Voodoo Master -> Alz'ein (1/14/2012 2:53:38)
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Alz'ein Location: Rift War!, Heroes From Beyond, The General's Arrival, The Puppet General, A Brief Respite, Starlit Sandsea, Rising Fire, Rising Fire (Intro), Wargoth Approaches, The Hunt Begins, North, The Spire -> Up Left -> Left -> Approach entrance -> Riftwalker, Milkgrass Arena, Friday the 13th Interlude, Calamity, The Empress, Song of the Ateala -> Talk, Arrival of the Vind, Song in Our Hearts, The Greenguard Alliance - Vind Faction, Daybreak (Vind), Sunfall: Part 2, AdventureFriends! (Part 1), AdventureFriends! (Part 2) Quests given Milkgrass Arena Shops owned None Dialogue Rift War! Alz'ein: You say you're a hero. Prove it and help us save our people. Heroes From Beyond ???: Heh! ???: Alright you lot, who's next?! ???: And what are you supposed to be? Alz'ein: Then let's not waste anymore time— Alz'ein: The mighty unael needs rest? Come on, Isiri. I'll carry you if I have to. Alz'ein: I— Alz'ein: Suit yourself. Alz'ein: Alz'ein. Riftwalker. Alz'ein: You said you were defending your town, <Character>? How are you in a fight? Alz'ein: And cleaning up the mess that's chasing after 'em. Alz'ein: Hey. Don't hold us back, "hero". The General's Arrival Alz'ein: We've managed to save more of our people... But I hate that we can't be everywhere! Alz'ein: These rifts that the infernal creatures are emerging from... Alz'ein: There are more rifts than we initially made for the escape. Alz'ein: That seems to be the case. Although how exactly— Alz'ein: The rift... it's Atealan in origin, but the fire... No... Alz'ein: Stand back! I don't know what's coming through, but it's not going to be friendly! Alz'ein: No... It can't be. Veyla?! What happened to you? Alz'ein: Fight it, Veyla! Don't let him puppet you! Alz'ein: Veyla! Alz'ein: Yeah. Let's make this quick. Alz'ein: Veyla got away. But not for long. We're going to find her, and bring her back to her senses, got it, <Character>? Alz'ein: Maybe for you, Unael. Alz'ein: But Veyla's a Riftwalker, like me. If she's leading these forces, being puppeted... Alz'ein: All the Riftwalkers we left behind... to hold open the rifts... Alz'ein: We need to stop her. We need to find out what's going on! Alz'ein: <Character> gets it! The Puppet General Alz'ein: There you are, Veyla. Nowhere left to run. Alz'ein: You're still in there. I know you are. You have to be. Alz'ein: Fine. Come on then. I won't hold back until we break through! Alz'ein: ...How could you let this happen to you? Alz'ein: That doesn't matter. What happened to you? What of the other Riftwalkers? Answer me! Alz'ein: Veyla, here, take my hand. A Brief Respite Alz'ein: What exactly is a "Moglinberry"? Alz'ein: Hm? Yeah. What they said. Alz'ein: Some of us can still use rifts, though, with enough training and talent. But nothing like the old tales. Alz'ein: A harsh discovery. Alz'ein: After generations passed and we recovered some semblance of our former power... Alz'ein: ... the Riftwalkers were quick to discover that any planet they managed to reach was now inhospitable. Alz'ein: With help from a stranger from your world, we Riftwalkers opened rifts and ushered our people through... Alz'ein: ... holding them open as long as we could. Alz'ein: We were followed. And those we left behind... Alz'ein: I should have stayed! I should have helped fight, I could have— Alz'ein: I'm stronger than— Alz'ein: Now that I've seen the way you fight, I can't deny that you'd be helpful. Starlit Sandsea Alz'ein: I'll also— Alz'ein: ...Fine. Alz'ein: She went ahead to rest. The march here was difficult for many, including her. Alz'ein: I'll find her later, make sure she's taken care of. Rising Fire Alz'ein: Wargoth will turn this planet into a cinder if we don't stop him. Rising Fire (Intro) Alz'ein: I don't trust it. Alz'ein: He's planning something. Alz'ein: He doesn't give up. Alz'ein: You still have no idea what we're dealing with! Alz'ein: ... Alz'ein: So... Alz'ein: ...You're going to betray us again. Alz'ein: We should destroy the puppet before the puppet master. Wargoth Approaches Alz'ein: DIE YOU INFERNAL BEASTS!!! Alz'ein: More targets! Alz'ein: It has to be him! Get ready! Alz'ein: Don't you understand what Wargoth IS? He's destroyed our entire planet and you still doubt his power? Alz'ein: There has to be someone else! Alz'ein: The Professor helped us escape Somorah. We need to find him again. Alz'ein: You're the one who didn't think Wargoth was powerful enough to take over your avatar! Alz'ein: You have no idea what the Professor can do! Alz'ein: ARGH! GET OUT OF MY WAY! The Hunt Begins Alz'ein: Wargoth has come through and we've lost his general. Alz'ein: We never should have trusted her! Alz'ein: The Professor doesn't use magic. Alz'ein: Whatever you call it. North Alz'ein: Then you've failed! Our only hope is the Professor! The Spire Alz'ein: <Character>. You may be strong, but you lack finesse. Fight! (DA Required) Alz'ein: You want to fight me? Hah. Not now,human, not now. Alz'ein: So <Character>, you're up for a challenge? Lets see how a <Class> like you can train on my Milkgrass Arena! There is no fleeing in the Arena!Talk Alz'ein: Ask.- Who are you?
Alz'ein: Alz'ein Yngerhav, known as Broken Horn. The greatest riftwalker and undefeated champion of the Milkgrass Arena. Alz'ein: And the only Atealan ever who refused to become an unael. - Riftwalker?
Alz'ein: Riftwalker. A warrior who has trained in extreme conditions so hard, that they can cut reality with a single slash. Alz'ein: A warrior whose punch can shatter dimensions. You don't even have to be quick, because you can be anywhere...in a single slash. Alz'ein: We are tough. We are resolute. We are one step ahead of you. - Unael?
Alz'ein: Unaels are some kind of champions. Or whatever. If someone saved the world, he became one. Or something. Alz'ein: Then they either fused with The Empress or stayed on Somorah to save it over and over again. Extremely boring, if you ask me. Alz'ein: Nirios and Isiri are the last unaels. I was given a choice to become one. I refused, it's not for me. - The Empress?
Alz'ein: She is the voice of the atealans. She is a nation within one being. She is the Ayar Lat'quah. She is The Empress. Heal - fully replenishes HP, MP, and potions. Become A Riftwalker! Alz'ein: If you can win in the Arena, then you deserve to become a Riftwalker!- Equip Riftwalker - equips Riftwalker class.
- Give Armor back
Milkgrass Arena Alz'ein: You might feel a little uncomfortable right now, getting used to a stronger gravity takes a while. Alz'ein: Well then, <Character>, welcome to the Milkgrass Arena! You have showed us that you are a true hero. Alz'ein: You will fight with my finest rifters in these harsh conditions, until I tell you to stop! Alz'ein: GO! Alz'ein: Enough! Alz'ein: Lets see how will you deal with me! Alz'ein: Ok human, you are tough, I'll give you that. Alz'ein: I...lost on purpose, of course, but you still impressed me. Alz'ein: You will make a fine Riftwalker! Friday the 13th Interlude Alz'ein: Oh, good, finally. It only took, like, 13 tries. Alz'ein: No. Alz'ein: Ayar Lat'quah is keeping us safe. Alz'ein: I just thought I'd join. Alz'ein: We owe you, after all. Kind of. Sort of. Alz'ein: You helped us, we'll help you. Well, I'll help you, at least. Others are busy. Alz'ein: To be honest, I was simply bored. Don't take it the wrong way. Alz'ein: Catch me up on the events. Calamity Alz'ein: <Character>, the dragon... The Empress Alz'ein: No! I'm against it! We should stand our ground and fight! Alz'ein: No more running away! Alz'ein: The only way is to fight the invaders, not leave! Alz'ein: Yashta, back me up! Alz'ein: One more? Alz'ein: There are no other Unaels! Alz'ein: Hey. Alz'ein: It will be as you command! Alz'ein: Alright! Alz'ein: Isiri, you and your Ascendants will be on the walls, shooting down anything that comes in contact with the barrier. Alz'ein: Twins, you and your Cryptics take the center of the city and empower the barrier as much as you can. Alz'ein: Me and my Riftwalkers will be on the ground, fighting the threat head on, as it should be! Alz'ein: Yashta, you... Alz'ein: You just... do whatever you do. Alz'ein: Let's do this! Song of the Ateala Alz'ein: <Character>. Alz'ein: Well enough, for now. This rift, though. It's really something. Alz'ein: When it first opened, we managed to sneak in a few Riftwalker scouts, since it's our specialty. Alz'ein: Turns out it leads to another plane of existence. Alz'ein: It's hard to pin down specifics. We were only able to learn so much before the invasion started. Alz'ein: It felt... raw, though. It reminded me of Wargoth, if that makes any sense? Alz'ein: It's not. But The Empress trusts us to defend her, and that is what we will do. Against any threat. Alz'ein: Enough chatter, let's get back into the thick of battle! Arrival of the Vind Alz'ein: I am Alz'ein. Leader of the Ateala armies. I understand you lead the Vind? Alz'ein: You've already proven your worth by distracting that giant... thing away from our barrier. Alz'ein: Great. Now that the niceties are out of the way, we can get to work. Alz'ein: Kara, you and your forces will be directly under my command. I trust that will not be a problem? Alz'ein: It was. What of it? Alz'ein: I— Alz'ein: I do. Alz'ein: Please, forgive me, guests. I ask too much, too soon. Alz'ein: So be it. Alz'ein: Although— Alz'ein: Our current objective is to defend the barrier surrounding Atrea from attack, until The Empress can close the rift. Alz'ein: Kara, send any mages you have to be under the command of Isiri. For ranged defense. Alz'ein: Etaos, you will direct the riders for the defense of the barrier. Alz'ein: The rest of your ground forces will be under my direction. Alz'ein: Yashta, you... Alz'ein: Keep up the good work. Alz'ein: <Character>, we're going to have to find a way to drive that massive creature back. Alz'ein: Your priority now is to fight your way to it and figure out some way to deal with it. Alz'ein: I understand tackling impossible odds is something you're good at. Alz'ein: Don't worry, you'll have backup too. When you get close, we'll be ready. Song in Our Hearts Alz'ein: The main threat has been diverted. Well done, <Character>, Yashta. Alz'ein: We must attend to The Empress!! <Character>, come. Kara, please stay! Alz'ein: No— I don't understand— Alz'ein: It means she's alone. Alz'ein: When you require it, you shall have our assistance, Lady Kara. The Greenguard Alliance - Vind Faction Alz'ein: Jatiw, <Character>! Once more we battle alongside each other! Alz'ein: And you as well. Atrea may still be recovering, but the Riftwalkers are never ones to shy away from a good battle. Alz'ein: And here we are, at the aid of the Vind, just as you recently came to ours. Alz'ein: Nonsense! Atealans are a hardy people, and we've seen what these rifts can do. Alz'ein: We can't let them go unchecked, or there will be nothing left to recover, in the end. Alz'ein: But enough talk. I'm itching for a fight! Daybreak (Vind) Alz'ein: It's certainly trickier for the Riftwalkers to attack a flying target than one planted on the ground, as well. Alz'ein: I'm confused. We have an alliance, with them, do we not? Are we not already coordinating with them? Alz'ein: It must be done. Sunfall: Part 2 If you joined the Rose Faction / Golden Hand Faction: Alz'ein: Don't sweat it. The other Riftwalkers and I have been helping out the Vind. Alz'ein: Now, if you don't mind, I'm going to uh, get out of the sun. If you joined the Vind Faction: Alz'ein: I'm fine, don't sweat it. Alz'ein: We'll be going now, if you don't mind... AdventureFriends! (Part 1) Day 2 Alz'ein: 'Sup. If you select the 'Say nothing.' option: Alz'ein: Tough crowd, huh? Alz'ein: Yeah, same. This QuestVenture thing sounds cool. I want in. Alz'ein: Wicked. If you joined the Activities Subcommittee: Alz'ein: What are we doing?! What awesome stuff are we setting up? Oh man, we gotta have a giant bonfire, right? Alz'ein: Okay, okay, lay it on me, Aria. Alz'ein: To FIGHT? Alz'ein: To FIGHT IN?! Alz'ein: Well that just sounds perfectly lame. Not even a sparring tournament or anything! If you select the 'Side with Aria' option: Alz'ein: Whuh? I'm sorry, I wasn't really listening. I was coming up with how we could fit a bonfire into- Alz'ein: Yeah, but... it seems kinda... Alz'ein: I mean... I just thought... Wow... Alz'ein: No... no, I'm sorry, Aria. This is on me. I got kind of carried away with my own ideas. I didn't even stop to think about your feelings. I wasn't even listening, but wow, you're more intense than I thought. Alz'ein: And then the creatures in the petting zoo can watch and WITNESS OUR GLORIOUS COMBAT! If you select the 'Side with Alz'ein' option: Alz'ein: YEAH! THIS IS GONNA BE THE GREATEST FUNDRAISER EVER! Alz'ein: Was it something we said? Alz'ein: I... I see. I got too caught up in my own world again. I feel horrible. Alz'ein: Absolutely. Alz'ein: I wish there was something more we could do to make it up to her. I really do feel awful. Alz'ein: And someone has to help catch all the creatures, right? Alz'ein: But... not too exciting. An overly large tog, perhaps? Alz'ein: Hey... Aria... I'm sorry... Alz'ein: Yeah. I think... I think your petting zoo idea is perfectly good. Alz'ein: Of course! Gotta have a main attraction! Alz'ein: That's what I'm talking about! Best. Fundraiser. EVER! Day 3 Alz'ein: Maybe you've just been studying too hard, Yashta. If you joined the Activities Subcommittee: Alz'ein: I won't! And you won't amount to anything of an adventurer with that lack of spine! Alz'ein: Yeah, that describes me pretty perfectly, thanks, Ash! Alz'ein: Whatever you say, pipsqueak. Alz'ein: Yeah, <Character>... who? If you select the 'Choose Alz'ein' option: Alz'ein: Yeah! In. Your. FACE! Get outta here, Ash! There's only room for one champion and it's ME! But don't actually, you know, get out of here. We need your help for the activities. Alz'ein: You know it! And <Character> does too! Well, now that that's settled, let's get back to planning that uh, petting zoo. If you select the 'Choose Ash' option: Alz'ein: Whatever. I could still bench press you. Day 4 Alz'ein: No, no, I'm with Robina on this one. Doesn't anything interesting ever happen around here? Alz'ein: Back at Atrea high, we couldn't go a day without some monster or elemental breaking loose and requiring at least half the students to stop its rampage! Right, Yashta? If you select the 'Say nothing' option: Alz'ein: Laaaaaaaame! If you joined the Activities Subcommittee: Alz'ein: And that's when I said, "That's no mushroom, that's my dinner!" Alz'ein: Aw, thanks. I must say, I'm glad I joined you all on this subcommittee. We might have started off on some rough footing, but this... this has been great. Alz'ein: Cheers to that, friends! AdventureFriends! (Part 2) Day ? Alz'ein: Yeah! I can't wait for the QuestVenture! Day ?? If you joined the Activities Subcommittee: ???: ...<Character>... ???: ...come on, <Character>, wake up! Alz'ein: No time to be napping, <Character>! Get up! Alz'ein: I'm not really sure. I woke in the classroom here, and you were all knocked out with me. Took some time, but I got you all up eventually. Alz'ein: Whoa there, <Character>. Don't go falling out. We need you here with us! Alz'ein: Yeah, don't worry. They've got to know they're missing four awesome students! They'll find us. They gotta. If you select the 'Aria, what about the petting zoo?' option: Alz'ein: We're doing something? We're doing something! All I know is, nothing's gonna stop us! Yeah! Alz'ein: Huh? Sure. Let me just... Alz'ein: I might have a mighty appetite, but not that mighty! Alz'ein: Oof. That's bright. But I bet it's our way out of here. If you select the 'Ash, are you sure you checked everywhere?' option: Alz'ein: Sure thing. Alz'ein: I'm doing my best! Here, let me get on a desk- Alz'ein: Look out below! Alz'ein: That wasn't me! Alz'ein: Oof. That's bright. But I bet it's our way out of here. If you select the 'Waiting around? Really, Alz'ein?' option: Alz'ein: Wait... YEAH! I don't have time to sit around doing nothing! I've got... THINGS TO DO! Alz'ein: You checked the windows and door, right? Alz'ein: What about the floor? We could try digging our way out! Alz'ein: I have no idea! But it's at least something to do while we wait, right? Alz'ein: There's... nothing. Just more darkness! Seriously?! Alz'ein: Yeah. If it were a way out, I'd feel pretty stupid. But now we know, and no harm done! Alz'ein: I said, NO HARM DONE! Alz'ein: Hey! We're not dead! Nice! Alz'ein: You! Tog! I like you! Thanks for the ride! Alz'ein: Oof. That's bright. But I bet it's our way out of here. After you, everyone! If you have sufficiently bonded with Alz'ein: Alz'ein: Yo, <Character>. So... real quick, before we get back to reality... That QuestVenture thing... Alz'ein: You're coming with me. Got it? Hero's Heart Day Alz'ein: For you? Sure. Alz'ein: What do you need? If you have sufficiently bonded with Alz'ein: Alz'ein: Say no more. What shall we battle today? A giant fluffy tog? Don't know where we'll find one of those, but there's no way that'll stop us! If you have not sufficiently bonded with Alz'ein: Alz'ein: A "QuestVenture" sounds... interesting. Alz'ein: But I... have other things to do. ...Very important things. Yes. Sorry. Other information Also known as Alz'ein Yngerhav. Alz'ein previously appeared in the retired quest/zone The Puppet General and Atrea; any retired content has been archived on its respective entry. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/npcs/Alzein.png[/image] Side View Appearance AdventureFriends! Appearance Thanks to Jay for image, side view appearance image, location links, additional dialogue, and corrections. Heartdragon and Onyx Darkmatter for additional dialogue.
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