Biokirkby
Member
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For the Werepyre stat toggle, I almost don't want to suggest making it stronger. I like it the way it is, a one time payment of SP for 35+ in two stats. But alas, it's not fair, is it? ...Is it even supposed to be a one time payment? Is this a fixed bug and I haven't cleared my cache? Because it only costs me the SP once so it's basically free after that battle. That said, I would be happy to see a 50/50 boost with upkeep, particularly if it was an SP+MP upkeep. (Y'know... half and half, not 100% of the cost twice.) Also, since I do have some questions (maybe not for dev?) I saw someone asked about the custom faces and titles before, but they were answered in PMs so I didn't learn anything. Do the titles have to be lore friendly? For example, could I have "God of Lore" or (something I'd be more likely to use) "Forgotten Deity?" Additionally, I assume slurs aren't allowed, or at least I hope not. That said, what wiggle room would I have for... well, I don't want to quite say it because I don't know if it's allowed. But let's put it this way: "Coming out of the coffin" is what I'm using, since there's nothing more explicit. (And I myself am... uh, not straight, so it's out of a desire to be true to myself.) Titles don't have to be lore-friendly. We accept pretty much all titles as long as there's no swearing or anything explicit. And we accept all kinds of people here <3 ~Imry And, with the faces, I have pretty much the same questions as Zephyr3337 (they asked about it on page 9.) I have pretty much the same questions. And, more specifically... is it possible to have a face that changes colours when I click on it? Like, specifically between two or three colour palettes, no difference to the actual design? I'd probably like to buy the face package on day, and I know I'd regret it if I didn't check what was possible. Sorry, but this isn't possible. We feel like it's a bit of a slippery slope to letting people make their faces with a dozen variations (colours, hats, monocles) that they can click through, resulting in a lot more work for our animators. ~Imry
< Message edited by In Media Res -- 1/16/2019 23:19:56 >
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