun in Omega.
Omega! I have not given up on you yet!




DunkThatOreo -> RE: =ED= Omega Update Feedback (2/7/2013 13:23:45)

I went on one of my many many alts today because its the only mercenary account i own since ive forgotten the others.
And i wanted to try out a support build but i had no aux so i thought ill just sell the primary i have at the moment.
I go into a shop and it says it will sell for 1800 credits. Though now that same weapon costs 13,700 CREDITS!!!
I thought sellback prices were half of the original cost. half of 13700 is 6,850. Should I not be able to get 6850 credits back?
The weapon I speak of is the skull cracker. Just thought i bring this to attention to see what others say.




Santa ClawZz -> RE: =ED= Omega Update Feedback (2/7/2013 13:54:26)

Pros: A lot of new content to compensate for the long awaited update. Better balance between varium and non varium. Skill cores give us more choices in a battle, which makes this PvP game a lot less repetitive. Better prices for everything, no more enhancements.

Cons: Lower HP/MP and weapons giving us less stats result in a Beta-like build for everyone, meaning that a critical, block or deflection can decide a whole match, not to mention first-strike.
Strength builds dominate the battlefield, giving tanks and maybe 5-focus builds very low chance in winning a fight. Weapon upgrading doesn't make a big difference from level 30-35, meaning level 30 players can win in a fight with a level 35 player easily just from first-strike and an efficient strength build. Very few skill cores to choose from, some of which are not that useful. Not enough testing on bugs and balance, I'd say it needed more time before going Live. A lot of client-side lag, very slow movement.


This was only feedback on what I've seen so far in and out of battle. I'd give this update a 7/10 only because I know you guys worked extremely hard and are willing to listen to the players on much needed future changes. Your ideas were great, your DNs were great, the rumors were even greater, but Omega still needs a lot of work.




Assassin01 -> RE: =ED= Omega Update Feedback (2/7/2013 14:50:56)

quote:

Pros: A lot of new content to compensate for the long awaited update. Better balance between varium and non varium. Skill cores give us more choices in a battle, which makes this PvP game a lot less repetitive. Better prices for everything, no more enhancements.

Cons: Lower HP/MP and weapons giving us less stats result in a Beta-like build for everyone, meaning that a critical, block or deflection can decide a whole match, not to mention first-strike.
Strength builds dominate the battlefield, giving tanks and maybe 5-focus builds very low chance in winning a fight. Weapon upgrading doesn't make a big difference from level 30-35, meaning level 30 players can win in a fight with a level 35 player easily just from first-strike and an efficient strength build. Very few skill cores to choose from, some of which are not that useful. Not enough testing on bugs and balance, I'd say it needed more time before going Live. A lot of client-side lag, very slow movement.


This was only feedback on what I've seen so far in and out of battle. I'd give this update a 7/10 only because I know you guys worked extremely hard and are willing to listen to the players on much needed future changes. Your ideas were great, your DNs were great, the rumors were even greater, but Omega still needs a lot of work.


Agreed with all that was said here and I'd like to add that especially in 1v1 the 1st turn is a must. I've only won once in 1v1 when I didn't get the 1st turn. Also although our health is low you don't see 140 hp builds anymore,but it still needs to be adjusted somewhat like maybe putting a cap per level/range or something. Apart from that I barely resort to shielding since they seem to do nothing compared to the protection they used to give.

What I do like though is that it has definitely become easier to win. (No I don't have a str build but I'm a TM so I can still win with my malf build)

Class breakdown for me:
Merc: Bunker Buster based builds are good since we have low hp. Super support builds get killed in two turns or if someone shields they hesitate which doesn't work out well for their team.

TM: Both Malf and caster builds are useful,but caster builds are better suited for 2v2 since you have the chance to get a partner who would malf for you and save you the turn of doing it yourself (Don't get me wrong Plasma Bolt still does good damage on its own,but I can't see someone winning alot in 1v1 with a caster build).

BH: This class was always a threat to me in the previous phases,but now as was previously stated once you get the first turn they're easier to handle.

Tactical Merc: Surgical Strike builds are good,but Tank builds are suffering.

BM: I don't see much of them anymore but when I do I have no choice but to take them out 1st because once they Bludgeon it will only take their partner's turn to finish you off.

CH: Malf and Massacre builds are ok.


I don't have the luxury of switching between classes so excuse me if you find any of this a bit off.




stevns22 -> RE: =ED= Omega Update Feedback (2/7/2013 15:00:45)

quote:

I find it almost illegal and certainly disrespectful for the team to have the audacity to remove something I have payed a lot of money towards, and give me a small portion of what I've spent back. (Enhancements)


Not illegal - we payed for a service which we enjoyed while we had it. We have never been promised that the service we bought would be permanently valid. I think, calling it illegal is taking it too far. I think its very kind of the devs to give us a percentage back, considering that they didnt have too.
I do understand and share a lot of your viewpoints though. As you can probably see from my previous posts.




Drager Bro -> RE: =ED= Omega Update Feedback (2/7/2013 15:27:22)

I agree with you 100%




DanniiBoiixD -> RE: =ED= Omega Update Feedback (2/7/2013 15:35:23)

I don't agree with any of you about how Omega isn't all that great. Omega is the best thing that ever happenned to this game. Idk about you, but I'm not getting my butt handed to me in almost all of my battles. Just play better.




Krootox -> RE: =ED= Omega Update Feedback (2/7/2013 15:36:33)

Registered only to add my 2 cents about Omega. I've been around since late Gama and I started playing in Delta.

1.What's the point of having zillions of equipment when all items have the same stats. Before it was about meeting requirements and almost every weapon had differently placed stats. That ensured variety, now there is nothing.

2. Where's balance? Everything is decided by luck and your stat placement absolutely doesn't matter. Crits with no support, blocks with no dex etc.

3. Builds, only thing that works is either spam str or supp, where is strategy and skill in that? Most battles end in two rounds, that's just pure nonsense.

4. Upgrading weapons is too expensive, everytime I add or change one stat I must pay 250 creds, wth.

5. Why are most cores absolutely useless? Especially ones on Omega Weapons promo. Only 1 is somehow usable and that's Power Generator. Meteor is too op and energy stealing cores are of no use at all. The prices are too high and why the hell do I have to buy cores again when I want to try another one?

6. Why is it 1hp/1en for one stat now? Stats are too few to have this ratio on hp and ep, especially when defense and resistance is scaling too slowly to really matter.

7. I have several varium characters on 35 level, there is no point of playing now bcs I actually care about my 2v2 win/loss ratio. I dont play 1v1 or juggernaut, but I can guess they're experiencing similar problems.

If you read my rant to this point, thanks for your patience. I've stopped playing bcs of these issues and I doubt the devs will sacrifice or at least change some of Omega features in order to have actual strategy and balance in battles.
Shame I can't donate my Yeti Ticket, bcs I sure won't be attending the tournament. I'm so dissapointed right now that I'm seriously considering quitting EpicDuel.




Xendran -> RE: =ED= Omega Update Feedback (2/7/2013 15:36:40)

quote:

Just play better.


This is the kind of attitude that, if listened to by the devs, causes games to die and stop becoming profitable and actually start costing money.




sHiNNNe -> RE: =ED= Omega Update Feedback (2/7/2013 15:44:57)

Very unbalanced right now epic duel

everyone block,crits

i saw ur doing a balance friday, but do something very good because every can block i know u worked alot, but everyone abuse of their power.

need to do something with our weps + 3 blue star + even Health should be back, ETC.


again u can't depends of ur build or even ur VARIUM , ultra/rare/seasonal, better weps , the best weps in game. u really need balance it, non var should be more low then now .

P.S : Health should be back, 3 blue star , more OP on VARIUM PLAYERS, more more more LOW on Non varium, and make weps feel better then now, less deflection,blocks and crits also maybe ( ***REALLY*** need to depends only of dexterity/support/tech ) .

our rare weps/ultra rare best weapons in game why are they not better? why we got varium?

Removed profanity. -- SMGS
Further profanity removed, edited out non-essential language. Eukara Vox, AE Admin




DanniiBoiixD -> RE: =ED= Omega Update Feedback (2/7/2013 16:03:33)

quote:

This is the kind of attitude that, if listened to by the devs, causes games to die and stop becoming profitable and actually start costing money.


Well it's all I can really say.

It's only the people who are use to winning every match from using over powered builds that are complaining. And I don't see how anyone else besides them can complain, because if you don't use op builds, and still had a good win rate in Delta, you're supposed to be the type of person that does wonders to everyone else. If you didn't use over powered builds, and you weren't doing too good, then you shouldn't expect to win a lot now. I don't even have a single skill core and I'm doing great.

Go to the Battle Strategy forums if you aren't good enough to compete with other players.




Xendran -> RE: =ED= Omega Update Feedback (2/7/2013 16:06:55)

quote:

Go to the Battle Strategy forums if you aren't good enough to compete with other players.


When it comes to this games balance, I'd say i have a good idea of what's going on.
Also, overpowered builds shouldn't even exist. Thats why theyre OVERpowered. Because its more powerful than the game is intended to have.




Assassin01 -> RE: =ED= Omega Update Feedback (2/7/2013 16:13:04)

quote:

Well it's all I can really say.

It's only the people who are use to winning every match from using over powered builds that are complaining. And I don't see how anyone else besides them can complain, because if you don't use op builds, and still had a good win rate in Delta, you're supposed to be the type of person that does wonders to everyone else. If you didn't use over powered builds, and you weren't doing too good, then you shouldn't expect to win a lot now. I don't even have a single skill core and I'm doing great.

Go to the Battle Strategy forums if you aren't good enough to compete with other players.


The whole purpose of pointing out the flaws of Omega is to make the phase a better and more enjoyable one,hence the reason this thread was created. The Devs have tirelessly stated that their aim for Omega was balance which is why people scorn OP builds because what's the point of saying something is balanced when only a few viable options exist among 6 classes. The Devs could have only done so much testing among themselves and the testers which is why it's up to the players to really sift through the good as well as the bad.




comicalbike -> RE: =ED= Omega Update Feedback (2/7/2013 16:18:31)

yes but you have to agree they tried i know they failed but they tried now funny enough i don't mind losing as long as the game is fun but its not fun at the moment and just trying the classes has cost far to much as when you buy cores you pay and pay all the time you should only have to pay once but its there rules not ours if they look at what i have just spent trying classes they know it is true the in balance should have been sorted better than this i don't mind bugs but this is the worse its been i cant even play till Saturday now as i am doing a frostyland mission and have to get 300 wins for it but thats got a bug as well i am at 255 and stuck till update Friday night so will have a look on Saturday to see whats been done i hope they get it right as i have enjoyed it here but who knows i am not perfect and yes i used to play the npcs as well for the credits and not the wins as it was so expensive all the time at 50,000 to change class credits soon go so good luck and i hope for the best in epic duel for all the players but i agree the non varium players should have a better chance am glad of that anyway, so what if when we buy varium they give us a core or two but when we buy it its ours so we dont have to keep buying it just put it in our inventory and just pay a small fee when we use it, that would be ok , but the game is yours and i have know say in it so good luck and all the best i really have enjoyed it till omega and thank you titan and nightwraith and rabble i never can get your name right sorry




The Incredible Hulk -> RE: =ED= Omega Update Feedback (2/7/2013 16:23:16)

You need a step by step guide on how to evolve your yeti. Alot of ''noobs' who just brought there first varium package are asking me how to evolve there yeti. I try help but they are too ''nooby'' to follow my instructions on how to evolve your yeti to Yeti>Warior Yeti>Omega Yeti.






sHiNNNe -> RE: =ED= Omega Update Feedback (2/7/2013 16:24:31)

Easy like ..good morning, devs, and rest of TEAM Ed, just fix it more then we think , just fix it more more and more powerful even u thought........=/ im really close to break my pc, of my mad.




J.U.S.T.I.C.E. -> RE: =ED= Omega Update Feedback (2/7/2013 16:27:16)

Love ED OMEGA... Just minor changes like Npc's and str/ overppwerness - QW etc and Hp/regain




Santa ClawZz -> RE: =ED= Omega Update Feedback (2/7/2013 16:39:39)

I wanted to share something with the Developers, something that should not be happening. Balance is what you want, "balance" is what you got. http://i49.tinypic.com/2valhsm.png




OmilliYo -> RE: =ED= Omega Update Feedback (2/7/2013 16:43:42)

How much strength do you guys/gals consider to be a strength build? just wondering :3




Vegafire -> RE: =ED= Omega Update Feedback (2/7/2013 16:44:21)

Santa maybe he got lucky? a level 30 beat me with 3 crits, a block and a deflect, luck seemed to favour her >.<




Santa ClawZz -> RE: =ED= Omega Update Feedback (2/7/2013 16:47:20)

Yeah, it was just a little luck on his side, it was mostly skill though. Gotta hand it to his awesome tiger claws.



EDIT: OK, trolling aside, "LUCK" should not be happening that often, sir. "Luck" is coded by the developers and right now, it's very very extremely un-balanced.




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