Voodoo Master
Member
|
Alz'ein Location: Rift War!, Heroes From Beyond, The General's Arrival, The Puppet General, A Brief Respite, Starlit Sandsea, Rising Fire, Rising Fire (Intro), Wargoth Approaches, The Hunt Begins, North, The Spire -> Up Left -> Left -> Approach entrance -> Riftwalker, Milkgrass Arena, Friday the 13th Interlude, Calamity, The Empress, Song of the Ateala -> Talk, Arrival of the Vind, Song in Our Hearts, The Greenguard Alliance - Vind Faction, Daybreak (Vind), Sunfall: Part 2, AdventureFriends! (Part 1), AdventureFriends! (Part 2) Quests given Milkgrass Arena Shops owned None Dialogue Rift War! Alz'ein: You say you're a hero. Prove it and help us save our people. Heroes From Beyond ???: Heh! ???: Alright you lot, who's next?! ???: And what are you supposed to be? Alz'ein: Then let's not waste anymore time— Alz'ein: The mighty unael needs rest? Come on, Isiri. I'll carry you if I have to. Alz'ein: I— Alz'ein: Suit yourself. Alz'ein: Alz'ein. Riftwalker. Alz'ein: You said you were defending your town, <Character>? How are you in a fight? Alz'ein: And cleaning up the mess that's chasing after 'em. Alz'ein: Hey. Don't hold us back, "hero". The General's Arrival Alz'ein: We've managed to save more of our people... But I hate that we can't be everywhere! Alz'ein: These rifts that the infernal creatures are emerging from... Alz'ein: There are more rifts than we initially made for the escape. Alz'ein: That seems to be the case. Although how exactly— Alz'ein: The rift... it's Atealan in origin, but the fire... No... Alz'ein: Stand back! I don't know what's coming through, but it's not going to be friendly! Alz'ein: No... It can't be. Veyla?! What happened to you? Alz'ein: Fight it, Veyla! Don't let him puppet you! Alz'ein: Veyla! Alz'ein: Yeah. Let's make this quick. Alz'ein: Veyla got away. But not for long. We're going to find her, and bring her back to her senses, got it, <Character>? Alz'ein: Maybe for you, Unael. Alz'ein: But Veyla's a Riftwalker, like me. If she's leading these forces, being puppeted... Alz'ein: All the Riftwalkers we left behind... to hold open the rifts... Alz'ein: We need to stop her. We need to find out what's going on! Alz'ein: <Character> gets it! The Puppet General Alz'ein: There you are, Veyla. Nowhere left to run. Alz'ein: You're still in there. I know you are. You have to be. Alz'ein: Fine. Come on then. I won't hold back until we break through! Alz'ein: ...How could you let this happen to you? Alz'ein: That doesn't matter. What happened to you? What of the other Riftwalkers? Answer me! Alz'ein: Veyla, here, take my hand. A Brief Respite Alz'ein: What exactly is a "Moglinberry"? Alz'ein: Hm? Yeah. What they said. Alz'ein: Some of us can still use rifts, though, with enough training and talent. But nothing like the old tales. Alz'ein: A harsh discovery. Alz'ein: After generations passed and we recovered some semblance of our former power... Alz'ein: ... the Riftwalkers were quick to discover that any planet they managed to reach was now inhospitable. Alz'ein: With help from a stranger from your world, we Riftwalkers opened rifts and ushered our people through... Alz'ein: ... holding them open as long as we could. Alz'ein: We were followed. And those we left behind... Alz'ein: I should have stayed! I should have helped fight, I could have— Alz'ein: I'm stronger than— Alz'ein: Now that I've seen the way you fight, I can't deny that you'd be helpful. Starlit Sandsea Alz'ein: I'll also— Alz'ein: ...Fine. Alz'ein: She went ahead to rest. The march here was difficult for many, including her. Alz'ein: I'll find her later, make sure she's taken care of. Rising Fire Alz'ein: Wargoth will turn this planet into a cinder if we don't stop him. Rising Fire (Intro) Alz'ein: I don't trust it. Alz'ein: He's planning something. Alz'ein: He doesn't give up. Alz'ein: You still have no idea what we're dealing with! Alz'ein: ... Alz'ein: So... Alz'ein: ...You're going to betray us again. Alz'ein: We should destroy the puppet before the puppet master. Wargoth Approaches Alz'ein: DIE YOU INFERNAL BEASTS!!! Alz'ein: More targets! Alz'ein: It has to be him! Get ready! Alz'ein: Don't you understand what Wargoth IS? He's destroyed our entire planet and you still doubt his power? Alz'ein: There has to be someone else! Alz'ein: The Professor helped us escape Somorah. We need to find him again. Alz'ein: You're the one who didn't think Wargoth was powerful enough to take over your avatar! Alz'ein: You have no idea what the Professor can do! Alz'ein: ARGH! GET OUT OF MY WAY! The Hunt Begins Alz'ein: Wargoth has come through and we've lost his general. Alz'ein: We never should have trusted her! Alz'ein: The Professor doesn't use magic. Alz'ein: Whatever you call it. North Alz'ein: Then you've failed! Our only hope is the Professor! The Spire Alz'ein: <Character>. You may be strong, but you lack finesse. Fight! (DA Required) Alz'ein: You want to fight me? Hah. Not now,human, not now. Alz'ein: So <Character>, you're up for a challenge? Lets see how a <Class> like you can train on my Milkgrass Arena! There is no fleeing in the Arena!Talk Alz'ein: Ask.- Who are you?
Alz'ein: Alz'ein Yngerhav, known as Broken Horn. The greatest riftwalker and undefeated champion of the Milkgrass Arena. Alz'ein: And the only Atealan ever who refused to become an unael. - Riftwalker?
Alz'ein: Riftwalker. A warrior who has trained in extreme conditions so hard, that they can cut reality with a single slash. Alz'ein: A warrior whose punch can shatter dimensions. You don't even have to be quick, because you can be anywhere...in a single slash. Alz'ein: We are tough. We are resolute. We are one step ahead of you. - Unael?
Alz'ein: Unaels are some kind of champions. Or whatever. If someone saved the world, he became one. Or something. Alz'ein: Then they either fused with The Empress or stayed on Somorah to save it over and over again. Extremely boring, if you ask me. Alz'ein: Nirios and Isiri are the last unaels. I was given a choice to become one. I refused, it's not for me. - The Empress?
Alz'ein: She is the voice of the atealans. She is a nation within one being. She is the Ayar Lat'quah. She is The Empress. Heal - fully replenishes HP, MP, and potions. Become A Riftwalker! Alz'ein: If you can win in the Arena, then you deserve to become a Riftwalker!- Equip Riftwalker - equips Riftwalker class.
- Give Armor back
Milkgrass Arena Alz'ein: You might feel a little uncomfortable right now, getting used to a stronger gravity takes a while. Alz'ein: Well then, <Character>, welcome to the Milkgrass Arena! You have showed us that you are a true hero. Alz'ein: You will fight with my finest rifters in these harsh conditions, until I tell you to stop! Alz'ein: GO! Alz'ein: Enough! Alz'ein: Lets see how will you deal with me! Alz'ein: Ok human, you are tough, I'll give you that. Alz'ein: I...lost on purpose, of course, but you still impressed me. Alz'ein: You will make a fine Riftwalker! Friday the 13th Interlude Alz'ein: Oh, good, finally. It only took, like, 13 tries. Alz'ein: No. Alz'ein: Ayar Lat'quah is keeping us safe. Alz'ein: I just thought I'd join. Alz'ein: We owe you, after all. Kind of. Sort of. Alz'ein: You helped us, we'll help you. Well, I'll help you, at least. Others are busy. Alz'ein: To be honest, I was simply bored. Don't take it the wrong way. Alz'ein: Catch me up on the events. Calamity Alz'ein: <Character>, the dragon... The Empress Alz'ein: No! I'm against it! We should stand our ground and fight! Alz'ein: No more running away! Alz'ein: The only way is to fight the invaders, not leave! Alz'ein: Yashta, back me up! Alz'ein: One more? Alz'ein: There are no other Unaels! Alz'ein: Hey. Alz'ein: It will be as you command! Alz'ein: Alright! Alz'ein: Isiri, you and your Ascendants will be on the walls, shooting down anything that comes in contact with the barrier. Alz'ein: Twins, you and your Cryptics take the center of the city and empower the barrier as much as you can. Alz'ein: Me and my Riftwalkers will be on the ground, fighting the threat head on, as it should be! Alz'ein: Yashta, you... Alz'ein: You just... do whatever you do. Alz'ein: Let's do this! Song of the Ateala Alz'ein: <Character>. Alz'ein: Well enough, for now. This rift, though. It's really something. Alz'ein: When it first opened, we managed to sneak in a few Riftwalker scouts, since it's our specialty. Alz'ein: Turns out it leads to another plane of existence. Alz'ein: It's hard to pin down specifics. We were only able to learn so much before the invasion started. Alz'ein: It felt... raw, though. It reminded me of Wargoth, if that makes any sense? Alz'ein: It's not. But The Empress trusts us to defend her, and that is what we will do. Against any threat. Alz'ein: Enough chatter, let's get back into the thick of battle! Arrival of the Vind Alz'ein: I am Alz'ein. Leader of the Ateala armies. I understand you lead the Vind? Alz'ein: You've already proven your worth by distracting that giant... thing away from our barrier. Alz'ein: Great. Now that the niceties are out of the way, we can get to work. Alz'ein: Kara, you and your forces will be directly under my command. I trust that will not be a problem? Alz'ein: It was. What of it? Alz'ein: I— Alz'ein: I do. Alz'ein: Please, forgive me, guests. I ask too much, too soon. Alz'ein: So be it. Alz'ein: Although— Alz'ein: Our current objective is to defend the barrier surrounding Atrea from attack, until The Empress can close the rift. Alz'ein: Kara, send any mages you have to be under the command of Isiri. For ranged defense. Alz'ein: Etaos, you will direct the riders for the defense of the barrier. Alz'ein: The rest of your ground forces will be under my direction. Alz'ein: Yashta, you... Alz'ein: Keep up the good work. Alz'ein: <Character>, we're going to have to find a way to drive that massive creature back. Alz'ein: Your priority now is to fight your way to it and figure out some way to deal with it. Alz'ein: I understand tackling impossible odds is something you're good at. Alz'ein: Don't worry, you'll have backup too. When you get close, we'll be ready. Song in Our Hearts Alz'ein: The main threat has been diverted. Well done, <Character>, Yashta. Alz'ein: We must attend to The Empress!! <Character>, come. Kara, please stay! Alz'ein: No— I don't understand— Alz'ein: It means she's alone. Alz'ein: When you require it, you shall have our assistance, Lady Kara. The Greenguard Alliance - Vind Faction Alz'ein: Jatiw, <Character>! Once more we battle alongside each other! Alz'ein: And you as well. Atrea may still be recovering, but the Riftwalkers are never ones to shy away from a good battle. Alz'ein: And here we are, at the aid of the Vind, just as you recently came to ours. Alz'ein: Nonsense! Atealans are a hardy people, and we've seen what these rifts can do. Alz'ein: We can't let them go unchecked, or there will be nothing left to recover, in the end. Alz'ein: But enough talk. I'm itching for a fight! Daybreak (Vind) Alz'ein: It's certainly trickier for the Riftwalkers to attack a flying target than one planted on the ground, as well. Alz'ein: I'm confused. We have an alliance, with them, do we not? Are we not already coordinating with them? Alz'ein: It must be done. Sunfall: Part 2 If you joined the Rose Faction / Golden Hand Faction: Alz'ein: Don't sweat it. The other Riftwalkers and I have been helping out the Vind. Alz'ein: Now, if you don't mind, I'm going to uh, get out of the sun. If you joined the Vind Faction: Alz'ein: I'm fine, don't sweat it. Alz'ein: We'll be going now, if you don't mind... AdventureFriends! (Part 1) Day 2 Alz'ein: 'Sup. If you select the 'Say nothing.' option: Alz'ein: Tough crowd, huh? Alz'ein: Yeah, same. This QuestVenture thing sounds cool. I want in. Alz'ein: Wicked. If you joined the Activities Subcommittee: Alz'ein: What are we doing?! What awesome stuff are we setting up? Oh man, we gotta have a giant bonfire, right? Alz'ein: Okay, okay, lay it on me, Aria. Alz'ein: To FIGHT? Alz'ein: To FIGHT IN?! Alz'ein: Well that just sounds perfectly lame. Not even a sparring tournament or anything! If you select the 'Side with Aria' option: Alz'ein: Whuh? I'm sorry, I wasn't really listening. I was coming up with how we could fit a bonfire into- Alz'ein: Yeah, but... it seems kinda... Alz'ein: I mean... I just thought... Wow... Alz'ein: No... no, I'm sorry, Aria. This is on me. I got kind of carried away with my own ideas. I didn't even stop to think about your feelings. I wasn't even listening, but wow, you're more intense than I thought. Alz'ein: And then the creatures in the petting zoo can watch and WITNESS OUR GLORIOUS COMBAT! If you select the 'Side with Alz'ein' option: Alz'ein: YEAH! THIS IS GONNA BE THE GREATEST FUNDRAISER EVER! Alz'ein: Was it something we said? Alz'ein: I... I see. I got too caught up in my own world again. I feel horrible. Alz'ein: Absolutely. Alz'ein: I wish there was something more we could do to make it up to her. I really do feel awful. Alz'ein: And someone has to help catch all the creatures, right? Alz'ein: But... not too exciting. An overly large tog, perhaps? Alz'ein: Hey... Aria... I'm sorry... Alz'ein: Yeah. I think... I think your petting zoo idea is perfectly good. Alz'ein: Of course! Gotta have a main attraction! Alz'ein: That's what I'm talking about! Best. Fundraiser. EVER! Day 3 Alz'ein: Maybe you've just been studying too hard, Yashta. If you joined the Activities Subcommittee: Alz'ein: I won't! And you won't amount to anything of an adventurer with that lack of spine! Alz'ein: Yeah, that describes me pretty perfectly, thanks, Ash! Alz'ein: Whatever you say, pipsqueak. Alz'ein: Yeah, <Character>... who? If you select the 'Choose Alz'ein' option: Alz'ein: Yeah! In. Your. FACE! Get outta here, Ash! There's only room for one champion and it's ME! But don't actually, you know, get out of here. We need your help for the activities. Alz'ein: You know it! And <Character> does too! Well, now that that's settled, let's get back to planning that uh, petting zoo. If you select the 'Choose Ash' option: Alz'ein: Whatever. I could still bench press you. Day 4 Alz'ein: No, no, I'm with Robina on this one. Doesn't anything interesting ever happen around here? Alz'ein: Back at Atrea high, we couldn't go a day without some monster or elemental breaking loose and requiring at least half the students to stop its rampage! Right, Yashta? If you select the 'Say nothing' option: Alz'ein: Laaaaaaaame! If you joined the Activities Subcommittee: Alz'ein: And that's when I said, "That's no mushroom, that's my dinner!" Alz'ein: Aw, thanks. I must say, I'm glad I joined you all on this subcommittee. We might have started off on some rough footing, but this... this has been great. Alz'ein: Cheers to that, friends! AdventureFriends! (Part 2) Day ? Alz'ein: Yeah! I can't wait for the QuestVenture! Day ?? If you joined the Activities Subcommittee: ???: ...<Character>... ???: ...come on, <Character>, wake up! Alz'ein: No time to be napping, <Character>! Get up! Alz'ein: I'm not really sure. I woke in the classroom here, and you were all knocked out with me. Took some time, but I got you all up eventually. Alz'ein: Whoa there, <Character>. Don't go falling out. We need you here with us! Alz'ein: Yeah, don't worry. They've got to know they're missing four awesome students! They'll find us. They gotta. If you select the 'Aria, what about the petting zoo?' option: Alz'ein: We're doing something? We're doing something! All I know is, nothing's gonna stop us! Yeah! Alz'ein: Huh? Sure. Let me just... Alz'ein: I might have a mighty appetite, but not that mighty! Alz'ein: Oof. That's bright. But I bet it's our way out of here. If you select the 'Ash, are you sure you checked everywhere?' option: Alz'ein: Sure thing. Alz'ein: I'm doing my best! Here, let me get on a desk- Alz'ein: Look out below! Alz'ein: That wasn't me! Alz'ein: Oof. That's bright. But I bet it's our way out of here. If you select the 'Waiting around? Really, Alz'ein?' option: Alz'ein: Wait... YEAH! I don't have time to sit around doing nothing! I've got... THINGS TO DO! Alz'ein: You checked the windows and door, right? Alz'ein: What about the floor? We could try digging our way out! Alz'ein: I have no idea! But it's at least something to do while we wait, right? Alz'ein: There's... nothing. Just more darkness! Seriously?! Alz'ein: Yeah. If it were a way out, I'd feel pretty stupid. But now we know, and no harm done! Alz'ein: I said, NO HARM DONE! Alz'ein: Hey! We're not dead! Nice! Alz'ein: You! Tog! I like you! Thanks for the ride! Alz'ein: Oof. That's bright. But I bet it's our way out of here. After you, everyone! If you have sufficiently bonded with Alz'ein: Alz'ein: Yo, <Character>. So... real quick, before we get back to reality... That QuestVenture thing... Alz'ein: You're coming with me. Got it? Hero's Heart Day Alz'ein: For you? Sure. Alz'ein: What do you need? If you have sufficiently bonded with Alz'ein: Alz'ein: Say no more. What shall we battle today? A giant fluffy tog? Don't know where we'll find one of those, but there's no way that'll stop us! If you have not sufficiently bonded with Alz'ein: Alz'ein: A "QuestVenture" sounds... interesting. Alz'ein: But I... have other things to do. ...Very important things. Yes. Sorry. Other information Also known as Alz'ein Yngerhav. Alz'ein previously appeared in the retired quest/zone The Puppet General and Atrea; any retired content has been archived on its respective entry. Side View Appearance AdventureFriends! Appearance Thanks to Jay for image, side view appearance image, location links, additional dialogue, and corrections. Heartdragon and Onyx Darkmatter for additional dialogue.
< Message edited by DemonicDarkwraith -- 11/8/2024 16:57:00 >
|