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RE: =AQ= Houses With Estates - Discussion

 
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12/19/2009 14:39:53   
137ben
Member
 

^^The formulas for GT/MWP are secret:(
AQ  Post #: 551
12/19/2009 14:49:43   
Kaelin
Member

These findings are somewhat outdated, because I think the estate rewards have been adjusted since this time, but I had found MWP to be more effective than the Guard Tower for war participation. The Guard Tower's level did not seem to affect army effectiveness.
AQ  Post #: 552
12/20/2009 12:30:38   
SIGMUND
Member

@137ben and other frostvale fans: I think there are no plans to release a Frostvale Mansion Estate just requests from players like yourself? It would be an interesting option as would a Beach Mansion Estate.

Personally I would like somewhere that could have all the specialised buildings. A Darkovia Frostvale Forest Beach Mansion Farming Estate.

Oh wait ...... that would be a Kingdom.....
AQ  Post #: 553
12/20/2009 12:35:34   
137ben
Member
 

^^Um, there SHOULD be character specialization, and houses don't have much of that. Right now the biggest specialization of character's houses is the different resource production items. Take that away, and everyone's house will basically be the same.
AQ  Post #: 554
12/20/2009 12:37:57   
Pepp
Lives to Slay Dragons!


Call it what ever you want Sigmund- but if it comes out I can Guarantee that at least one will be bought no matter the token price.
I am hooked on the Frostval cottage. Yes, myself an others might be dreamers. but this is a fantasy game! LOL so let us have our fantasy.

now if it was 25,000 for a kingdom ( or whatever) as long as it has a Frostval theme available. I will be so happy!!!
AQ DF MQ  Post #: 555
12/21/2009 10:02:26   
Legasee
You`re Tearing Me Apart, Lisa!


I think it's about time Captain Rhubarb himself dropped in with an explanation for the terribly long delay. It seems that's the main reason why people are growing more and more impatient about the whole thing. And if it is a case of him having bitten off more than he can chew, then that doesn't really excuse the complete lack of comment on his part. Keeping us in the dark is only going to make matters worse.

< Message edited by Legasee -- 12/21/2009 10:08:21 >
Post #: 556
12/21/2009 11:46:03   
Wyrm
How We Roll Winner
Mar15


I'm going to make a few guesses here. Please keep in mind that these are only guesses and not a hint to anything or about anything upcoming. Ok now that that's out of the way:

Cap could probably drop a status update every now and then it's true. But he does have a LOT on his plate and the current state of the Museum may not be at the top of his priority list. He may not even remember that this thread is around to update with all the work he handles.

The museum seems like it's going to be one of the most intricate items of the estate system. One of the main points holding back it's going live it's deciding on it's key functionality! Knowing what something is going to do is probably important when coding lol. To that end I'm sure Cap has to have conversations with Galanoth about what they want to see implemented into the game. Some have said more storage, others upgradable weapon status, etc. Once that functionality is finalized I'm sure that a further meeting with Kal and the KoO will come into play so that all the new stats and whatever else that may be implemented fall within the current sweep peramiters. Once everything is finalized then it has to go into testing to make sure it doesn't break the game lol.

All of that seems like an extraordinary task considering everything else Cap has to take care of in the interim. I'm not trying to make excuses (I'm not Caps PR person lol) I'm just trying to put a little perspective on things. We all knew that the museum didn't have any functionality so you can't really complain about losing resources if you upgraded it on your own and by now I'm sure most of us understand what "coming soon" really means lol. It would be great that wasn't the case but as it stands that's the way it is. Personally I wouldn't have put it into the game at this point if it was me and many of the other buildings I've made AREN'T in the game, most likely because of the museum and the current status of the Estate system.

Ok I'm done for now lol. An update would be nice but not really necessary imho.



Art On!
AQ DF MQ AQW  Post #: 557
12/21/2009 12:05:48   
Great White
Member

Is it even possible to code something that would be useable and fun under the present pre-sweep standards that would be allowed to exist inside the post-sweep standards keyhole? And that could stand up to the interim effects that will arise during the sweep implementation timeframe without being either severely overpowered or completely useless?

Sounds like a major headache and 3 completely different sets of code to me. Sure glad that better minds than I are doing it...lol
AQ  Post #: 558
12/21/2009 13:45:40   
fearshbane
Member

Wyrm, one important thing is wrong about your reasoning.
You're talking about decisions that should have been made before the item was released.
It seems a bit stupid to release an item with just the image work done.
After all, that barely takes any time.
So if that was the only part they had finished they should have waited with releasing it.
And even back then it was said that the functionality would be added soon.
AQ DF MQ  Post #: 559
12/21/2009 13:55:15   
afterlifex
Legend-X


I see how the museum could take a while not even considering what Capt. does normally. A whole new system has to be designed, now if we assume it works with the MWP & such(artifacts) that is even more. Personally it would be "cool" to have a giant housing update with animal barn, the underground as well.(but that is wishful thinking probably)
AQ DF MQ AQW Epic  Post #: 560
12/21/2009 14:33:33   
Wyrm
How We Roll Winner
Mar15


Lol Fearshbane, I agree with you. But the fact that the item specifically said the features are not enabled should have told you that it was a purely graphic item at that time. Believe me I understand about wanting it to work and the desire for an update, I have a museum sitting on my plot of land taking up space as well.

The decision that was made was to give the players something to upgrade and play with for the newly released estate system before it was ready. It probably should not have been implemented until it was fully functional but Cap was(here I assume of course, I can only read minds that are physically present) being generous and tossing out a kind of sneak peek if you will. Giving us all the chance to have it ready and waiting to fully take advantage of it's abilities once they came online. My synopsis was a breakdown of the overall process that would most likely have to go into creating the museum in total, not from this point onward.

You're right for the most part. I think the museum took me about an hour and a half overall to create, from various designs to flashing the linework and figuring the natural break points of it's comprising symbols. Hopefully the museum has been a lesson and we won't see anymore unfinished estate items released with "coming soon" tags but as it stands we just need to hold steadfast and wait. Not much else we can do really. *shrugs*

afterlifex I can't wait to see the Library myself but that's a horse of a different colour. ;)



Art On!

AQ DF MQ AQW  Post #: 561
12/21/2009 17:35:53   
fearshbane
Member

I'm quite curious about the animal barn myself.
And how they're going to drain some tokens from the people who still have the original darkovia estate.
My estate's currently worth 55.4k and there probably are people with more.
AQ DF MQ  Post #: 562
12/21/2009 18:49:04   
Augustus
Helpful!


Perhaps back when the Museum was first thought of.. it was originally intended to act in a certain way. But maybe the idea has changed somewhat since that point because of other factors. We don't really know much.

Maybe the original idea as it was first thought out has hit some snags due to other parts of the code. Some things turn out to be much harder to implement than first thought.

I say we should just wait and see what develops. Things take time, and if all goes well it should be worth the wait.
AQ  Post #: 563
12/21/2009 19:41:20   
paladin37
Member
 

quote:

Cap could probably drop a status update every now and then it's true. But he does have a LOT on his plate and the current state of the Museum may not be at the top of his priority list. He may not even remember that this thread is around to update with all the work he handles.

Yes it is true that he has alot on his plate but its near impossible to forget about this thread and the museum update, so there really is no excuse for him not to drop in and say some words, I mean its what most of us are really asking for, for him to acknowledge that we are here and waiting and to give us as much info as possible but he chooses not to for some unknown reason. Id put money that he has actually read this thread a few times. I know he has a super busy schedule and I respect all he is doing but it would take thirty seconds or less to post a post giving us a status update on the situation, kind of rude not to in my opinion, even if they messed up and caused accidental delays or something, its not like most of us will be angry, I just want to know what the heck is going on and why its taking so long.
AQ  Post #: 564
12/21/2009 19:56:55   
JMill
Milling About


quote:

but he chooses not to for some unknown reason


I would imagine that it probably has something to do with the fact that last time he tried to be nice and give an estimate (and yes, it was an estimate), several people came in and started accusing him of being a liar when he didn't meet this estimate. You can call it rude for not updating if you like, but quite frankly if you (not pointing at anyone in particular) don't give respect, you shouldn't expect to get respect.
AQ DF AQW  Post #: 565
12/21/2009 20:08:08   
paladin37
Member
 

That is very true, many people took his Oct and Nov estimates as a set time instead of an estimate (including myself at one point), but that shouldnt be enough to punish everybody else from not getting an update on the situation. I refuse to believe that is his reasoning because that would be immature, he is a staff member for a game played by thousands with millions of characters created, of course he is going to be getting some harsh criticism. I dont believe he got upset because a group of people misinterpretted what he said and refused to give an update to every player because of it. There must be some reasoning we cant understand yet or something but this suspense is killing me.
AQ  Post #: 566
12/23/2009 13:42:15   
Kaelin
Member

Generally speaking, I don't think people were counting on November specifically. Captain expected a release at that time, but game/software development, as a rule, runs late. Developers underestimate the difficulty of a task or do not anticipate the demands of other responsibilities that compete for the same man hours. It's understandable.

When things run late, though, people generally like to receive some kind of update on the progress that has been made. If you have ever defragmented your hard drive on a PC pre-Vista, you usually had a graphical representation of how much of the drive was defragmented. The rate of progress was not consistent. There could be several-percentage jumps in the matter of seconds, and sometimes it could take several minutes to cover the same-sized chunk. In practice, "40% complete" was not really an accurate description for the amount of work that has been done, but you could step away for 30 minutes, come back, and whether the number was 42% or 90%, you at least had a sense that something had been accomplished, even though you had little clue when it was really going to be finished.
AQ  Post #: 567
12/23/2009 14:41:31   
joko4
Member

Yeah animal barn is prably on their list of things to do... after archmage comes out.
AQ DF  Post #: 568
12/23/2009 16:12:09   
alabama_pitty
Member

To be perfectly honest, the amount of time we've been waiting for the Museum doesn't bother me at all.

I mean, we already have a good inkling of what it will do, and we're really only profiting by having it full upgraded already. Thanks to the Captain's generosity, we'll receive a free _____ (I'm assuming Artifact) for every day that we've waited. Besides, what else are you using the plot on your estate for anyway? There's no way that's harming your production because if you set your priorities correctly, the Museum would have been one of the last things that you bought.

So I'm happy whenever the good Cap'n decides to release the Museum's features. If he gives us a status report soon, then great! If not, it'll just make it even better a surprise when it is released.
AQ DF MQ  Post #: 569
12/23/2009 20:23:40   
Aelthai
Legendary Miss Fixit


The next Housing release and Archmage are unrelated ... different people are working on them ;-)
AQ DF MQ  Post #: 570
12/24/2009 23:08:22   
OnuaNuva
Member

War Data:

165 sends, Portal level 9, 8 rep, half armies.

Totals:
973 kills
58810 gold
171230xp

Calculated:
5.897 kills per send
356.424 gold per send
1037.75756 xp per send
AQ DF MQ AQW  Post #: 571
12/24/2009 23:29:43   
afterlifex
Legend-X


^ just for a slight comparison:

73 sends, lvl 10, rep max, half armies

814 army wins,
207,100 exp
70,997 gold

edit: each resource started at 7k

< Message edited by afterlifex -- 12/25/2009 9:48:40 >
AQ DF MQ AQW Epic  Post #: 572
12/24/2009 23:57:47   
Pieces
Member
 

Eeach resource started at 6400

Level 10 Portal, 400 Attack Power - HALF WAVES: 170 sends (6400 * 4/150)

223,990 EXP
76,850 Gold

1043 Army wins.

Half Waves + Minimum Rep yields the best results!
AQ  Post #: 573
12/25/2009 0:05:33   
krazy demon child
Member

Sadly I didn't count the number of waves, but I did record the gold and XP I got. I got 250, 530 experience and 85, 880 gold with half armies at level 8 with 8 reputation and 7000 resources, and I got 1031. I also sent 15-20 full armies because I was getting tired of having to click the half army button, this makes figuring out the number of times I've sent them a bit more difficult.
AQ DF MQ  Post #: 574
12/25/2009 5:49:31   
SIGMUND
Member

I thought I would check out the Battle equation.
I sent 60 Rep 11 Full armies and 40 Rep 8 Half Armies.

My results were astonishingly bad for the full armies.

Here are my actual numbers for those who might be interested
SIGMUND Kairula Rep 8 Half Army Uses 150 Resources
Gold Exp Kills
970 0 8
980 0 9
1080 0 9
490 0 5
720 0 7
750 0 7
470 0 5
490 0 5
1030 0 9
550 0 5
350 0 4
620 0 6
700 0 6
790 0 7
970 0 8
920 0 8
580 0 5
930 0 8
620 0 6
14010 0 127 Total for 20 waves
70050 0 635 x5 to equal the resources used for Full Armies = 15k resources.
The level 135 players do not get Expperience so the Gold is boosted and the number of kills gain about 1 on the average for other levels.

Herbertus Kairula Rep 8 Half Army
540 1580 8
500 1460 8
240 700 4
290 860 5
290 850 5
570 1660 9
340 990 6
480 1390 7
520 1530 8
290 840 5
470 1360 7
380 1100 6
230 670 4
450 1310 7
320 940 5
310 910 5
360 1050 6
480 1410 8
620 1800 9
400 1160 6

8080 23570 128 Total for 20 waves
40400 117850 640 x5 to equal the resources used for Full Armies = 15k resources.

Lucy Kairula Rep 11 Full Army Uses 750 Resources
2040 5940 29
1180 3430 17
2120 6190 30
1500 4380 21
2190 6390 31
840 2450 12
1940 5650 27
1160 3390 17
1370 3980 20
1650 4800 23
1020 2970 15
750 2200 11
2140 6240 30
1770 5160 25
2120 6180 30
2600 7590 36
1640 4770 23
2040 5940 29
1290 3760 18
1380 4010 20
32740 95420 464 Total for 20 waves = 15k resources.

Nikita Kairula Rep 11 Full Army
1130 3300 16
810 2350 12
1230 3570 17
770 1980 11
1100 3220 16
970 2840 14
1660 4830 23
2050 5970 28
1210 3520 17
2520 7350 34
1900 5540 26
1620 4720 23
2050 5980 28
1370 4000 19
2470 7220 34
1960 5710 27
1350 3940 19
1540 4500 21
1040 3020 15
2400 7010 33
31150 90570 433 Total for 20 waves = 15k resources.

Veness Trescol Rep 11 Full Army
1950 5690 25
1580 4620 20
1620 4720 21
810 2350 11
1820 5320 23
2000 5830 25
2690 7840 34
2220 6470 28
1900 5540 24
910 2660 12
1230 3570 16
1960 5720 25
1140 3330 15
1620 4710 21
810 2350 11
2130 6200 27
1050 3070 14
1670 4860 21
900 2620 12
1370 3990 18
31380 91460 403 Total for 20 waves = 15k resources.



Conclusions
Worst for kills is Trescol Full Army Rep 11 31380 Gold 91460 Exp 403 Kills Total for 20 waves
Kailrula Full Armies Rep 11 do vary around the mean numbers 31150 Gold 90570 Exp 433 Kills Total for 20 waves
Kailrula Full Armies Rep 11 do vary around the mean numbers 32740 Gold 95420 Exp 464 Kills Total for 20 waves
but this variation is probably just normal variation from the mean.

Best is Kairula Half Army Rep 8 40400 Gold 117850 Exp 640 Kills = about 8k more gold about 20k more exp and about 200 more kills

SO I switched back to using only half armies at Rep 8.


< Message edited by SIGMUND -- 12/27/2009 8:32:58 >
AQ  Post #: 575
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